View Full Version : Game Mechanics: Creeps run too fast?
I don't remember them running this fast on live. I'm talking about regular snakes and stuff too, not buffed mobs.
Reikerx
01-01-2012, 11:15 PM
There's been dozens of bug reports about this since day 1 of p99. Devs are just like
http://cdn.overclock.net/8/8e/8e524805_DEAL-WITH-IT.jpeg
Ninja
01-01-2012, 11:23 PM
Strafe run dawg.
http://www.gotfrag.com/files/upload/creeps.jpg
noob doesnt even have boots of speed.
Lazortag
01-02-2012, 12:06 AM
Their run speed is how I remember it in classic (ie, you need strafe running, jumping, or some kind of movement buff to get away)
ZEROSUM
01-02-2012, 01:41 AM
Not buying it. =Nobody even really knew too much about strafe running (let alone the fact that it was faster) in the beginning and I guarantee I trained many a Crushbone zoneline back in the day just fine without it. I do remember jumping alot, but who knows for sure if it was necessary. The other major problem here is the frontal cone hit box being too large which compounds the problem.
I have not experienced mobs running too fast myself, being a druid. I just wanna know when exactly root started NOT overwriting snare. I was pretty sure I could snare then root mobs before velious came out, but like I said before that was 10+ years ago.
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