PDA

View Full Version : NPC Spawn Issue: Kerra Isle/Erud's Crossing Willowisps.


Zephys
05-09-2010, 09:00 PM
I can't say how many there were exactly, but I can say for a fact that the wisps in Erud's crossing are rarer than they were in classic. I was able to find a few in the deepest parts of the ocean, though they were hard to keep track of with my 10 swimming skill. I think it may just be a pathing issue.

President
05-09-2010, 09:06 PM
I remember the island crawling with them. Leveling up there with multiple other people/groups even and having plenty.

Zephys
05-09-2010, 09:26 PM
Someone in OOC said it was a recent issue. That's the only reason I bothered to petition it.

President
05-09-2010, 10:07 PM
Oops, guess I should have been more specific... I remember the island crawling with them 11 years ago... Haven't been there on this server..

Zephys
05-09-2010, 11:31 PM
Haha, which is my problem. :P

Tlanyr
05-10-2010, 01:11 PM
Yeah, it's definitely bugged. There are currently two wisps that stay on the island, and the rest roam around under water in a giant pack. I attacked one in the middle of the ocean, and about 10 of them spawned on my head and ate me.

Zephys
05-10-2010, 07:30 PM
So let's get this fixed. I want my lots and lots of greater lightstones! :P

Tlanyr
05-13-2010, 11:08 AM
Still bugged, bumping this up.

nilbog
05-14-2010, 11:25 PM
Fixed, pending update.

-willowisps will once again inhabit the island, instead of the ocean of Erud's Crossing.

Skaff
05-15-2010, 05:55 AM
Fixed, pending update.

-willowisps will once again inhabit the island, instead of the ocean of Erud's Crossing.

Yay! Thats where my monk first made all of his cash... collected a ton of LS and GLS! I had to camp some stupid pair of frogs near Cubert in the Qeynos catacombs to get a pair of netted gloves so I could actually hit the buggers though.