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View Full Version : How many expansions is this server going?


Kalorm
04-28-2010, 04:18 PM
Just out of curiosity. On the main page is just says an appropriate time line compared to live.

km2783
04-28-2010, 04:19 PM
I thought I read somewhere that it was doing Kunark and Velious, but not Luclin.

JayDee
04-28-2010, 04:22 PM
I think it's going to Flowers of Narnia (49th expac)

km2783
04-28-2010, 04:23 PM
I think it's going to Flowers of Narnia (49th expac)

lol :eek:

PearlJammzz
04-28-2010, 04:27 PM
It will go up and through Velious. We'll never see Luclin.

sicpric
04-28-2010, 04:58 PM
It will go up and through Velious. We'll never see Luclin.

Do you have a source for this? I'm unable to find any word from the devs/gms that p99 will stop at Velious.

Before this server went live I heard that they were intending to eventually release the rest of the expansions eventually.

I would be very disappointed if they stopped at Velious.

guineapig
04-28-2010, 04:58 PM
What PJzz said...

Kalorm
04-28-2010, 05:29 PM
Well I did some digging and came up with this. Looks like it ends at Velious.

http://www.project1999.org/forums/showpost.php?p=5491&postcount=12

Reubin
04-28-2010, 05:30 PM
Do you have a source for this? I'm unable to find any word from the devs/gms that p99 will stop at Velious.

Before this server went live I heard that they were intending to eventually release the rest of the expansions eventually.

I would be very disappointed if they stopped at Velious.

Pretty sure you're going to be disappointed then.

Look at the first post on this page: http://www.project1999.org/forums/showthread.php?t=3598&page=2

Dantes
04-28-2010, 05:48 PM
This question seems to be asked a lot.

Malrubius
04-28-2010, 05:55 PM
Are you guys SURE they will stop at Velious?

I mean, when they SAY over and over that they will stop at Velious, maybe they really MEAN that they will stop at Fairies of Frankenstein (the little known 113th expansion).

Lonedrahon25
04-28-2010, 07:39 PM
This should be on the Getting Started page when all the newcommers can see it in big font and bolded: THIS SERVER WILL STOP AT VELIOUS EXPANSION.

Kalorm
04-28-2010, 09:40 PM
Yeah the front info page is a little vague. Oh well. Velious only. I'm happy.

nicemace
04-28-2010, 09:55 PM
i think the best thing to take away from this is nothing is set and stone. they may go on they may not..

President
04-28-2010, 10:10 PM
i think the best thing to take away from this is nothing is set and stone. they may go on they may not..

Seems to me the bigger discussion isn't if they will go past velious, but what to do when that content is beaten. General consensus seems, if the population is still very active, to just start a second - fresh - server.

Bumamgar
04-28-2010, 11:11 PM
I'm happy to be here and am looking forward to the content through Velious.

That said, I'd be tickled pink if they decided to go ahead and progress beyond Velious if the population is strong.

However, to prevent some of the issues later expansions introduced, I'd suggest that this server's version of Velious would have no Bazaar functionality, and no Nexus Spire ports (wiz/dru could still port groups to the nexus or other Luclin zones once the spells were acquired, but no 'anyone can sit at a spire and port to the nexus' shortcuts).

Then for PoP, disable all PoK books. Again, wiz/dru could still port to PoK and from there folks can go to PoTranq and raid zones etc, but no books allowing instant travel from newbie zone to newbie zone.

With those minor tweaks, (No bazaar, no instant travel) I think Luclin and PoP would fit the feel of this server and provide another couple of years of solid 'classic' progression for the players.

Anyway, just my thoughts on what to do post-Velious. It's a couple of years off anyway, and I'm going to enjoy the ride while it lasts, as far as it lasts :)

nicemace
04-28-2010, 11:41 PM
why do people seem to hate the ease of travel so much ??

Gwence
04-28-2010, 11:43 PM
Dont talk about luclin, alot of people here seem to have some passionate hatred for it as though the expansion was responsible for murdering their families or something.

was an awesome expansion imo!

Bumamgar
04-28-2010, 11:56 PM
why do people seem to hate the ease of travel so much ??

Ease of travel removed a lot of the utility of port classes (Dru/Wiz). Additionally, a lot of server community was formed during the downtime spent sitting around waiting for a port... Not to mention the inforced interaction with other players caused by having to ask for and/or donate for ports.

A lot of groups got formed, friends made, etc when players had to interact with each other for basic utility. This is also why the Bazaar is such a bad thing. Having to meet physically to transact goods, and actually interact with a non-afk player helped encourage community growth.

Granted, there was some bad that went along with this, such as scam artists doing bogus trades, and mean high-level porters who would take you to Skyfire Mountains instead of Lavastorm :) but even those negatives helped promote community by giving folks more things to discuss in /ooc and /shout :)

The more features that were added to make things easier for solo play (ie: self ports, soulbinders, afk selling, instances, mercenaries, etc) the more the community and player interaction that makes an MMO actually feel like a massive shared world went away and was replaced by small cliques and isolationist guilds.

nicemace
04-28-2010, 11:59 PM
trying to find ports was / is the most tedious task ever. it did nothing but build hatred and make me powerlvl a druid for a port bot >_<.

i do see where you are coming from, but its not THAT bad and it dosent destroy any quality of the game. IMO.

Omnimorph
04-29-2010, 06:04 AM
trying to find ports was / is the most tedious task ever. it did nothing but build hatred and make me powerlvl a druid for a port bot >_<.

i do see where you are coming from, but its not THAT bad and it dosent destroy any quality of the game. IMO.

I disagree with this. If you couldn't find a port in old world, you had no other choice but to run. This made you go through zones that i bet some players nowadays have never even been in.

Basically what live tried doing was making everyone's individual traits of their class, available to other people without having to find the class you needed. Need a tank or healer? get a merc. don't ask that lfg guy to join you since he might want j00r lootz. Need to get to a zone? don't find a druid, use the guild portal. Regen, haste, sow... buy potions.

It'd be quite interesting to see what luclin would be like if they did leave out things like the bazaar and PoP without PoK :) That's ages away so it doesn't really need to be considered whether or not they'll do that or start another classic from fresh.

Kalorm
04-29-2010, 09:36 AM
What's wrong with hoofing it?

Malrubius
04-29-2010, 09:54 AM
There are lots of servers out there (in fact, ALL other servers as far as I know), that go beyond Velious. They all have PoK stones.

WHY would someone who wants to go beyond Velious and have insta-travel even be here, on the one server that will not do that?? No offense, but it just doesn't make any sense.

Most of the people are here BECAUSE we don't want to go beyond Velious. We don't want insta-travel. This is a very popular idea, so it is a very popular server.

Why would a small handful of people come here and start lobbying for something that the Devs have stated WILL NOT HAPPEN??

AR3151
04-29-2010, 09:58 AM
What's wrong with hoofing it?

its rough, but thats why i made a shaman :D

i was going to buff you last night, but you ran off to kill beetles before i could get ya :D

nicemace
04-29-2010, 10:17 AM
I disagree with this. If you couldn't find a port in old world, you had no other choice but to run. This made you go through zones that i bet some players nowadays have never even been in.

Basically what live tried doing was making everyone's individual traits of their class, available to other people without having to find the class you needed. Need a tank or healer? get a merc. don't ask that lfg guy to join you since he might want j00r lootz. Need to get to a zone? don't find a druid, use the guild portal. Regen, haste, sow... buy potions.

It'd be quite interesting to see what luclin would be like if they did leave out things like the bazaar and PoP without PoK :) That's ages away so it doesn't really need to be considered whether or not they'll do that or start another classic from fresh.

as i have said in all my posts i do understand why people feel this way, just not why people are so passionate about it.

the way i see it, is its just forcing people to do mundane and pointless tasks that just waste time. it might be cause i try to be super efficient but when i hoof it (been doing a hell of a lot of this lately) all im doing is sitting there thinking going 'man i could be getting exp right now' and either looking at a wall / path / map... there is nothing to it. its not making the game any better. just making it more painful.

im level 25 at the mo, i think i have had a total of 2 ports.... and i have been all over the show... i can NEVER find anyone to port me and its just damn painful.. its not enhancing my gameplay at all... it only acts a detriment.

and i get affected a lot worse by all of the above cause i play during the low population hour where the server is pretty much dead.

/shrug but as you say it would be hell interesting having those expansions without those functions.

ps. i really dont care, ill play regardless. just putting across my opinion.

ps revamp multi box rules imo. 2/3 accts per player.

Omnimorph
04-29-2010, 10:28 AM
Are you trolling? i honestly can't tell. Asking for fast travel pok stones, multi-boxing... these are things that we can mostly agree are a detriment to the community.

Making things easier like getting from place to place is the sort of thing that caused EQ to become the washed down mess it is.

This server is classic, it's the most popular server on eq emu, and that speaks for itself about what the masses want :p

Barkingturtle
04-29-2010, 10:30 AM
as i have said in all my posts i do understand why people feel this way, just not why people are so passionate about it.

the way i see it, is its just forcing people to do mundane and pointless tasks that just waste time. it might be cause i try to be super efficient but when i hoof it (been doing a hell of a lot of this lately) all im doing is sitting there thinking going 'man i could be getting exp right now' and either looking at a wall / path / map... there is nothing to it. its not making the game any better. just making it more painful.

im level 25 at the mo, i think i have had a total of 2 ports.... and i have been all over the show... i can NEVER find anyone to port me and its just damn painful.. its not enhancing my gameplay at all... it only acts a detriment.

and i get affected a lot worse by all of the above cause i play during the low population hour where the server is pretty much dead.

/shrug but as you say it would be hell interesting having those expansions without those functions.

ps. i really dont care, ill play regardless. just putting across my opinion.

ps revamp multi box rules imo. 2/3 accts per player.

You might like PEQ better.

mgellan
04-29-2010, 10:42 AM
You might like PEQ better.

I think the issue with these requests is that people like the idea of a server with 500-600 players on it but aren't all that interested in Classic! Mutually contradictory, of course. If the requested changes were put in place I imagine this would be a <200 player server like all the others.

Regards,
Mg

Excision Rottun
04-29-2010, 10:43 AM
I think the issue with these requests is that people like the idea of a server with 500-600 players on it but aren't all that interested in Classic! Mutually contradictory, of course. If the requested changes were put in place I imagine this would be a <200 player server like all the others.

Regards,
Mg

I have had this exact thought as well when reading these threads.

Malrubius
04-29-2010, 10:47 AM
I think the issue with these requests is that people like the idea of a server with 500-600 players on it but aren't all that interested in Classic! Mutually contradictory, of course. If the requested changes were put in place I imagine this would be a <200 player server like all the others.

Regards,
Mg

Ahh, thank you! That's the only logical answer I've seen as to why anybody who wants that crap would play here.

Well...

You've ruined your own lands - you will not ruin Project 1999's!

Kalorm
04-29-2010, 10:47 AM
its rough, but thats why i made a shaman :D

i was going to buff you last night, but you ran off to kill beetles before i could get ya :D

Hah! Oh man i didn't realize. Well i'll probably run into you again. What was your char name? Andres?

nicemace
04-29-2010, 10:48 AM
nah not trolling. as i said ill keep playing here cause i enjoy classic. just because i prefer another style of gameplay dosent mean i dont enjoy this style :)

and just in regards to multi boxing. i think if there is a controlled amount (aka like 1 acct) then it can actually enhance community too. example... i was in unrest group before like hour ago... spent 30 mins looking for replacement tank as ours HAD to go.. :\ if an extra 1 acct was allowed per player i coulda boxed a tank and then all members of group (randoms) could have kept getting sick exp and spent more time with randoms.

instead group breaks up and we all go off to solo and grind or something. you CAN NOT say that is detriment to the community.

i will completely agree with you, the one guy who bots 6 - 8 chars by himself and dosent invite randos in or anything is a major negative towards the game.

nicemace
04-29-2010, 11:07 AM
Agreed. IMO going past Velious defeats the ENTIRE point of this server and goes against what the majority of the players play on this server for. If you want post Velious EQ, there are other servers that offer this.

so lets say you play for the 2 years (around the time velious comes out/will be finished) you have a pimp char....

you just wanna delete that char and start again ?? you dont wanna keep using your sick char doing harder and cooler raids??

nice delete.

km2783
04-29-2010, 11:16 AM
why do people seem to hate the ease of travel so much ??

EASE OF TRAVEL IS NOT CLASSIC!!!! GET OFF OUR SERVER!!!11!eleven

i'm being silly, btw.

AR3151
04-29-2010, 11:19 AM
Hah! Oh man i didn't realize. Well i'll probably run into you again. What was your char name? Andres?

Andreas. just hollar if you see me around, free buffs and sow my friend.

AR3151
04-29-2010, 11:19 AM
EASE OF TRAVEL IS NOT CLASSIC!!!! GET OFF OUR SERVER!!!11!eleven

i'm being silly, btw.

your mom is not classic!

AR3151
04-29-2010, 11:21 AM
I think the issue with these requests is that people like the idea of a server with 500-600 players on it but aren't all that interested in Classic! Mutually contradictory, of course. If the requested changes were put in place I imagine this would be a <200 player server like all the others.

Regards,
Mg

i like the server with 500-600 myself, if i never saw someone running around i would get bored.

km2783
04-29-2010, 11:22 AM
your mom is not classic!

She is too! She's 54 years old or something.

AR3151
04-29-2010, 11:23 AM
She is too! She's 54 years old or something.

bravo! hahahaha touche!

Omnimorph
04-29-2010, 11:58 AM
but for boxing, for every group saved by you boxing a tank, there would be 20 people boxing their toons, and refusing groups because the group didn't want to take them and their box. I remember seeing this on the progression servers, people refusing to group because we wouldn't let their cleric box get exp in group or w/e.

Whilst there are pros and cons for boxing, i think the cons outweigh the pros as a whole :p

Bumamgar
04-29-2010, 12:55 PM
Agreed. Boxing is a huge detriment to the community of the server.

Not only does it promote isolationism but it also works to hinder creativity and skill. Players who can't box have to figure out ways to achieve their goals even when lacking a 'key class'. Group's tank has to go and there's no replacement? If you can't box, then you have to think outside the box (pun intended) and come up with a creative way to continue to earn XP without a tank. (Fear kiting, root rotting, etc). This makes everyone involved a better player and allows for some of those lesser used spells/items to get dusted off and see the light of day.

Boxing kills the community of any MMO. It's far to easy to simply settle in to always playing by oneself when you can box, or maybe having a two person group. Not only does it kill socialization, but it also means the world has to be bigger because if everyone is playing two characters, the content can't support as many players (there's only room for X groups in a zone... without boxing, that zone can accommodate X*6 players. With 2-boxing, it can only accommodate X*3, etc).

Don't let the lack of a 'key' class prevent you from achieving your goals. Simply come up with a different way to get there. Sure, it may be less efficient than following the holy-trinity of Tank/Healer/DPS, but some times you'll find it's MORE efficient than the normal methods (PoFire tables kite groups come to mind... they never wanted any melee! :()

Malrubius
04-29-2010, 01:38 PM
you dont wanna keep using your sick char doing harder and cooler raids??

Correct! Next question.