View Full Version : Polite dialouge on future of red99
Tombom
06-03-2012, 03:46 PM
Rogean this is specifically addressed to you because Nilbog informed us that you are the decision maker for this server.
Leaving all animosity and trolling out of this thread here are my suggestions.
-The amount of communication from you has been very low. At the end of the day we all realize this is a free server and you volunteer your time and its amazing to have an opportunity to play classic eq pvp 1 last time. But not establishing and maintaining regular communication with the population on the state of the server has let "burn it down wipe it clean" trolls lol their way all over red99.
-We still have THE best coded and supported classic EQ server that we will ever see. We have a version of that server with pvp switch flipped on and some staff members who understand pvp (null sirks?). What we have lost is population and trust.
-Trust and population are very connected and as soon as trust was eroded by trolling and lack of communication/action population began to drop.
-If you want this server to be successful it can very easily be done. Create a locked thread with your thoughts on the current situation, let us know that you atleast want to move forward with the project.
-At the same time I would suggest an xp boost and/or hotzones to help new players out. Seriously this game is impossible without pals and lvling 1-40 alone is a deathwish.
-Other misc. requests would be yellowtext(plz) and maybe boxing (limit of 2) to help with ports and PLing but that shouldnt be necessary if the pop rises again.
-Set a timeframe (either in X months or when population is proven to hit X) for kunark let people know. They want eq so bad they are playing a server called "Legacy of Zek" or something.
in short.
http://i49.tinypic.com/1zgpx4y.jpg
and seriously all trolling aside thank you for providing this sandbox for us to fling shit in.
Tombom
06-03-2012, 03:56 PM
welp cant say i didnt try
nabsev
06-03-2012, 03:58 PM
Was a srs 5min
Tombom
06-03-2012, 04:08 PM
Whenever a mod comes through if you could clean and bump this thread itd be much appreciated
Tombom
06-03-2012, 04:11 PM
bump
Zallar
06-03-2012, 04:23 PM
I'm still playing. I'm one of the slow fools who is in my 40's and lives a full life and runs a business. Keeping the faith in the hopes that the trolls eventually burn themselves out and find some other new shiny to play with and we can keep building this server into a fun place.
+1 for for the devs. Thanks.
Lazortag
06-03-2012, 04:52 PM
Here are some suggestions for things the devs can do, and things the players can do:
The devs:
-Implement a significant temporary exp bonus, and advertise it well in advance (so that inactive players have time to learn about the bonus). It can't just be a 50% bonus, it has to be enough to encourage people to come back, and to make people think that others are going to come back. There are probably 100+ people who don't log in because of "low population". Most of these players are okay with current exp rates but play group-dependent classes, and find it impossible to level under the current system (without exploits). The irony is that if these people logged in, the population wouldn't be low. If they think something is going to make other players come back, then they will come back.
The bonus should also be temporary (or at least some of it should be - like if you implement 3x experience and then revert it back to 1.5x, that's okay) because otherwise anyone who leveled under old exp rates ends up wasting a lot of their time. Most of these players have a gear advantage already so it's not that bad, but still they shouldn't regret having leveled up earlier on.
There also shouldn't be too much of an exp bonus, otherwise players who've been banned have a much easier time re-leveling, and punishments become meaningless (this is also a reason why it should be temporary). Also there should be some semblance of mid-level pvp and you don't get that when exp is boosted too much.
The players:
-Try and act like civil human beings on the forums. These forums are one of the only ways for the community to interact with each other and the staff, and for new players to get to know the community and learn about the server. Currently players are very put off by all the negativity, gore/porn spam, bigotry, and other stupidities that are unique to the red playerbase. Having people who don't even play anymore spam the forums with copy/pastes of the low population numbers is bad for the server, and the people who do it should grow up and shut up. Anyone can copy/paste the population at 4 in the morning, no one's impressed.
-Stop spamming advertisements for other servers. Face it, none of those other servers are going to last. They're riddled with bugs and exploits that p99 fixed years ago, and red99 fixed before beta was even launched. These are just temporary fixes for you guys, not a serious server you can be invested in for the long term. If you play on "Legacy of Zek" you're just going to end up wasting your time.
I'll add more when I think of stuff to add.
Bazia
06-03-2012, 04:55 PM
With all due respect, thread/dialogue 4 months too late.
Lazortag
06-03-2012, 04:57 PM
With all due respect, thread/dialogue 4 months too late.
Maybe the players should have tried being polite 4 months ago then?
EQtrader
06-03-2012, 05:04 PM
I think everyone was polite, still ignored and became mad. I mean lazortag can defend server till day he dies, fact is even he doesnt log in anymore
Bazia
06-03-2012, 05:06 PM
I think everyone was polite, still ignored and became mad. I mean lazortag can defend server till day he dies, fact is even he doesnt log in anymore
2 tru
Lazortag
06-03-2012, 05:25 PM
I think everyone was polite, still ignored and became mad. I mean lazortag can defend server till day he dies, fact is even he doesnt log in anymore
I log in when I have time, and lately I haven't had a lot of time. I'm not sure how this is relevant. As for everyone being polite: really?? Anyone can search these forums to find proof that this isn't true. I would do it but I'm not going to be trolled into wasting my time. Also, I suggest you read the title of this thread and stop posting if you can't be civil.
Bazia
06-03-2012, 05:27 PM
No one is cursing or being disrepectful, he just pointed out that most were polite and even begging for Rogean responses until eventually everyone was like "fuck it" and quit caring and logging in.
nabsev
06-03-2012, 05:28 PM
I log in when I have time, and lately I haven't had a lot of time. I'm not sure how this is relevant. As for everyone being polite: really?? Anyone can search these forums to find proof that this isn't true. I would do it but I'm not going to be trolled into wasting my time. Also, I suggest you read the title of this thread and stop posting if you can't be civil.
Too late
Tombom
06-03-2012, 05:35 PM
seeking gm response
Bazia
06-03-2012, 05:40 PM
Where art thou big Rogean?
Tombom
06-03-2012, 06:53 PM
bump for rogean response
Tr0llb0rn
06-03-2012, 07:19 PM
ok i fell for that, damn :(
Bazia
06-03-2012, 07:23 PM
WTB real rogaine
Tombom
06-03-2012, 07:28 PM
bored of gore, real gm response would be nice though
Sirken
06-03-2012, 08:02 PM
thread linked to Rogean in IRC.
Tr0llb0rn
06-03-2012, 08:09 PM
Since Nilbog made it clear that the red server is Rogeans domain, I then direct my other post to Rogean instead:
Let me remind all the people talking about how the "box has failed". JUST last week the server had a series of conflicts that many on all sides described as the best pvp since the server opened.
Please refer to this thread that contains multiple pvp videos within as proof:
http://www.project1999.org/forums/showthread.php?t=75206
This was not in some "golden age" of pvp back in January or whatever, this was LAST WEEK.
This proves that the server has what it takes to be that classic red server everyone always wanted, its 100 percent in the playerbases hands to make that happen.
To Rogean: in classic red everquest, the best pvp has always been over contested content. The problem right now is a lack of content for MANY former players. They have full fear gear, they have full hate gear, they have farmed every valuable item from lower guk and solB 10 times over. They have leveled their main to max level, they have leveld alts to max level.
In short, they have "consumed" the content. And then just logging in to play zone plug wars or what amounts to meaningless pvp (pvp that does not have content control as a goal) gets old fast.
The remedy to this situation is: ramp up the "accelerated timeline". The pepole need content to control, which leads to pvp, which leads to what we saw last week in the above link, but on a far larger scale as all those maxed out 50's log back in to consume and fight over the new content.
This is the true situation with the server, but luckily its very easy to fix.
RELEASE THE CONTENT..and let the war begin anew.
Tombom
06-03-2012, 08:09 PM
thread linked to Rogean in IRC.
as always Sirks comes through =D
thanks pal even if this goes nowhere you did something lol
Tombom
06-03-2012, 08:10 PM
mellow content is obviously the lifeblood for the game but the server just aint ready for it yet. gotta bind the wounds
Tr0llb0rn
06-03-2012, 08:12 PM
mellow content is obviously the lifeblood for the game but the server just aint ready for it yet. gotta bind the wounds
NO one is comming back to farm some more lower guk.
Release the content.
Tombom
06-03-2012, 08:13 PM
NO one is comming back to farm some more lower guk.
Release the content.
Your opinion is noted thank you for participating in polite discussion.
Dullah
06-03-2012, 08:26 PM
mellow content is obviously the lifeblood for the game but the server just aint ready for it yet. gotta bind the wounds
heh, that aint mellow.
To say a server that has hundreds of inactive 40s-50s isn't ready for new content during post legacy classic is a complete joke. I'm sorry, nothing will bring back people during this era, not even instant 50s would sustain population, which is obvious because those who are 50 don't even log on since the removal of legacy. No competition left outside of planes. No progress bars to fill, no new stuff to get, nothing else to pvp over, only the monotony of planes which is an impossibility for a lot of people.
Keep kidding yourselves though and thinking there is a way to bring back people to a game that revolves around content and personal player progression without content and anything to progress the average player.
Tombom
06-03-2012, 08:29 PM
heh, that aint mellow.
To say a server that has hundreds of inactive 40s-50s isn't ready for new content during post legacy classic is a complete joke. I'm sorry, nothing will bring back people during this era, not even instant 50s would sustain population, which is obvious because those who are 50 don't even log on since the removal of legacy. No competition left outside of planes. No progress bars to fill, no new stuff to get, nothing else to pvp over, only the monotony of planes which is an impossibility for a lot of people.
Keep kidding yourselves though and thinking there is a way to bring back people to a game that revolves around content and personal player progression without content and anything to progress the average player.
trying to stay civil here but you do realize this is a pvp server right? if you don't enjoy pvp as the main mechanic of game interaction than you should probs go blewww
heartbrand
06-03-2012, 08:51 PM
For the 1000th time, the only people clamoring for new content are the nihilum members who are semi-retired. The release of new content without other fixes will further kill this server and make it officially a solo guild blue 2.0, which it kinda already is. How do we create more competition and PVP on this server? There needs to be more people to recruit, which can only happen with new blood and the return of former players. That will require a significant boost to EXP, as well as a more complete fix to resists. If damage spells will remain "custom" at least fix chanter mez and stuns to be the way they were in classic, almost impossible to land after a a minimal amount of MR gear. Only this can possibly have any chance of bringing back non-nihilum members and breathing life into this server.
Edit: To put it a bit more simply. Because nihilum is so large, and because there is no one else to really recruit at this point, the other remaining guild at the top, FF, just loses more and more desire to log in. Why log in knowing that 90% of the time you will be outnumbered 2-1? Sure, last week after playing dirty we were finally able to get even numbers around midnight when Nihilum members had to begin to log, but playing gurilla warfare until midnight on weekdays isn't a strat that can support itself long-term. The server has set itself up for a zerg guild which burns out all other players and either forces them to quit or join. Can't have sustainable pvp competition like that.
Labyrrinth
06-03-2012, 08:56 PM
New people are starting and playing. In addition to myself, I met 3-4 others just this past week that had just started. I know that's not a huge influx by any means but it's at least an indication that people are interested.
So I guess the question is, how do you capitalize on that interest?
Exp bonus? Maybe
More dev updates, even if it's just "x is being worked on, though slowly, and blah blah blah" -- just some type of communication from the powers that be.
Nice(r) higher level peeps? I don't know that this is an issue, almost every single person I've encountered has been wonderful
Hmm what else?
Malevz
06-03-2012, 09:21 PM
Kunark has more things for casuals, great gear from chardok, sebilis, howling stones, KC. Good leveling spots like loio, OT, WW, kurns.
Problem with oldworld is not much to do/leveling is harder. Problem with the population is a good portion of the players want nothing more than to troll, grief and complain.
Lack of things to do and people being idiots hurts the server.
Dullah
06-03-2012, 09:32 PM
trying to stay civil here but you do realize this is a pvp server right? if you don't enjoy pvp as the main mechanic of game interaction than you should probs go blewww
Unlike you and your "red" buddies, all I've ever played is red. I played red since the beginning and in every game since then. Its all I know. EQ was always about large scale wars, politics and rep, everything outside of competing over mobs and progression was for shits and giggles.
The losers on EZ mode pvp servers start this false "pvp only" bullshit when they don't win pvp over pixels. Don't fall into this trend, its a joke and only reveals your ignorance of what the game is really about.
EQtrader
06-03-2012, 09:34 PM
Unlike you and your "red" buddies, all I've ever played is red. I played red since the beginning and in every game since then. Its all I know. EQ was always about large scale wars, politics and rep, everything outside of competing over mobs and progression was for shits and giggles.
The losers on EZ mode pvp servers start this false "pvp only" bullshit when they don't win pvp over pixels. Don't fall into this trend, its a joke and only reveals your ignorance of what the game is really about.
then how come u still get killed in pvp on a nightly basis?
Dullah
06-03-2012, 09:34 PM
For the 1000th time, the only people clamoring for new content are the nihilum members who are semi-retired. The release of new content without other fixes will further kill this server and make it officially a solo guild blue 2.0, which it kinda already is. How do we create more competition and PVP on this server? There needs to be more people to recruit, which can only happen with new blood and the return of former players. That will require a significant boost to EXP, as well as a more complete fix to resists. If damage spells will remain "custom" at least fix chanter mez and stuns to be the way they were in classic, almost impossible to land after a a minimal amount of MR gear. Only this can possibly have any chance of bringing back non-nihilum members and breathing life into this server.
Edit: To put it a bit more simply. Because nihilum is so large, and because there is no one else to really recruit at this point, the other remaining guild at the top, FF, just loses more and more desire to log in. Why log in knowing that 90% of the time you will be outnumbered 2-1? Sure, last week after playing dirty we were finally able to get even numbers around midnight when Nihilum members had to begin to log, but playing gurilla warfare until midnight on weekdays isn't a strat that can support itself long-term. The server has set itself up for a zerg guild which burns out all other players and either forces them to quit or join. Can't have sustainable pvp competition like that.
More smoke screens.
Holo had even numbers battles numerous times, lost.
Even in the last week, theres been multiple days where Founding Fathers had equal or greater numbers than Nihilum and has lost in pvp, or chosen to go to avoid pvp in favor of farming planes.
still batting 1000 dishonest posts
Dullah
06-03-2012, 09:37 PM
then how come u still get killed in pvp on a nightly basis?
Doesn't happen. I can count on 1 hand the number of times ive died 1v1, and on the other hand the number of times ive died in guild pvp.
Only time I've died in guild pvp in the last month was to a wand and two players blew entire Hoops on me and two druids starfired me, only after i blew my mana bar. Then they were only barely able to get the kill. Was worth it though, we won the battle, dirtnapped your entire guild (except checkraise who zoned in the first 30 seconds of the fight), and corpse camped all of you for 5 hours.
You're not bitter though.
Lazortag
06-03-2012, 09:59 PM
Thread title: "Polite dialouge [sic] on future of red99"
ITT: People being impolite and bickering over inter-guild drama.
I don't care who started it, just drop it. You have thousands of other threads where you can argue over who beat who in pvp.
hagard
06-03-2012, 10:04 PM
Thread title: "Polite dialouge [sic] on future of red99"
ITT: People being impolite and bickering over inter-guild drama.
I don't care who started it, just drop it. You have thousands of other threads where you can argue over who beat who in pvp.
One of the few lt comments I can agree with, bitches gonna bicker
SearyxTZ
06-03-2012, 10:12 PM
Is LoZ worth it yet?
Has potential.
Lots of basketball when I logged in (some guy from <TAKE NOTES> dishing it out)
Dullah
06-03-2012, 10:15 PM
Thread title: "Polite dialouge [sic] on future of red99"
ITT: People being impolite and bickering over inter-guild drama.
I don't care who started it, just drop it. You have thousands of other threads where you can argue over who beat who in pvp.
Having a polite dialogue on this forum with trolls and butthurts outnumbering normal players 5:1 is never gonna happen.
I do hope we get some dev, admin responses though, would be great to work some changes in or at least give people a temporary sense of reassurance that this server might recover.
hagard
06-03-2012, 10:18 PM
Has potential.
Lots of basketball when I logged in (some guy from <TAKE NOTES> dishing it out)
Yeah encountered a ton of pvp yesterday night, hot zones help concentrate it. Buggy as fuk but idc more action in 1 night than I seen in my time on r99
SearyxTZ
06-03-2012, 10:35 PM
Also why does anyone think Rogean is going to become active or communicative on the forums?
I lost faith in that ever happening months ago, nor would I even trust him if he suddenly started anyway.
It is what it is. I'm not angry about it personally, because this is free and it was never explicitly promised to anyone that it would be any different, but you had to know that most people would leave the second another dev offered essentially the same experience but with most requested features/changes + a willingness to have open dialogue with the playerbase.
lethdar
06-03-2012, 10:54 PM
Want to talk to rogean? Log into star wars.
Sirken
06-03-2012, 11:20 PM
Want to talk to rogean? Log into IRC.
fixed that for you
EQtrader
06-03-2012, 11:26 PM
ask him about item reimbursement does not have irc
Lazortag
06-03-2012, 11:51 PM
... you had to know that most people would leave the second another dev offered essentially the same experience but with most requested features/changes + a willingness to have open dialogue with the playerbase.
It's not "essentially the same experience", LoZ is a colossally buggy server whereas red99's quality is probably comparable to Live servers at the time. How many times does someone have to repeat the list of bugs/exploits that are unique to LoZ before people start to get it? No matter how much the devs of that server listen to the players (which isn't always a good thing, considering some of the changes they've been pressured to make in the past), it won't change the fact that the server is an enormous hackfest.
SearyxTZ
06-04-2012, 12:13 AM
Yeah that's true but most people don't really give a shit that there are bugs with NPC pathing or whatever. And some do give a shit that there are hotzones, pvp broadcasts, greatly reduced level grind, etc.
I don't really need to tell you this and I'm not making a sales pitch anyway. You can look at the server pop #'s for both boxes like I do and draw your own conclusions.
SearyxTZ
06-04-2012, 12:16 AM
I think the best scenario is Rogean hands the reins to Devnoob. If he doesn't really care anyway, then why not? It'd free him of being trolled/nagged incessantly by angry reds and would give the players one box + a more flexible and active operator.
hagard
06-04-2012, 12:22 AM
It's not "essentially the same experience", LoZ is a colossally buggy server whereas red99's quality is probably comparable to Live servers at the time. How many times does someone have to repeat the list of bugs/exploits that are unique to LoZ before people start to get it? No matter how much the devs of that server listen to the players (which isn't always a good thing, considering some of the changes they've been pressured to make in the past), it won't change the fact that the server is an enormous hackfest.
There are still exploits in game that have been reported since launch
Dullah
06-04-2012, 12:57 AM
You just won't see better than r99. Its sad that the best stuff is in the hands of those who are MIA. Theres really not a lot of things that need to be changed, contrary to the beliefs of the ignorant who never played classic EQ or were 12 years old when they did.
Null's resist got a lot better last patch, and with a few more tweaks it would be perfect. Funny thing is, every change moves it further from his preferred system, and more like classic (better).
Other than exp bonuses, what major things would other people like to see?
Bazia
06-04-2012, 01:06 AM
Rogean post yet?
Where you at dawg we thirsty for a non cast-related post.
Bazia
06-04-2012, 01:33 AM
quit making new accounts i have to ignore
jdklaw
06-04-2012, 06:42 AM
You just won't see better than r99. Its sad that the best stuff is in the hands of those who are MIA. Theres really not a lot of things that need to be changed, contrary to the beliefs...
Null's resist got a lot better last patch, and with a few more tweaks it would be perfect. Funny thing is, every change moves it further from his preferred system, and more like classic (better).
Other than exp bonuses, what major things would other people like to see?
PhantomRogue
06-04-2012, 09:37 AM
You just won't see better than r99. Its sad that the best stuff is in the hands of those who are MIA. Theres really not a lot of things that need to be changed, contrary to the beliefs of the ignorant who never played classic EQ or were 12 years old when they did.
Null's resist got a lot better last patch, and with a few more tweaks it would be perfect. Funny thing is, every change moves it further from his preferred system, and more like classic (better).
Other than exp bonuses, what major things would other people like to see?
That's the only thing people (Other than Nihi griping about Kunark/PoS) want to see.
The reason people left is the treadmill is just too damn long. No one is asking for red69 style EXP (which is way too fast). All they are saying is, every other weekend, give a 200% bump.
No one wants a /ding50 command. (People who think this is what the argument is over, and people asking for this are the problem)
All people are asking for is every week or so, give a day or two of 200% exp in a random leveling zone (like SK, or UGuk, CT, Unrest, etc).
It is less about bringing 50s back, and more about bringing in fresh blood.
heartbrand
06-04-2012, 09:59 AM
Wait, you mean hotzones and 200% exp don't result in instant 50? You mean the people arguing against it on that basis are using a straw man? OH MY GAWD
heartbrand
06-04-2012, 10:04 AM
Pretty simple what needs to happen here. 200% exp which will decrease the untwinked, un-PLed grind from eight days + to maybe five days played. Hot zones to funnel the PVP into certain zones, (and to the response that why do you need hot zone exp on top of regular exp, invariably you'll prolly end up getting less exp in a hot zone then a regular zone because you'll be so busy PVPing in the hot zone, see red69 for proof of this). This one change will bring the casuals back who just didn't see enough progress on that treadmill and simply got off.
Change resists back to classic, and if you won't change DPS spells at least change mez/stuns. This may bring back some PVPers and encourage the fun PVP we remember, not lock and load PVP we see today.
Yellow Text / Leaderboard, something to satisfy the PVPers with and bring them back, a reason for the people who already did what they want on the PVE side to go PVP. Not everyone wants to go write the Illiad on the forums and photoshop to proclaim their victories. This will bring back some PVPers.
Dullah
06-04-2012, 10:05 AM
I think 200% is pretty high, but I'm not personally against bonuses from time to time. Considering you can powerlevel a character to 50 over a holiday weekend, I don't think 50% or so once in a while would be a bad idea.
I'm just not silly enough to think it would keep most of the people utilizing the exp bonus from doing the same thing 75% of the server did after that sat at 50 for a few months.
(that would be quit)
heartbrand
06-04-2012, 10:10 AM
Rogean 00· downloading game of thrones at 6 MB/s
Rogean 00· HERE WE GO SIRS
this is Rogean today in IRC, this whole thread is a joke
bilbobaggins
06-04-2012, 10:13 AM
I think 200% is pretty high, but I'm not personally against bonuses from time to time. Considering you can powerlevel a character to 50 over a holiday weekend, I don't think 50% or so once in a while would be a bad idea.
why are you so concerned with other players getting to level 50? Don't you think it would make the server more fun to play as a whole?
I'm just not silly enough to think it would keep most of the people utilizing the exp bonus from doing the same thing 75% of the server did after that sat at 50 for a few months.
(that would be quit)
there is only one type of player that is quitting at level 50... the player who has run out of gear to farm. the pixel slayers of nihilum.
plus, for the hundreth time... i'm all for kunark. but if you release kunark without also addressing the experience rate you will be killing the server. if i can't find the time to grind 40-50 in lower guk why do you think i'm going to be able to do it in karnors castle? or wahtever else kunark zone you want to pick.
PhantomRogue
06-04-2012, 10:13 AM
I think 200% is pretty high, but I'm not personally against bonuses from time to time. Considering you can powerlevel a character to 50 over a holiday weekend, I don't think 50% or so once in a while would be a bad idea.
I'm just not silly enough to think it would keep most of the people utilizing the exp bonus from doing the same thing 75% of the server did after that sat at 50 for a few months.
(that would be quit)
Ok, please, if you ever listened to one statement, let it be this:
THIS IS ABOUT NEW PEOPLE, NOT POWERLEVELING OR ALTS
People who can get powerleveled, are already 50 (hi most of Nihilum's recruits from blue). This is about luring new people in, and luring those back who quit before 50.
Do you realize that in all your posts you sound like the crotchety old man sitting on his porch yelling at all the kids who ride their bikes up and down the street?
"Oh, back in my day we didn't have bonuses. I fought in world war two, you kids have it so easy today!"
This is not about getting insta 50, this is not about alts, or powerleveling. This is about getting those people back who quit, and getting new people who want to try "EQ Classic PvP."
Yellow Text, HotZones/Bonus EXP Weekends, truely fixed resists all go along way.
heartbrand
06-04-2012, 10:14 AM
there is only one type of player that is quitting at level 50... the player who has run out of gear to farm. the pixel slayers of nihilum.
^
PhantomRogue
06-04-2012, 10:35 AM
blah blah blah
God, how many accounts do you have? My ignore list is full of your 10,000 random accounts.
Nirgon
06-04-2012, 10:37 AM
Scroll scroll scroll scroll scroll scroll scroll scroll scroll scroll scroll scroll scroll scroll scroll scroll scroll scroll scroll...
Nope, no Rogean response here.
Mornin3.0
06-04-2012, 10:39 AM
That sounds like a bunch of custom faggotry to me. I wonder if the people running this server have anything to say about such things...hmmm.
Oh, here it is.
http://www.project1999.org/forums/showpost.php?p=660128&postcount=1
Rogean tells the vztzject masses:
The vztzject masses still cry that the server isn't closer to VZTZ.
Confirmed a bunch of inbred downies.
Stop trying to troll the communities polite dialogue..
Tr0llb0rn
06-04-2012, 10:41 AM
There is already a compromise xp bonus in place on the server to help people get to the higher levels and it starts at 100 percent. There is NO need for more of this and it would hurt the integrity of the server to make it higher.
What people need to get through their head is that the game does not START at max level like every other ezmode game out there today. EQ is about lvl 10, its about lvl 19, its about level 37, its about lvl 45 and everything in between. Thats the draw, that what is unique. More xp bonus would hurt the whole system from the ground up.
The problem is, too many people here, are here for counterstrike-with-elves and NOT for classic EQ. Classic EQ is about the slow growth and achievement of your character.
I see noobs leveling up everyday in game. lowbie groups filling group slots, etc. EQ takes some player inititive, its not for the lazy. But that makes the end reward all the sweeter.
There is one thing and one thing ONLY that the server needs at this point, and thats kunark. Kunark along with some good word of mouth and advertiseing in the month or two weeks leading up to it. Period.
The Rogean issue... I think many people have hinted about this now here and there. For some reason he is in charge of patches. Everyone wants patches more frequently but that takes Rogean doing something to make that happen. Is there anyway we can give that responsibility to Nilbog? And while we are at it, lets ask the blue server if they'd please take Rogean and let us have Nilbog as the dev in "charge" of our server.
Red needs the attention more at this point, and Nilbog is a lot more hands on and active. This probly needs its own thread and a thread in the blue section,begging them to let us have Nilbog in exchange for Rogean.
Nilbog...... PLEASE give blue99 to Rogean. Tell him how many more players blue has and how more "glorious" it would be to be in charge of that. You come here and be in charge of us :)
heartbrand
06-04-2012, 10:42 AM
If no exp change is done, the server won't need to be given to anyone, because it will be shut off within six months.
Tr0llb0rn
06-04-2012, 10:48 AM
If no exp change is done, the server won't need to be given to anyone, because it will be shut off within six months.
Server already has a xp bonus, and its very large at the "critical" lower levels. What more do you want? People can get into the 20's, by then they have formed in game friendships, maybe found a guild, and they use those connections to /gasp PLAY THE GAME the rest of the way to 50.
Its the natural progression of EQ and the life of a EQ character. /speedracer to 50 is NOT the EQ way and the various systems and beauty of EQ break down when that happens.
I repeat, sever already has a XP bonus MUCH larger then blue99.
Its time to look into the mirror and blame yourselves for not being good in game community members and helping the new people.
The ONLY thing we now need, is sky to come out so Kunark wont be that far behind. Kunark will be a whole new world from lvls 1 to 60. It is known.
I also am not that worried because the devs here know classic EQ and wont be trolled into takeing this hard worked on project down the wow-ezmode path. You all should give it up and instead of crying on the forums all day, get in game and help the noobs.
Rogean= DONT be trolled into increaseing xp anymore. Its fine. Players just want to be lazy. I see noob groups doing their thing everyday in game. I buff and help them when I pass through. If all others did the same instead of griefing all day like was the case in the past, our pop would still be in the 300s. (and can be again once kunark comes out)
heartbrand
06-04-2012, 10:52 AM
9 people in game right now, server fine
bilbobaggins
06-04-2012, 10:59 AM
Server already has a xp bonus, and its very large at the "critical" lower levels. What more do you want? People can get into the 20's, by then they have formed in game friendships, maybe found a guild, and they use those connections to /gasp PLAY THE GAME the rest of the way to 50.
I repeat, sever already has a XP bonus MUCH larger then blue99.
server already has an xp bonus, everything is fine. population is perfect where its at.
Rogean= DONT be trolled into increaseing xp anymore. Its fine. Players just want to be lazy. I see noob groups doing their thing everyday in game. I buff and help them when I pass through. If all others did the same instead of griefing all day like was the case in the past, our pop would still be in the 300s. (and can be again once kunark comes out)
you read it here first folks. kunark will boost r99 pop to the 300s!!
"I see noob groups doing their thing everyday in game" - delusion at its finest.
who's really trolling here. c'mon now.
Dullah
06-04-2012, 11:19 AM
Ok, please, if you ever listened to one statement, let it be this:
THIS IS ABOUT NEW PEOPLE, NOT POWERLEVELING OR ALTS
People who can get powerleveled, are already 50 (hi most of Nihilum's recruits from blue). This is about luring new people in, and luring those back who quit before 50.
Do you realize that in all your posts you sound like the crotchety old man sitting on his porch yelling at all the kids who ride their bikes up and down the street?
"Oh, back in my day we didn't have bonuses. I fought in world war two, you kids have it so easy today!"
This is not about getting insta 50, this is not about alts, or powerleveling. This is about getting those people back who quit, and getting new people who want to try "EQ Classic PvP."
Yellow Text, HotZones/Bonus EXP Weekends, truely fixed resists all go along way.
Now people think the game thats always had a slower progression, should be grindless. People say they don't want it, but when its not there, the game is not meaningful and your time investment doesn't feel worthwhile. The same way winning at tic tac toe is less meaningful than winning a game of chess or Risk.
Even with a server thats stable and as close to classic as project99 is, a portion of the playerbase doesn't want classic (while many say they do), another portion doesn't know what they want (while they think they do), and yet another part still won't be happy no matter what happens. All the meanwhile they actively engage in tearing down what we do have in favor of what they want even when its statedly not what is being offered.
I know what I want - to log in, be able to find some dudes to progress my toon with (exp/items/dungeons/raids) and have fun fighting both the environment (pve) and players (pvp) to accomplish it. Thats classic EQ. I know because I spent thousands of hours playing it (Rallos Zek 99-01).
People need to figure out what they really want. If its classic EQ, they should play and enjoy it for what its worth (imperfect classic EQ - with a very part time staff). If not, people should find a better classic EQ server (there are none), another game or a modded server that removes the grind and gives them the more instant, but less enduring enjoyment (tic tac toe).
Even with a server thats stable and as close to classic as project99 is, a portion of the playerbase doesn't want classic (while many say they do)
You fall into this category.
surf3001x
06-04-2012, 11:19 AM
If it didn't take so much time to level up, especially skills (the skill modifier is horrible on red99) I wouldn't be on LoZ.
I have a handful of level 30s on red99 but without a population to grind with, soloing for months to get to 50 while fighting off bored twinks is just meh to me.
.02
bilbobaggins
06-04-2012, 11:28 AM
If it didn't take so much time to level up, especially skills (the skill modifier is horrible on red99) I wouldn't be on LoZ.
I have a handful of level 30s on red99 but without a population to grind with, soloing for months to get to 50 while fighting off bored twinks is just meh to me.
.02
x2. pretty much the same position i and many others are in as well.
funny thing is that we keep saying how we'd much rather be playing on r99 if only we could find some compromise that would allow the 2 small populations to play together.
Tr0llb0rn
06-04-2012, 11:28 AM
If it didn't take so much time to level up, especially skills (the skill modifier is horrible on red99) I wouldn't be on LoZ.
Originally Posted by Dullah
Even with a server thats stable and as close to classic as project99 is, a portion of the playerbase doesn't want classic (while many say they do)
Surf, you fall into this category. And thats O.K. Classic EQ is not for everyone.
Tr0llb0rn
06-04-2012, 11:30 AM
x2. pretty much the same position i and many others are in as well.
funny thing is that we keep saying how we'd much rather be playing on r99 if only we could find some compromise that would allow the 2 small populations to play together.
Originally Posted by Dullah
Even with a server thats stable and as close to classic as project99 is, a portion of the playerbase doesn't want classic (while many say they do)
Bilbo, you fall into this category too. But I respect your desire to play on a ezier server. Thats O.K. and valid. I'm glad devnoob has made a home for people in your category. If you ever want to experience classic red EQ again, we will welcome you back.
bilbobaggins
06-04-2012, 11:32 AM
r99 not classic.
LoZ not classic.
you really have a terrible time with logic and responding to legit arguments/concerns.
heartbrand
06-04-2012, 11:34 AM
r99 not classic, you can call it the "closest" to classic emulated server, and that's true, but there's many things here which are BY DESIGN not classic. If you're going to have things not classic BY DESIGN, then why say resists yes EXP no? Logic please.
Tr0llb0rn
06-04-2012, 11:35 AM
r99 not classic.
LoZ not classic.
you really have a terrible time with logic and responding to legit arguments/concerns.
There is no need to agrue. Devnoob has made a home for all the people disatisfied with red99. The community now has a choice. If the more classic grind is too much or hard for you, then I encourage you to play on LoZ where you can level fast and get to the "end game" pewpew.
So lets not argue or try to change red99 from the classic nature of its mission. If you want a easier time of it, Devnoob has made your paradise. Enjoy.
Tr0llb0rn
06-04-2012, 11:36 AM
r99 not classic, you can call it the "closest" to classic emulated server, and that's true, but there's many things here which are BY DESIGN not classic. If you're going to have things not classic BY DESIGN, then why say resists yes EXP no? Logic please.
Well I have good news for you. Devnoob has opened a server that would suit you better. I think you will like it more. Try it.
We understand here that classic red EQ is not for everyone. Its a niche of a niche of a niche. Vanilla and chocolate, we all have our favorites.
This project has a mission to be "as" classic as possible. It strives towards that with every patch. Things will only get harder, more classic.
If this sounds too challenging for you, Devnoob has the solution. I hear you can get to 50 in a day and a half. Upper guk is calling, warp there and pewpew.
surf3001x
06-04-2012, 11:38 AM
Surf, you fall into this category. And thats O.K. Classic EQ is not for everyone.
I'm sorry you don't want to have any competition.
EXP boost to give new players a chance best way to increase pop and pvp.
Tr0llb0rn
06-04-2012, 11:40 AM
I'm sorry you don't want to have any competition.
EXP boost to give new players a chance best way to increase pop and pvp.
on I guess maybe you dont know, xp is already boosted by 100 percent for new characters.
Very generous dont you agree? Anymore and it would get kind of laughable. If you need xp faster then 100 percent bonus, Devnoob has a server where you can get to 50 in a day or so and "compete" with the other 50's.
I repeat: red99 already has a much higher xp bonus then blue99
heartbrand
06-04-2012, 11:45 AM
Well I have good news for you. Devnoob has opened a server that would suit you better. I think you will like it more. Try it.
We understand here that classic red EQ is not for everyone. Its a niche of a niche of a niche. Vanilla and chocolate, we all have our favorites.
This project has a mission to be "as" classic as possible. It strives towards that with every patch. Things will only get harder, more classic.
If this sounds too challenging for you, Devnoob has the solution. I hear you can get to 50 in a day and a half. Upper guk is calling, warp there and pewpew.
You really have terrible reading comprehension. I said that this server is already not classic BY DESIGN, aka INTENTIONALLY. PVP has been made ezmode here with the way custom resists are done, negating a lot of the skill from PVP, specifically jousting. If we're going to already go down the custom server route, which we have, why stop there? Why make that, a HUGE aspect of a PVP server custom, but leave exp unchanged?
PhantomRogue
06-04-2012, 11:50 AM
on I guess maybe you dont know, xp is already boosted by 100 percent for new characters.
Very generous dont you agree? Anymore and it would get kind of laughable. If you need xp faster then 100 percent bonus, Devnoob has a server where you can get to 50 in a day or so and "compete" with the other 50's.
I repeat: red99 already has a much higher xp bonus then blue99
100% for level 1.
By the time you reach 40, its less than 10% bonus. (There is a formula that shows how much its boosted by. But i'm tired of trying to explain things to you. Its like (50 - Level ) * 2 or something)
It is in no way, shape or form an actual boost when its needed. Getting to level 10 isn't the hard part my friend. Its getting from 15 to when groups are actually around, which (even if you consider a full 40 person population) doesn't start until level 35 (when you can group with the 50s).
mostbitter
06-04-2012, 11:51 AM
exp should be boosted massively and drop rates should be reduced. With even the most epic mobs having a chance to drop nothing, there will still be something to grind when you hit 50 and content will be worth fighting over much longer. problem solved. youre welcome everyone
bilbobaggins
06-04-2012, 11:54 AM
on I guess maybe you dont know, xp is already boosted by 100 percent for new characters.
Very generous dont you agree? Anymore and it would get kind of laughable. If you need xp faster then 100 percent bonus, Devnoob has a server where you can get to 50 in a day or so and "compete" with the other 50's.
I repeat: red99 already has a much higher xp bonus then blue99
that 10% exp boost at level 40 is so generous. 10% lol.
keep comparing r99 to the blue server. oh so relevant.
heartbrand
06-04-2012, 11:57 AM
If there were 300 people playing on this server with groups galore, people wouldn't be here crying about exp.
Hovis
06-04-2012, 11:58 AM
If there were 300 people playing on this server with groups galore, people wouldn't be here crying about exp.
Dullah
06-04-2012, 11:59 AM
I think 200% is pretty high, but I'm not personally against bonuses from time to time. Considering you can powerlevel a character to 50 over a holiday weekend, I don't think 50% or so once in a while would be a bad idea.
why are you so concerned with other players getting to level 50? Don't you think it would make the server more fun to play as a whole?
There are hundreds of players who made level 50, yet here we are with 30-40 of them left on the average night. What does making exp ez mode have to do with them staying at this point? Are these few, these heroic newbies going to be the ones who stay and restore greatness to our server? Wtf???
I'm just not silly enough to think it would keep most of the people utilizing the exp bonus from doing the same thing 75% of the server did after that sat at 50 for a few months.
(that would be quit)
there is only one type of player that is quitting at level 50... the player who has run out of gear to farm. the pixel slayers of nihilum.
This is just beyond stupid.
You do understand that the population has been on a decline since classic became stale months ago, further compounded after legacy removal, and that the only people who actually still log on reliably are Nihilum and the other "pixel slayers" that raid.
Obviously, there is a portion of the population who play to do world content, level up, farm dungeons and pvp outside of guild versus guild that are no longer playing because that portion of the game is played out...
That is why kunark (the needs of the many) should be higher priority than boosting exp again (the needs of the few).
heartbrand
06-04-2012, 12:03 PM
People didn't stick around when there were 300 for other reasons, in no particular order, resists, guard assist, griefing, terrible community, exploiting galore by Lovely and crew, etc. etc. Resists have been fixed somewhat, guard assist is finally in (but still not perfect), griefing exists but has toned down greatly, the community is still god awful unfortunately, and a lot of the exploits are now gone. /shrug
Dullah
06-04-2012, 12:03 PM
There were that many.
Experience wasn't the fix then, so I don't see why you think more experience would be the fix now.
You are contradicting your very own argument quite regularly. I believe it's called cognitive dissonance.
Thanks
PhantomRogue
06-04-2012, 12:13 PM
Thanks
Your welcome.
Because releasing Hate and Fear boosted the Population by such an awesome amount.
Dullah
06-04-2012, 12:16 PM
So, now that some things are fixed, the magic solution is to boost exp, get new people on the server, and because of the greatly improved environment, even though the content is plainly stale, the new population will definitely stick around and restore glory to our once barren server?
You do know this game is 13 years old and theres no active marketing campaign for this server dont you? No posters in the mall. No cardboard high elf cut outs with big boobs greeting you as you enter the video game store. No ads on the sides of your favorite mmo websites...
Certainly you realize that the vast majority of the people this box will see are already here (and gone).
I'm still not against some bonuses to help the new guys, but you are almost certainly on hard drugs if for a second you seriously think exp is the answer for a server with hundreds of inactive players who have farmed out classic and have banks lined with manastones and rubicite breastplates.
Dullah
06-04-2012, 12:19 PM
Your welcome.
Because releasing Hate and Fear boosted the Population by such an awesome amount.
Actually, fear did. I saw a bunch of players in our guild, as well as opposing guilds that I hadn't seen in quite a while.
Also, I saw FF grow with a lot with players making their way to 50 to compete over the planes.
Hate patch was good and hurt. Good because it moved us closer to kunark, hurt because it removed the last thing to pvp over in classic outside of planes - legacy items.
PhantomRogue
06-04-2012, 12:24 PM
Actually, fear did. I saw a bunch of players in our guild, as well as opposing guilds that I hadn't seen in quite a while.
Also, I saw FF grow with a lot with players making their way to 50 to compete over the planes.
Hate patch was good and hurt. Good because it moved us closer to kunark, hurt because it removed the last thing to pvp over in classic outside of planes - legacy items.
And where are those people now?
They quit because
A) They got their max gear and being bluebies; only pixels matter (in which case, Fuck them, this is a PvP server).
B) Because they got tired of farming planes without people to PvP. (In which case, these people will return when there are more people to kill, which granting bonus exp weekends or hotzones or yellow text, will bring back. More people at max level means more people to PvP, more compeition, more fun than killing AI Pixel generator)
XP will solve the problems. do a temp bonus, watch pop grow. very simple.
Dullah
06-04-2012, 12:39 PM
And where are those people now?
They quit because
A) They got their max gear and being bluebies; only pixels matter (in which case, Fuck them, this is a PvP server).
B) Because they got tired of farming planes without people to PvP. (In which case, these people will return when there are more people to kill, which granting bonus exp weekends or hotzones or yellow text, will bring back. More people at max level means more people to PvP, more compeition, more fun than killing AI Pixel generator)
You're obviously not familiar with whats going on, so I'll briefly tell you about it.
During fear we pvp'd on a regular basis for the first couple months. Eventually Holo quit after pvp.
Later FF made their way up, we've pvped them a bit. Hate came out, pvped some there, some at dragons, now they're rumored to have quit as well.
Pride of these "hardcore pvp" guilds is such that, when they suffer multiple big defeats, they immediately bail.
Well, here we are, where'd your friends go?
Harrison.
06-04-2012, 12:45 PM
XP will solve the problems. do a temp bonus, watch pop grow. very simple.
The population was much higher with less experience.
Experience has been raised, massively.
NUMEROUS fixes, improvements, etc. have gone in since then (with the addition of +massive experience as stated above) and people still bled out.
Experience wasn't the fix then, so I don't see why you think more experience would be the fix now.
Harr1son
06-04-2012, 12:58 PM
So many harrisons. I don't even know if i'm really real anymore.
Tr0llb0rn
06-04-2012, 01:02 PM
100% for level 1.
By the time you reach 40, its less than 10% bonus. (There is a formula that shows how much its boosted by. But i'm tired of trying to explain things to you. Its like (50 - Level ) * 2 or something)
It is in no way, shape or form an actual boost when its needed. Getting to level 10 isn't the hard part my friend. Its getting from 15 to when groups are actually around, which (even if you consider a full 40 person population) doesn't start until level 35 (when you can group with the 50s).
when its needed? By the time you get to 40 you should already have made in game friends and been guilded. At that point your inner-community (friends and guildmates) should be happy to help you level the rest of the way.
This is what EQ is all about.
p.s. this is still 95% a EQ classic server.. with the OPTION of resolveing in game disputes via PvP. This server is not about "omg insta 50 so i can pewpewpew counterstrike".
This is STILL EQ, this is STILL an EQ classic server, no different then Blue. Perhaps some of you are very confused?
Luckily for the confused type, Devnoob has opened up a server that has heavy emphasis on the PvP. Of course the "EQ" part of this server is very unpolished...but it sounds like you guys dont care about that anyways. So get to 50 in a day or two there and launch dem ice commets at one another bros. Its waiting.
Meanwhile back on red99, we are playing Everquest. (with the option of resolving in game disputes via PvP)
Do you get it now? thxs
Tr0llb0rn
06-04-2012, 01:04 PM
If there were 300 people playing on this server with groups galore, people wouldn't be here crying about exp.
no, they'd still cry. Go back 6 months and read all the vile/rex/etc. crycrycry posts , even with 500 people on the server, people droping uber gear on them, AND druid PLing them.
Plz just face it, for many classic EQ (with the red option to resolve in game disputes..) is just too hard. Lucily devnoob has your arena game with icecommets and swords awaiting you. have fun.
Bazia
06-04-2012, 01:19 PM
Tr0llb0rn = Cast trolling the rest of you off red99 forums.
He is doing a very good job, the ultimate destroyer of any hope of common sense in this community.
Quit arguing over red, it's dead. Been dead, for a long time. It's over, time to move on.
PROJECT 1999 PVP: 10
1:18 PM EST
bilbobaggins
06-04-2012, 01:29 PM
the players asking for more content do not care about the server population. they will continue to play even if the server is just them, farming uncontested pixels for fun. they want kunark because they have exhausted classic content and have run out of gear to farm (there is only one guild on the server that is at this point).
the players asking for an exp bump want to play on the server but either dont want to re-live the ridiculous grind again, or they don't have the time for the grind.
the devs? i don't know what they care about at this point. either their vision of the server is so set in stone that they will change nothing at the request of the majority of the playerbase and will watch the population slowly dwindle to nothing. or they will compromise on the asks of the playerbase for the good of the longevity of the server.
i also do not really understand why people are going about this as an either/or. can't we have more content and faster exp? the only people against this are dullah and trollborn and the only logical explaination is that they do not want others to get to 50.
Dullah
06-04-2012, 01:33 PM
Yes, pretend your silly suggestions haven't been rebutted and refuted into the ground
No one is against other 50s, we are however against unclassic additions to the game.
However, I think everyone would like to see some exp bonus days for newer players, but to pretend that kunark wouldn't be more beneficial than exp for the hundreds of inactive players that already leveled to 50 and competed over classic for the last 7 months is asinine.
bilbobaggins
06-04-2012, 01:36 PM
Yes, pretend your silly suggestions haven't been rebutted and refuted into the ground
No one is against other 50s, we are however against unclassic additions to the game.
However, I think everyone would like to see some exp bonus days for newer players, but to pretend that kunark wouldn't be more beneficial than exp for the hundreds of inactive players that already leveled to 50 and competed over classic for the last 7 months is asinine.
still awaiting an explaination on how an exp boost ruins the 'classic' feel of r99... when it already has an exp boost. lol.
and honestly i can't wait for the day kunark comes out so i can watch the "hundreds of inactive players" come back. saving this post for later.
Tr0llb0rn
06-04-2012, 01:54 PM
the devs? i don't know what they care about at this point. either their vision of the server is so set in stone
Nilbog has already posted multiple times that this is his hobby, recreating a true to form 1999 classic EQ EMU. He basically said in so many words that if you do not like it, GTFO.
The devs are doing this as a project for themselves, hobby wise. If others would like to play on it and enjoy it too fine. This is not about "what will bring hundreds here" this is about creating a museum if you will that you may or may not enjoy.
Look the posts up yourself. I think you have the devs here confused with blizzard.
This is not about making xp easier cause its too hard for todays gamer, this is not about making rare drops , drop more because todays gamer has too "much of a life to camp stuff", this is not about making all NPC's have ally faction with all players because "grinding faction was only posibile when I was 13 and in jr. high".
This is about recreateing 1999 style classic EQ. You can log in and enjoy their work, or you can GTFO.
Devnoob has a server up whos main concern is catering to fighting one another with swords and ice commets though I hear. Perhaps you should check it out if a project whos goal is to recreate classic EQ is not for you........................................
Dullah
06-04-2012, 02:13 PM
still awaiting an explaination on how an exp boost ruins the 'classic' feel of r99... when it already has an exp boost. lol.
and honestly i can't wait for the day kunark comes out so i can watch the "hundreds of inactive players" come back. saving this post for later.
Its already been posted a dozen times in the last few days alone.
There is already a compromise xp bonus in place on the server to help people get to the higher levels and it starts at 100 percent. There is NO need for more of this and it would hurt the integrity of the server to make it higher.
What people need to get through their head is that the game does not START at max level like every other ezmode game out there today. EQ is about lvl 10, its about lvl 19, its about level 37, its about lvl 45 and everything in between. Thats the draw, that what is unique. More xp bonus would hurt the whole system from the ground up.
The problem is, too many people here, are here for counterstrike-with-elves and NOT for classic EQ. Classic EQ is about the slow growth and achievement of your character.
I see noobs leveling up everyday in game. lowbie groups filling group slots, etc. EQ takes some player inititive, its not for the lazy. But that makes the end reward all the sweeter.
There is one thing and one thing ONLY that the server needs at this point, and thats kunark. Kunark along with some good word of mouth and advertiseing in the month or two weeks leading up to it. Period.
The Rogean issue... I think many people have hinted about this now here and there. For some reason he is in charge of patches. Everyone wants patches more frequently but that takes Rogean doing something to make that happen. Is there anyway we can give that responsibility to Nilbog? And while we are at it, lets ask the blue server if they'd please take Rogean and let us have Nilbog as the dev in "charge" of our server.
Red needs the attention more at this point, and Nilbog is a lot more hands on and active. This probly needs its own thread and a thread in the blue section,begging them to let us have Nilbog in exchange for Rogean.
Nilbog...... PLEASE give blue99 to Rogean. Tell him how many more players blue has and how more "glorious" it would be to be in charge of that. You come here and be in charge of us :)
PhantomRogue
06-04-2012, 02:15 PM
Yes, pretend your silly suggestions haven't been rebutted and refuted into the ground
No one is against other 50s, we are however against unclassic additions to the game.
However, I think everyone would like to see some exp bonus days for newer players, but to pretend that kunark wouldn't be more beneficial than exp for the hundreds of inactive players that already leveled to 50 and competed over classic for the last 7 months is asinine.
And your "content" suggestion has failed worse than the EXP boost that is already in place.
You ask for content, people come back. We ask for EXP people come back. But no matter what, people will still quit logging in. WoW dies off between content patches. EQ dies off in between content patches. But you know what doesn't? The accelerated leveling experience. WoW has it. EQ has it. This server is NOT classic. Its classic feel. What is the huge problem with boosting EXP in a hot zone that's on a rotation? Are you afraid that if more people get to 50 you will have to compete over that Dragon kill?
I just don't understand the insane desire to not boost EXP. I thought the point of PvP was to brag about wrecking someones face? Not "OMG we killed Innoruk!" Or "The Spiroc Lord just got smoked!"
And PvP requires people. More people will come and stay if its easier (not EASY, but EASIER), to get up to the proper level of competition.
Just give me one good reason why a EXP boost is detrimental. And "kunark will bring more people" is not a valid response. Its irrelevant and has no bearing on why EXP boost is a bad thing.
PhantomRogue
06-04-2012, 02:31 PM
What people need to get through their head is that the game does not START at max level like every other ezmode game out there today. EQ is about lvl 10, its about lvl 19, its about level 37, its about lvl 45 and everything in between. Thats the draw, that what is unique. More xp bonus would hurt the whole system from the ground up.
Troolborn,
If that's the case, why don't developers keep adding content for level 30s? Why is all content about max level? Why aren't resists balanced for level 35 with 50MR instead of level 50 with 110 MR?
You have yet to say WHY it would hurt. What is the most popular zone? LGuk... not Befallen. Its SolB not High Keep.
The game is not about the 500 hours you need to spend to get to level 50. Its about what you do with the 1,000 hours you spend AT level 50. The more people you entice to get there, the better off the survivability of the game is. You need to keep having new blood arrive, or it stagnates.
heartbrand
06-04-2012, 02:39 PM
Amazing posts above a++
Lazortag
06-04-2012, 03:15 PM
Wow, you guys really can't keep your hands out of the cookie jar can you? This thread is supposed to be a "polite dialogue" yet it's turned into an angry circle jerk. Who would honestly want to read 12 pages of this shit?
Tr0llb0rn
06-04-2012, 03:21 PM
Troolborn,
If that's the case, why don't developers keep adding content for level 30s? Why is all content about max level? Why aren't resists balanced for level 35 with 50MR instead of level 50 with 110 MR?
You have yet to say WHY it would hurt. What is the most popular zone? LGuk... not Befallen. Its SolB not High Keep.
The game is not about the 500 hours you need to spend to get to level 50. Its about what you do with the 1,000 hours you spend AT level 50. The more people you entice to get there, the better off the survivability of the game is. You need to keep having new blood arrive, or it stagnates.
Plenty of content was added for the 30's post launch. Paw was changed from a lowbie zone to 30's, the temple of solusek ro (a whole zone) was added with lvl 30's questing content, the list goes on.
When Kunark came out, half the expansion was sub 50 content.
I think you have this mistaken with Blizzard/wow again, where an expansion = 2 new raid zones and more daily quests for lvl 90s.
sorry, this is classic EQ
Dullah
06-04-2012, 03:22 PM
A few people get what you want but not what EQ is about. Its about the entire experience. Reaching a goal doesn't mean shit if the challenge is trivialized. Make everything about easy 50 today,make it about charity epics months from now on account of it being to hard for most guilds to achieve.
Tr0llb0rn
06-04-2012, 03:27 PM
Phantom, there is a good thread going on over at FoH about what makes a good MMO, I think you really should read it since I suspect you missed out on the golden age of MMOs and do not understand.
www.fohguild.org/forums/mmorpg-general-discussion/47502-what-good-mmos-7.html
Quote:
Originally Posted by Rezz
Granted, with that said, there are parts I would happily steal from almost every game released since 1999 to incorporate into "Uber MMO" and then turn the leveling speed way down so that the journey once again becomes the point, not something you rush through to get to endgame.
There's a lot to be said for this. I don't know exactly how it would work, but I played EQ starting a few months after launch and quit about a month into SoL. In that time (about 3 years), I never had a max level character (max was 58 or 59 I think, with cap being 60). Not a single one. But with that said, it was by far the most enjoyable. Despite not being max level, I also was able to do end game content (Plane of Fear/Hate, NToV, etc).
I'm currently playing TERA and I was max level in a week. At this point, I log on to do daily quests and every once in a while run a dungeon. But for the most part I'm bored.
I can't put my finger on why exactly I was so satisfied never grinding out to max level in EQ, but for some reason it worked.
Please Phantom, stop trying to change this wonderful project into something it is not supposed to be. Please stop and enjoy the journy.
hijinks
06-04-2012, 03:30 PM
Server is done, pull the plug on it.. Honestly, I truly feel for the people that still log on daily (even if I'm guilded with them) maybe in the long run they'll see the fruits of their labor, but as of for awhile now.. I find it hard to stomach to play on a server that has absolutely ZERO communication from dev.
It's such a shame too, it's a solid server with great coding and awesome reliability.. but the person behind it just stinks at communicating with his player base.. I don't give a shit how free it is, there have been enough solid polite posts on here for months to merit proper response and actions from him. Enough is enough really, even the most patient dedicated players have seen the light and have lost hope. The community as a whole should go on 'strike' and stop logging in PERIOD, maybe that will generate a response and attention.. and yes this means even the people that are tagged in Nihilum, love ya guys, but stop logging in for a week, it ain't going to kill you so that pop is pegged at 0-5 only then maybe will he see what a complete and utter failure this has turned out to be.
Really free or not its hes just doing such a disservice to the people that play on here that have been yelling for attention and changes for months.. part of the problem is that Rogean is literally a 'god' in his own world, he gives nobody else power to make changes or run the project for god knows what reason, you would think with that kind of attitude he would take more ownership of it.. it's like he forgot he launched a red server last November.
It's pathetic.. people have spent hundreds of hours on his server, and hours of putting together these constructive suggestions and things in writing with just such minimal in return...
My question to Rogean if he reads this is simple:
What was your GOAL with launching Red99? What was the reasoning behind it? Do you think you achieved it?
swagdaddy
06-04-2012, 03:42 PM
Dev's too focused on the blue server instead of looking out for the pvp population. Devs are bluebies and will always remain bluebies.
hagard
06-04-2012, 03:49 PM
Dev's too focused on the blue server instead of looking out for the pvp population. Devs are bluebies and will always remain bluebies.
Swagard approves this message
PhantomRogue
06-04-2012, 03:54 PM
A few people get what you want but not what EQ is about. Its about the entire experience. Reaching a goal doesn't mean shit if the challenge is trivialized. Make everything about easy 50 today,make it about charity epics months from now on account of it being to hard for most guilds to achieve.
You are acting as if GETTING level 50 is the ultimate challenge. It's not. That's when the challenge starts...
The Goal of RED99is being a "PvP Legend". Its not about killing Spiroc Lord, or getting an Epic. People didn't relish going up against (SZ people) Kirban or Immorality because they GOT to level 60 and had an epic. They were known because they were GOOD PvPers (arguable, but still, the names are remembered for a reason).
No one remembers getting to 50, they remember trying to down Naggy when worrying about their clerics getting itnerrupted. No one remembers swarm kiting the PoF tables. They remember getting wiped on Bertox because someone mem blurred him and he went after the casters and healers. No one talks about proud men and their simulators, they remember the massive fights. You said it yourself, your favorite time was the FF vs Nihilum week long battle over Naggy. Not your "epic path to level 50."
That is what this server should be about. It should be less about the treadmill GETTING to max level, then what you do with your time there, the battles over raid content. So the treadmill isn't as impossibly hard as it was in classic. But don't you understand, that the treadmill is only 25% of your experience in EQ? You got to level 50, but you have spent MORE time at level 50 than getting there? You are forcing people to quit before they even have a chance to have fun at what this server SHOULD be about.
The impossible part is that there is no way to get there without twinking, powerleveling or such an absurdly long time investment as a solo player.
I love how you think asking for a Rotating HotZone or 200% bonus every other weekend is akin to, "trivializing the challenge" and "charity epics."
But again, no one has said how a Hot Zone or random 200% exp day would HURT the server.
And listen, I have nothing against releasing new Content. Will it help? Sure, it will spike the population again, but it's artificial and not sustainable, unless you have an idea in mind how you can release new content on a semi regular basis (completely ignoring how content != classic)... Because in 3 months, when you have it all on farm... those same people who quit before, will quit again. And you will yet again, be left with 30 people on peak time, asking for Velious to bring people back.
Dullah
06-04-2012, 04:20 PM
I've said no less than 10 times how I think stuff like weekend exp bonuses occasionally or hot zones could be helpful.
What I said I was against was trivializing exp and this false reality many of you live in where EQ begins at level 50. That isn't Everquest. None of you know that though because you were too young to play, or too young to remember. I can tell by your references that you didn't play classic, and your entire perception of the game is how you can be done with everything already and become "the champion of the world" like some little kid jumping up and down on his bed because he was the 1,095,058,280 person to beat super marior brothers.
I know you can't tell from most emus because they're broken, but Everquest is fun without pvp. Pvp makes it even more fun. Thats what classic EQ is about.
If you want your name on the top of some leaderboard (http://www.youtube.com/user/Dullahangaming/videos), find something else to play.
heartbrand
06-04-2012, 04:23 PM
Phantom, there is a good thread going on over at FoH about what makes a good MMO, I think you really should read it since I suspect you missed out on the golden age of MMOs and do not understand.
www.fohguild.org/forums/mmorpg-general-discussion/47502-what-good-mmos-7.html
Please Phantom, stop trying to change this wonderful project into something it is not supposed to be. Please stop and enjoy the journy.
Here's the difference bro. In classic, there were 2000+ people logged on your server at any time, long wait lists just to GET INTO A GROUP, you had no idea where anything was, everything was a mystery. This is a server that often has FOURTEEN OTHER PEOPLE ON IT. Again, this is a server that often has FOURTEEN OTHER PEOPLE LOGGED ON. No one is coming here to grind up from level one in soloquest to 50. That's not a fun journey, that's a chore and the people have spoken, they're not interested.
heartbrand
06-04-2012, 04:39 PM
I guess the concept of "first impressions" is lost upon you.
heartbrand
06-04-2012, 04:42 PM
It's not rocket science here. There were numerous bugs upon launch. Those who may have stayed were turned off by them, aka first impression, and didn't come back. Those who did try to return later, or new people who started late, did so when the pop had already plummeted and found the solo grind in a lifeless world to be boring and too much.
Dacuk
06-04-2012, 04:46 PM
The endless loop of improvement ideas, flames, and trolls are not what is needed. Rogean (or someone empowered by him) getting engaged with the community and leading this project is what is needed. Stop wasting time with these broken record threads until the big dog gets back in the game.
Dullah
06-04-2012, 04:47 PM
It's not rocket science here. There were numerous bugs upon launch. Those who may have stayed were turned off by them, aka first impression, and didn't come back. Those who did try to return later, or new people who started late, did so when the pop had already plummeted and found the solo grind in a lifeless world to be boring and too much.
So, now that some things are fixed, the magic solution is to boost exp, get new people on the server, and because of the greatly improved environment, even though the content is plainly stale, the new population will definitely stick around and restore glory to our once barren server?
You do know this game is 13 years old and theres no active marketing campaign for this server dont you? No posters in the mall. No cardboard high elf cut outs with big boobs greeting you as you enter the video game store. No ads on the sides of your favorite mmo websites...
Certainly you realize that the vast majority of the people this box will see are already here (and gone).
I'm still not against some bonuses to help the new guys, but you are almost certainly on hard drugs if for a second you seriously think exp is the answer for a server with hundreds of inactive players who have farmed out classic and have banks lined with manastones and rubicite breastplates.
What is your fucking angle?
If new guys join the server, they will just despise you as much as everyone else, and join your opposition in stomping on you. Or are you relying on all your planar and legacy to beat up the new guys and provide you with some false sense of accomplishment when you can't dethrone the current champs.
heartbrand
06-04-2012, 04:49 PM
loled @ that harrison post
Dullah
06-04-2012, 04:53 PM
You forgot to log into your troll account to troll yourself, bro.
My quote is the response, because its already been stated 10 times by 10 people 10 different ways...
requoted to help the feeble minded.
heartbrand
06-04-2012, 04:57 PM
Logged on real quick, 5pm EST check out the server
http://img607.imageshack.us/img607/7852/whyzr.jpg (http://imageshack.us/photo/my-images/607/whyzr.jpg/)
it's really only 10 people since I'm on to take the /who all
Bazia
06-04-2012, 06:14 PM
Tr0llb0rn = Cast trolling the rest of you off red99 forums.
He is doing a very good job, the ultimate destroyer of any hope of common sense in this community.
Quit arguing over red, it's dead. Been dead, for a long time. It's over, time to move on
6 PM EST:
http://i1112.photobucket.com/albums/k482/Phototurtle/Capture1.png
http://i1112.photobucket.com/albums/k482/Phototurtle/Capture2.png
Anyone else remember when we were suggesting fixes for pop when 87 was average lol?
Tumdumm
06-04-2012, 06:28 PM
i killed somebody this morning when we were among 8 ppl online ! im still havin fun pals :D
PhantomRogue
06-04-2012, 08:18 PM
What is your fucking angle?
If new guys join the server, they will just despise you as much as everyone else, and join your opposition in stomping on you. Or are you relying on all your planar and legacy to beat up the new guys and provide you with some false sense of accomplishment when you can't dethrone the current champs.
Ignore who is posting it, and take the arguments for what they are.
No one is suggesting trivializing the path to 50. In nowhere am I or anyone asking for an EXP bump to suggest that we still not make it an actual investment to get to 50. No one is asking for red69 (completely broken server) style leveling, its as absurdly easy as red99 is absurdly hard.
Even with 200% or a HotZone, a full group will STILL take days to get from 20 to 40, and that's with a constant kill per minute ratio.
Spread that over those bonus weekends, it would still take over a month to get from 20 to 50; with a "hotzone weekend" style of EXP. No one is suggesting making the trek trivial. All thats being suggested is to make it palatable. Make it not as insane as it is now. Jesus, look at the numbers. LoZ (which is a CRAP server) has people in droves, even if you assumed EVERYONE is boxing, it still has 27 (half of 55) vs 21 population as of this post...
This server is not, and should not be "CLASSIC OR GTFO;" its Classic Style game (Kunark and no further), with PvP.
Its NOT blue99 version 2.0. If this is what you want, GTFO. This server is Red, this server is about PVP, this Server should be about proving you are the baddest Mother fucker there is (and watching the "PvP Videos" you PvPrs post... god you are all fucking pitiful). This server is NOT about who can kill Spiroc Lord or Trakanon. If you want that kind of gameplay, Blue99 has a thriving population that you can join at any time (one of the best Emus around mind you).
This Server is about PLAYER VERSUS PLAYER. ANY argument about Blue style gameplay (Content) should be completely disregarded as irrelevant and thrown out.
Rogean had an idea that the people who wanted PvP, would love being on a server that facilitated such a lifestyle. And it happened. People flocked to this server. There was a veritable shit ton of PvP in the opening weeks and months. The IF boys (and others I was grouped with) would pvp people at a camp and enjoy our EXP. And to be honest, it was so bloody fun, I still miss those days (much love Andis you fuckin guido poof; and the Swedes... Smedy/Target/Tegel RIP).
But this server does NOT carry that attitude with it anymore. The people who wanted PvP fell by the wayside. And it was NOT over Content. It was over the MASSIVE time investment that honestly, was not worth it to 95% of the people who originally wanted this server.
Sure you can say, "Griefed of the server." But you realize you are saying you griefed off the server, the only people that would ensure this servers survival.
VZTZ/LoZ understand one simple fact. Content isn't king. Its getting people involved and keeping people involved. Allowing them to start today and complete "tomorrow" (not literally).
A static population: Old people die off. No new people around to take the reins? Population dwindles down to 0. This is proven time and time again. Adapt or die. Life imitates art. And the Art of Red99 needs to learn the simple, undeniable fact. When no new lives are born, when the elderly die, no one is left to pick up the pieces.
I love Red99, it is what I want in a server. But the time invested to make it worth while is just absurd in today's world.
I have so many other things that are jockeying for my time, spending 500 hours to get to level 50, just to wreck your face... not worth it. And you keep saying Content will bring people back. It will, there is no doubt. But its not the long term solution.
Rogean should just Merge Red and Blue. Its not worth it for him to run 2x the servers.
Shit, ill give him 1 grand just to kill the box now. Put me and all of the people who want to make it something worth while out of our misery. I don't want to see this server die a slow and avoidable death.
Dullah
06-05-2012, 02:15 AM
^ has no idea what red server is.
Didn't play EQ during classic era. Definitely didn't play Rallos Zek. Guaranteed he never played EQ pvp on live prior to luclin.
EQtrader
06-05-2012, 02:32 AM
harrison reported
jdklaw
06-05-2012, 05:47 AM
If there were 300 people playing on this server with groups galore, people wouldn't be here crying about exp.
People didn't stick around when there were 300 for other reasons, in no particular order, resists, guard assist, griefing, terrible community, exploiting galore by Lovely and crew, etc. etc. Resists have been fixed somewhat, guard assist is finally in (but still not perfect), griefing exists but has toned down greatly, the community is still god awful unfortunately, and a lot of the exploits are now gone. /shrug
ok read that outloud now
Troolborn,
You have yet to say WHY it would hurt. What is the most popular zone? LGuk... not Befallen. Its SolB not High Keep.
I actually think unrest and south karana are the equivilents your looking for, and yes they are very popular, even more so probably...
jdklaw
06-05-2012, 05:54 AM
So....
Population is low so its harder to find a group and level a nonsoloing class.
The solution recommended is an exp boost, although during 300 pop, exp boost was still a solution to "another" problem.
The argument is that exp boost will bring new people and the quitters who are level 1-49. Now there are more people to PvP and exp with, although during 300 pop, exp boost was still a solution to "another" problem.
If the real problem is leveling up because of no one to group with, why don't all the quitters just log back on and then the population would increase and they could group with each other? Wouldn't it be funner to be grouping with each other in game and having PvP battles than sitting on the forum crying about how nobodies online to exp with?
PhantomRogue
06-05-2012, 07:20 AM
Yeah, no one cares.
I can remake an account in 30 seconds.
And this is why you are a joke.
Aenor
06-05-2012, 07:41 AM
If the real problem is leveling up because of no one to group with, why don't all the quitters just log back on and then the population would increase and they could group with each other?
This shows a profound lack of understanding of the problems that are bringing this server down.
"Just log back in and it will be fun."
Bazia
06-05-2012, 07:49 AM
Server is dying because it got away from classic.
PUT THE EXP BACK TO CLASSIC AND RELEASE CONTENT.
This is suppose to be classic no wonder the population is declining :(
Nirgon
06-05-2012, 11:36 AM
^ has no idea what red server is.
Didn't play EQ during classic era. Definitely didn't play Rallos Zek. Guaranteed he never played EQ pvp on live prior to luclin.
Beat his ass Dullah.
I got 20 bucks towards a video of Rogean light sabering the red box IRL.
PhantomRogue
06-05-2012, 11:48 AM
^ has no idea what red server is.
Didn't play EQ during classic era. Definitely didn't play Rallos Zek. Guaranteed he never played EQ pvp on live prior to luclin.
Again, you attack the person not the argument.
Where is your argument why a rotating Hot Zone or a bonus exp weekend once a month or so is a bad thing? You need to keep new people coming to the server, its the only way it survives.
This server is not like live where you had people starting every day and working their way up. There were people around to group with, to have fun on the journey with.
This is what you don't understand. The journey is worth while if you have people to go on it with. There are NO people to journey with right now. So you need to do something to entice those folks back.
Kunark, Hot Zones and Yellow Text.
Bazia
06-05-2012, 12:08 PM
Server is dying because it got away from classic.
PUT THE EXP BACK TO CLASSIC AND RELEASE CONTENT.
This is suppose to be classic no wonder the population is declining :(
Tradesonred
06-05-2012, 12:11 PM
^^^^
LOL
Tradesonred
06-05-2012, 12:15 PM
I layed this out a thousand times on how to make server work:
- Remove XP loss so that zerging is less of a problem and that pvp is encouraged.
But noooooo.... you had to be QUAID!
- Put hot zones with xp boost.
But nooooo.... you had to be QUAID!!
- Patch in no drop sets and put in item loot so that twinks are less powerful and newbies have something to look forward to when they drop a twink 3v1, so that there is an actual economy to the server.
But nooooooo.... you had to be QUAID!!!
Why u had to be Quaid P99?
http://www.youtube.com/watch?v=uEWHbhLx_-Y
hagard
06-05-2012, 12:17 PM
It comes down to this, not everyone has 500+hours to grind to 50. 40hrs of work 40 hrs of school 56 hrs of sleep leaves 32 hrs of whatever time, I'd rather not waste it all grinding out xp on a box with 0population
It comes down to this, not everyone has 500+hours to grind to 50. 40hrs of work 40 hrs of school 56 hrs of sleep leaves 32 hrs of whatever time, I'd rather not waste it all grinding out xp on a box with 0population
So what you are saying is "EQ Classic is not for me". There are plenty of MMO choices for you, find one that means your "busy schedule".
hagard
06-05-2012, 12:20 PM
Classic eq not for 600+players I'm not alone
Classic eq not for 600+players I'm not alone
So for you the answer must be /cry all over the forums for a game you can't compete at. Rock on!
hagard
06-05-2012, 12:26 PM
I'm in tears over the whole situation please stop
hagard
06-05-2012, 12:39 PM
Yeah it sure is too bad. I have an awesome job am working on graduating and have kick ass rl. Because there is this super awesome "classic" server with a huge population I could be poopsocking on
Jabber
06-05-2012, 12:42 PM
You should drop out and quit your job r99 is so good and there's like 16 other online you could be pixelating with
hagard
06-05-2012, 12:43 PM
You should drop out and quit your job r99 is so good and there's like 16 other online you could be pixelating with
Sure sounds tempting, 16 whole players?
Jabber
06-05-2012, 12:44 PM
Yes and a dev team who is super dedicated to server success
You should drop out and quit your job r99 is so good and there's like 16 other online you could be pixelating with
night shift manager at wendys is serious business... but least he'd have that "professional webmasters" degree from ECPI to fall back on.
hagard
06-05-2012, 12:45 PM
night shift manager at wendys is serious business... but least he'd have that "professional webmasters" degree from ECPI to fall back on.
Lol I know rite!
PhantomRogue
06-05-2012, 01:11 PM
So what you are saying is "EQ Classic is not for me". There are plenty of MMO choices for you, find one that means your "busy schedule".
Classic is for me. But in order for it to be for me, I need people to group and play with, to make "the journey" worth while and fun. If I wanted a single player experience, I would be playing D3.
Tr0llb0rn
06-05-2012, 01:53 PM
Classic is for me. But in order for it to be for me, I need people to group and play with, to make "the journey" worth while and fun. If I wanted a single player experience, I would be playing D3.
then be part of the solution and log in? duh
Nirgon
06-05-2012, 02:03 PM
Hot zones were classic iirc. Not a bad idea.
Global ooc is in for people too lazy to use forums / IRC.
Good xp curve is in.
PROBLEMS:
Mage bolts through walls, gg on this one.
Root/stun/whirl still. Mage pet root.
Someone who has full powers to back up Sirken and Amelinda. When shit went way south grief wise and on the raid scene on RZ? HNIC Ozuri showed up to restore order. I don't exactly agree with his "no pvp in raid zones or I shut them down" policy, in fact that was a horrendous idea... but at least there was a constant fear that being a numb nut would get you an instant "You have been summoned! Loading Please Wait....". I think the only people dumb enough to train were the die-hard non english speakers in Peacebreakers. They were swiftly banned.
Minors / opinions for improvement:
A little more fine tuning on damage spell resists, not really the hugest deal.
This server should have been item loot instead of xp loss, if root resists and shit were right, running around in just no-drop planar would be perfectly fine (like it was on live!!!!).
-- It's over here dawgs, get it through your head. It had an amazing, if not a better start than I could have imagined, but the problems above along with unplayable lag and no functioning guards in PvP scared a good chunk of die hards off the box. Given the list of problems up there, I'd say it's a real damn shame because it was so close. I'd stick with putting these fixes in and maybe releasing this thing again with a definite Velious in its future and true classic timeline. Personally though, as far as life goes for me, I cannot bring myself level up another character in Everquest starting at 1 :P.
EQtrader
06-05-2012, 02:26 PM
Nirgon was possibly the worst holocaust member ever, sometimes I cant even tell if hes just a total bluebie or still playing in nihilum. One post he suggest exp is wrong, global ooc is needed, dude is a bigger flip flopper then obama. I think he doesnt even deserve to put holocaust tag up. Nirgon suggest unplayable lag was the problem... thats the lulz.
heartbrand
06-05-2012, 02:32 PM
It's even more frustrating because he's complaining about bugs that have been fixed. Bolts through walls is partially fixed, you require LOS @ the beginning of a spell, much like on classic, the only remaining issue is that some walls aren't flagged properly as walls on this server, which allows Minie (pre-ban for RMT) to launch bolts in sol b. Root has been fixed, mage pet root sucks and has always sucked, whirl is almost impossible to land on anyone with MR, etc. etc.
SamwiseBanned
06-05-2012, 02:39 PM
Hail.
Lazortag
06-05-2012, 02:50 PM
... mage pet root sucks and has always sucked ...
Uh no. At lower levels on red99 it was functionally unresistable. You could dominate anyone with a single mage pet since they'd stay rooted forever.
SearyxTZ
06-05-2012, 02:52 PM
Given the list of problems up there, I'd say it's a real damn shame because it was so close. I'd stick with putting these fixes in and maybe releasing this thing again with a definite Velious in its future and true classic timeline. Personally though, as far as life goes for me, I cannot bring myself level up another character in Everquest starting at 1 :P.
Pretty much how I feel too. With the good fixes/changes over the past few months I actually think this current server would have worked had it been the one that launched in November.
Let's try a hypothetical question: if the devs were to announce a BIG PATCH (ahead of time) that included an exp boost and hotzones, and then set a concrete date for Kunark launch - would you play again?
This would probably require them to actually post on the red forums, which seems historically unlikely, but let's just pretend.
Dullah
06-05-2012, 03:23 PM
Resists aren't too shabby now actually.
I think a lot of the problem I have seen with nuke resists have been with people exploiting resists. Theres a way to bug out your resists so they are higher than they should be. Only a few people do it, but its obvious when they do because ice comets land for 200s and 300s or less every cast.
Far as root/snare/stun, they practically never land now Nirgon, just fyi. While testing with only 83 MR, unless I'm tashed I resisted like 7 or 8 out of 10. With over 100 mr, you basically never get rooted.
Like I've said 50 times in the last week, I'm not against some sort of hot zones or random bonus weekends. The point is that its a poor substitute for what Kunark will do for the hundreds of players who quit with characters 40-50. If the present content can't hold the attention of high level players not raiding, it wont hold new players attention come 50.
What we need is staff feedback though. Players need to KNOW definitively things are planned and the timeline. If Rogean logged in right now and said sky is coming out next week, followed by kunark July 1st, you can bet your ass some people would be motivated to log in and do some leveling getting ready for kunark, and others would want to progress their character in planes and so forth in anticipation.
Massive Marc
06-05-2012, 03:24 PM
Pretty much how I feel too. With the good fixes/changes over the past few months I actually think this current server would have worked had it been the one that launched in November.
Let's try a hypothetical question: if the devs were to announce a BIG PATCH (ahead of time) that included an exp boost and hotzones, and then set a concrete date for Kunark launch - would you play again?
This would probably require them to actually post on the red forums, which seems historically unlikely, but let's just pretend.
I'll be honest. Give me a a lvl 50 char with no gear (farming is ok, grinding sucks) and I'd PVP all fucking day. As it stands now, I can't get behind grinding for hours to play a game that's not even meant for PVP.
EDIT: I understand that my answer isn't in the vision of the server, so the comment is probably useless and I should just go to another server.
EDIT2: Another thing and I could be wrong, but doesn't opening up content make it harder to PVP ? requires more travel>more time>more grind> less PVP ? Kunark is pretty fucking big.
Dullah
06-05-2012, 03:27 PM
If you think EQ is "not even meant for pvp", you should probably just haul ass, because it was hands down the best pvp mmo I have played, and I'm not alone in that opinion. Not in the mechanics alone, though they were incredibly well balanced come kunark, but the way it worked out in an open world game with highly competitive pve, there hasn't been anything to touch it since.
Massive Marc
06-05-2012, 03:30 PM
If you think EQ is "not even meant for pvp", you should probably just haul ass, because it was hands down the best pvp mmo I have played, and I'm not alone in that opinion. Not in the mechanics alone, though they were incredibly well balanced come kunark, but the way it worked out in an open world game with highly competitive pve, there hasn't been anything to touch it since.
Although I've heard the opposite hundreds of times else where, I'll concede. Nothing has touched it because nothing else exists like it. Then ask yourself why that is and we can continue the discussion.
Dullah
06-05-2012, 03:33 PM
People who played blue predominantly are the ones who felt that way. Obviously you did, no offense. Those of us who actually played on RZ etc, knew better.
The reason why is already stated above, a very balanced game with open world pvp with competitive pve backdrop.
hijinks
06-05-2012, 03:37 PM
One thing I learned from my first "box" experience, was that boxes have short lifespans. Sure, VZ/TZ was around for several years but how many "versions" and wipes of it did it have to get there?
We are a full 7 months since server release, what else did we expect of the population? Original EQ came out on March1999, Kunark was out April 2000 that is a 13 month timeline. Verant felt they needed to release an expansion on a game with thousands of people on a server to group with and have fun with 13 months after release to keep the grind and interest going. What the hell can we expect of a 150 population that have played in prior EQ boxes classic 10x over? Look the admins suck we can all agree on that, but I think we're understating the fact that even if staff was on point how much longer can you run the classic experience after a 7 month run? ESPECIALLY after you take out the legacy items, which is really the only reason to even experience classic. One of the last pop drops I saw was right after legacy was removed because then you definitely gave players that don't raid absolutely ZERO incentive to logon for the PVE aspect of the game.
If the server were to shut down tomorrow I could say that I enjoyed my time on here and the experience of leveling up with no plat or spells to 50 again, and the first few decent PvP battles, and checking for zones for KOS, etc all things that were lost in the current MMO world absolutely no regrets. But there is just no reason to logon now and with the lack of communication or clear word on timeline from admins there is even less of a reason to logon because there is no timeframe for a kunark release or any upcoming changes.
Server has a slew of things to fix, but part of the problem is that you can only play 13 year old content so long before you get fed up and bored, seriously people.. when the game and content was fresh they released an expansion 13 months after the release.. 13 years later we're still 7 months into this classic timeline with no obvious answer as to when the next content or change patch will be, can you really blame people for being bored outside of all the other issues people have with the server? the reason the Vz/TZ crowd call for wipes is because it is really the only way to re-engage the player by giving them a new grind and putting everybody back to square 1.
Dullah
06-05-2012, 03:38 PM
This was my main after kunark, and who you'd have remembered of my characters. I ended up having to quit prior to luclin due to life issues.
http://ralloszek.stephans.org/rz/playerhistory.php?player_name=Rakariz
hijinks
06-05-2012, 03:43 PM
This was my main after kunark, and who you'd have remembered of my characters. I ended up having to quit prior to luclin due to life issues.
http://ralloszek.stephans.org/rz/playerhistory.php?player_name=Rakariz
ne1 in Blood of Kings is cool in my book
Massive Marc
06-05-2012, 03:44 PM
People who played blue predominantly are the ones who felt that way. Obviously you did, no offense. Those of us who actually played on RZ etc, knew better.
The reason why is already stated above, a very balanced game with open world pvp with competitive pve backdrop.
Got you, blubies (people that didn't pvp ?) are the ones that said EQ PvP isn't balanced...not these people :
"I loved EQ PVP, it was my favorite MMO to date, and you're right about the fact that losing your attack timer by missing your joust did make it more skill oriented than many modern MMOs ala WOW. It was less gear driven than other MMOs but extremely class driven. Fights between certain of the elite classes required skill, sure, but outside of the few OP classes it was spectacularly unbalanced, with the drastic advantage going to the OP class."
"..I think i'm just too deep into eq classic pvp where classes were completlely unbalanced and pvp was an after thought"
"On the plus side, I looked cool and was good in PVP. Too bad PVP was unbalanced as shit. I also got handed any SK only loot since I was basically the only one in the guild for a while."
"EQ just isn't about PVP. It never did, and never has, balanced for PVP. Which is
good though!"
I tried to google search EQ PVP Balanced. Couldn't find a single positive comment.
I thought EQ PVP was universally accept as unbalanced.
hijinks
06-05-2012, 03:47 PM
Mind you.. verant had exactly 7 months inbetween Kunark and Velious release...
Content is king, especially when you're playing a 13 year old game.. it's mind boggling that it isnt understood.. say what you want about Nihilum wanting content, Kunark caters to the casual player in that there is lotsa great gear do-able by single groups than Classic ever had
Dullah
06-05-2012, 03:48 PM
Bads thought it was unbalanced, and those who play today remember that most people on pvp servers were really bad. Not every class was meant to kill every class, but everyone well played had an ability to defend against them. A cleric for instance, could just about survive any other caster well played, while against a melee they had trouble. A rogue has a hard time killing a tank, but they rake face on a caster. Each if played well could avoid dying to the classes that had an advantage over them. That is the best you can hope for in an MMO as far as balance.
Massive Marc
06-05-2012, 03:50 PM
Bads thought it was unbalanced, and those who play today remember that most people on pvp servers were really bad. Not every class was meant to kill every class, but everyone well played had an ability to defend against them. A cleric for instance, could just about survive any other caster well played, while against a melee they had trouble. A rogue has a hard time killing a tank, but they rake face on a caster. Each if played well could avoid dying to the classes that had an advantage over them. That is the best you can hope for in an MMO as far as balance.
So basically, not balanced worth shit. Understood.
hijinks
06-05-2012, 03:52 PM
Bads thought it was unbalanced, and those who play today remember that most people on pvp servers were really bad. Not every class was meant to kill every class, but everyone well played had an ability to defend against them. A cleric for instance, could just about survive any other caster well played, while against a melee they had trouble. A rogue has a hard time killing a tank, but they rake face on a caster. Each if played well could avoid dying to the classes that had an advantage over them. That is the best you can hope for in an MMO as far as balance.
EQ PvP was FUN.. not the shit fest games like WoW are... omg.. I literally remember dying more my 1st day playing battlegrounds in WoW than I did a lifetime in EQ.. nothing like getting gang banged by a group of 5 fags spamming insta cast spells on you with no ability to escape them...
I think games like WoW are more reflex based because of the additional hot keys and skills, but I always thought of EQ PvP as more of a chess match than a clusterfuck..
Maybe those reviews of EQ PvP are more towards the later EQ like SoL, etc and all those other gay expansions... in EQ you can definitely immediately tell the difference between a good player and a bad one.. in games like WoW, not so much..
Dullah
06-05-2012, 03:52 PM
Name a good game that's ever came out where certain classes didn't have advantages over certain other classes by virtue of their roll and basic abilities. There aren't any.
Massive Marc
06-05-2012, 03:54 PM
EQ PvP was FUN.. not the shit fest games like WoW are... omg.. I literally remember dying more my 1st day playing battlegrounds in WoW than I did a lifetime in EQ.. nothing like getting gang banged by a group of 5 fags spamming insta cast spells on you with no ability to escape them...
because 5 fags can't cast instant clickies and rape you in EQ, right ? 5v1 doesn't happen in any game but WoW amirite?
Massive Marc
06-05-2012, 03:55 PM
Name a good game that's ever came out where certain classes didn't have advantages over certain other classes by virtue of their roll and basic abilities. There aren't any.
League of Legends.
EDIT: Also, can you find any evidence, post, papers, updates anything that shows EQ was remotely balanced ? or was it just you and the crowd on your server that thought it was ? I can't find anything... every result shows that EQ PVP was unbalanced and wasn't balanced for PVP.
Dullah
06-05-2012, 03:56 PM
...
SearyxTZ
06-05-2012, 03:58 PM
This box still needs to renege a bit more on the classic everquest rigidity.
The classic exp treadmill doesn't fit in at all with a low population server or player mindset in 2012. If you were to poll this playerbase on what type of treadmill they enjoy most, then "fight over content and item progression" would win in a landslide over "grind up levels solo".
VZTZ had that right from the start. The level treadmill was substantial enough to still require a pretty big time commitment, but the real grind was in item drops and pvp over content (where it should be).
Nobody wanted to spend so much fucking time solo leveling on this server. My entire guild (all former TZ players on live) absolutely hated it. I don't think there was a single member who thought that the implementation here was better or more enjoyable than VZTZ. Most thought it to be a major step backwards.
Ironically the one thing that people wanted to stay classic (resist system) was non-classic here for months and just screwed over the already-fucked melee classes even more. I wouldn't have been surprised to see someone straight up quit after getting soloed by an earth pet or mezzed by a bard for half an hour. It's not a problem now because Null adjusted and fixed that shit, but it was for a long time.
Tombom
06-05-2012, 06:58 PM
LOL
almost 200 posts, not a single gm response other than sirks trying to keep the red flag flying high, blubies gonna bloob
atleast i tried
ps dullah fyi you are the worst kind of sperg, "I PLAYED RED IT WAS ALL I KNEW IM A COWBOY ON A STEEELLL HORSE I RRIIDDEEEE". stfu this server is not live, we are talking about making the pvp experience obtainable without 500 hours played alone, vztz did that very well and it looks like legacy of zek atleast has a dev who says HI PALS.
good try all. 1 love.
Dullah
06-05-2012, 07:17 PM
Cool.
Sorry classic wasn't for you, but only idiots would (and do) blame this servers problems on its Classic-like features.
Have fun on Legacy of Zek.
Tombom
06-05-2012, 07:23 PM
Cool.
Sorry classic wasn't for you, but only idiots would (and do) blame this servers problems on its Classic-like features.
Have fun on Legacy of Zek.
blame falls on lack of dev communication not on classicness. Classicness is just not compatible or enjoyable with a sub 200 pop, you know this.
Dullah
06-05-2012, 07:26 PM
^ truth
Tombom
06-05-2012, 07:30 PM
^ truth
high five and a handshake, good luck in any of your future EQ adventures pal
SearyxTZ
06-05-2012, 07:51 PM
Classicness is just not compatible or enjoyable with a sub 200 pop
I'd say more like 500, but otherwise this x10000
The vocal minority who backs classic experience fails to ever mention that the # of players isn't classic and how this impacts the entire server. Some people only put up with that treadmill in the first place because there was actual mid-low level pvp or active groups for pve.
SearyxTZ
06-05-2012, 07:53 PM
And we knew this shit going in. We knew that at most the server might have a couple hundred playing actively.
The four years of VZTZ should have served as an example of how a server can be designed to fit a smaller population.
Tombom
06-05-2012, 07:56 PM
And we knew this shit going in. We knew that at most the server might have a couple hundred playing actively.
The four years of VZTZ should have served as an example of how a server can be designed to fit a smaller population.
and the good years of vztz with regular contact between gm and community, despite any minor mqing or Arrypotter mapping were glorious. It baffles me why rogean would create this project and then abandon it. He is either A) so easily offended that he was literally scared of a bunch of neckbeards trolling him. OR B) he was trolling long and hard.
either way, shits weak mang
Dullah
06-05-2012, 07:57 PM
Server was fine at 200 players but still had too many other problems, and they weren't experience related. There were plenty of people 40-50 back in Jan-Feb, and still enough population to find groups to level.
Emu servers of old games, no matter how great, will only have so many players pass through them. Theres never going to be a steady stream of new players after the first few months unless its for new content like Kunark. You just gotta give players a reason to stick around.
EQtrader
06-05-2012, 07:58 PM
where is wolfram now, saying if you just ask nicely, yea thread got off top towards the end but first 11 pages were legit, no response from rogean
PhantomRogue
06-05-2012, 08:05 PM
Server was fine at 200 players but still had too many other problems, and they weren't experience related. There were plenty of people 40-50 back in Jan-Feb, and still enough population to find groups to level.
Emu servers of old games, no matter how great, will only have so many players pass through them. Theres never going to be a steady stream of new players after the first few months unless its for new content like Kunark. You just gotta give players a reason to stick around.
This is completely not true. If you build it, they will come. There are plenty of people who pick up and play on Blue99. That is part of the reason the server stays at a good 200-250 population. Because its accessible with a solid population.
This server, with a few modifications, can have VERY good longevity. It just takes people to compromise.
You have to make it so people can level up and join the 50s or 60s, not just keep bribing the max levels back every 6 months to kill some pixels, and quit again.
Dullah
06-05-2012, 08:06 PM
This isn't blue dumb ass.
Comparitive reasoning only works when you compare similar things. Overall blue server pop was 20x higher than red server pop on live. Do you see the folly in that comparision? Take that into consideration next time you create a post. I guess you can't fix stupid.
heartbrand
06-05-2012, 08:26 PM
http://i45.tinypic.com/35bclyh.png
PhantomRogue
06-05-2012, 08:37 PM
This isn't blue dumb ass.
Comparitive reasoning only works when you compare similar things. Overall blue server pop was 20x higher than red server pop on live. Do you see the folly in that comparision? Take that into consideration next time you create a post. I guess you can't fix stupid.
Similar things... you mean Emulated EverQuest Servers?
Blue had more pop than red. True. so we should aim for half of Blues Pop now right?
So if Blue has 250... red should strive for 125.
You focus on one word of a post and then lose your shit and act as if its the anti-christ coming to steal your pixelated soul.
I think you need to get outside bro.
Harr1son
06-05-2012, 10:42 PM
lolol harry ol boy, its time to take a break, you are very aware that nobody takes you seriously, people have seen pictures of your fat tumtum, youve got nothing left pal, just pack it up and go find another mmo to get butthurt about
wassup tom tom
Harr1son
06-05-2012, 10:57 PM
lollllllllll carealot
http://img12.imageshack.us/img12/6135/clearway.jpg
Kimm Barely
06-05-2012, 11:52 PM
But it's really cute that the angriest dumbest carebear in Carealot is trying to seem like he has authority on anything to do with a red server / talk trash on something he never played.
where is this magical land of CAREALOT!?!?!?
http://cache.ohinternet.com/images/thumb/0/0f/Hahahaohwowclone.jpg/615px-Hahahaohwowclone.jpg
jdklaw
06-06-2012, 12:50 AM
I never did. Also the two most tenured GMs of that server who are on staff here (Null and Sirken) didn't. Keegan didn't.
But it's really cute that the angriest dumbest carebear in Carealot is trying to seem like he has authority on anything to do with a red server / talk trash on something he never played.
it was funny watching your post count grow from low numbers when you were proper hoping people would forgive you for destroying something and being a terrible person to now when the numbers are high and you are just another wannabe troll sitting on the badwagon talking about burn it down and crying
SearyxTZ
06-06-2012, 01:46 AM
That's a really fascinating take on my posting. I have no idea what you're talking about and don't really care anyway.
Have no problems dunking Harrison whenever he spews his nerdrage about VZTZ though.
Harr1son
06-06-2012, 04:37 AM
Wheelchairrison. we happy they made everquest wheelchair accessible.
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