View Full Version : One step backwards, two steps forward >>>
Massive Marc
01-05-2012, 04:10 PM
Preface: At the core of every thread regarding Server Population, there's been a movement to change game mechanics to better suit PVP in EQ. While I believe this project should remain in its classic setting, I do think some changes need to be made.
At this point it obvious we're trying to come up with some type of strategy to improve population. I have no direct plan for a resolution, but instead of countless threads theory crafting a plan, perhaps we can implement some of the game mechanics suggested in other threads and see if they work out ? If they don't then no worries, we move onto the next suggestion to see if it works.
Essentially what I'm suggesting is moving the server into a beta environment with everyones current characters, and trying out some of these suggestions.
(I understand this would have implication towards the staff of the project due to their time constraints. I have no experience in development, so hopefully someone can chime in and explain if the workload for this en devour would even be possible)
I know most of you guys will play no matter what rules are implemented (within reason), so what do we have to lose ?
Tombom
01-05-2012, 04:13 PM
don't use the B word
Flipmode
01-05-2012, 04:28 PM
At this point it obvious we're trying to come up with some type of strategy to improve population
get money, advertise. most likely not an option cause it's SOE's.
it's not like people on the street who used to play on red servers are like "hey my nerd senses are tingling there must be a new pvp box up"
cant take any thread started by someone with that avatar seriously
Aesop
01-05-2012, 04:45 PM
http://www.project1999.org/forums/image.php?u=16944&dateline=1317614697
omnigol
01-05-2012, 04:45 PM
a mindless echo camber decided to regurgitate this and add one more of these threads to the pile. but not only that to actually ask to revert the server to beta?
I assume the majority of what I read here is just bullshit trolling. But this is the first post that has me really asking questions.
ZEROSUM
01-05-2012, 04:47 PM
Canada so dum like sweden doesnt have nukes even france got nukes l0l
and their flag is a maple leaf. the only good things out of canada are Len (http://www.youtube.com/watch?v=E1fzJ_AYajA), syrup, avril lavign (in a tie), (http://www.allposters.com/IMAGES/152/AVRIL-TIE.jpg) and bacon
Massive Marc
01-05-2012, 04:49 PM
a mindless echo camber decided to regurgitate this shit and add one more of these shit threads to the pile. but not only that to actually ask to revert the server to beta?
I assume the majority of what I read here is just bullshit trolling. But this is the first post has me really asking questions.
I assume you're part of the basement dwelling army of neckbeards that doesn't give a shit about anything as long as you have a life time supply of cheetos and a sock to shit in.
My suggestion is legit. Since most people can't agree on ANYTHING, why not try things out until something clicks ? or do you like playing on dead boxes ?
SearyxTZ
01-05-2012, 05:15 PM
I already look at this server as still in an extended beta.
This is not to say that the slate will be cleaned and rebooted at any point, but rather that it's still a work in progress.
Not that many people played the actual beta and it didn't mimic exactly what was pushed to launch (faster exp and character transfers and whatnot), so it basically just served to test the pvp resist system mechanics.
There are way too many of these armchair solution threads now. I had to think about it a while before I even created that poll thread, because I'd rather not contribute to something that could easily become more problem than help (ie: "THE SERVER IS DYING, HERE I HAVE CRAZY IDEAS" going viral). But I created it because I wanted to narrow focus down into data/results and very actionable items that the staff can use.
I've said beaten this dead horse to death already, but I'll reiterate that reining casuals in should be the #1 focus. If they ever kick up the early exp curve and try switching on global chat, I'd wager anything that the population would grow. If anyone disagrees with that then I'd like to know why 80% of the guys I played with/against on every pvp server prior to this won't commit to the grind here. "VZTZ can't handle classic" isn't acceptable logic.
Massive Marc
01-05-2012, 05:28 PM
I already look at this server as still in an extended beta.
This is not to say that the slate will be cleaned and rebooted at any point, but rather that it's still a work in progress.
Not that many people played the actual beta and it didn't mimic exactly what was pushed to launch (faster exp and character transfers and whatnot), so it basically just served to test the pvp resist system mechanics.
There are way too many of these armchair solution threads now. I had to think about it a while before I even created that poll thread, because I'd rather not contribute to something that could easily become more problem than help (ie: "THE SERVER IS DYING, HERE I HAVE CRAZY IDEAS" going viral). But I created it because I wanted to narrow focus down into data/results and very actionable items that the staff can use.
I've said beaten this dead horse to death already, but I'll reiterate that reining casuals in should be the #1 focus. If they ever kick up the early exp curve and try switching on global chat, I'd wager anything that the population would grow. If anyone disagrees with that then I'd like to know why 80% of the guys I played with/against on every pvp server prior to this won't commit to the grind here. "VZTZ can't handle classic" isn't acceptable logic.
I appreciate the response and agree completely. If this server is still a work a progress then I feel we have nothing to lose by trying different tactics. My only concern is if it logistically possible.
Nirgon
01-05-2012, 05:33 PM
This isn't for casuals at this point anymore.
SearyxTZ
01-05-2012, 06:13 PM
That's kind of the problem, isn't it?
Here's my profile as a player: I love EQ - I especially love fighting over content / zone control with a guild/team. I don't love a long "classic" grind and never have. I also don't have as much free time as I did in 1999.
There are a lot of players in this boat.
We are already a niche (PvP players) of a niche (people that play emulated Everquest). "Long classic grind" is another inception layer on top of that. Can't people just play on blue1999 if they want that?
Humerox
01-05-2012, 06:21 PM
...I'll reiterate that reining casuals in should be the #1 focus. If they ever kick up the early exp curve and try switching on global chat, I'd wager anything that the population would grow.
Only a die-hard few are against this. Kicking up 1-20 xp and trying global chat wouldn't hurt anybody.
fiegi
01-05-2012, 06:30 PM
I'm level 50 and I missed out on both 25% xp bonuses. And I am all for up'in the ex about 20% more fulltime.
HippoNipple
01-05-2012, 06:32 PM
There isn't really anything wrong with the server. These devs wanted to make a classic server and they did. There was a lot of research, time and effort put into make it as close as possible. We all like this server over all others or we wouldn't be here. If any one person here got what they wanted and had a duplicate server with their rules, everyone would still be here.
omnigol
01-05-2012, 07:05 PM
I already look at this server as still in an extended beta.
isn't acceptable logic.
You guys sit here and trash the reputation of this server everyday for the sake of your ideas that we've all already heard a hundred times over on past mmo forums.
And this is still Beta why? because of a chat channel and an exp bonus. I'm having trouble seeing where you're coming from. The Server runs great, and its plainly is a classic ruleset, what kind of changes are you actually suggesting?
Boden
01-05-2012, 07:19 PM
If you make l337 pvp videos they will come.
Massive Marc
01-05-2012, 07:52 PM
You guys sit here and trash the reputation of this server everyday for the sake of your ideas that we've all already heard a hundred times over on past mmo forums.
I know you have trouble with reading comp, but no one is trashing the reputation. We're trying to improve it.
I agree up exp, global ooc for groups. Maybe release the planes soonish?
Harrison
01-05-2012, 08:48 PM
Only intelligent thing said was, "vztz can't handle"...because it's obvious you can't.
You can't talk shit from day one of your shitty joke of a garagebox's death until red99 beta about how hardcore you are, and then get in at TEN TIMES xp during beta...and cry it's so slow. This is classic EQ, not your shitty wannabe box. Deal with it or shut the fuck up.
SearyxTZ
01-05-2012, 08:52 PM
"Trash the reputation" of the server?
I've peddled this server on the strength of its reputation.
Saying I still see it as in beta isn't a knock against the reputation or quality of the server. If you had read my post, I said that not many players here really played the beta for this + it didn't mirror the actual launch environment. So there will be adjustments - just like a fresh server on live in 1999 and just like the blue one here when it was first released.
jjgerman
01-05-2012, 08:53 PM
yea nothing wrong with server, naggy works perfektt
SearyxTZ
01-05-2012, 08:56 PM
Only intelligent thing said was, "vztz can't handle"...because it's obvious you can't.
You can't talk shit from day one of your shitty joke of a garagebox's death until red99 beta about how hardcore you are, and then get in at TEN TIMES xp during beta...and cry it's so slow. This is classic EQ, not your shitty wannabe box. Deal with it or shut the fuck up.
Do you play on this server? I might stomach the exp grind just so I can kill you till you quit in a teary-eyed carebear rage. :)
Massive Marc
01-05-2012, 09:01 PM
Only intelligent thing said was, "vztz can't handle"...because it's obvious you can't.
You can't talk shit from day one of your shitty joke of a garagebox's death until red99 beta about how hardcore you are, and then get in at TEN TIMES xp during beta...and cry it's so slow. This is classic EQ, not your shitty wannabe box. Deal with it or shut the fuck up.
For the record, I never played PVP until this box, so I hope this isn't directed at me.
I think customizing the game mechanics while trying to maintain a classic "feel" wouldn't hurt. Yes, players probably bit off more then they can chew but we are human and can learn from our mistakes and make a better server. "Dealing with it and shutting the fuck up" isn't going to improve the server.
Rikimeru
01-05-2012, 09:02 PM
For the record, I never played PVP until this box, so I hope this isn't directed at me.
I think customizing the game mechanics while trying to maintain a classic "feel" wouldn't hurt. Yes, players probably bit off more then they can chew but we are human and can learn from our mistakes and make a better server. "Dealing with it and shutting the fuck up" isn't going to improve the server.
turning it into some shithole vztz server wont help either
Massive Marc
01-05-2012, 09:03 PM
To my understanding VZTZ server was a shithole because of the people that played on it and the rampant cheating, not the game play mechanics.
Pop 137 as of this post during primetime. Zzzzzz.
First 50 rogue on red99, in a respectable time - with about half my playtime or more sitting around without a group. I can handle the grind, and all of the main Holo are 50.
Even with the best guild on the server it was hard to find groups, and currently it would be near impossible for any non solo class. I think people just want this to survive and at the moment it's way too brutal.
Tombom
01-05-2012, 09:06 PM
turning it into some shithole vztz server wont help either
the box was not a shithole you filthy cunt, watch your mouth when talking about sacred artifacts.
Rikimeru
01-05-2012, 09:10 PM
the box was not a shithole you filthy cunt, watch your mouth when talking about sacred artifacts.
that box was a shithole,
ZEROSUM
01-05-2012, 09:14 PM
confirmed didnt play or got griefed off
Rikimeru
01-05-2012, 09:16 PM
confirmed didnt play or got griefed off
yep and the moon is made out of cheese.
Neach
01-05-2012, 09:18 PM
Xp is fine. Player base is fine. Everything is fine. Make some pvp videos, post em on youtube get the word out, instead of thinking that changing xp will draw people who have no idea the server exists here.
Out of all the doom/gloom and people trying to be productive that I have read is actually worse. So if you guys want some population changes fresh blood. Find a way to help. Don't come and post the same trash we all have been reading for a month.
post youtube vids of necros vs mages bros!
Massive Marc
01-05-2012, 09:23 PM
Xp is fine. Player base is fine. Everything is fine. Make some pvp videos, post em on youtube get the word out, instead of thinking that changing xp will draw people who have no idea the server exists here.
Out of all the doom/gloom and people trying to be productive that I have read is actually worse. So if you guys want some population changes fresh blood. Find a way to help. Don't come and post the same trash we all have been reading for a month.
before you wasted your time typing all that bullshit up, did you spend half a second googling any videos for red99 ? They already exist. They have since it's creation. FFS, Smedy made a video specifically for that reason. If you're daft enough to think the reason the player base is dwindling is because there isn't enough youtube videos, I would kindly ask you to get lost.
Lazortag
01-05-2012, 09:23 PM
To my understanding VZTZ server was a shithole because of the people that played on it and the rampant cheating, not the game play mechanics.
Yeah it had shitty coding too. Also selo's was allowed indoors. Awful server.
ZEROSUM
01-05-2012, 09:30 PM
Yeah it had shitty coding too. Also selo's was allowed indoors. Awful server.
There was nothing wrong with the coding, it was quite stable. Outside of the antihax .dll and some trimming around the nitpick edges in the sauce, its the same core as here. Also thanks for reming me, indoor buffs was another thing that made it endearing.
Rikimeru
01-05-2012, 09:31 PM
vztz=special olympics deathmatch, sounds good in theory, but shitty in reality.
ZEROSUM
01-05-2012, 09:38 PM
oh yea thats why it lasted even longer than blue99 has yet?
Tombom
01-05-2012, 09:40 PM
yep and the moon is made out of cheese.
confirmed years ago by wallace and gromit you dumb fuck, go back to blue gaylord
Massive Marc
01-05-2012, 09:41 PM
Lets not argue about how shitty that box is. Lets argue about this one.
Rikimeru
01-05-2012, 09:45 PM
oh yea thats why it lasted even longer than blue99 has yet?
lead based paint lasted even longer than latex based paint has yet, does that make it better?
ZEROSUM
01-05-2012, 09:48 PM
You are boring me with your pablum.
lead based paint lasted even longer than latex based paint has yet, does that make it better?
http://creationwiki.org/Logical_fallacy#Conflation
http://en.wikipedia.org/wiki/Conflation#Logical_conflation
Rikimeru
01-05-2012, 10:19 PM
You are boring me with your pablum.
http://creationwiki.org/Logical_fallacy#Conflation
http://en.wikipedia.org/wiki/Conflation#Logical_conflation
LOL do you even know what pablum is?
ZEROSUM
01-05-2012, 10:22 PM
Of course. You mocked a project more successful than any other in the rich history of emu pvp when you should be turning to it for direction.
Harrison
01-05-2012, 11:21 PM
Rofl he thinks vztz was quality
ZEROSUM
01-06-2012, 12:04 AM
Rofl he thinks vztz was quality
You dense fucks "ROfl" without even realizing Null, top dev of vztz, is now deving here. When the vz/tz source code got released (http://www.eqemulator.org/forums/showthread.php?t=29168) (during 2.0, before 2.5/3.0), the diffs were immediately added to stock eqemu code. Without vztz and the work of Null, Daxum, Rancar and Voidd alot of pvp mechanics wouldn't be functional, and would have had to be written from the ground up for here. They made the warp/ghost/zone/hack detector. PwnedEmu popularized and matured emu to the point that people could actually consider abandoning live for emu.
Servers don't last 4+ years if they are of inferior quality, it's practically unheard of in Emu history outside of maybe PEQ and KMRA (aka both blue as fuck who cares).
Lazortag
01-06-2012, 12:19 AM
You dense fucks "ROfl" without even realizing Null, top dev of vztz, is now deving here. When the vz/tz source code got released (http://www.eqemulator.org/forums/showthread.php?t=29168) (during 2.0, before 2.5/3.0), the diffs were immediately added to stock eqemu code. Without vztz and the work of Null, Daxum, Rancar and Voidd alot of pvp mechanics wouldn't be functional, and would have had to be written from the ground up for here. PwnedEmu popularized and matured emu to the point that people could actually consider abandoning live for emu.
Servers don't last 4+ years if they are of inferior quality, it's practically unheard of in Emu history outside of maybe PEQ and KMRA (aka both blue as fuck who cares).
Null is great. That's pretty much the only correct part of your post. VZTZ was a poorly coded shithole that in no way compares to either of the p99 servers. Here's a post with a list of glaring problems with previous pvp servers (including VZTZ) that were fixed on blue99:
http://www.project1999.org/forums/showpost.php?p=488395&postcount=1
Also, you can't say it lasted long when it had a ridiculously low population even with boxing allowed.
ZEROSUM
01-06-2012, 12:27 AM
You make it seem like some unstable unplayable piece of crap. Nothing could be further from the truth, because VZ/TZ added much to the maturity of emu as anyone who has seen it over the years evolve can attest to. Your post you linked, you listed pathing. Really? That's just adding nodes to the zone, simple shit built into the emu core circa 2002. I never had problems with that and everything else you listed is irrelevant hyperbole as well.
There is not much difference in terms of stability and subtleties of gameplay between loading up a stock emu install and the red99 code, so let's not misconstrue it. The only major thing p99 can flaunt over any other server on the list is a high number of active devs to trim the fat here and there to make certain things more "classic", and the antihax .dll. Props where props are due. The only reason VZ/TZ died is because it ended up with Voidd being the sole coder who was a total tyrant who had been caught years earlier giving duped GM items to his pals (and subsequently removed, but came back when everyone else had moved on), and Keegan pulling the plug on hosting because he sells plastic man asses over the internet for a living.
Finally: Ridiculously low population? It was the strongest box in its place in history, for as long as it was around, higher than PEQ, killed KMRA, etc etc. at least until blue99. Not the boxes fault most people are fat vaginas even when it comes to video games.
Lazortag
01-06-2012, 12:34 AM
There is not much difference between loading up a stock emu install and the red99 code, so let's not misconstrue it.
Except that the stock emu code has virtually no pathing, no cheat detection, no working instrument modifiers, extremely buggy/unbalanced spells, and unbelievable amounts of exploits (including dupe exploits, recharging exploits, and exploits with modifying the spells file that are fixed only on p99). Are you trolling?
ZEROSUM
01-06-2012, 12:45 AM
Except that the stock emu code has virtually no pathing, no cheat detection, no working instrument modifiers, extremely buggy/unbalanced spells, and unbelievable amounts of exploits (including dupe exploits, recharging exploits, and exploits with modifying the spells file that are fixed only on p99). Are you trolling?
No Pathing. False. Built into the core of eqemulator c. 2002. Thousands of nodes. Can easily add more with #commands
No Cheat detection. False. VZ/TZ created the first anti warp/zone/ghost/etc detector, and now comes stock. March 2008 (http://www.eqemulator.org/forums/showthread.php?t=24761).
Buggy, unbalanced spells? You probably can't actually name any but need specifics. Either way, database edits for the most part, easy fix.
Instruments don't work. False. We've been over this before. I equip drum, I run faster. I equip lute, my dot hits harder. What more could you possibly want?
Exploits. Recharging can be toggled with basic C++ knowledge. Spell file fix is pretty common knowledge now, the crc32 checksum was cracked to be from some obscure algorithm, and in fact given to Voidd for vztz by p99 staff. Any dupe bug discovery is fixed on both p99 and the Emu stock.
Lazortag
01-06-2012, 12:56 AM
1. I played on VZTZ and the pathing was abysmal compared to p99's. It makes the server look like no work was put into it if you aggro a frog in lguk and it beelines through the wall to get to you, with no collision detection. P99 has far better developed pathing than every other emu server. You're just straight up full of shit if you say otherwise.
2. When I say "no cheat detection", I mean "no reliable cheat detection". Obviously I'm aware that VZTZ had some kind of system for detecting cheats, it was just markedly inferior to p99's.
3. In the thread I linked I gave a few examples of unbalanced spells.
4.
Instruments don't work. Wrong. We've been over this before. I equip drum, I run faster. I equip lute, my dot hits harder. You're straight up lying about that.
Okay, now I know I'm being trolled. The point is that the modifiers didn't work properly on VZTZ. They were barely functional. Instrument swapping didn't work (so if you tried to modify two dots at once with two different instruments, that wouldn't work). Certain songs would not get modified by their appropriate instruments. Also lots of spells didn't stack as they should (like many of the bard dots).
5.
Exploits. Recharging can be toggled with basic C++ knowledge. Spell file fix is pretty common knowledge now, and in fact given to Voidd for vztz by p99 staff. Any dupe bug will be fixed on both p99 and the Emu stock.
Right, so you admit that all of these exploits were on VZTZ and never got fixed. That was my point.
ZEROSUM
01-06-2012, 01:06 AM
It's not worth the energy to further prove you wrong on those points as I already did so. Everything you bitch about is extremely minor, or as proven often nonfactual/hyperbole.
You have no respect for history young whippersnapper. VZ/TZ was not some trashy fly by night server full of bugs as you often imply and fantasize. It remains one of the longest lasting servers, among the highest populated, and still the most successful pvp box ever out of the many that have popped up over the years (bloods vs crips, discord of harmony, cohpvp 1 and 2, empires 1 and 2, guild wars 1-X, kings and bandits, sons of zek, qeynos vs freeport, crucify, bane of life, red69, ad nauseum). They actually contributed more to EQEmu than p99 has, simply by virtue of the fact that they released its source. Granted since Rogean is the lead dev of both emu and p99, you could argue he ports major changes over and I would say that is fair.
VZ/TZ certainly did more for the palability of EQEmu than any of the mouth breathers trash talking it have.
Wolfram, embarrassment is a color that suits you - continue in ignorance!
Harrison
01-06-2012, 02:47 AM
Lol he REALLY does think so, or is trolling hard...can't tell.
ZEROSUM
01-06-2012, 02:55 AM
Witness Harrison as he often does inject himself into discussions he knows nothing about just so he can parade his ignorance
Harrison
01-06-2012, 03:31 AM
I've played both vztz(lolbad) and P99. I know plenty about both.
You're living in some fantasy world where you believe vztz was anything but absolutely fucking hilariously terrible.
Doors
01-06-2012, 03:54 AM
Witness Harrison as he often does inject himself into discussions he knows nothing about just so he can parade his ignorance
SearyxTZ
01-06-2012, 04:17 AM
I've played both vztz(lolbad) and P99. I know plenty about both.
lol
Yeah, I don't remember you playing on any red server bro - I've been on all of them. Sadly, the only thing you're known for is being the fat retarded guy who spends way too much time riding the nuts of red server players.
Harrison
01-06-2012, 04:32 AM
Once that failbox finally choked into oblivion we got inundated by 4chan-esque inbreds who still act like they're 12 and found out about image macros like they're still new.
Your "community" is a seething pool of pathetic children. You finally got your server and all you can do is cry about getting it. You knew it was going to be classic, yet you still bleed your teeny vaginas all over the forums about it.
Legitimate concerns such as exploit fixes, bug fixes, content fixes(to classic, etc.) are second in your minds to, "OMG WE NEED MOAR XP AND YT AND LEADERBOARDS OR SERVAR IS DED"
It's so disgustingly sad how you get the best thing to happen since EQ's release itself, and it still isn't good enough for you petulant twat-expulsions. I hope they pull the plug on you troglodytes.
Doublestep
01-06-2012, 04:35 AM
http://i.imgur.com/9AxxG.jpg
real pvp.
also old SS
SearyxTZ
01-06-2012, 04:36 AM
So Harrison - why do you post here, again?
I'm starting to think you had a traumatic experience getting corpse camped in a game when you were a child or something.
Doublestep
01-06-2012, 04:36 AM
BIG PLAYS
SearyxTZ
01-06-2012, 04:37 AM
Star Wars looks meh. I did the minigame/instanced no-risk pvp thing in WoW already.
Doublestep
01-06-2012, 04:41 AM
The instanced no risk thing is just for my daily. The real pvp happens in world.
Doublestep
01-06-2012, 04:42 AM
Having certain areas where quests conflict with both factions is epic
SearyxTZ
01-06-2012, 04:44 AM
but is there a classic exp grind
Doublestep
01-06-2012, 04:44 AM
Thinking about putting up a craptastic montage on youtube once I find a copy of FRAPS that's registered. Didn't copy it off my last tower with the rest of my junk
Doublestep
01-06-2012, 04:47 AM
XP isn't too bad. It isn't like WoW where a decent player will get 20 levels in 5 hours, but it's not EQ/Classic DAoC levels. There is a LOT of travelling across planet for quests, until you get Sprint/Speeder you will be numlocking +alt tab for quite a bit.
Doublestep
01-06-2012, 05:02 AM
http://www.swtor.com/blog/new-year%E2%80%99s-pvp-update
that is a very good read if you're interested in SWTOR pvp
Billbike
01-06-2012, 09:20 AM
Starwars is for nerds.
http://fc09.deviantart.net/fs25/f/2008/101/4/9/the_angry_star_wars_nerd_by_asams12.jpg
Go outside, get a tan.
Do steroids, lift weights.
Get contacts.
Lose virginity.
Tassador
01-06-2012, 09:34 AM
wow starwars pics, really. that game is charmin soft, double ply too! play everquest red limp wristy.
gnomishfirework
01-06-2012, 09:54 AM
Everytime something is changed, we stand to lose way more people than we gain. This server isn't being promoted all that much. There is a small pool of potential
Dullah
01-06-2012, 10:09 AM
Every pic and video I see of star wars makes me laugh and glad I didn't buy it. How many times can they rehash that stupid model with a new skin.
Most of my old guild were 30+ in a matter of days without ever even grouping, and the pvp is just same old cheesy abilities with new names, new models and textures and no risk, free rewards win or lose.
Waiting for everyone to finish realizing this so server pop can come back up.
Once that failbox finally choked into oblivion we got inundated by 4chan-esque inbreds who still act like they're 12 and found out about image macros like they're still new.
Your "community" is a seething pool of pathetic children. You finally got your server and all you can do is cry about getting it. You knew it was going to be classic, yet you still bleed your teeny vaginas all over the forums about it.
Legitimate concerns such as exploit fixes, bug fixes, content fixes(to classic, etc.) are second in your minds to, "OMG WE NEED MOAR XP AND YT AND LEADERBOARDS OR SERVAR IS DED"
It's so disgustingly sad how you get the best thing to happen since EQ's release itself, and it still isn't good enough for you petulant twat-expulsions. I hope they pull the plug on you troglodytes.
These are all super interesting posts you're making.... From what I can gather, you're posting rhetoric you've heard about the other PvP boxes and clearly didn't experience yourself, you're also struggling to cope with the fact you couldn't hack it on Red99, so you decided forum PvP suits you best. Good times.
omnigol
01-06-2012, 02:27 PM
no one is trashing the reputation.
or do you like playing on dead boxes ?
Kudos dipshit. The server is not going to die. Acting like it is is is trashing it's reputation.
Massive Marc
01-06-2012, 04:20 PM
Kudos dipshit. The server is not going to die. Acting like it is is is trashing it's reputation.
I gotta admit, you have balls using the quote button under my posts. It's OK bro, this thread died when Harrison and VZTZ boys decided to have a dick waving contest.
Don't worry bro it is is is going to be alright.
i don't know why people think vz/tz was a shit hole lol most of the people saying this more than likely didn't even play there. it was the best pvp box i've ever played on, and it's a LOT more fun than what this box has been. There were always 3-4 guilds at least fighting/contesting spawns all the time, and the server never died no matter what kind of chaos was going on with the people running it. It died because keegan or whoever was in charge pulled the plug on it, not from lack of interest.
Devs are either being stubborn about changing it from what their version of a pvp server is or just plain don't care. Most of them have never even played pvp before and don't know how what features a pvp server should have. I'm not bashing at all, but other than nilbog randomly posting in a thread the other day, there has been absolutely no comment from rogean or any other devs about what's going on/what changes or features they plan on doing. I completely understand they do this for free and on their own time, but it honestly wouldn't hurt to maybe get a response from them once in a while or maybe ask us our input on what should/should not be in.
Lazortag
01-06-2012, 05:01 PM
i don't know why people think vz/tz was a shit hole lol most of the people saying this more than likely didn't even play there. it was the best pvp box i've ever played on, and it's a LOT more fun than what this box has been. There were always 3-4 guilds at least fighting/contesting spawns all the time, and the server never died no matter what kind of chaos was going on with the people running it. It died because keegan or whoever was in charge pulled the plug on it, not from lack of interest.
Devs are either being stubborn about changing it from what their version of a pvp server is or just plain don't care. Most of them have never even played pvp before and don't know how what features a pvp server should have. I'm not bashing at all, but other than nilbog randomly posting in a thread the other day, there has been absolutely no comment from rogean or any other devs about what's going on/what changes or features they plan on doing. I completely understand they do this for free and on their own time, but it honestly wouldn't hurt to maybe get a response from them once in a while or maybe ask us our input on what should/should not be in.
VZTZ was poorly coded shit compared to both p99 servers. I'm sorry but that's just a fact. I've proven this time and time again and the only response I've gotten is "lol gay".
I also find it hilarious that you say that 3-4 guilds were "always" contesting spawns and that the server never died due to lack of interest. Maybe 60 people on average were logged in every day. The only reason 4 guilds could contest a spawn is because all of the raid encounters were so fucking buggy and exploitable that any group of 15 idiots could kill them.
Maybe you don't care about pathing working correctly with mobs not constantly getting stuck inside of walls, maybe you don't care if basic parts of your class like instrument swapping are functioning right, but anyone who's played on a server of p99's quality does care and will tell you that VZTZ was unplayable in comparison.
HippoNipple
01-06-2012, 05:21 PM
VZTZ was poorly coded shit compared to both p99 servers. I'm sorry but that's just a fact. I've proven this time and time again and the only response I've gotten is "lol gay".
I also find it hilarious that you say that 3-4 guilds were "always" contesting spawns and that the server never died due to lack of interest. Maybe 60 people on average were logged in every day. The only reason 4 guilds could contest a spawn is because all of the raid encounters were so fucking buggy and exploitable that any group of 15 idiots could kill them.
Maybe you don't care about pathing working correctly with mobs not constantly getting stuck inside of walls, maybe you don't care if basic parts of your class like instrument swapping are functioning right, but anyone who's played on a server of p99's quality does care and will tell you that VZTZ was unplayable in comparison.
You also forgot the part where the guilds contesting over spawns were most likely 2-3 ppl per guild boxing.
Steaks
01-06-2012, 05:34 PM
anyone who bought star wars got owned
i told everyone it was garbage , 40 hours of gameplay to max level
7 days after release there were accounts for sale with MAX professions , max level , max pets and lots of money
can you say fail?
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