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View Full Version : Please Read: GUARDS, Faction and GM Rezzes


Amelinda
12-21-2011, 10:22 AM
Hi!!

In case you haven't noticed HERE (http://www.project1999.org/forums/showthread.php?t=58009)all guards now assist. (except apparently some NFP ones)

Rogean/Nilbog: City guards will now indiscriminately attack any players that they notice making offensive actions towards another player.

They also attack if you manastone or cannibalize or nuke yourself. I don't know about lich. I am not going to GM-rez for this anymore so spread the word amongst the uninformed.

There have also been massive faction changes:

Nilbog: Freeport rogues are now on the correct faction.
Nilbog: Doran Vargnus is now primary faction StormGuard.
Nilbog: The band of adventurers in North Karana now have faction and pathing.
Nilbog: Slansin Denvin now primary faction CoalitionofTradefolkIll
Nilbog: Mangler provides faction hits when killed.
Sundawg: Base faction modifiers brought more inline with classic; work ongoing. Please beware as your travel, /con everything.
Sundawg: Equalized initial turn in experience and faction hits for all characters. No characters should start above amiable with their guild.


So your bind spot in the bank beside the guards MIGHT NOT be safe anymore.

Check your bind spot before you die and correct your issue. YOUR faction issue is not the fault of the staff. well....in this case it's all Sundawg's fault BUT you can imagine my great difficulty in determining who is scamming and who is honest.....

so moving forward i'm not rezzing for this either. Manage your faction :)


Also....

if the guard killed you the first time for cannibalizing or manastoning why in the hell did you do it again ?????????? Everyone who has petitioned this has two corpses. The first one i can accept as a mistake but the second one seems a lot like stupidity ;)

Jjlent
12-21-2011, 10:32 AM
i think they are killing themselves just to see and talk to you, i know i would

Amelinda
12-21-2011, 10:38 AM
i think they are killing themselves just to see and talk to you, i know i would

lol.

Sundawg
12-21-2011, 10:58 AM
I strongly suggest everyone bind away from NPCs unless you are sure they will love you to death forever.

Iksar: There is only a very small handful of places in the original world that will tolerate you. In most places you are currently not being hated on enough, this will be "fixed" in an ongoing way. Do NOT bind your Iksar anywhere near other NPCs in the old world until faction work in the old world is done.

You, as an Iksar, may have "worked" on your faction to be non KOS up to this point, but the truth is you were repairing a faction deficit that was entirely too low. You may have more work to do after things are fixed, this is ongoing as I slowly work through the world's faction.

Everyone else: EQ is full of suprising faction results. For example: Ogre shaman will be killed at the troll shaman guildhall (or will be, when I fix it), and Troll Shadowknights will be killed by multiple factions in Oggok. I understand people have been use to faction being the way it was for awhile now, but we do want "more classic" faction, yes? There will be these bumps on this road to fixing them.

Bind somewhere away from questionable NPCs and /con things after each patch to see the adjustments.

Sorry Amelinda :(

Amelinda
12-21-2011, 11:04 AM
Sorry Amelinda :(

It's okay ;) i'm not mad at you! :)

Skekekke
12-21-2011, 11:08 AM
What about self inflicted pain by falling damage?.. and /rude

Both should be added as "offensive actions."

Just being a smart ass.

Autotune
12-21-2011, 11:14 AM
fall damage is given by Pain and Suffering.

Barahir
12-21-2011, 06:07 PM
I strongly suggest everyone bind away from NPCs unless you are sure they will love you to death forever.

Iksar: There is only a very small handful of places in the original world that will tolerate you. In most places you are currently not being hated on enough, this will be "fixed" in an ongoing way. Do NOT bind your Iksar anywhere near other NPCs in the old world until faction work in the old world is done.

You, as an Iksar, may have "worked" on your faction to be non KOS up to this point, but the truth is you were repairing a faction deficit that was entirely too low. You may have more work to do after things are fixed, this is ongoing as I slowly work through the world's faction.

Everyone else: EQ is full of suprising faction results. For example: Ogre shaman will be killed at the troll shaman guildhall (or will be, when I fix it), and Troll Shadowknights will be killed by multiple factions in Oggok. I understand people have been use to faction being the way it was for awhile now, but we do want "more classic" faction, yes? There will be these bumps on this road to fixing them.

Bind somewhere away from questionable NPCs and /con things after each patch to see the adjustments.

Sorry Amelinda :(

So current faction work won't be lost? But you may have to do some more work in order to get improve relations? No starting completely over though?

Vondra
12-21-2011, 06:27 PM
It must take a lot of restraint to not answer a petition where someone has died to guards twice via manastoning by porting to them and killing them a third time. =P

Sundawg
12-21-2011, 07:10 PM
So current faction work won't be lost? But you may have to do some more work in order to get improve relations? No starting completely over though?

No, you wont lose any of your faction work. No starting completely over.

Barahir
12-22-2011, 01:04 PM
No, you wont lose any of your faction work. No starting completely over.


K

Ektar
12-22-2011, 02:18 PM
hey since you're on a faction binge mr. faction dev,

http://www.project1999.org/forums/showthread.php?t=40384

To scale this down into a simple timeline:

Launch: Militia amiable to mithaniel marr paladins (incorrect)
After first thread: Militia dubious to mithaniel marr paladins (correct)
May 2011: Militia apprehensive to mithaniel marr paladins (incorrect)


just thought I'd plug this since my thread got rolled over and tossed away.

cmdrrickhunter
12-22-2011, 02:31 PM
Is that really how it was on live with the guards? I played a druid on live and stayed in friendly places because :o I'm a carebear :o so I never learned all the rules for the icky classes or races.

Kassel
12-22-2011, 02:46 PM
Do they Dev's agree that the manastone, Cani aggro issue is a bug that is on the list to be fixed in due process or is this something we will have to live with for the long term?

nilbog
12-22-2011, 03:46 PM
Do they Dev's agree that the manastone, Cani aggro issue is a bug that is on the list to be fixed in due process or is this something we will have to live with for the long term?

Yes, should be fixed next update.

Tiggles
12-22-2011, 04:47 PM
Posting in this thread

Grizzled
12-24-2011, 09:47 AM
As a Iksar SK who has worked his factions up (alot of them max) could i be given a rundown of what im going to be taking hits for? Im bound in Cab so bind point isnt an issue, I just dont want to have to spend hours trynig to find what I have lost. I have worked enough factions that in all good cities( not including Ak'anon, can they really be considered good), i only have 1 faction im kos too. All smaller towns the factions are maxed minus one kos per town. and FP and qeynos im indiff to all but one faction per town.

Some info on what im going to be getting "nerfed" on would be great.

Messianic
12-24-2011, 10:55 AM
As a Iksar SK who has worked his factions up (alot of them max) could i be given a rundown of what im going to be taking hits for? Im bound in Cab so bind point isnt an issue, I just dont want to have to spend hours trynig to find what I have lost. I have worked enough factions that in all good cities( not including Ak'anon, can they really be considered good), i only have 1 faction im kos too. All smaller towns the factions are maxed minus one kos per town. and FP and qeynos im indiff to all but one faction per town.

Some info on what im going to be getting "nerfed" on would be great.

Iksar: There is only a very small handful of places in the original world that will tolerate you. In most places you are currently not being hated on enough, this will be "fixed" in an ongoing way. Do NOT bind your Iksar anywhere near other NPCs in the old world until faction work in the old world is done.

You, as an Iksar, may have "worked" on your faction to be non KOS up to this point, but the truth is you were repairing a faction deficit that was entirely too low. You may have more work to do after things are fixed, this is ongoing as I slowly work through the world's faction.

No, you wont lose any of your faction work. No starting completely over.

This information should be sufficient. What you're asking is a lot of work for a dev to put into you alone - suffice it to say be careful, and plan on the possibility of doing further faction work.

Amelinda
12-27-2011, 12:27 PM
bada BUMP.