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View Full Version : Game Mechanics: green mobs not aggroing


Nizzarr
09-06-2012, 10:05 PM
Can we fix this once and for all?

I was cruising around kunark and almost no green mobs aggro.

Scorpikis in OT, all sarnaks, all goblins, all spiders, all brutes, all giants should always aggro any level players. This is horrendous especially in kaesora and temple of droga. This leads to easy pixel farming in places where it was hard as **** to farm at. This trivialize everquest big time.

The only condition is the mob needs to be over level 20.

Boilon
09-06-2012, 10:30 PM
Scorpikis in OT do agro, or at least did to my mage. However, I am not sure if I remember all mobs agroing green, you got any sources for this?

uygi
09-07-2012, 12:47 AM
I remember most did not, and some did. And yesm there were some really annoying places and times when you didn't even want to ask for a rez because you got buried alive under a wave of green mobs...

Nirgon
09-07-2012, 12:56 PM
Yeah the spiders in Dreadlands were super aggravating.

Briscoe
09-10-2012, 09:49 AM
This is horrendous especially in kaesora and temple of droga.

I remember faction grinding in Droga on my warrior...if I did something stupid then I could have easily died down there. I certainly wasn't able to just walk around wherever I wanted. I also went to Kaesora one time by myself and eventually just ran out because it got too annoying.

mitic
09-12-2012, 05:34 AM
got enough lockets and nos by now nizzar? ;)

Sundawg
09-18-2012, 01:38 PM
I am aware of this and will look to see it get fixed as soon as I can.

Edit:

Fixed, pending update.