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Lucky
06-18-2012, 02:46 AM
http://i.imgur.com/pKKKY.jpg

i only logd on cuz chadlek made me :mad:

Lucky
06-18-2012, 02:57 AM
FURTHERMORE const char *GetRandPetName() in http://projecteqemu.googlecode.com/svn/trunk/EQEmuServer/zone/pets.cpp

does NOT contain Boner or Xebekn. This is a travesty Nildog and Rogean.

http://i.imgur.com/NWh7C.jpg http://i.imgur.com/yjv5N.jpg

Kimm Barely
06-18-2012, 03:03 AM
karthus is my favorite LoL hero

jdklaw
06-18-2012, 11:47 AM
need these

also, i cant imagine how bad the pvp servers are the way that live is these days

gnomishfirework
06-18-2012, 11:48 AM
My immersion will be ruined until this is corrected!

nilbog
06-18-2012, 11:56 AM
You should have seen the short ass list before I submitted the existing ones :T

http://www.eqemulator.org/forums/showthread.php?t=28632

However, I believe there to be a problem with name assignment. Weren't there certain names which would only be assigned to necromancer pets.. versus say.. magician pets?

Could there be a fire pet named Boner? I don't think so.

Could there be a skeleton named Laser? I don't remember that.

Discuss.

Lucky
06-18-2012, 12:00 PM
hah yes I do remember the short pet list from up thru 0.7.0/early 0.8.0.

That's an interdasting hypothesis you have though Nildog. Maybe I can write a mq2 plugin to summon pet over and over recording the name (don't remember if mq2script can save to log, maybe) and people can run it on live to collect this data almost like packet collector.

Nirgon
06-18-2012, 12:01 PM
You can name your pets on Live I'm sure.

As record keeper of all that is classic, Boner is not a classic pet name.

Lonantik and Vabober would be ashamed.

jdklaw
06-18-2012, 12:06 PM
Lonantik and Vabober would be ashamed.

lol

Dullah
06-18-2012, 12:50 PM
Lol, i always named my skeleton pet Boner on shards of dalaya. Confirmed, not classic.

Harr1son
06-18-2012, 01:41 PM
i'm logging in right now. this is amazing. /tell chargers on zek.

Harr1son
06-18-2012, 02:15 PM
all this dinner

http://img155.imageshack.us/img155/3365/eq000002.png

Lucky
06-18-2012, 03:19 PM
hah yes I do remember the short pet list from up thru 0.7.0/early 0.8.0.

That's an interdasting hypothesis you have though Nildog. Maybe I can write a mq2 plugin to summon pet over and over recording the name (don't remember if mq2script can save to log, maybe) and people can run it on live to collect this data almost like packet collector.

Needed to make a plugin to add new /RecordPet command to make a .csv with the pet name & race, then just made a simple macro to cast pet over and over to call it. Just put the pet to make in spell gem 1 (cause lazy/pointless to do any config), and its saved to /mq2folder/pets.csv :o

// MQ2PetNames.cpp : Defines the entry point for the DLL application.
//

#include <fstream>
#include <direct.h>
#include "../MQ2Plugin.h"
PreSetup("MQ2PetNames");

PLUGIN_API VOID RecordPet(PSPAWNINFO pChar, PCHAR Cmd)
{
PSPAWNINFO pet = 0;
if (pChar && (pet = (PSPAWNINFO)GetSpawnByID(pChar->PetID)))
{
std::string filePath(gszINIPath); // defined to mq2 folder
filePath.append("\\pets.csv");

std::fstream file;
file.open(filePath.c_str(), fstream::out | fstream::app);
file << pet->DisplayedName << "," << pet->Race << std::endl;
file.close(); /* */
}
}

PLUGIN_API VOID InitializePlugin(VOID)
{
DebugSpewAlways("Initializing MQ2PetNames");
AddCommand("/RecordPet", RecordPet);
}


|** pet.mac **|
#turbo
#event GetMana "Insufficient Mana to cast this spell!"

Sub Event_GetMana
/sit
/varset MyMedding 1
:ManaLoop
/doevents
/delay 2
/if (${Me.PctMana} != 100) /goto :ManaLoop

/varset MyMedding 0
/return

Sub Main
/declare MyMedding bool outer 0
:Loop
/doevents
/delay 2
/if (${MyMedding} == 0) {
/cast 1
/RecordPet
/pet leave
}
/goto :Loop
/return

Saidi
06-18-2012, 03:28 PM
I want to name a puppy Vabober.