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View Full Version : Game Mechanics: Corpse weirdness


Zereh
12-23-2011, 02:02 PM
Lots of times not everyone is able to see, or target, other player's corpses.

Sometimes when you can't "see" the corpse, you can /assist someone who does have them on target but then you get a message that the corpse is too far away to cast a spell on.

I used to think it only happened due to the timing of zoning / crashing and where each player was when either of those things happened. But in Sky the other night half of us were unable to /target a corpse while the other half could without any issues (and no one had zoned or went LD).

Sometimes this corpse bug requires GM intervention, but not always. Often times the fix is to camp out to the character select screen and come back in. Which isn't a huge deal ... unless you have to do it a half-dozen times or more.

Any idea what causes this? and is it something that can be corrected? I sure miss corpses that behave like they're supposed to. :p