View Full Version : Human Night Vision
Sinorn
02-16-2012, 04:02 PM
This has probably been discussed but I was unable to find a thread about it.
Is there any way for a human monk to get better vision other then from turning up the gamma on your screen.
Like are there any clicky items or on equip items that give something like ultravision without having another character cast it on you?
Thanks for any help.
Grozmok
02-16-2012, 04:04 PM
http://wiki.project1999.org/index.php/Glowing_Stone_Band
maahes
02-16-2012, 04:04 PM
There are a few items.
Greater Light-stone
Fire-beetle eye
And I am sure there are many more. Just make sure you leave it in one of your main inventory spots. Not inside a bag.
eqravenprince
02-16-2012, 04:43 PM
Get Wu's Gauntlets, I have zero problems seeing with them on.
maahes
02-16-2012, 04:49 PM
Get Wu's Gauntlets, I have zero problems seeing with them on.
That must be why they require a Greater Lightstone to make.
sbvera13
02-16-2012, 04:56 PM
Night vision is a problem? I remember stumbling around in the dark in the old days, good intense atmosphere, but here everything is perfectly visible at all times of day. Around 7-8 oclock game time I see a new color filter pop in/out of existence, but the general light level never changes, regardless of race. Always figured it was a quirk of p99/the titanium client...
doacleric
02-17-2012, 08:34 PM
Its funny because P1999 is no where as dark as classic clients were from 1999-2001. You could see almost NOTHING as a human at night.
Kika Maslyaka
02-17-2012, 08:52 PM
i agree, since they changed vision in the client back in 2002 or so, infra/ultra vision become useless ability.
Remember that tunnel that goes from EverFrost to Black Burrow? It was IMPOSSIBLE to navigate it as human/barbarian even with candle or fire beetle eye even in day time. You had to have light stone to be able to determine where to turn.
Now days you can go through it without any light sources easily.
Qeynos Hills at night was like a Plane of Nightmares to me :)
I used to spend entire night time siting at Millers house waiting for sun to come up, too afraid to go out, as I would get lost very very quickly and run into a rabid grizzly or a skeleton :)
As much as I hated being blind barbarian in EF and Erudite in Tox (specially during rain!!!), i sort of miss that "feature" - it gave infra/ultra a lot more worth
BarackObooma
02-17-2012, 09:18 PM
I'm glad I'm not the only one that noticed this. Back in '99 one of my first characters on live was a Barbarian Shaman and it was impossible to get back to Blackburrow at night if you died because it was pitch black.
There were no lightstones available around Halas either and no one was high enough level to port so very few non-Barbarians ever visited Everfrost.
I also had a human ranger and that was nearly as bad in EC.
ArumTP
02-17-2012, 09:23 PM
The darkness at night is fine, in 99 couldn't see sheet. I remember well up into velious you couldn't see. Ring of the Frozen flame was my most prized drop >>>> over my dragon gear.
Grozmok
02-17-2012, 09:28 PM
i agree, since they changed vision in the client back in 2002 or so, infra/ultra vision become useless ability.
/rant
They changed this? How fucking lame.
My very first character I made was a Human warrior out of Qeynos. Talk about white knuckle adventuring. I remember how happy I was when I got my first Greater Lightstone.
I can't believe SOE changed it, what a bunch of fuckers. That was part of the same retarded line of thought that exp penalty came from.
Now I'm 'U MAD BRO' because my TSK gets ass raped at a 168% exp penalty as part of racial balancing (lol), but humanoids like Humans/Erudites and Barbies don't have to stumble around in the dark for 45 minutes anymore?
Now I'm really on board with the exp changes in Velious.
/rant off
maahes
02-17-2012, 09:31 PM
Agreed. If possible, bring this back!
sbvera13
02-17-2012, 10:20 PM
Annoying as it was, it was cool that they tried to make the world matter to you. I think right now the only thing that matters in day/night is kithicor.
Zuranthium
02-17-2012, 10:51 PM
i agree, since they changed vision in the client back in 2002 or so, infra/ultra vision become useless ability.
Remember that tunnel that goes from EverFrost to Black Burrow? It was IMPOSSIBLE to navigate it as human/barbarian even with candle or fire beetle eye even in day time. You had to have light stone to be able to determine where to turn.
Now days you can go through it without any light sources easily.
Qeynos Hills at night was like a Plane of Nightmares to me :)
I used to spend entire night time siting at Millers house waiting for sun to come up, too afraid to go out, as I would get lost very very quickly and run into a rabid grizzly or a skeleton :)
YES!
I'm very grateful that I started the game in 1999 as a Barbarian Shaman. Not having night vision made for the most spine-chilling gaming experience I've ever had. At any given moment during nighttime you felt like death was around the corner. Navigating that tunnel into Blackburrow was indeed a difficult task. It took some time, but eventually (after seeing it with a party who created enough light) you learned to "feel" your way through it if you didn't have a light source.
Galaa
02-18-2012, 12:29 AM
The "night blindness" in P99 is no where even near the one from classic EQ back in 1999 (despite the server is said to be classic).
As a barbarian in P99, i can run around fine in everfrost and qeynos hills even at night.
Back in EQ live in 1999, a human or barbarian will not be able to see anything at night. I remembered the times when my human in eq classic needed to sit at qeynos gates at night, waiting for the sun to rise, because it's so dark that there's no way to move around.
Boombha
02-18-2012, 12:29 AM
Might sound silly, but if I re-position the screen on my laptop my vision gets better, so while items are good, sometimes a change in the screens position can also help.
Galaa
02-18-2012, 12:32 AM
YES!
I'm very grateful that I started the game in 1999 as a Barbarian Shaman. Not having night vision made for the most spine-chilling gaming experience I've ever had. At any given moment during nighttime you felt like death was around the corner. Navigating that tunnel into Blackburrow was indeed a difficult task. It took some time, but eventually (after seeing it with a party who created enough light) you learned to "feel" your way through it if you didn't have a light source.
The tunnel into Blackburrow lol. Memories.
I used to wait outside the tunnel and wait for some other players who carried a light source, and when they go down the tunnel I'll go in after them, following their light.
Kika Maslyaka
02-18-2012, 12:54 AM
I also remember how some time later when I got a char into 20s who could cast Eyes of the Cat (druid version of infra-vision), when passing to/from BB, I was asked a number of times by young barbarians to escort them through the tunnel =)
And not just low level people. I once even escorted a lev 40 warrior who kept getting turned around in the tunnel for like 30 min before I showed up :)
Beastro
02-18-2012, 10:39 AM
Loved how the EF walls glowed whitish-blue while playing a Barb for a bit back in the day.
As much as the lack of night vision was a PITA, it still did offer some beautiful sights the other races couldn't see.
Slave
02-18-2012, 03:26 PM
I would love to see the darkness returning to mankind on this server. As it is, the easy gamma makes this game approximately 100% easier for low level humans and about 50% as immersive. Let there be DARK!!
Nocte
03-13-2013, 01:18 AM
Bumping this in hopes that someone on the dev staff will take it on as a project.
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