Molitoth
05-25-2010, 12:17 PM
Some of the agro range in Runnyeye probably needs to be adjusted.
Lets take the King Room for example.
At level 27 (which is not the ideal level to xp in this zone due to the mobs being blue/light blue/green) I cannot pull the king room without getting all mobs from the room AND all mobs from the room next door. Keep in mind, every mob in the king room is lulled before the pull.
The mobs still hit for 50hp+ so getting 8+ mobs on this pull will wipe a group fast even though the group should be high enough level to handle these pulls. I've done Runnyeye back in 1999/2000 at a lower level than 27 and have successfully pulled/cleared/camped the king room without the use of a monk for split pulls, or an enchanter to mez 8 mobs. Lull pulls used to be and should be sufficient.
If this issue is fixed, it may help the overcroweding of the other zones in the level 22-30 range. RE is a great zone if the mechanics were a little better.
thanks!
Lets take the King Room for example.
At level 27 (which is not the ideal level to xp in this zone due to the mobs being blue/light blue/green) I cannot pull the king room without getting all mobs from the room AND all mobs from the room next door. Keep in mind, every mob in the king room is lulled before the pull.
The mobs still hit for 50hp+ so getting 8+ mobs on this pull will wipe a group fast even though the group should be high enough level to handle these pulls. I've done Runnyeye back in 1999/2000 at a lower level than 27 and have successfully pulled/cleared/camped the king room without the use of a monk for split pulls, or an enchanter to mez 8 mobs. Lull pulls used to be and should be sufficient.
If this issue is fixed, it may help the overcroweding of the other zones in the level 22-30 range. RE is a great zone if the mechanics were a little better.
thanks!