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Abraham99
07-09-2012, 03:46 PM
I'm pretty sure that doing a /w all guild back in the day gave you the list of everyone online in the guild without being cut off.

Asher
07-09-2012, 04:30 PM
I'm pretty sure that doing a /w all guild back in the day gave you the list of everyone online in the guild without being cut off.

iirc it also didn't show people that were /a

Asher

maximum
07-09-2012, 05:15 PM
Yes, I remember seeing a full list, even if it had hundreds of names.

Regarding /anon, I'm not 100% sure how it is/was on Live, but expected behavior would be:

* If it is your guild (/who guild, /w all guild), then you *can* see anonymous, regardless of zone.
* If it is *not* your guild (/who all afterlife), then you *cannot* see anonymous, regardless of zone.

kanras
07-24-2012, 07:36 PM
Aug 2000:

https://groups.google.com/group/alt.games.everquest/browse_thread/thread/2def37dcbfa8ed77/f58f66e949c92e22?hl=en&lnk=gst&q=who+%22all+guild%22+20#f58f66e949c92e22

The uppercase restriction would have to be added client-side, and I don't see that happening. Cutting off at 20 seems to be correct. Being able to see /anon players has been fixed, pending update. /roleplay will still be visible.

Vega
07-24-2012, 08:01 PM
Do you have more proof on the /anon being invis after Aug 2000? The last two posters seem to be contradicting each other in your link.

heartbrand
10-10-2012, 09:41 AM
Bump you could see players in your own guild that were anon.

Briscoe
10-11-2012, 08:49 AM
I'll add another contradictory comment. I remember NOT being able to see players in your own guild who were anonymous. I seem to recall that it was always discouraged to be anonymous for a few reasons, one of them being that players would use it to hide out and exp/do whatever while the guild was trying to raid.

nilbog
10-11-2012, 09:59 AM
That's how spies could get in your guild. If someone was guilded and anon, there was no way of finding them unless you happen to /who GUILD while present in their zone, (or if they were guilded and on your friend's list, vague memory of something like this?)

Ele
10-11-2012, 10:13 AM
I'll add another contradictory comment. I remember NOT being able to see players in your own guild who were anonymous. I seem to recall that it was always discouraged to be anonymous for a few reasons, one of them being that players would use it to hide out and exp/do whatever while the guild was trying to raid.

That's how spies could get in your guild. If someone was guilded and anon, there was no way of finding them unless you happen to /who GUILD while present in their zone, (or if they were guilded and on your friend's list, vague memory of something like this?)

I specifically remember this being the case in Velious. I was put in charge of trying to put a roster together, and updated the motd many times begging people to take /anon off so I could get proper logs. It also allowed people to log in and see what was happening without anyone really knowing and could skip raids easily since they wouldn't show up on the list.

Eventually, we just started a second guild and reformed the first. :p

Briscoe
10-11-2012, 10:40 AM
That's how spies could get in your guild. If someone was guilded and anon, there was no way of finding them unless you happen to /who GUILD while present in their zone, (or if they were guilded and on your friend's list, vague memory of something like this?)

I can't comment on the friend list part, but I will agree with the fact that /w GUILD will show anonymous folks IF they are in the same zone. I wanted to say this earlier but I wasn't as confident in my recollection of it, but I do seem to remember this as well.

I specifically remember this being the case in Velious. I was put in charge of trying to put a roster together, and updated the motd many times begging people to take /anon off so I could get proper logs. It also allowed people to log in and see what was happening without anyone really knowing and could skip raids easily since they wouldn't show up on the list.


Velious is also the timeframe I remember this. I recall one time we were pushing through Kael going after Vindi and Statue and someone got called out in guild chat for hiding anonymously (not the first time) during the raid. That incident stuck in my head and that's why I remember anonymous working in this way with respect to /w all GUILD.

kaev
10-11-2012, 12:03 PM
And the damned list was not cut short! Cutting it short makes it next to useless, and it definitely was both useful and heavily used. Cutting the list short was done after they added the guild roster tool, long after the era this server attempts to replicate.

bamzal
10-12-2012, 11:25 AM
a few relevant patch notes:


http://everquest.allakhazam.com/history/patches-2000-2.html
------------------------------
August 1, 2000
------------------------------
- /who all "guildname" should now work for players who have /roleplay
turned on.


------------------------------
August 30, 2000 8:00 am
------------------------------
- People with the /LFG (Looking for Group) flag set will now have their
over-head name prefixed with an asterisk. Remember that you can search
for people looking for a group by using the "/who" and "/who all"
commands. Typing "/who all ranger 40 50 lfg" will return a list of all
rangers between 40 and 50 that are looking for a group.


------------------------------
November 15, 2000 3:00 am
------------------------------
- Players on PvP servers will no longer show "[LD]" over their heads
when linkdead. In addition, these same players will no longer show as
"LinkDead" in the /who list.





http://everquest.allakhazam.com/history/patches-2001-1.html
------------------------------
May 30, 2001
------------------------------
- /who GUILD (and the GUILD must be in caps) will now show you the
members of your guild in your zone. You can also specify a guild name,
such as /who "Irontoe Brigade".



http://everquest.allakhazam.com/history/patches-2001-2.html
------------------------------
September 11, 2001 3:00 am
------------------------------
- The server selection screen now only gives information on whether or
not a server is up instead of providing player counts. In addition, the
"count" option on the /who command has been restricted to internal
personnel. Servers on the server selection screen are still ordered
from least-populated to most populated in order to assist players in
choosing the least populated server

kaos057
06-01-2013, 12:34 PM
Anon guild members never showed in /who all guild. They did however show in /who guild as long as they were in same zone.

nilbog
06-01-2013, 12:37 PM
Anon guild members never showed in /who all guild. They did however show in /who guild as long as they were in same zone.

Correct.

Handull
06-01-2013, 02:31 PM
a few relevant patch notes:

http://everquest.allakhazam.com/history/patches-2001-1.html
------------------------------
May 30, 2001
------------------------------
- /who GUILD (and the GUILD must be in caps) will now show you the
members of your guild in your zone. You can also specify a guild name,
such as /who "Irontoe Brigade".



bump