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Gongshow
01-25-2012, 02:49 PM
Is there any way we can get the ability to bind in dungeons, and more specifically raid zones, looked at? This was an issue since day one really, but really came to light last night during Naggy, where a good amount of casters were bound in the FG 4 spawn.

When Planes are released, this issue will only cause more problems.

Casters should be able to bind anywhere except dungeons. Can we please get this looked at or discuss this?

Thanks pals.

Sincerely,
Emperor Gongshow
Alpha Monk
#1 Swell Guy and All Around Best and Nicest Player

Jigga
01-25-2012, 02:58 PM
Yeah no consequence being pked in a raid zone if you can just instantly pop back in and have the mana you had before got pked. Should be a reward to the team that manages to slaughter the opposition.

Should also consider making it so you cant bind in adjacent zones to raids zones. in classic that would be LS and sol ro temple, and everfrost

Nizzarr
01-25-2012, 02:59 PM
bind only in city for everyone I say!

fiegi
01-25-2012, 03:03 PM
bind only in city for everyone I say!

I see what your doing. And I like it.


To be real for a second, being able to bind in a dungeon (specially solb) is pretty stoopid.

Null
01-25-2012, 03:04 PM
no binding in dungeons and raid zones sounds good to me.

Jirr
01-25-2012, 03:07 PM
Respawning with 0 mana is always a good policy.

Nizzarr
01-25-2012, 03:08 PM
give it a shot, city only for everyone!

Knuckle
01-25-2012, 03:09 PM
no binding in dungeons and raid zones sounds good to me.

Hear Hear!

Silikten
01-25-2012, 03:23 PM
no binding in dungeons and raid zones sounds good to me.

Can you also address respawning full hp/mana. At least make it so you spawn half hp and zero mana to help prevent bind rushing.

Slave
01-25-2012, 03:27 PM
Can you also address respawning full hp/mana. At least make it so you spawn half hp and zero mana to help prevent bind rushing.

Good luck, we've been saying this for months.

Morninx
01-25-2012, 03:35 PM
Can you also address respawning full hp/mana. At least make it so you spawn half hp and zero mana to help prevent bind rushing.

No... Deal with it....

Albane
01-25-2012, 03:40 PM
bind only in city for everyone I say!

If the game was built around PvP, as this server was, then this should be the case.

Casters are d-bags and need to think twice before training and gating.

Albane
01-25-2012, 03:41 PM
give it a shot, city only for everyone!

Perfect solution to make PvP much more strategic.

Nirgon
01-25-2012, 03:48 PM
no binding in dungeons and raid zones sounds good to me.

What about the beloved Plane of Mischief?

(Some day? Maybe? Pls don't take away PoM bind oh lawd oh lawd oh jesus oh lawd)

Generate a list of zones, maybe nail Kunark and Velious where we're at it. Have the tribe vote.

Personally, if you could in classic, I'd keep it.

What I'd eliminate is bind rushing. But that just in it's nature of creating a rule will demand constant surveillance, annoying the staff about it.. requiring them to stay up till god's hour of the morning to ensure full and fair enforcement... etc.

Tassador
01-25-2012, 03:48 PM
there goes my dreams of binding next to the frenzy when i hit 50!! Really the only reason i was playing this was to be able to bind in lguk frenzy and farm sash's and make a sash stash. i alreasy ran 7 lvl 1 trolls sk(ht up) and park them outside of uguk names: sasher, sashers, sasherrs etc. PLANS RUINED

Nirgon
01-25-2012, 03:50 PM
Bind rushing Vox happened as an early strat in my experience on RZ...

MightyTyr
01-25-2012, 03:51 PM
A+ idea...binds only in city.

This will make dr00ds even more powarfullz!

And, yes, endorse no mana upon PvP death.

Nirgon
01-25-2012, 03:51 PM
And, yes, endorse no mana upon PvP death.

fiegi
01-25-2012, 03:51 PM
there goes my dreams of binding next to the frenzy when i hit 50!! Really the only reason i was playing this was to be able to bind in lguk frenzy and farm sash's and make a sash stash. i alreasy ran 7 lvl 1 trolls sk(ht up) and park them outside of uguk names: sasher, sashers, sasherrs etc. PLANS RUINED

http://1.bp.blogspot.com/-Ftqd-USt1VQ/Ti2hAgm09rI/AAAAAAAABFY/fd3mC57PvvE/s1600/thought_balloon_hmmmm_hg_clr.png

moru
01-25-2012, 04:06 PM
I agree

Albane
01-25-2012, 04:20 PM
Bind rushing Vox happened as an early strat in my experience on RZ...

First Nagafen kill on VZ was to a shaman with a damage shield, on his 10th death or so.

Hovis
01-25-2012, 04:30 PM
give it a shot, city only for everyone!

/signed!

Vile
01-25-2012, 05:55 PM
hey gongbro, thx for never helping me lvl you snubb'd me...

you let me down.. :(

Lazortag
01-25-2012, 09:42 PM
Is there any way we can get the ability to bind in dungeons, and more specifically raid zones, looked at? This was an issue since day one really, but really came to light last night during Naggy, where a good amount of casters were bound in the FG 4 spawn.

When Planes are released, this issue will only cause more problems.

Casters should be able to bind anywhere except dungeons. Can we please get this looked at or discuss this?

Thanks pals.

Sincerely,
Emperor Gongshow
Alpha Monk
#1 Swell Guy and All Around Best and Nicest Player

In classic, only kunark dungeons had binding disabled. If you can't handle a few raid zones being bind-enabled, then definitionally you can't handle classic.

Albane
01-25-2012, 09:43 PM
In classic, only kunark dungeons had binding disabled. If you can't handle a few raid zones being bind-enabled, then definitionally you can't handle classic.

In classic, people payed $50 for the game and $10 a month to play. If you are not donating $10 a month to the Rog, you can't handle classic.

This server is classic, improved.

fiegi
01-25-2012, 09:44 PM
In classic, only kunark dungeons had binding disabled. If you can't handle a few raid zones being bind-enabled, then definitionally you can't handle classic.

"it's classic"

The best crutch on this server for anyone trying to argue something

Buffs staying in same slots....... not havin to look at book to med in newbie levels......... I can go on and on - half of this server isn't "classic"

Need a better defense then that imo.

Lazortag
01-25-2012, 10:00 PM
You only listed things that the devs would change if they were able to. Sorry, being able to bind in dungeons is part of the challenge (and risk, for those doing it) of classic. When casters respawn oom after pvp deaths things will probably get better.

Amuk
01-25-2012, 10:19 PM
Hard to enforce zone control if ppl can bind wherever and just train/bind rush.

I don't think it's an issue of handling classic, eventually everyone will do it and it just becomes an endless fight untill someone logs off first - and we got some fairly dedicated griefers so I'm fine with w/e, but it's a lot easier to have a clear cut winner if binding isn't in dungeons.

Lazortag
01-25-2012, 10:24 PM
Hard to enforce zone control if ppl can bind wherever and just train/bind rush.

I don't think it's an issue of handling classic, eventually everyone will do it and it just becomes an endless fight untill someone logs off first - and we got some fairly dedicated griefers so I'm fine with w/e, but it's a lot easier to have a clear cut winner if binding isn't in dungeons.

Only casters can bind in dungeons. If casters respawn oom after a pvp death, then casters can't bind rush. I guess they could still train, but there are rules against training and eventually they'd be caught. What am I missing here?

Doors
01-25-2012, 11:04 PM
Agreed.

kprobe
02-23-2012, 07:15 PM
Yes to binding only in cities.

Better zone control, takes away one more thing that discourages melees (bind asymmetry.)

Lazortag
02-23-2012, 07:19 PM
Sorry but you're not going to get binding in dungeons disabled when there is a classic alternative that accomplishes the same ends.

Dullah
02-23-2012, 07:30 PM
no binding in dungeons and raid zones sounds good to me.

Please, this will fix half the problems in raids.

Nirgon
02-23-2012, 07:47 PM
Can't wait!

Envious
02-23-2012, 07:53 PM
no binding in dungeons and raid zones sounds good to me.

Maybe one day, you will have your own server where you can implement all kinds of things you think are good ideas...

Oh wait...

Lazortag
02-23-2012, 07:56 PM
Disabling binding in dungeons is silly and unnecessary. Why is the classic solution not good enough? We can at least try it before dismissing it.

Palemoon
02-23-2012, 08:07 PM
no binding in dungeons and raid zones sounds good to me.

do it

Lazortag
02-23-2012, 08:10 PM
Please somebody give me a situation where bind rushing isn't solved by making casters respawn oom after a pvp death, but IS solved by disabling binding in dungeons.

SamwiseRed
02-23-2012, 08:23 PM
i agree with wolfram. casters spawn oom on pvp death will fix this and classic.

Hovis
02-24-2012, 11:54 AM
bind only in city for everyone I say!

/signed x9999999

Knuckle
02-24-2012, 12:13 PM
no binding in dungeons and raid zones sounds good to me.

bamzal
02-24-2012, 12:58 PM
Respawning with 0 mana is always a good policy.

Rutaq
02-24-2012, 03:14 PM
bind only in city for everyone I say!

I have no problem making the EQ Classic rules harder. Binding in Cities makes things more strategic and less easy mode.

Flunklesnarkin
02-24-2012, 03:31 PM
bind only in city for everyone I say!


+1

Gert Groinwounder
02-24-2012, 03:59 PM
Casters should respawn with the same amount of mana they had when they died just like pve...