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View Full Version : Is everyone ready for bonus xp?


Tr0llb0rn
08-09-2012, 08:41 PM
For tomorrows start of two whole weeks of xp bonus?????

This extra two week bonus, combined with the permanent scaleing xp bonus is going to help usher in a whole new generation on red99, and just in time for Kunark with its special GM event (featureing quests that reward no-longer-droping Legacy Items) celebrateing the opening of Everquests 2nd (and some say best) game expansion The Ruins of Kunark.

A fresh server and fresh expansion to explore, and one that has benefited from YEARS of bug fixes found and sqasuhed from the blue server! It promises to be such a clean and crips launch, no rediculous bugs for "some" people to take advantage of and pull ahead... a TRUE fresh start for all!

Did I mention that coveted premier raid zone, Veeshan's Peak, is going to be "in" on launch day? ALL the raid content will be wide open and waiting for YOU to experience it...... WITHOUT varriance! Raid when YOU can and want to.

All this and more officially starts tomorrow, join us on red99 for the fast xp that will get YOU ready for....

The Ruins of Kunark


See you all in the Field of Bone!

Messianic
08-09-2012, 10:35 PM
So what's the easiest class to pvp with?

Tr0llb0rn
08-09-2012, 10:38 PM
Wizard

SamwiseBanned
08-09-2012, 11:05 PM
Wizard

AimAce
08-09-2012, 11:06 PM
I think warrior since you get pts more easily. Not to mention they have good hp so you can run if you get pked, getting killed is stupid lol.

gloine36
08-10-2012, 12:19 AM
With the release of Kunark for Red that means every player will have their own zone.

Breeziyo
08-10-2012, 12:30 AM
Is the PvP on Everquest actually decent? It seems more like a PvE game that had PvP sprinkled on.

If I joined I'd probably be an Iksar Monk. Would I get stomped by the good guys all the time or is it kind of rare to actually see people there? What kinds of things would I have to learn in order to succeed?

JenJen
08-10-2012, 01:46 AM
welcome to red p99 friends

Thatguy05
08-10-2012, 02:35 AM
So blue is getting XP bonus for red having kunark released? Think ur posting in the wrong forums man, go post in PVP server chat.

Grumble
08-10-2012, 02:39 AM
Another day, another attempt by red server to recruit people from blue. They must be getting desperate for new blood to gank and corpse camp over there.

Hailto
08-10-2012, 03:53 AM
So blue is getting XP bonus for red having kunark released? Think ur posting in the wrong forums man, go post in PVP server chat.

Rumgrin
08-10-2012, 04:10 AM
Yeah, blue server doesn't get jack shite and I am unenthusiastic for your upcoming bounties.

genrah
08-10-2012, 07:38 AM
Is the PvP on Everquest actually decent? It seems more like a PvE game that had PvP sprinkled on.

If I joined I'd probably be an Iksar Monk. Would I get stomped by the good guys all the time or is it kind of rare to actually see people there? What kinds of things would I have to learn in order to succeed?

PVP use to be real fun in EQ, especially when it had meaning. At one time on the Rallos Zek server there was coin and item loot, so you had a lot at stake when engaged in pvp. This ruleset alone separated the population into PKs and Antis.

Also, pvp can be like a chess match at times. With attacks and counter attacks, dispells, etc you could find yourself in some great battles.

Without any real penalty to pvp these days its just an afterthought.

There is a thirst for hardcore rulesets and its a shame we cant get one in EQ. Just look at the DayZ mod for Arma 2. The game alone has been #1 on steam for months and this game has permadeath with full item loot. Now I dont want perma death in EQ like the old Discord Server but im always down for more at stake when pvp is involved.

-g

Dullah
08-10-2012, 09:42 AM
EQ pvp was around from the beginning. They anticipated that people wanting to pvp would be in the minority, but it was hardly an afterthought. I've always found EQ pvp incredibly fun because the world is completely open and theres nothing else that compares. All content can be contested.

People often complain about balance, but in EQ pvp, everyone without exceptions has their advantages and disadvantages. You just have to make sure you have your clickies and don't try to play outside your element.

Houdiny
08-10-2012, 11:26 AM
Another day, another attempt by red server to recruit people from blue. They must be getting desperate for new blood to gank and corpse camp over there.

I myself have never understood the appeal of PvP. I mean I get the competition thing. But why do it in MMO's. MMO's nowadays focus on it so much because it does bring a large crowd. I have always felt that if I crave throttling someone in competition I will go play Mortal Kombat or something. Or Counterstrike, or any number of a bajillion FPS's out there.

Raavak
08-10-2012, 11:35 AM
I myself have never understood the appeal of PvP. I mean I get the competition thing.
Apparently because killing naked unarmed noobies makes you a man.

Tr0llb0rn
08-10-2012, 11:41 AM
I myself have never understood the appeal of PvP. I mean I get the competition thing. But why do it in MMO's. MMO's nowadays focus on it so much because it does bring a large crowd. I have always felt that if I crave throttling someone in competition I will go play Mortal Kombat or something. Or Counterstrike, or any number of a bajillion FPS's out there.

Its a way to add immersion and dynanism to a MMO.

scenario:

Paladin strolls through Oasis of Marr, patrolling the region, protecting it from Evil.

Troll SK comes up from the swamps, lurks near the beach looking for prey....

Paladin spots the evil beast and draws his sword and.......

(on blue) makes rude gestures to the troll while troll ignores him

(on red) a titanic battle between light and dark ensues.. holy vs unholy...who shall win?

Which is more immersive to you? We can do one thousand more scenariors (many of them dealing with raids too.... more immersive fighting an oposeing army for the lair like the battle of 5 armies at the end of The Hobbit...... or who can sit in a cave for 3 days straight waiting for dragon to pop and claiming some raid lawyer rules for the right?)

Dont think of pvp within EQ as "mortal kombat" but as constantly occuring dynamic events that cannot be replicated by mob AI.

It gives the player just one more additional shovel to play with, within the SandBox of EQ. Puts more power in YOUR hands to effect the game world and fellow players.

I promise once you look at it in that light, and try it. It will be very hard to go back to EQ-minus-dynamic player interaction. (blue)

Tr0llb0rn
08-10-2012, 11:43 AM
Apparently because killing naked unarmed noobies makes you a man.

No, it makes you a villain. Villains should be outcast and hunted down.... what part will you play? Bounty Hunter?

On Red, yes you can.

SirAlvarex
08-10-2012, 11:45 AM
If EQ weren't such a level/gear dependent game, I'd love the "role-playing" aspect of PVP. But as it is now it's hard to compete with anyone unless you put a lot of time into your characters. Like, a *lot* of time.

Tr0llb0rn
08-10-2012, 11:47 AM
If EQ weren't such a level/gear dependent game, I'd love the "role-playing" aspect of PVP. But as it is now it's hard to compete with anyone unless you put a lot of time into your characters. Like, a *lot* of time.

Not true, browse through all the screenshots in the red section showing kills by undergeared players on geared players.

Gear is not everything, opportunity, strategy, some luck, etc all play a part.

Artah
08-10-2012, 11:47 AM
yea sersiously move this to failed project red server chat. can't you tell not many people really want to play red. even with the downtimes on blue it still didn't cause everyone to go red. you will only cause the already irate players to completely stop playing.

Arillious
08-10-2012, 11:49 AM
I myself have never understood the appeal of PvP. I mean I get the competition thing. But why do it in MMO's. MMO's nowadays focus on it so much because it does bring a large crowd. I have always felt that if I crave throttling someone in competition I will go play Mortal Kombat or something. Or Counterstrike, or any number of a bajillion FPS's out there.

Fighting other player's is far more competitive than fighting AI's. When you kill someone, you get a sense of accomplishment that killing an AI could never match. When you die, it'll feel like it actually mattered.

I could never imagine not doing what I wanted to do because a guild got there before me. In pvp, you can fight for the right to the zone. No "poop socking"(Never even heard of this term until reading blue forums).

PvP is definitely not for everyone, as proven on these blue forums. Many of the people here have tried pvp in one game or another and probably got their shit pushed in. So much so that they actually are offended and scared by the mere mention of pvp, as demonstrated in this thread.

Messianic
08-10-2012, 11:53 AM
If WoW weren't such a level/gear dependent game, I'd love the "role-playing" aspect of PVP. But as it is now it's hard to compete with anyone unless you put a lot of time into your characters. Like, a *lot* of time.

Fixt.


EQ is much less gear-dependent on the whole than most mmos.

Arillious
08-10-2012, 11:57 AM
Fixt.


EQ is much less gear-dependent on the whole than most mmos.

In classic for sure. The advantage that raid gear gives in classic is very small when compared to other easily farmable or purchasable gear.

Everquest pvp starts becoming more gear dependent with Kunark and even more so in Velious.

SirAlvarex
08-10-2012, 12:00 PM
I never played WoW PVP. The only MMORPG PVP I played was in DAOC, and I loved that (didn't play Secrets of Atlantis...or whatever it was that added UBER RR's).

I could see classic EQ being fairly fair PVP wise. But Kunark? Twinked Monks, people with Fungi's? I'm just not seeing how anyone could stand a chance against a twinked Kunarkian melee.

lawll
08-10-2012, 12:01 PM
Fixt.


EQ is much less gear-dependent on the whole than most mmos.

Even tho EQ started the loot race in modern mmos. Also try to pvp as a melee without a lot of MR and then tell me how gear-dependent this game is.

Shannacore
08-10-2012, 12:15 PM
Level 19 druid LFG

lawll
08-10-2012, 12:20 PM
Level 19 druid LFG

Sweet deal bro

Messianic
08-10-2012, 01:23 PM
Even tho EQ started the loot race in modern mmos. Also try to pvp as a melee without a lot of MR and then tell me how gear-dependent this game is.

Lemme repeat so I don't get another poor response to a point I wasn't making.

On the whole, EQ is far less gear dependent than other mmos. Especially in a PvP setting.

Now take a fresh max-level character in EQ and compare a max-level character who has had time to gear up in terms of their PvP potential. Do the same for other MMOs. The relevance of your attempt to find the most extreme case vanishes when compared to its greater context.

Try to PvP as a Fresh 80 vs a geared 80 in WoW pvp - as any class, melee or whatever (as your example is limited to pure melee vs caster) - then come back and tell me how gear-dependent EQ is. This is probably true of any modern MMOs because later MMOs made more strongly defined gear stratification at the higher levels. EQ did this poorly because it was the first to do it - the reward you get for your work is far less, and therefore most people prefer the WoW-style easy gratification MMO, because a well-geared 80 stomps the daylights out of a fresh 80 without any effort or skill.

In EQ, the game doesn't begin at max-level because the upgrades really don't make as much a difference in terms of raw power. You are likely still using items that you could acquire in your 20s, 30s and 40s (runed bone fork, Sarnak Emblazoned Tabard, etc cheap resist gear). That's why your example sucks anyhow.

Tr0llb0rn
08-10-2012, 01:47 PM
I never played WoW PVP. The only MMORPG PVP I played was in DAOC, and I loved that (didn't play Secrets of Atlantis...or whatever it was that added UBER RR's).

I could see classic EQ being fairly fair PVP wise. But Kunark? Twinked Monks, people with Fungi's? I'm just not seeing how anyone could stand a chance against a twinked Kunarkian melee.

and then...

Even tho EQ started the loot race in modern mmos. Also try to pvp as a melee without a lot of MR and then tell me how gear-dependent this game is.



One post about unstopable kunark melee, the next about how gimp the melee is without stacked up MR. That pretty much illustrates that power is always in the eye of the beholder.

On red99, every class has their roles and is competitive in pvp. Especially thanks to Null's well thought out resist system. Its very balanced so that there wont ever be this HUGE imbalance between melee and caster.

So set yourself free and play what you want.

mindsculptor
08-10-2012, 01:50 PM
Is the PvP on Everquest actually decent? It seems more like a PvE game that had PvP sprinkled on.

If I joined I'd probably be an Iksar Monk. Would I get stomped by the good guys all the time or is it kind of rare to actually see people there? What kinds of things would I have to learn in order to succeed?

Its not good vs evil on this server. You make your own friends and your own enemies.

For me the PvP is really good in a group v group setting. 1v1 stuff usually ends up being a slaughter b/c one person was attacked while lom fighting a mob or something.

This is my first pvp server myself and I like the pvp more than I thought I would. I do not seek out fights for the sake of fighting, but I like the option if I want to fight for a camp or get revenge on someone.

Things to know(at least the stuff I have learned so far) -

Make friends. If you try to solo all the time you are going to be really frustrated by random ganks when you are low on hp unless you pick a really remote unpopular place to fight or predominantly play from 3am-10am est.

Buy pummice(vendor 5 charge nullify magic for 15pp). you can use this dispell your opponents buffs dispell root or snare if they land it on you or your group.

Check /who often. You always want to know who is in zone. It is also good to have an idea who is who, pay attention to what class a player is so you can prepare accordingly if they zone in. Also good to know who are the type to be looking to pick a fight and who are the type who might just be there to get xp and only fight if you step in their way. Once you are in a guild friends/enemies usually are pretty well defined.

Practice jousting - staying on top of a person meleeing is often not the best option, nor is it easily done since they will be trying to avoid you some of the time. I have never really played a melee pvp so I am not going to elaborate on how to do this, but I'm sure others can offer input.

djstaid
08-10-2012, 01:57 PM
lots of stuff about PvP in the "non PvP" section

hmm...

Houdiny
08-10-2012, 02:25 PM
lots of stuff about PvP in the "non PvP" section

hmm...

Ya I was reading this and was thinking hell ya! Then I see pvp server and that ruined it lol quickly closed out the window.

lawll
08-10-2012, 03:20 PM
Lemme repeat so I don't get another poor response to a point I wasn't making.

On the whole, EQ is far less gear dependent than other mmos. Especially in a PvP setting.

Now take a fresh max-level character in EQ and compare a max-level character who has had time to gear up in terms of their PvP potential. Do the same for other MMOs. The relevance of your attempt to find the most extreme case vanishes when compared to its greater context.

So your telling me a caster in cloth would stand a chance against a 200+ MR melee? It's also not like you can just roll out in pve gear and own everyone. You need the right set of gear for pvp to even stand a chance to anyone unless it's like pvp below level 40. In wow any pvp under the max level gear doesn't matter much also. So yes anything BUT endgame pvp gear doesn't mean anything at all.


EDIT:
Also just the fact that a melee needs high MR to stand a chance to any caster makes endgame pvp very gear dependent. Being rooted and snared every 5sec isn't what I call fair pvp so now I need to farm up MR so I can even get a hit in.

gprater
08-10-2012, 03:28 PM
Its a way to add immersion and dynanism to a MMO.

scenario:

Paladin strolls through Oasis of Marr, patrolling the region, protecting it from Evil.

Troll SK comes up from the swamps, lurks near the beach looking for prey....

Paladin spots the evil beast and draws his sword and.......

(on blue) makes rude gestures to the troll while troll ignores him

(on red) a titanic battle between light and dark ensues.. holy vs unholy...who shall win? (blue)


I wish it was always like this and JUST this..But then after the kill the rest of the community is forced to endure or to attempt to ignore the next possible 5-30 min of immature banter that almost always ensues after the kill. So many "are you mad bro?'s"...makes me cringe. Would be great to kill the person take the coin and move on....but most folks must have that extra validation of humiliating the person at the keyboard using /ooc. If humiliation is your thing then use /tells. Leave me out of your childish antics.

BTW i do play on Red about half my time, and it is a lot of fun...just cant stand global /ooc though i see its benefits but also the drawbacks like I just described.

Looking forward to the xp bonus.

lawll
08-10-2012, 03:31 PM
I wish it was always like this and JUST this..But then after the kill the rest of the community is forced to endure or to attempt to ignore the next possible 5-30 min of immature banter that almost always ensues after the kill. So many "are you mad bro?'s"...makes me cringe. Would be great to kill the person take the coin and move on....but most folks must have that extra validation of humiliating the person at the keyboard using /ooc. If humiliation is your thing then use /tells. Leave me out of your childish antics.

BTW i do play on Red about half my time, and it is a lot of fun...just cant stand global /ooc though i see its benefits but also the drawbacks like I just described.

Looking forward to the xp bonus.

Have you never played a PVP game before?? They don't always attract the nicest people.

Dullah
08-10-2012, 05:37 PM
So your telling me a caster in cloth would stand a chance against a 200+ MR melee? It's also not like you can just roll out in pve gear and own everyone. You need the right set of gear for pvp to even stand a chance to anyone unless it's like pvp below level 40. In wow any pvp under the max level gear doesn't matter much also. So yes anything BUT endgame pvp gear doesn't mean anything at all.


EDIT:
Also just the fact that a melee needs high MR to stand a chance to any caster makes endgame pvp very gear dependent. Being rooted and snared every 5sec isn't what I call fair pvp so now I need to farm up MR so I can even get a hit in.
Casters have to use what they can to their advantage. You usually want to be able to at least start casting your spells while you aren't being hit. The chance of breaking casting is pretty low (5% chance to push per hit and channeling still recovers), especially if your melee opponent is wielding a 2h or doesn't have spell haste. Casters can always outdps a melee if they are getting their spells off. You have to use your environment, stand in the right places like corners or elevated areas using levitate. Also, casters have even more chances on red as with a full set of mr gear, you still get rooted once in a while. Hopefully Null will come to understand that a good caster that uses the tactics above doesn't need to land roots on an melee who sacrificed all their dps (50-100 str) to boost their MR to 120.

Beyond that, you just have to know the limitations of your class. If you are outdoors, a melee that gets jumped by a caster is at a disadvantage. Indoors, its vice versa.

SamwiseBanned
08-10-2012, 05:45 PM
I think this is the proper place to post this thread. OP just wants to give you guys an opportunity to try Red server, get a lot of levels with minimal time invested. You guys really wanna talk about red99 being fail? Take a look at your rnf as 40 year old adults piss and moan over FTE on a world dragon. LoL!

Barkingturtle
08-10-2012, 05:51 PM
In wow any pvp under the max level gear doesn't matter much also. So yes anything BUT endgame pvp gear doesn't mean anything at all.


Huh?

I could give my pally heirloom set to a blind kid with no hands and he would kill most players in the lower brackets just by breathing on them. Or my hunter stuff. Or just the gun. Etc etc.

Urbanzkopf
08-10-2012, 07:32 PM
You guys really wanna talk about red99 being fail? Take a look at your rnf as 40 year old adults piss and moan over FTE on a world dragon. LoL!

I lol'd

nilbog
08-10-2012, 07:42 PM
+50% exp enabled.

Moved to pvp server chat.

bamzal
08-10-2012, 07:52 PM
WOOOT

Woodcon Valor
09-26-2012, 09:48 AM
+50% exp enabled.

Moved to pvp server chat.

and still enabled might I add. Leveling is easier for new players so we should continue to remind the community despite a select few that attack both the servers on these forums!

Keep up the great work

KefkaPalazzo
09-26-2012, 09:49 AM
no point in leveling on a one guild server unless you plan to raid with Nihilum. read sig, posted by one of the 120 members of Nihilum.

mitic
09-26-2012, 09:51 AM
no point in leveling on a one guild server unless you plan to raid with Nihilum. read sig, posted by one of the 120 members of Nihilum.

its 2 guilds actually

Tr0llb0rn
09-26-2012, 09:57 AM
its 2 guilds actually


So the forum failures see it loud and clear. So true.

+ lets not forget the smaller RPK and family style guilds running around doing their independent thing.

Something for everyone here. People playing having tons of fun.

Those that can, do. Those that can't ............ cry on the forums. :(

KefkaPalazzo
09-26-2012, 10:04 AM
So the forum failures see it loud and clear. So true.

+ lets not forget the smaller RPK and family style guilds running around doing their independent thing.

Something for everyone here. People playing having tons of fun.

Those that can, do. Those that can't ............ cry on the forums. :(

had no idea you took the game that seriously lol.

heartbrand
09-26-2012, 12:25 PM
Trollborns posts are a lot funnier now knowing that it's Arzak.