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View Full Version : Game Mechanics: Selo's should overwrite root


SirAlvarex
02-20-2012, 11:14 AM
I was scavenging the patch log here: http://everquest.allakhazam.com/history/patches-2001-1.html, trying to see if there was any mention of the "Bard songs to own window" change made recently, and saw that in 2001 they made a chance that removed the ability to overwrite root with a call to Selo's.

Previously, "Root" spells would overwrite any snare effect upon the
target. When the root would wear off, the target began moving at full
speed. With this change, when root wears off, snare will still be in
effect. This has a few added effects on the other end.

For instance, root will no longer cancel SoW or Journeyman's Boots
effects. It also allowed us to correct a long-standing bug that was
allowing bards to cancel root on themselves by playing Selo's
Accelerando if Selo's was in effect at the time that the bard was
rooted. As mentioned in a previous patch where the first part of this
bug was fixed, this was not the intended effect.


I was in Unrest the other day and got rooted by a ghoul and couldn't get out of it. I believe I tried Selos, but I'm not 100% sure. Just wanted to post this in case I forgot later :)