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View Full Version : Projectile Travel Time


fadetree
08-15-2012, 02:09 PM
What are the technical reasons behind arrows being instant as opposed to having a travel time?

Is it a server side problem? I heard it was unique to p99 so I was wondering what the background was. I may take a stab at fixing it unless it's known to be impossible for some reason.

falkun
08-15-2012, 02:49 PM
Here's the info I can find on bolt spells (which I believe have a similar issue to physical damage projectiles):

http://www.project1999.org/forums/showthread.php?t=21349

Use the search function on the bugs forum, you might find more research.

fadetree
08-15-2012, 02:59 PM
Yep, saw that; not much direct info there. Thanks though. Searched bugs as well I could think of doing, didn't see much.

fadetree
08-23-2012, 10:08 AM
Bump? Is there no info about this?