View Full Version : Game Mechanics: Kelethin Lift
EVocati
09-01-2012, 05:15 PM
Is there some way we can get the lifts in kelethin to not require 3 clicks 2 seconds apart to activate only to have some "one" at the top just send it back up? There seems to be a disproportionate amount of people who draw pleasure out of annoying newbies in the area.
Ravager
09-05-2012, 11:15 AM
If I were the devs, I wouldn't fix the lift switches and instead link them to Google Ads.
dali_lb
09-10-2012, 04:14 AM
the way lifts work is different from live bcause the EQ emu treats them as on/off switch'es rather than state switches (live). Because of that they can't just "fix" them.
That's why you sometimes have to push them multiple times for them to react. It's a bit like adding 2 or more on/off switches to a light bulb without making a corespondance between them.
Personly I like the way they work on emu better than live.
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