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View Full Version : Spells: Mask of the Hunter


Daldaen
04-24-2012, 03:12 PM
The magnification component on this spell doesn't persist through zoning... it should.


It is sort of an obscure issue so I can't really find any evidence on it, but I think its pretty obvious that if a spell lasts through zoning, all parts of the buff should.

Tasslehofp99
04-24-2012, 08:42 PM
I noticed this as well, the only way to fix it is to recast the mask buff or the Form of the Hunter(which i beleive may have a magnification component on it as well, if not then its just resetting your magnification to what it should be with mask of the hunter somehow? Idk)

Heebo
04-24-2012, 08:49 PM
I don't know if it's just me, but this spell seems to reverse magnify everything. It appears to do the opposite of what it's supposed to do. Everything appears farther away after casting this on myself.

Daldaen
04-24-2012, 08:52 PM
I don't know if it's just me, but this spell seems to reverse magnify everything. It appears to do the opposite of what it's supposed to do. Everything appears farther away after casting this on myself.
Thats what its always done. Makes your field of vision bigger. Magnification may not be the proper language but ya.


The problem is you can't cast it indoor (which I don't recall being classic either but meh) so you can't recast it to get the vision upgrade in dungeons, where most funstuff happens.

Heebo
04-25-2012, 07:33 PM
If you cycle through F9 and back to first person, it comes back after you zone.

Tasslehofp99
04-28-2012, 09:14 PM
I know that mask of the stalker (velious or luclin version) is castable indoors. Im pretty sure mask of the hunter wasn't. Either way the "magnification" is not sticking through zones as it should.

M.Bison
05-02-2012, 02:41 PM
Mask should not stack with spirit of oak either