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View Full Version : De vs iksar sk


Sirbanmelotz
02-11-2012, 10:53 PM
Hail. Is the xp difference that noticeable? Will I hate myself later if I choose de?

Ghosting
02-11-2012, 10:58 PM
Yes and Yes. You will hate yourself regardless. Hate is the true path to the dark side.

Mouth
02-11-2012, 11:04 PM
I just re-rolled my Necro... was 45 DE, now i'm 22 Iksar.

2 reasons:
1) I like the way Iksars look
2) Regen at high levels is awesome.

godbox
02-11-2012, 11:10 PM
Hail. Is the xp difference that noticeable? Will I hate myself later if I choose de?

if u gonna be iksar might as well be troll

Fazlazen
02-11-2012, 11:26 PM
DEs get to use Ring of the dead, on this server anyways. Thats very nice.

Swish
02-11-2012, 11:28 PM
Iksar SK is 68% exp penalty (same as troll with the racial included)
DE is just the standard 40% hybrid exp penalty

Dreadscale some say you can't tank with or at least struggle with (though I've never played an Iksar SK to know personally).

Sirbanmelotz
02-11-2012, 11:58 PM
Why troll over iksar? Don't iksar get AC bonus? And aren't stats maxed anyway with buff later?

godbox
02-12-2012, 12:04 AM
no and no. troll get more stats to start with. the good not plate armors are velious drops (mostly/obviously high end raid shit but u gonna be rockin some garbage til thin) and you cant bash with a 2hander unless u troll or ogre

on the plus tho iksar look and definetly rarer than troll or oger but less rare than erudite =P

Within99
02-12-2012, 12:28 AM
Iksar are best looking race, imo. Just play what you'll enjoy the most, if you can deal with the penalties then roll with the punches. SKs are OP from what I hear.

Motec
02-12-2012, 01:28 AM
DE is small.

Iksar sucks
AC is worthless
Troll is big and annoying
orgre see troll

regen is a non issue.

roll DE/human/eru.

Swish
02-12-2012, 01:39 AM
Don't forget to Trollplay if you roll a troll/ogre, dem lizzies haf silee tales.... ;)

baub
02-12-2012, 02:27 AM
DEs get to use Ring of the dead, on this server anyways. Thats very nice.

Bruno
02-12-2012, 02:56 AM
I took DE and dumped all 20 points into int on my SK. I prefer to have the larger mana pool later on.

godbox
02-12-2012, 03:43 AM
I took DE and dumped all 20 points into int on my SK. I prefer to have the larger mana pool later on.

sk get how much mana per int?

acid_reflux
02-12-2012, 09:14 AM
Does the greenmist quest work here? I always thought that sword was badass.

Fazlazen
02-12-2012, 11:10 AM
Does the greenmist quest work here? I always thought that sword was badass.

It works up to lord of pain's khukri right now. It's iksar only. 25 MR on it.

Arteker
02-12-2012, 10:30 PM
to bad avatar gives no sta

mwatt
02-13-2012, 10:00 PM
DE SK is 40% penalty, Iksar/Troll SK are 68% penalty, Ogre SK is 61% penalty.

DE Pros: Look cool.
DE Cons: 70 strength base, Nek Forest sucks for leveling, SK guild location is a unique challenge to find if you're not experienced, need a shield to bash.

Iksar SK Pros: Nice regen, awesome starting areas for leveling.
Iksar SK Cons: 68% penalty will make you hate life at high levels, need a shield to bash, most NPCs go ballistic when you roll up on them.

Troll SK Pros: Nice regen, slam with 2h weapons.
Troll SK Cons: 68%.

Ogre SK Pros: 140 strength base (hardcore strong), slam with 2h weapons.
Ogre SK Cons: 61%, The Feerott sucks for leveling.

For Iksar SK, you left out the fact that they have an innate bonus to AC, which is compenstated for in Kunark by denying Iksar the ability to wear most high AC armor. This restriction is removed in Velious drops. Thus if you level an Iksar SK now, come velious, you will theoretically be in a good position.

mwatt
02-14-2012, 07:32 PM
What you fail to realise is that most planar and Kunark raid drops have unique effects and killer stats... Dreadscale does not even compare... and sebilite scale does not have optimal stats...

AC does not compensate for that...

AND- WHY PAY A RACIAL EXP PENALTY IF IT BALANCES OUT?!? The devs fucked up... they were prolly too lazy to update the existing race tables for all the armor (or there wasn't an easy way at the time) so they simply boiled it down to "balance" when asked.

PS: Why else are some random pieces of plate, such as crested mistmoore shoulders and PoSky tests iksar usable and others not? Why do classes like Monks have planar armor where the AC difference will be more noticable?

I do not fail to realize that the innate AC bonus granted by the Iksar racial is insufficient to cover the inability to wear most of the good SK pieces that drop prior to velious. I did not mean to imply that, if I did, then my bad. I was merely trying to relay what SOE's thinking was when it created that equipment so that Iksar could not wear it.

I agree that in Kunark, the innate AC bonus (which is difficult to verify since AC reporting is screwed up on the Titanium client for us) is not enough compensation for the lack of being able to wear that nice gear. The point I did intend to make is that come Velious, the armor drops no longer have this across the board Iksar exclusion. Ergo, theoretically, since Velious gear should by and large be equal or better to Kunrk, an Iksar SK might just come out ahead in the end, justifying the choice of race.

In regard to your assertion that the SOE devs "fucked up" on the Kunark armor for SK - I would have to agree, since they corrected this in Velious. However, the devs here cannot address that without intentionally diverging from the classic timeline. That of course is a slippery slope, so better to avoid stepping foot on it at all.

alWald0
02-14-2012, 07:52 PM
Go with iskar, yea you have heard of the experience difference, but because Field of Bone is a great place for a newbie zone, and with Kurns right in it, you will find people to group with alot easier. Plus Kunark is packed.

godbox
02-14-2012, 10:53 PM
Go with iskar, yea you have heard of the experience difference, but because Field of Bone is a great place for a newbie zone, and with Kurns right in it, you will find people to group with alot easier. Plus Kunark is packed.

still cant bash with 2handers tho...
and u dont get lvl 1-12 for free in a few hours of beggin for buffs in ec

Motec
02-15-2012, 02:29 AM
still cant bash with 2handers tho...
and u dont get lvl 1-12 for free in a few hours of beggin for buffs in ec

Fiery defender and innoruuks curse weilders beg to differ

godbox
02-15-2012, 03:34 AM
Fiery defender and innoruuks curse weilders beg to differ

epic that most ppl on p99 wont get / paladin epic?!?
doesnt count

Xadion
02-15-2012, 01:43 PM
Iksar is best for the min/maxer deff come velious and their AC bonus is no longer compisating for lack of plate and just a straight advantage as they nix the whole no plate thing in velious +

DE/Erud/Human/Iksar imo are true dark knights...I just dont see ogers/trolls/gnomes in the role of a dark unholy knight... rpwise

but if your min/maxing you have 2 choices, Troll or Iksar

I am a human :-P

fischsemmel
02-15-2012, 01:45 PM
but if your min/maxing you have 2 choices, Troll or Iksar

How is anything other than ogre a min/max choice?

Xadion
02-15-2012, 01:53 PM
we could always have the eternal oger vs troll debate but all things considered you look for stuff that armor stats buffs etc cannot easaly negate at end game... even now- and deff come velious almost all races will be 255 across their needed primary stats... so you look at things you cant get.

innate regen
innate AC
innate slam/bash
innate frontal stunn immunity

pick and go, enjoy your fat sk

Phased
02-15-2012, 04:42 PM
If you're serious about your character there's only one choice: ogre. Frontal stun immunity is so badass we had 60s contemplating rerolling for it.

Other than that you need to ask yourself is slam and regen worth 28% exp to me.

Nirgon
02-15-2012, 05:26 PM
we could always have the eternal oger vs troll debate but all things considered you look for stuff that armor stats buffs etc cannot easaly negate at end game... even now- and deff come velious almost all races will be 255 across their needed primary stats... so you look at things you cant get.

innate regen
innate AC
innate slam/bash
innate frontal stunn immunity

pick and go, enjoy your fat sk

5 fire resist / regen. But yes continue on.

Arteker
02-15-2012, 07:48 PM
Fiery defender and innoruuks curse weilders beg to differ
And avenger

mwatt
02-15-2012, 08:20 PM
What about pet aggro and taunt not being classic? Ivandyr's hoop quest rate nerf unclassic? stupidly high resists on lower floor Seb mobs (to prevent charm exploits) classic?

They are already slipping and sliding on the slopes! I would consider iksar planar armor a fix just like everything else they changed... :P

This is a bit of a derailment but I'll address it because I agree with you to some extent and I want to highlight that.

RE: Pet aggro and Taunt - I consider that these are different primarily because they simply haven't been fixed yet. There is a lot on the plate even now, and they can't do everything at once.

RE: Stupidly hight resists on lower floor Seb mobs - I hadn't especially noticed that this is different from classic, though I admit I have not tried to charm in Seb (my chanter is 30). However, I will say that resists in general are not exactly congruent with how they were on Live. I think they are too high between levels 25 to 40 and probably too low outside of that.

RE: Ivandyr's Hoop - Here is where I agree. They have indeed done a dangerous thing here and this is not quite the only thing like it they have done. Intentional deviation from classic is indeed a slippery slope and devs have put one cautious foot on the brink of that slope. I don't agree that this was correct to do - I think it is a mistake - but it is their server and up to them. Hopefully they have the will power to keep the other foot on level ground, else, there will be problems.

However, I use the term "slippery slope" to mostly apply to player requests to change something to be more convenient from them. The devs may need or want or have to do this in very small number of cases. We are going to have to trust them to do that when appropriate (again, ideally, never). The rest of us should not even consider suggestions that deviate from classic. It is indeed a slippery slope. Let us limit it to the maximum possible extent, or else the whole theme of this server - and a laudable one it is - will be invalidated.