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View Full Version : Game Mechanics: Run Speed Part Infinity


Teddie1056
05-17-2012, 04:06 AM
Something has to be done about this. I was just in Efreeti, and when he fell down to 25%, he sprinted away faster than we could catch up to him. We only got him because a root finally landed and we hit him down to a slower speed. Also, I had to train half the zone away while we downed him. I used to do Freeti on live and he never sprinted like that. Nothing even close. Please fix this.

Wolfgang
05-17-2012, 07:29 AM
you had to root for crowd control, sorry you had to eq.

Teddie1056
05-17-2012, 05:13 PM
He was highly resistant and we couldn't land a root the whole fight. That being said, there is no way he should run faster than normal player runspeed while fleeing.

PS: Get out of my face you dumb troll. Sad you spend your days commenting bs on people's bug reports.