View Full Version : Game Mechanics: ducking/jumping/moving etc not interrupting casting
Greegon
08-23-2012, 02:04 AM
any chance of a fix on this? I'll have a mob push me back with a spell, only to move forward and still connect my starfire etc.
Lazortag
08-23-2012, 02:11 AM
What's wrong with what you described? If you aren't stunned then my understanding is that you just have to be back in the spot you started casting in order for a spell to not be interrupted. It's pretty normal to start casting in a corner, run around, then run back to the corner to complete the spell.
As for ducking/jumping interrupting casts, I have no idea when that was supposed to go in.
Greegon
08-23-2012, 05:57 PM
was on blue like a year before kunark release is all
nilbog
08-25-2012, 04:28 PM
mid-velious
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June 27, 2001 3:00 am
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- Spell and Item Interruption: Ducking will now interrupt a spell
instantly.
Nirgon
08-27-2012, 02:58 PM
Nilbog, this currently interrupts casting on blue.
Yo fix dis chief :D!
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