View Full Version : OTHER Ideas
Hey red99,
This thread should contain only constructive suggestions and criticism.
With that being said, I would like for us throw around ideas for actions that can be taken to increase the population of the server with a few exceptions:
Wiping the server
Releasing Kunark
Talking about wiping the server is beating a killed, resurrected, killed again x1000 horse, so please just don't mention it. There is another thread with an obvious title that covers this topic.
Kunark needs not be discussed because it will come in due time, and talking about it wont make it come sooner.
My ideas:
Someone be brave and make an evil guild.
Allow drops of pre-nerf items like mana stones again for a window of time
Adwords campaign? lol
Interested to see if anyone has any good ideas.
bl0rg
07-15-2012, 07:04 PM
Maybe a conditional wipe? lets say everyone loses 5 levels(or 10?), items wiped except bank slots, can keep 8 items of your choice but no bags and no lower levels can keep god items. Something like that?
Tragidy85
07-15-2012, 07:19 PM
Maybe a conditional wipe? lets say everyone loses 5 levels(or 10?), items wiped except bank slots, can keep 8 items of your choice but no bags and no lower levels can keep god items. Something like that?
Had to peel off one more cap into that horse didn't ya? Rofl ;)
nego1620
07-15-2012, 07:19 PM
Allow drops of pre-nerf items like mana stones again for a window of time
All that would end up happening is that a few more Nihilum would end up getting Manastones and would be able to twink out their alts in some phat Rubicite armor. No new player would have any shot at obtaining any of those items, and I seriously doubt Nihilum getting more pixels will bring anyone new or anyone old back to this server.
Any changes to the box should be to appeal to new or returning players.
heartbrand
07-15-2012, 07:26 PM
Things that need to happen for this server to ever succeed
- Wipe
- Very short classic time period (1 month, with perhaps a slightly longer legacy period)
- 2-3x EXP
- 2 Boxing
- Yellow Text
- Hot Zones
- Classic Resists
- Enforced LNS
- No raid zone binding / town only binding
there you go, everything you need for a successful PVP server. I don't think I can ever play a server without 2 boxing again. It's even worse in Kunark. No one enjoys logging on and waiting thirty minutes for a port somewhere, or being unable to do something because no one else is on to play with. For all the negatives certain people mentioned about 2 boxing, I don't see any of those issues on LoZ. People still group, and are incredibly considerate about removing a box from a group to make room for others. It's easier to get groups going, more classes to help others etc. etc., and it hasn't become some massive PVP advantage because it's very difficult to box in PVP at a high level. The LNS rules have been great, the exp for 51-60 is right on, though 1-50 is too fast which is why I suggest 2-3x exp, hot zones are awesome and funnel the PVP to a few locations, yellow text has been fun (and guess what people don't kill everyone on sight to grief like some warned).
MrSparkle001
07-15-2012, 07:29 PM
Most effective thing that can happen is a substantial XP increase.
Things that need to happen for this server to ever succeed
- Wipe
- Very short classic time period (1 month, with perhaps a slightly longer legacy period)
- 2-3x EXP
- 2 Boxing
- Yellow Text
- Hot Zones
- Classic Resists
- Enforced LNS
- No raid zone binding / town only binding
there you go, everything you need for a successful PVP server. I don't think I can ever play a server without 2 boxing again. It's even worse in Kunark. No one enjoys logging on and waiting thirty minutes for a port somewhere, or being unable to do something because no one else is on to play with. For all the negatives certain people mentioned about 2 boxing, I don't see any of those issues on LoZ. People still group, and are incredibly considerate about removing a box from a group to make room for others. It's easier to get groups going, more classes to help others etc. etc., and it hasn't become some massive PVP advantage because it's very difficult to box in PVP at a high level. The LNS rules have been great, the exp for 51-60 is right on, though 1-50 is too fast which is why I suggest 2-3x exp, hot zones are awesome and funnel the PVP to a few locations, yellow text has been fun (and guess what people don't kill everyone on sight to grief like some warned).
How could you say that 2 Boxing is NEEDED? if that's the play style you want, LoZ sounds like a good fit for you. Double boxing hurts immersion IMO
Most effective thing that can happen is a substantial XP increase.
Maybe. So long as a new guild forms and they don't defect to nihi at 46+.
How could you say that 2 Boxing is NEEDED? if that's the play style you want, LoZ sounds like a good fit for you. Double boxing hurts immersion IMO
i realize a lot of people don't agree and its probably not going to happen but i would love to be able to 2box.... it would make it a lot easier for a guild to get raid capable which might actually do a lot to encourage players to not create huge guilds
heartbrand
07-15-2012, 08:30 PM
^ 2boxing helps against zergs and is classic
Advisor
07-15-2012, 08:50 PM
Most effective thing that can happen is a substantial XP increase.
There is a huge increase in solo XP rates, my shammy is flying through 20's
Tr0llb0rn
07-15-2012, 09:27 PM
Most effective thing that can happen is a substantial XP increase.
already happened, despite the existing scaleing xp bonus , rogean had a +50 percent bonus and you claimed you did not even notice/could not notice it.
More then double xp was not enough for you, then a classic experience is not for you.
Also, wipe is never gonna happen so no need to discuss that.
Kunark wil cure all. Stuff for low levels, stuff for mid levels, stuff for top teir raiding guild (kunark bosses), stuff for mid and lower tier raiding guilds (old world planes/dragons)
winwinwinwin
PhantomRogue
07-15-2012, 09:29 PM
There is a huge increase in solo XP rates, my shammy is flying through 20's
No there isn't. The xp rate is something like 1 + ((50 - level) x 2)/100) x (Classic EXP Value) [Basically, from 198% from level 1, to 102% at level 49]
What this server needs:
Wipe.
Hot Zones.
Once a month, Double EXP Weekends.
Classic for 3 months then Kunark.
MrSparkle001
07-16-2012, 12:31 AM
already happened, despite the existing scaleing xp bonus , rogean had a +50 percent bonus and you claimed you did not even notice/could not notice it.
More then double xp was not enough for you, then a classic experience is not for you.
Also, wipe is never gonna happen so no need to discuss that.
Kunark wil cure all. Stuff for low levels, stuff for mid levels, stuff for top teir raiding guild (kunark bosses), stuff for mid and lower tier raiding guilds (old world planes/dragons)
winwinwinwin
My ogre sk doesn't notice an xp increase. Yes there's an xp penalty but it's still too slow. It's hardly "huge".
I'll say it again: Most effective thing that can happen is a substantial XP increase. You want more players? Increase xp so people don't have to suffer the grind, and maybe they will come.
Supreme
07-16-2012, 12:40 AM
Things that need to happen for this server to ever succeed
- Wipe
- Very short classic time period (1 month, with perhaps a slightly longer legacy period)
- 2-3x EXP
- 2 Boxing
- Yellow Text
- Hot Zones
- Classic Resists
- Enforced LNS
- No raid zone binding / town only binding
there you go, everything you need for a successful PVP server. I don't think I can ever play a server without 2 boxing again. It's even worse in Kunark. No one enjoys logging on and waiting thirty minutes for a port somewhere, or being unable to do something because no one else is on to play with. For all the negatives certain people mentioned about 2 boxing, I don't see any of those issues on LoZ. People still group, and are incredibly considerate about removing a box from a group to make room for others. It's easier to get groups going, more classes to help others etc. etc., and it hasn't become some massive PVP advantage because it's very difficult to box in PVP at a high level. The LNS rules have been great, the exp for 51-60 is right on, though 1-50 is too fast which is why I suggest 2-3x exp, hot zones are awesome and funnel the PVP to a few locations, yellow text has been fun (and guess what people don't kill everyone on sight to grief like some warned).
Heartbrand posts what he feels is needed to win the server against Nihilum (or whatever Guildname).
Yet he does not realize that the RULES of red99 did not defeat Heartbrand or his server rejects...it was his POOR game play and constant attention whoring that did it.
Whatever rules you decide to make up...you will forever be a loser in EQ.
Tr0llb0rn
07-16-2012, 12:40 AM
My ogre sk doesn't notice an xp increase. Yes there's an xp penalty but it's still too slow. It's hardly "huge".
I'll say it again: Most effective thing that can happen is a substantial XP increase. You want more players? Increase xp so people don't have to suffer the grind, and maybe they will come.
its already been tried, huge xp bonus late last year, another one a bit after that, then yet more around the sky patch, then Rogean logged on and did the +50 percent bonus thing...
It never effected pop.
ever
XP is not the key. Content is the King.
p.s. if you are worried about slow xp, dont roll a large race SK.
Supreme
07-16-2012, 12:41 AM
My ogre sk doesn't notice an xp increase. Yes there's an xp penalty but it's still too slow. It's hardly "huge".
I'll say it again: Most effective thing that can happen is a substantial XP increase. You want more players? Increase xp so people don't have to suffer the grind, and maybe they will come.
No one wants another EZ server...Red99 is the way it is for a reason.
You got to actually put in some effort and cannot reroll your character just to run away from a bad reputation.
MrSparkle001
07-16-2012, 01:37 AM
its already been tried, huge xp bonus late last year, another one a bit after that, then yet more around the sky patch, then Rogean logged on and did the +50 percent bonus thing...
It never effected pop.
ever
XP is not the key. Content is the King.
p.s. if you are worried about slow xp, dont roll a large race SK.
To be honest nothing is going to affect pop that much. People don't want to play classic pvp. People barely want to play LoZ.
Content isn't the answer. It will help but it won't bring that many long-term players. The server just won't have anywhere near blue's population. We just need to learn to play with low pop.
(I'm also dead set against the hybrid XP penalty. Always was. Sony - or was it Verant - wised up and removed it but we're stuck with it here. Not everything classic was ideal.)
I notice that XP is WAAAAY faster than back in the day on rallos zek. I would say any further permanent boost will be too much.
heartbrand
07-16-2012, 02:09 AM
Let's all listen to Supreme, the guy who takes a video game so seriously he resorts to posting someones real life name and address in game to take out his frustration over pixels. Never saw someone rage quit a game so hard in my entire life. You should seek professional help.
Dullah
07-16-2012, 02:14 AM
To be honest nothing is going to affect pop that much. People don't want to play classic pvp. People barely want to play LoZ.
Content isn't the answer. It will help but it won't bring that many long-term players. The server just won't have anywhere near blue's population. We just need to learn to play with low pop.
(I'm also dead set against the hybrid XP penalty. Always was. Sony - or was it Verant - wised up and removed it but we're stuck with it here. Not everything classic was ideal.)
This could be true, or it might not be. Hard to say.
I think if a lot of the problems would have been worked out before the r99 launch, the player retention would have probably been 2 or 3x higher. Guard assists, classic resists, and some bug fixes would have restored a lot of faith in r99.
At some point, the population hits a mark (under 150 or so on a no-boxing server) where, aside from being discouraging for a potential player, the server can no longer perpetuate with new players because its too hard to level up or find something meaningful to do. Thats been the biggest hurdle here since as far back as February.
Now, all they can do is just throw some stuff up in the mix and see if it helps. Stuff like yt and hot-zones could potentially provide a boost, but its just treating the symptom, not curing the problem. I'd like to say theres something else that can be done in classic to "make it better", but there just isn't. Its classic, which was like an EQ tutorial. Was great in 1999, but in 2012 its offers 3 or 4 months of content - tops. Thats 3-4 months of player progression, and meaningful reasons to log in and pvp. Without fighting over xp camps, item camps and raids, you have to either add item loot, or manufacture a reason to pvp like YT or leaderboards. On top of that, to say classic wasn't the greatest era for pvp would be a huge understatement. Kunark-velious introduced true progression and improved pvp by leaps and bounds. More to do (like 10x that of classic) as well as introducing skills and balancing to classes and weapons that made it far, far more fun.
Beyond that, the next biggest issue was that the pride levels among the r99 crowd are off the charts. They play the game like its permadeath, where if they aren't able to win a fight or be box champions, they just /wrist and try to pretend it never happened. Which wouldn't be so terrible, but then they've tried to bring the server down with them.
Cwall
07-16-2012, 03:25 AM
xen is trollborn
i die with laughter every time some moron thinks that kunark will save a server with a population of maybe 50-70 total players
enjoy there being more zones than characters logged in
wait
nevermind you have that already
What about character transfers from blue to red. Maybe even remove certain items if they want to make the switch
Dullah
07-16-2012, 05:54 AM
I actually proposed that to staff not long ago.
My suggestion would be to allow character copies where they retain their level up to 50, and have no items. It would leave their blue char as is, and only be a copy.
Another option would be player transfer, where characters could be moved over, and retain their classic gear, but still be capped at 50.
Would be cool, imo. Right now especially with the buzz from blue botb. A spike would give other players incentive to play, and give people someone to pvp.
Yea but they would need to have some items and a certain amount of pp. Maybe full pre-planar sets?
Dullah
07-16-2012, 07:54 AM
They wouldn't need anything, especially casters. At 50 you could go out and kill stuff with just your starter weapon and upgrade. Get some bronze armor, farm a little plat and have jewelry in no time.
It could be assumed many would come over in groups, so they'd help each other. Wouldn't be good to have an influx of items or plat on the server. Were only in classic, a full group of 50s with any gear can farm dungeons.
SearyxTZ
07-16-2012, 08:46 AM
To sum up why even I prefer LoZ: there's active pvp (most important classic feature to most reds), and Devnoob is completely on top of shit. He posts on the forums regularly and fixes stuff pretty quick.
I'm sure someone smart can extrapolate from that what R99 would need if it wanted to bring its numbers back up. I'm not really interested in saying anything else beyond that since we've had these redundant "fix the server" conversations about 500 times now and they never actually go anywhere.
Tr0llb0rn
07-16-2012, 09:15 AM
To sum up why even I prefer LoZ: there's active pvp (most important classic feature to most reds), and Devnoob is completely on top of shit. He posts on the forums regularly and fixes stuff pretty quick.
I'm sure someone smart can extrapolate from that what R99 would need if it wanted to bring its numbers back up. I'm not really interested in saying anything else beyond that since we've had these redundant "fix the server" conversations about 500 times now and they never actually go anywhere.
Everyone and i mean EVERYONE there is useing the new showeq there.
No Thanks. You can have that.
And Devnoob will never get rid of it (and worse hacks) because people will just reroll a new lvl 60 in a few days.
No Thanks.
The only people bitching about red99 now are people who dont even play. Those tha like classic red legit EQ are playing, please consult my latest "server first" boss killin threads.
p.s. about supreme rage quitting or w/e was alleged. He looted a Beckon like two nights ago. Stay on LoZ, you dont want none of that 165ish swings on you Heartbrand.
Oh P.S. Cazic Thule died last night.
Grats Mendan on the servers first Barbarian Spiritists Hammer!!!!!!
Can't wait for Kunark.
edit: almost forgot, CT was quadding, so LoZ style guilds .... do not attempt this at home! Pro people only.
Tr0llb0rn
07-16-2012, 09:56 AM
I think this conversation is done.
Nihi has what it wants, a server to farm items without having to contend with P99 guilds or PvP.
And PvP'ers have what we want, a PvP box.
Rogean / Nilbog had their chance, and blew it out of hubris. So now, Devnoob can claim 2x the pop on less quality, because he knew WTF to do.
I agree, the conversation is done. Everyone is where they want to be in the end.
Have fun on LoZ!!!
Arillious
07-16-2012, 10:01 AM
All serious idea's have to begin with a wipe. Server integrity has been compromised in basically every way possible. As I said before, I doubt that Rogean consider a wipe unless the pop drops to 0. He doesn't seem like the type to go back on his word. If the pop is at 0, who could really blame him. It will happen at some point. I've been really surprised how the 10-20 people left have been able to keep interest this long. Everquest is a pretty terrible game when played single player.
Tr0llb0rn
07-16-2012, 10:04 AM
All serious idea's have to begin with a wipe. Server integrity has been compromised in basically every way possible. As I said before, I doubt that Rogean consider a wipe unless the pop drops to 0. He doesn't seem like the type to go back on his word. If the pop is at 0, who could really blame him. It will happen at some point. I've been really surprised how the 10-20 people left have been able to keep interest this long. Everquest is a pretty terrible game when played single player.
I think this conversation is done.
p.s. we've had a half dozen new apps just in the last three days, and ALL current content being downed. We are gonna hit the ground runnin soon as Kunark is released. Good times. So server is never going to zero and server is never gonna wipe. Therefore:
I think this conversation is done.
Cwall
07-16-2012, 10:15 AM
http://www.welovetheiraqiinformationminister.com/images/07-minister.jpg
This is all I see when you post.
all i see is
This message is hidden because Tr0llb0rn is on your ignore list.
HippoNipple
07-16-2012, 10:49 AM
To Supreme
Just because there are a group of 10 guys killing bosses on a server with a population of 20 doesn't mean things are okay. They are only okay with a very small group of people that are happy to have their own box. If devs want a high population obviously they have failed. If they want to make a server for you and a couple of their friends then they got what they wanted.
To Heartbrand:
I agree with almost everything you have said. It speaks volumes that LoZ has the population it does when a server this sound is up. I know you can take the population of LoZ and multiply it by about 60% to get the real number but it is still way higher then red99.
Everyone has their idea of what the server should be. If I could make my perfect pvp server, that would sustain with the current population and interest, it would be red99 server with LoZ rules, minus the crazy exp. If red99 allowed you to 2box, had the pvp stat system, yellow text, hotzones (lower bonus but something to get players in the same area), I would play on red99 no question.
People on red99 have become very bitter it seems, yelling at anyone suggesting that this box with 20 people on isn't the best, and anyone saying otherwise is soft. Trying to call out people saying if they quit playing red99 it is because they can't handle it and are not hardcore enough.
Technically all of us have quit every game we have every played that we are not currently playing, and the reason is that they are not fun for us anymore. I didn't quit playing Rift, Tera, or Super Mario Brothers because it was too hard. All of us came from the original Everquest servers, did you quit them because they were too tough for you? People came here because they wanted to play a server like it was back in 1999. To some of you that means grinding like you did back then, to some of us it means having more then 2 players in your zone. You can make all the classic rules you want but having a population is the healthiest thing for a server.
I think the devs have gotten to caught up with the classic theme. The only thing that needs to be classic are items, zones, npcs, quests, coding, resists, melee dmg, no hacks allowed, etc. Things like 2 boxing, yellow texts, global ooc, pvp stats are just healthy additions that help add to the population. This server has 0 ability to adapt either because of stubbornness or lack of effort.
SamwiseBanned
07-16-2012, 11:03 AM
wipe wont happen but i would love to see a pvp server with hard-coded teams pop up.
Supreme
07-16-2012, 11:26 AM
Let's all listen to Supreme, the guy who takes a video game so seriously he resorts to posting someones real life name and address in game to take out his frustration over pixels. Never saw someone rage quit a game so hard in my entire life. You should seek professional help.
Indeed the player base does listen to Supreme. Because i actually stand by what I do and what I say.
What does does your actions say about you?
Flake...
Toxic...
Rejected...
Failed...
I cannot put worthless on the list...after all we can use you as a bad example.
Amesplayerofgames
07-16-2012, 11:30 AM
Just let it go boys.
Supreme
07-16-2012, 11:31 AM
To Supreme
Just because there are a group of 10 guys killing bosses on a server with a population of 20 doesn't mean things are okay. They are only okay with a very small group of people that are happy to have their own box. If devs want a high population obviously they have failed. If they want to make a server for you and a couple of their friends then they got what they wanted.
To Heartbrand:
I agree with almost everything you have said. It speaks volumes that LoZ has the population it does when a server this sound is up. I know you can take the population of LoZ and multiply it by about 60% to get the real number but it is still way higher then red99.
Everyone has their idea of what the server should be. If I could make my perfect pvp server, that would sustain with the current population and interest, it would be red99 server with LoZ rules, minus the crazy exp. If red99 allowed you to 2box, had the pvp stat system, yellow text, hotzones (lower bonus but something to get players in the same area), I would play on red99 no question.
People on red99 have become very bitter it seems, yelling at anyone suggesting that this box with 20 people on isn't the best, and anyone saying otherwise is soft. Trying to call out people saying if they quit playing red99 it is because they can't handle it and are not hardcore enough.
Technically all of us have quit every game we have every played that we are not currently playing, and the reason is that they are not fun for us anymore. I didn't quit playing Rift, Tera, or Super Mario Brothers because it was too hard. All of us came from the original Everquest servers, did you quit them because they were too tough for you? People came here because they wanted to play a server like it was back in 1999. To some of you that means grinding like you did back then, to some of us it means having more then 2 players in your zone. You can make all the classic rules you want but having a population is the healthiest thing for a server.
I think the devs have gotten to caught up with the classic theme. The only thing that needs to be classic are items, zones, npcs, quests, coding, resists, melee dmg, no hacks allowed, etc. Things like 2 boxing, yellow texts, global ooc, pvp stats are just healthy additions that help add to the population. This server has 0 ability to adapt either because of stubbornness or lack of effort.
The difference is that there is one server where you have to actually compete within a defined rule set and another where you can box/MQ/Train and generally be a complete douche without repercussions.
The server population on Red99 is not a result of anything short of the dead and defeated QUITTING the server because they could not compete. It was more important to run around in 3-6 person gank squads griefing for the LULZ than it was to actually step up and organize into a strong force and compete for content.
Stop making excuses..man up and be a challenge.
Or STFU and move to LOZ and stop crapping up the Red99 forums with your pissing and moaning.
wipe wont happen but i would love to see a pvp server with hard-coded teams pop up.
If this server ever gets 0 pop i foresee the powers that be just chalking it up to a failed experiment and shutting the place down instead of a wipe and restart.(they have another server to worry about)
Not that it applies to discussion about this server but i would instantly move to a hard coded teams server if one ever pops up.(preferably race war where each racial team gets every class)
heartbrand
07-16-2012, 11:42 AM
lol @ supreme the guy who was suspended for releasing someones real life information because he got enraged over a video game preaching to anyone on these forums. guy should be permabanned for his own health, it's nutjobs like him that might just snap and shoot up a post office.
Tr0llb0rn
07-16-2012, 11:45 AM
The server population on Red99 is not a result of anything short of the dead and defeated QUITTING the server because they could not compete. It was more important to run around in 3-6 person gank squads griefing for the LULZ than it was to actually step up and organize into a strong force and compete for content.
100 percent truth
Advisor
07-16-2012, 12:26 PM
lol @ supreme the guy who was suspended for releasing someones real life information because he got enraged over a video game preaching to anyone on these forums. guy should be permabanned for his own health, it's nutjobs like him that might just snap and shoot up a post office.
Dude you're literally desperate for an avenue of attack agianst Supreme.
Your logic simply proves you're enraged over the situation you speak on.
I bet you're gonna bring up my forum thread next.
It's Simple
You got stomped in PVP, your guild(s) did not do well, whatsoever.
End.
HippoNipple
07-16-2012, 12:39 PM
The difference is that there is one server where you have to actually compete within a defined rule set and another where you can box/MQ/Train and generally be a complete douche without repercussions.
The server population on Red99 is not a result of anything short of the dead and defeated QUITTING the server because they could not compete. It was more important to run around in 3-6 person gank squads griefing for the LULZ than it was to actually step up and organize into a strong force and compete for content.
Stop making excuses..man up and be a challenge.
Or STFU and move to LOZ and stop crapping up the Red99 forums with your pissing and moaning.
You live in your own world and have a hard time understanding what a server needs as a community. Also, you pretty much just said everything I said was the problem in my original message about being defensive and attacking people posting on here saying they are not hardcore enough. The problem it is that it isn't fun for most people.
I don't like how people can MQ and obviously no one likes the bugs on LoZ. That is why I said Red99 is a superior server when it comes to coding. That is the point, more people are willing to avoid Red99 because of the rule set. You can say whatever you want about dominating other guilds or what not. That doesn't make people quit.
A healthy population has at least 2-3 top guilds competing. It is also good if those 3 guilds are under 50% of the population, at least. It would be nice for those 3 guilds to be "elite" and only be about 20% of the population. 20-30 per guild on at a time with an overall population of 250+. The reason the first wave of people quit is because it is boring for them. Probably had to do with the exp being too low. Next people quit because others quit and their classes are group dependent. Next people quit because they look at what there is to look forward too, and it is nothing. Right now you either join your guild or you are stuck soloing crap. There isn't enough good PvP going on and the current rules make the PvP crap anyways.
I'm not a hardcore player and never will be. I was never in ff, holo or whatever. Maybe you don't care if people like me play or not, but that is because you don't understand what makes a server healthy and will remain in your own world as long as you play on this server with the current rules.
Advisor
07-16-2012, 01:19 PM
The server being unhealthy is obvious because of the hundreds of posts concerning it.
The constant attention and baby mama drama that it gets proves people still want to play on R99.
You guys are just shit slinging while we wait til something happens.
IMO it makes for a better pent up PVP war.
One thing I wouldn't oppose is Devnoob being a GM on R99.
The guy seems to know his stuff, I just don't want to see any cheating like LOZ has
heartbrand
07-16-2012, 01:33 PM
A lot of us are vocal because it's a shame that a sever with such good coding has been botched so terribly. Ever watch the shark tank episode with the guy who invented the portable wine bottles? If you know what I'm talking about that is exactly how this server has been handled. We're disappointed like Kevin was because its such a waste of what coul be a tremendous product.
heartbrand
07-16-2012, 01:49 PM
See you at the jay z concert pal got those tix.
heartbrand
07-16-2012, 01:49 PM
Who is a worse owner? Rogean or James dolan?
HippoNipple
07-16-2012, 02:28 PM
The server being unhealthy is obvious because of the hundreds of posts concerning it.
The constant attention and baby mama drama that it gets proves people still want to play on R99.
You guys are just shit slinging while we wait til something happens.
IMO it makes for a better pent up PVP war.
One thing I wouldn't oppose is Devnoob being a GM on R99.
The guy seems to know his stuff, I just don't want to see any cheating like LOZ has
R99 has the best potential and the fixes are very easy to make this the best PvP server. It is why it is frustrating to those wanting it to be what it could be. Also this is the only emulator pvp forum for classic everquest around.
LoZ cons:
1) Hacking is possible - I don't know if this can be fixed with the current devs
2) Don't have the code skills to make the melee/resists what they should be
3) random bugs
All of these are limitations of the developers and time it takes to perfect.
R99 cons (for those who don't like the current rules at least:
1) exp rate
2) no global ooc
3) no hot zones to funnel pvp action
4) no 2 boxing allowed when population is low, this could easily be turned on and off, making it temporary when needed
5) no pvp recognition, yellow text, or pvp stats
6) I personally don't like the negative exp when dying from a death, some may actually like this. I think it scares too many off from pvp and actually reduces the amount of pvp too much. People just avoid everyone that much more. I like item loot of some sort over exp death.... just adding in a penalty with no reward for the winner just breeds hate and a bad community. It should either be win/neutral, win/lose or neutral/neutral in a pvp fight outcome. Right now on R99 it is neutral/lose. I killed way more then I got killed on this server, and I never had any real enemies, they were just strangers. I always felt like a dick for killing them and most of the time got hate messages for a while. It wasn't really that much fun after a while.
All the r99 cons, for me at least, would take a couple hours to implement.
R99 has the best potential and the fixes are very easy to make this the best PvP server. It is why it is frustrating to those wanting it to be what it could be. Also this is the only emulator pvp forum for classic everquest around.
LoZ cons:
1) Hacking is possible - I don't know if this can be fixed with the current devs
2) Don't have the code skills to make the melee/resists what they should be
3) random bugs
All of these are limitations of the developers and time it takes to perfect.
R99 cons (for those who don't like the current rules at least:
1) exp rate
2) no global ooc
3) no hot zones to funnel pvp action
4) no 2 boxing allowed when population is low, this could easily be turned on and off, making it temporary when needed
5) no pvp recognition, yellow text, or pvp stats
6) I personally don't like the negative exp when dying from a death, some may actually like this. I think it scares too many off from pvp and actually reduces the amount of pvp too much. People just avoid everyone that much more. I like item loot of some sort over exp death.... just adding in a penalty with no reward for the winner just breeds hate and a bad community. It should either be win/neutral, win/lose or neutral/neutral in a pvp fight outcome. Right now on R99 it is neutral/lose. I killed way more then I got killed on this server, and I never had any real enemies, they were just strangers. I always felt like a dick for killing them and most of the time got hate messages for a while. It wasn't really that much fun after a while.
All the r99 cons, for me at least, would take a couple hours to implement.
Perfectly said.
Except those r99 changes would take literally 20 minutes.
SamwiseBanned
07-16-2012, 03:07 PM
i feel ya hippo but some of the things on the list have been implimented.
1. xp has been increased a lot. you definately notice a big difference at lvls 1-35 which is the most important levels to help since after 35 you can group with any higher level.
2. global ooc is in
3. i like the idea of hotzones but then again a dont. people are going to level where they want regardless of where the xp is. I plan on leveling Unrest > MM > solb/lower guk even if the hot zones are najena>sola>splitpaw. its a good idea but i dont think itll funnel people in the right places if the hotzones are some wierd place noone wants to go.
4. boxing is lame. dont think it should ever be implimented. thats my opinion and im sticking to it!
5. i agree, yellow text would be fun. not sure on stats because people can just cheat the system with an alt.
6. maybe its because ive never been dumb enough to be bind camped but the xp loss is pretty minimal. unless you are suiciding yourself over and over i am not sure how this is a problem. if you felt like a dick for killing them you probably were being a dick lol. i dont pvp everyone i see just because i can thats just dumb.
SamwiseBanned
07-16-2012, 03:15 PM
i think increasing xp rates across the board will only widen the gap between solo classes and group dependent. increasing the xp 10 times will not help a lvl 30 warrior who cant even solo a light blue. if any kind of xp change is needed I would say lessen the harsh penalty on hybrids. would love to see more pallies make it out of the 30s :) i dunno. i leveled a mage 1-40 in weeks (3 or 4 days played) grouping the entire time. if i can do that on blue, it can surely be done on red in quicker time. its not a matter of xp increase its a matter of finding groups here to xp. xp is there just gotta party up and get it.
If I wanted to control multiple characters, I would play an RTS
I'll only say one more thing about boxing so to not beat a dead horse...but i think what this server needs is more guild diversity (and im not talking about just 2 raiding guilds) which cannot be achieved with a low pop. If they allowed boxing i think you might need about six active people in a guild to do some raids like trash mobs in hate or fear. It also lets those of us that rolled a druid or another semi useless raiding class to box something more useful to a guild in a raid.
im sure there's a lot of negatives like i guess people could run around in pvp with healbots following them at all times but i haven't heard any reason to justify why people hate the idea so much.
SearyxTZ
07-16-2012, 03:50 PM
http://www.notacult.com/images/duur.jpg
SearyxTZ
07-16-2012, 04:11 PM
Just for some perspective, here are forum posts from Devnoob in one day:
-responded to question about necro FD / faction
-responded to question about Cannibalize II
-posted about Herbalist Spade nerf (quickly implemented following overall player consensus)
-responded to thread about corpse camping in pvp
-attempted to help individual player having issues with client
-responded to thread about NPC summoning
This is someone who is actively running his server.
To be fair, I'm sure Rogean prefers a hands-off approach + doesn't have the bandwidth/energy/drive considering all of other eqemu stuff he is running (and this is in addition to whatever it is that he actually does for a living). I understand -- he's got his hands full. So why not delegate running this box to someone else (Devnoob, Null, Vile, etc.... even Nilbog)?
Supreme
07-16-2012, 04:33 PM
i feel ya hippo but some of the things on the list have been implimented.
1. xp has been increased a lot. you definately notice a big difference at lvls 1-35 which is the most important levels to help since after 35 you can group with any higher level.
2. global ooc is in
3. i like the idea of hotzones but then again a dont. people are going to level where they want regardless of where the xp is. I plan on leveling Unrest > MM > solb/lower guk even if the hot zones are najena>sola>splitpaw. its a good idea but i dont think itll funnel people in the right places if the hotzones are some wierd place noone wants to go.
4. boxing is lame. dont think it should ever be implimented. thats my opinion and im sticking to it!
5. i agree, yellow text would be fun. not sure on stats because people can just cheat the system with an alt.
6. maybe its because ive never been dumb enough to be bind camped but the xp loss is pretty minimal. unless you are suiciding yourself over and over i am not sure how this is a problem. if you felt like a dick for killing them you probably were being a dick lol. i dont pvp everyone i see just because i can thats just dumb.
Screw you Wolfgang....
for making me agree with you.
MrSparkle001
07-16-2012, 04:40 PM
R99 has the best potential and the fixes are very easy to make this the best PvP server. It is why it is frustrating to those wanting it to be what it could be. Also this is the only emulator pvp forum for classic everquest around.
LoZ cons:
1) Hacking is possible - I don't know if this can be fixed with the current devs
2) Don't have the code skills to make the melee/resists what they should be
3) random bugs
All of these are limitations of the developers and time it takes to perfect.
R99 cons (for those who don't like the current rules at least:
1) exp rate
2) no global ooc
3) no hot zones to funnel pvp action
4) no 2 boxing allowed when population is low, this could easily be turned on and off, making it temporary when needed
5) no pvp recognition, yellow text, or pvp stats
6) I personally don't like the negative exp when dying from a death, some may actually like this. I think it scares too many off from pvp and actually reduces the amount of pvp too much. People just avoid everyone that much more. I like item loot of some sort over exp death.... just adding in a penalty with no reward for the winner just breeds hate and a bad community. It should either be win/neutral, win/lose or neutral/neutral in a pvp fight outcome. Right now on R99 it is neutral/lose. I killed way more then I got killed on this server, and I never had any real enemies, they were just strangers. I always felt like a dick for killing them and most of the time got hate messages for a while. It wasn't really that much fun after a while.
All the r99 cons, for me at least, would take a couple hours to implement.
Aside from two-boxing I agree with everything. I never agreed with allowing two-boxing and it might be the single-greatest thing r99 has going for it in my opinion.
Just for some perspective, here are forum posts from Devnoob in one day:
-responded to question about necro FD / faction
-responded to question about Cannibalize II
-posted about Herbalist Spade nerf (quickly implemented following overall player consensus)
-responded to thread about corpse camping in pvp
-attempted to help individual player having issues with client
-responded to thread about NPC summonin
That individual player might be me. They were attempting to help me with problems I have trying to zone on that server. Sometimes the server refuses my connection to one particular zone and it lasts for like 12 hours. Nobody so far knows why, but I do know I never have that problem here on blue or red. It's something to do with port 7070, that's about all I know.
I do have to say that those devs are active, friendly and helpful. In my case I hop on IRC and ask them to move my character when a zone is unavailable, and they're happy to do it. They even gave me a link to a program to run to get more info for them on what's causing the problem, and it's just me (and I learned one other person) having that problem, not everyone.
That kind of involvement is sorely needed here. I do agree with that.
Danien
07-16-2012, 04:48 PM
We also need a function that autoinvites everyone above lvl 45+ to <Nihilum>. The slightest hope of another guild turning up must be instantly quenched to ensure prosperity for this thriving success of a server.
Aside from two-boxing I agree with everything. I never agreed with allowing two-boxing and it might be the single-greatest thing r99 has going for it in my opinion
Just curious but why do you feel this way? multiple people have stated this in this thread but no one has said their reason why except maybe samwise who said because it was lame. i apologize if its been discussed a bunch before and boxing has already been proven to be lame
Runya
07-16-2012, 04:53 PM
No one is having fun on red but nihilum......you guys did more damage to the server than anyone/anything.You guys invite everyone and even recruitted once your numbers were so high.No one cares about pixels but you guys thats why you mass invited so you could pve.You have no interest in pvp and you have your private blue server.Why shit on every post suggesting anything to change the server? The fact that you guys are still taking apps is lol.CT down! This is what you brag about? I love the posts saying what a hackfest LoZ is.....LoZ is a pvp server this is not.Theres more yellow text yesterday than the last few months on red.Do yourselves a favor and listen to what newcomers want.....Kunark will bring back 20 people for one week and a buncha dudes who cant contest you anyway are asking for exp boosts and y'all cry? If anything people will level and you will have more members to invite.You can take this stuff as an insult but imo you guys inviting so many people discouraged more people from playing than any doomsday post.
Nirgon
07-16-2012, 05:00 PM
I'd say I saw a pretty good "hackfest" put on here as well.
I never thought going into this there'd be bugs I hadn't heard of before. Boy was I wrong lol.
Make it item loot and do some minor resist tweaks and I'll stfu.
Nizzarr
07-16-2012, 05:08 PM
People post apps on our forums, I invite them for a trial. They like it in nihilum and stay or they dont. Apparently, being able to kill raid mobs is something some people are looking for.
Never been any other way.
I'm not gonna stop giving people their chances to join us because you guys couldnt make a guild worth a salt on this server.
So enjoy your EZ server, since thats the only thing you can hack. Let nihilum out of your "not helping" discussions. We've done more good to this server than anyone else besides GMs.
We're enjoying the server as it is. It's not my fault you guys have such a defeatist attitude toward it. The problem is YOU.
YOU trained all the time in pvp.
YOU griefed the fuck out of people.
YOU sucked at PVE.
YOU decided to blatlanty train our raids while GMs were watching because YOU decided it wasnt worth it to PVP anymore.
Stay the fuck on EZ69 and enjoy yourself.
Do us a favor and stop posting here.
Nirgon
07-16-2012, 05:11 PM
For anyone who is confused, here you go... end of discussion:
@Nizz: I'm sorry to say it, but you were definitely the worst person here dude. Far and away, the absolute root of all of the stupid raid exploiting, original "we pulled ghoul lord to evil eye lol np" bull shit. It all completely started with you and then sharing it with Lovely to post it all over the main pages of these forums.
Everyone else gets a pass in my eyes because they were just following someone who was getting way with it or are just competing in general PvP trash talk. You, on the other hand, directly and absolutely are what I am talking about when I talk about the population going down the tubes.
Yes, please, report me for trolling so I get a week in the tank. But, just to be sure, here's your guy folks.
Lazortag
07-16-2012, 05:16 PM
I'd say I saw a pretty good "hackfest" put on here as well.
I never thought going into this there'd be bugs I hadn't heard of before. Boy was I wrong lol.
...
At least when there's hacking on red99, it gets detected and the person doing it gets banned. Also I'd like you to name all the significant bugs on red99 that don't exist on LoZ, then write the same list for bugs on LoZ that don't exist on red. I wonder which list will be 100 times longer than the other?
Niz vs Nirgon for character deletion... the population will come back, I swear.
Supreme
07-16-2012, 05:18 PM
For anyone who is confused, here you go... end of discussion:
@Nizz: I'm sorry to say it, but you were definitely the worst person here dude. Far and away, the absolute root of all of the stupid raid exploiting, original "we pulled ghoul lord to evil eye lol np" bull shit. It all completely started with you and then sharing it with Lovely to post it all over the main pages of these forums.
Everyone else gets a pass in my eyes because they were just following someone who was getting way with it or are just competing in general PvP trash talk. You, on the other hand, directly and absolutely are what I am talking about when I talk about the population going down the tubes.
Yes, please, report me for trolling so I get a week in the tank. But, just to be sure, here's your guy folks.
Yeah Nizzarr is DEFINATELY the reason why.
Losers always hate the winners.
Danien
07-16-2012, 05:22 PM
Yeah Nizzarr is DEFINATELY the reason why.
Losers always hate the winners.
Everyone plays/wanted to play here are "losers" as you put it, some are just too stubborn (dumb?) to accept it.
Tr0llb0rn
07-16-2012, 07:02 PM
R99 cons (for those who don't like the current rules at least:
1) exp rate xp bonus has been put in
2) no global ooc global ooc has been put in
3) no hot zones to funnel pvp action we have hot zones, ask Jibeken why he has 4 different toons perma parked in unrest
4) no 2 boxing allowed when population is low, this could easily be turned on and off, making it temporary when needed 2 boxing kills community and starts the viscious cycle of "everyone needs to do it" , no thanks
5) no pvp recognition, yellow text, or pvp stats seeing dragon loots on someone when you inspect them is all the true pvp recognition that matters
6) I personally don't like the negative exp when dying from a death, some may actually like this. xp loss on death gives more meaning to pvp, death needs sting
All the r99 cons, for me at least, would take a couple hours to implement.
All your cons in the end are trivial and look to be desperate grasping for excuses.
The server is here, people are on it. Play or dont play, those left playing do not give a damn either way. The ones currently playing on red99 are the type that will NEVER play on a hack filled joke box like LoZ, just never gonna happen.
The funny thing is, former FFs tell that only like 4 FF's total are even left playing on LoZ. I dont blame them, when a game is easy, it does not keep you invested or occupied very long. See: all the wow clones in the last 10 years that everyone quits after the first months sub runs out.
Classic Red legit EQ is for the long haul.
Looking forward to classic Kunark very soon, then Velious later on. Gonna be a blast.
Tr0llb0rn
07-16-2012, 07:07 PM
i feel ya hippo but some of the things on the list have been implimented.
1. xp has been increased a lot. you definately notice a big difference at lvls 1-35 which is the most important levels to help since after 35 you can group with any higher level.
2. global ooc is in
3. i like the idea of hotzones but then again a dont. people are going to level where they want regardless of where the xp is. I plan on leveling Unrest > MM > solb/lower guk even if the hot zones are najena>sola>splitpaw. its a good idea but i dont think itll funnel people in the right places if the hotzones are some wierd place noone wants to go.
4. boxing is lame. dont think it should ever be implimented. thats my opinion and im sticking to it!
5. i agree, yellow text would be fun. not sure on stats because people can just cheat the system with an alt.
6. maybe its because ive never been dumb enough to be bind camped but the xp loss is pretty minimal. unless you are suiciding yourself over and over i am not sure how this is a problem. if you felt like a dick for killing them you probably were being a dick lol. i dont pvp everyone i see just because i can thats just dumb.
Yeah I agree with Samwise too and of all the points I also agree that Yellow Text might be fun after all. So i'd support that compromise point. (of course after it goes in, nothing will change just like when global /ooc went in and the xp bonus went in, the Viles of the world will find some new reason to not play classic red EQ).
i feel ya hippo but some of the things on the list have been implimented.
1. xp has been increased a lot. you definately notice a big difference at lvls 1-35 which is the most important levels to help since after 35 you can group with any higher level.
2. global ooc is in
3. i like the idea of hotzones but then again a dont. people are going to level where they want regardless of where the xp is. I plan on leveling Unrest > MM > solb/lower guk even if the hot zones are najena>sola>splitpaw. its a good idea but i dont think itll funnel people in the right places if the hotzones are some wierd place noone wants to go.
4. boxing is lame. dont think it should ever be implimented. thats my opinion and im sticking to it!
5. i agree, yellow text would be fun. not sure on stats because people can just cheat the system with an alt.
6. maybe its because ive never been dumb enough to be bind camped but the xp loss is pretty minimal. unless you are suiciding yourself over and over i am not sure how this is a problem. if you felt like a dick for killing them you probably were being a dick lol. i dont pvp everyone i see just because i can thats just dumb.
/agree
Seems like people just need to be reminded of how awesome classic EQ is.
Maybe the cure is to go play WoW till you /wrists
HippoNipple
07-16-2012, 07:19 PM
All your cons in the end are trivial and look to be desperate grasping for excuses.
The server is here, people are on it. Play or dont play, those left playing do not give a damn either way. The ones currently playing on red99 are the type that will NEVER play on a hack filled joke box like LoZ, just never gonna happen.
The funny thing is, former FFs tell that only like 4 FF's total are even left playing on LoZ. I dont blame them, when a game is easy, it does not keep you invested or occupied very long. See: all the wow clones in the last 10 years that everyone quits after the first months sub runs out.
Classic Red legit EQ is for the long haul.
Looking forward to classic Kunark very soon, then Velious later on. Gonna be a blast.
But the whole point is that people are not on this server. It is one of the lowest population servers there is. There are more people playing several of the standard servers. This server potential is 20x greater then what it has realized. Some people may be to harsh on this server, we all like things about it, but you are a fan boy that is stubborn and in denial.
Dragon loot has nothing to do with pvp kills, not sure why you brought that up.
Exp rate is not good on this server, I don't care what you say it is and everyone else agrees.
Two boxing allows people to do content they can't do alone and with a small population. It never has a place in raiding or PvP other then a couple buffs maybe. It doesn't replace people. At max level 2 boxing in PvP will just get you killed.
PvP does need a sting. It also needs a reward. As I mentioned in my post the current system is neutral/lose. Having pvp stats and global recognition is a great way to do that. If you want it hardcore, then some sort of item loot. Exp penalty is not a good system. Putting up items in PvP fight is fun, putting up time grinding on mobs is boring, frustrating, with no reward for the winner. Also, no one even knows of your victory since there are only 20 people on in the server. Empty, pointless, frustrating.
The server has all the things a server needs to be great that takes time, effort and talent. It is missing some easy, key aspects though. You can say it is perfect all you want but that shit box LoZ with all its problems, has 5x as many players on it because of insight on what is fun in a game. If you want to say there are 2 boxers on it, then you can say it has 3x as many people.
Tr0llb0rn
07-16-2012, 07:32 PM
PvP already has its reward, its classic reward: control of the desired content, hence my refernce to dragon loot. There needs to be no other contrived and artificial "reward".
People are on the server, a quading CT went down last night. SOME people are not on the server, thats their choice. They choose a server where they can kill a quadding CT with just them and their 2 bros, all 3 boxing or whatever vs. a bugged/ez CT. No thanks.
Server has a low pop? Well yes. People are bored as hell of 9 months of just classic, they are waiting for Kunark.
As Nilbog said the other day, Server is great, it runs great and is in great shape.
Everyone, and now includeing me, is tired of trying to baby and coddle the wow-gen ezmode crybabies that got butthurt because they were denied the Dragon Loot. Just GTFO and never come back as far as im concerned.
There is nothing wrong with the server and to suggest there is, is an insult to the many years of work put into project99.
The problem is butthurt babies.
It boils down to: Classic legit red EQ is not for everyone.
Giovanni
07-16-2012, 07:40 PM
50% of the server is unemployed and concentrated in one guild that plays here just for the pve. Trying to pvp against them in raid zones results in /petitions to get your character banned. No one is excited to come back to the server for Kunark to pvp against you in Sebilis. Trust me.
That said....
I did have fun this weekend pvping against Flowers and people in random guilds. I wouldn't mind having two lower level guilds, one with evil races and the other with good races, and just pvping nightly.
Danien
07-16-2012, 07:49 PM
No need for changes, server is currently thriving. Let's not risk it by releasing kunark too early, summer 2014 should be a good time to do it.
And as you've previously stated "You're going nowhere".
Though you may have been describing your life in general.
Tr0llb0rn
07-16-2012, 08:07 PM
50% of the server is unemployed and concentrated in one guild that plays here just for the pve. Trying to pvp against them in raid zones results in /petitions to get your character banned. No one is excited to come back to the server for Kunark to pvp against you in Sebilis. Trust me.
That said....
I did have fun this weekend pvping against Flowers and people in random guilds. I wouldn't mind having two lower level guilds, one with evil races and the other with good races, and just pvping nightly.
Not to white knight Nihilum but you were banned for MQ on blue, and banned for exploiting on Grimtoad, your whistle is hardly clean: http://www.project1999.org/forums/showpost.php?p=581138&postcount=37
We dont need cheaters here Grimtoad, stay on LoZ.
Who is a worse owner? Rogean or James dolan?
Doesnt Rogean run eqemulator.org? He must have difficulty finding time for the server
MrSparkle001
07-16-2012, 08:47 PM
Just curious but why do you feel this way? multiple people have stated this in this thread but no one has said their reason why except maybe samwise who said because it was lame. i apologize if its been discussed a bunch before and boxing has already been proven to be lame
It's lame and it leads to unfair situations. It's almost like cheating, like the sticky says.
If there was a substantial xp increase there wouldn't be a need for boxing anyway. I don't mean LoZ xp mind you, that's stupid fast. I mean getting rid of the hybrid xp penalty at the least, that way the xp bonus really feels like a bonus.
Giovanni
07-16-2012, 08:52 PM
We dont need cheaters here Grimtoad, stay on LoZ.
Thanks for the contribution to the thread, and running away like a little woman across three zones from 1v1 pvp in ec this weekend without stopping to cast a single spell. At least you can kill CT?
My suggestion is to hardcode teams on the server and have no gm intervention in raid zones.
Dullah
07-16-2012, 11:10 PM
truth burns their eyes
SearyxTZ
07-17-2012, 08:18 AM
But the whole point is that people are not on this server. It is one of the lowest population servers there is. There are more people playing several of the standard servers. This server potential is 20x greater then what it has realized. Some people may be to harsh on this server, we all like things about it, but you are a fan boy that is stubborn and in denial.
Dragon loot has nothing to do with pvp kills, not sure why you brought that up.
Exp rate is not good on this server, I don't care what you say it is and everyone else agrees.
Two boxing allows people to do content they can't do alone and with a small population. It never has a place in raiding or PvP other then a couple buffs maybe. It doesn't replace people. At max level 2 boxing in PvP will just get you killed.
PvP does need a sting. It also needs a reward. As I mentioned in my post the current system is neutral/lose. Having pvp stats and global recognition is a great way to do that. If you want it hardcore, then some sort of item loot. Exp penalty is not a good system. Putting up items in PvP fight is fun, putting up time grinding on mobs is boring, frustrating, with no reward for the winner. Also, no one even knows of your victory since there are only 20 people on in the server. Empty, pointless, frustrating.
The server has all the things a server needs to be great that takes time, effort and talent. It is missing some easy, key aspects though. You can say it is perfect all you want but that shit box LoZ with all its problems, has 5x as many players on it because of insight on what is fun in a game. If you want to say there are 2 boxers on it, then you can say it has 3x as many people.
What this guy is saying is correct.
Positive changes were made on R99 insofar as gameplay mechanics go. Unfortunately, the holes were being patched when the ship was already 80% into the water. Communication/transparency has never really existed here outside of Null being open about the resist system. When the server was hemorrhaging players daily from 300 concurrent (January'ish), was when it needed that most.
There were a couple of very good patches out of the blue (I think Feb and April), but there has never been any management of expectation/direction or open dialogue with the players.
This isn't to say that we're entitled to any of that on a free server, but I'm bringing it up because I think it's fundamental to success with any attempted red server. With a blue server, you can get away with going hands-off. What's the worse that's going to happen -- an item drop isn't in or something? Ice comet does slightly too much damage to NPCs?
Red is a different ballgame. It's volatile as hell. Things that would be minor on blue are major on red. Snare landing too much, for example. Kind of a big deal on red. A weapon proc landing too much or bugged - same thing. Rechargeable items. Red also isn't blue where the social aspect of the game can function as well at relatively lower populations (EC hub). The point I'm making here is that red requires more oversight by nature. The player experience is much more fragile, and people will just quit if things go unchecked for too long.
One last thing: several of you keep bringing up the exp rate. Lemme say something about that: I personally don't give a fuck whether the exp rate is 2000% or 2% of what was "classic". The only thing that has ever mattered to me was that I'm able to supplement my PvE with more-than-equal amounts of PvP. That is "classic red" in its purest form, and that was not possible for me to do on this server when I played (not even close). I spent ~10% of my overall playtime on pvp, if that. Classic red was getting jumped by five guys right when you dinged level 6. Here, you were usually looking at dozens of hours of grinding and you'd be lucky to encounter more than a few players to fight. This is why I maintain that servers like VZTZ and LoZ are truer to classic 1999 red servers than this one currently is.
They increased the exp rate here? Great. Double that. Then double that again. Take the top levels (51-60, or 40-50 -- whatever) and load up the classic grind there. Hell, make it slower. I proposed this months ago. They sort of implemented it with the scaling exp rate, but it wasn't nearly enough. LoZ did this right. 51-60 is classic slow-as-fuck. 1-50 is a breeze. No one gives a damn about solo grinding 1-50 in empty low-mid level zones. It's a conscious design decision that makes perfect sense. Daxum didn't say "you know what I think I'll do here with this red server? Make it really EZ" with VZTZ in 2007. He realized that a server like this wasn't going to have anywhere near the volume of players as what the Zek servers on live did, so he'd have to make adjustments to provide an environment which closely resembled that. Hotzones: same thing. LoZ has them. They work exactly as you'd expect - it makes a low pop server so much better and more "classic" when the # of players in zones is more than single digits.
SearyxTZ
07-17-2012, 08:28 AM
Forgot to chime in on 2boxing: I've never felt strongly one way or the other. I actually sort of prefer 1boxing.
But without a doubt, 2boxing does have the distinct advantage of perceived activity. It doesn't matter if there's only actually 1 player for every 2 toons.
If I ran a server with a 1 toon limit and my competition was a server that allowed 2boxing, I would artificially inflate my population number at the server select screen. Perception there is everything.
HippoNipple
07-17-2012, 09:51 AM
Forgot to chime in on 2boxing: I've never felt strongly one way or the other. I actually sort of prefer 1boxing.
But without a doubt, 2boxing does have the distinct advantage of perceived activity. It doesn't matter if there's only actually 1 player for every 2 toons.
If I ran a server with a 1 toon limit and my competition was a server that allowed 2boxing, I would artificially inflate my population number at the server select screen. Perception there is everything.
I was against 2 boxing at first too, before I actually tried it. I didn't like it at first because I didn't want to deal with it and I didn't want to feel like I was at a disadvantage.
Now after trying it I see this argument is false. Having two screens loaded up actually hurts you on a pvp server when a pvper comes around. It is hard to manage two accounts and cannot be done correctly. If there is a group of 2, being controlled by 1 person, they will most likely let you join as a single or double. When you are raiding people will always take someone playing 1 account over someone elses 2nd account. If someone doesn't want you to join when they just have 2 in the group then they would most likely be the type of player that would solo if forced to just play 1 account.
How many times have you been in a group of 2 in a dungeon and refused to take on other members?
2 boxing is a last resort when there is nothing else to rely on. It is having a group for your tank or cleric so that you can play the game with limited time. If you come across a PvPer that is slightly more powerful then you and you are 2 boxing you will wish you weren't. PvPer focuses on the crowd control or healer, player must be focusing on that account the entire time until they die or get away.
I get not wanting 2 boxing when the population is booming. I get why people are against it right now because I was, but they are wrong. Some devs get it and have an understanding of what makes a game work, under any population, including how the server must evolve. Other devs know how to copy something that was 13 years ago as closely as they can, leaving one thing out that they can't copy themselves, a population. Sorry but the population is the biggest factor and making some slight changes is the best thing to do.
SearyxTZ
07-17-2012, 10:09 AM
http://www.notacult.com/images/duur.jpg
HippoNipple
07-17-2012, 10:19 AM
Sweet pic
I was against 2 boxing at first too, before I actually tried it. I didn't like it at first because I didn't want to deal with it and I didn't want to feel like I was at a disadvantage.
Now after trying it I see this argument is false. Having two screens loaded up actually hurts you on a pvp server when a pvper comes around. It is hard to manage two accounts and cannot be done correctly. If there is a group of 2, being controlled by 1 person, they will most likely let you join as a single or double. When you are raiding people will always take someone playing 1 account over someone elses 2nd account. If someone doesn't want you to join when they just have 2 in the group then they would most likely be the type of player that would solo if forced to just play 1 account.
How many times have you been in a group of 2 in a dungeon and refused to take on other members?
2 boxing is a last resort when there is nothing else to rely on. It is having a group for your tank or cleric so that you can play the game with limited time. If you come across a PvPer that is slightly more powerful then you and you are 2 boxing you will wish you weren't. PvPer focuses on the crowd control or healer, player must be focusing on that account the entire time until they die or get away.
I get not wanting 2 boxing when the population is booming. I get why people are against it right now because I was, but they are wrong. Some devs get it and have an understanding of what makes a game work, under any population, including how the server must evolve. Other devs know how to copy something that was 13 years ago as closely as they can, leaving one thing out that they can't copy themselves, a population. Sorry but the population is the biggest factor and making some slight changes is the best thing to do.
cant say i was ever against 2 boxing because i did it back in the day on live so much...but i will say it was essential to even be able to raid as a shorty only pvp/raid guild on vallon zek even with a classic population
Tr0llb0rn
07-17-2012, 12:08 PM
Blue99 already showed why 2boxing was bad and what restricting people to one box brings to a community and server.
Plenty of others games out there if you'd like to 2box (or more). The no boxing rule is what helps project99 be unique. It builds interdependence, teamwork, and community.
Slathar
07-17-2012, 12:13 PM
the only way to fix red99 is to delete red99 and turn it into open velious beta for blue
Clark
07-17-2012, 12:18 PM
wipe it, first 3 months of red99 were fun
Tr0llb0rn
07-17-2012, 12:30 PM
wipe it, first 3 months of red99 were fun
This is a long haul server, not a throw-away-box. Will never be wiped for a reason. Its about the slow journey of your toon through the game world and multiple expansions.
Blue99 already showed why 2boxing was bad and what restricting people to one box brings to a community and server.
Plenty of others games out there if you'd like to 2box (or more). The no boxing rule is what helps project99 be unique. It builds interdependence, teamwork, and community.
wasn't trying to demand boxing or anything i really have only been following these forums till semi recently and i just thought i haven't seen a proper argument for boxing or against it for that matter
SearyxTZ
07-17-2012, 01:43 PM
This is a long haul server, not a throw-away-box. Will never be wiped for a reason. Its about the slow journey of your toon through the game world and multiple expansions.
Ok, yeah, well you enjoy your slow journey. I'll be playing on whatever has actual pvp.
heartbrand
07-17-2012, 01:46 PM
Why do you people respond to trollborn the guy is trolling (who would've thought) the fuck out of you people
SearyxTZ
07-17-2012, 01:50 PM
If he actually is just some persistent troll then that's kinda awesome.
heartbrand
07-17-2012, 01:52 PM
Give me a break man the guy is posting about downing CT and Naggy nine months into the server and is bragging about shit items like Beckon which are trivilaized by loot off of karnor and seb junk mobs? The guy is just trying to get people going and it's working.
Tr0llb0rn
07-17-2012, 01:56 PM
Give me a break man the guy is posting about downing CT and Naggy nine months into the server and is bragging about shit items like Beckon which are trivilaized by loot off of karnor and seb junk mobs? The guy is just trying to get people going and it's working.
You have been talking about "oh such and such items dont mean shit in pvp" for a looooooong time now. You started with "what? are they gonna hit us over the head with their treasure hunters sachels??" to "whatever, lusterous dont mean shit" to "pffff shield of rainbow hues is for noobs" to now "33 damage magic scyth for big race SKs??? its trash!" lol
And when we win all Kunark bosses on the field of mortal combat (like we did with 100 percent of classic raid content) your next line is gonna be "lol whatever, Velious loot makes Nihilums full trakanon/VS/VP loot garbage, dont mean nothing!!!"
I mean...seriously lol when will you stop?
Tr0llb0rn
07-17-2012, 01:57 PM
Ok, yeah, well you enjoy your slow journey. I'll be playing on whatever has actual pvp.
Well, Null and others said a long long long time ago that there are people here who want "counterstrike with elves" and then there are people here who want "EQ with the red option"
p99 is for the latter, you must realize this. Not trollin
Tr0llb0rn
07-17-2012, 02:03 PM
^^ my propaganda minister, and he is too dumb to realize what he is doing lol :P
Trollborn, you are too funny. I do agree with the counter strike with elves statement. I'm guessing that's LoZ?
Lucky
07-17-2012, 08:43 PM
cs w/ elves sounds p good
SearyxTZ
07-17-2012, 10:56 PM
sure does
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