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View Full Version : Make it Real PVP Not this sissy stuff


losthewar
12-18-2011, 07:16 AM
Allow 1 non no drop non bagged item to drop during pvp along with cash... if your trying to be just like rallos then be like rallos and let us kill and loot some people.

Mafakka
12-18-2011, 09:01 AM
It's been said before. Get lost FREAK!

Rogean
12-18-2011, 09:38 AM
if your trying to be just like rallos

wait what?

Autotune
12-18-2011, 11:35 AM
full item loot with permadeath and unicorns

Softcore PK
12-18-2011, 11:57 AM
unicorns !

Smedy
12-18-2011, 12:21 PM
Item loot with clicky insta kill items is just pure lulz

*****s be trollin & bad at the game confirmed

Pokeman
12-18-2011, 12:40 PM
item loot is classic pals

time to grow up a lil :o

Zalaerian
12-18-2011, 12:47 PM
Item loot with clicky insta kill items is just pure lulz

*****s be trollin & bad at the game confirmed

Pokeman
12-18-2011, 12:49 PM
item loot is classic pals

time to grow up a lil :o

Smedy
12-18-2011, 12:51 PM
yo pokepal u 10+ yet dawg?

Pokeman
12-18-2011, 12:52 PM
11 =3

Smedy
12-18-2011, 12:54 PM
great things to come dog

holdin out for that exp bonus weekend

burkemi5
12-18-2011, 01:00 PM
clearly you're not hardcore unless you play following d2 hardcore mode. if you die, you die and must reroll. implement this now pls.

mitic
12-18-2011, 01:09 PM
accept the rules or get the fuck outa here

MrSparkle001
12-18-2011, 01:31 PM
If you want REAL PVP you don't play EQ, you play a game designed for PVP.

Smedy
12-18-2011, 01:40 PM
If you want REAL PVP you don't play EQ, you play a game designed for PVP.

Unless you've been living under a rock the past 10 years... Games "designed for pvp" have absolutely no death penalty, neither do they have any good reason to pvp, besides gaining points.... much like experience.

Yes, games designed for pvp makes pvp much like the pve grind is in everquest, brain dead and boring.

Snukie
12-18-2011, 03:47 PM
Unless you've been living under a rock the past 10 years... Games "designed for pvp" have absolutely no death penalty, neither do they have any good reason to pvp, besides gaining points.... much like experience.

Yes, games designed for pvp makes pvp much like the pve grind is in everquest, brain dead and boring.

*cough* Eve-Online *cough* MMO of the century by pc gamer *cough*

Smedy
12-18-2011, 04:11 PM
Eve online is a piece of shit, it has the diplomacy and all that, but really, it's just slightly more fancy than a text based mmorpg.

I've tried it, not a fan of all the safe zones/instances either.

Null
12-18-2011, 04:27 PM
*cough* Eve-Online *cough* MMO of the century by pc gamer *cough*

Spreadsheet Quest imho

Snukie
12-18-2011, 04:58 PM
I think i dont get what you mean?

Slave
12-18-2011, 05:21 PM
1 random item loot taken from all possessions including bags, with all No Drop tags in the game removed.

No more Play Nice policy.

Enable all-range PvP.

Teams:
Ogre/Wood Elf/High Elves VS
Humans/Barbarians/Erudites/Dwarves VS
Trolls/Gnomes/Halflings

Lazortag
12-18-2011, 05:23 PM
1 random item loot taken from all possessions including bags, with all No Drop tags in the game removed.

No more Play Nice policy.

Enable all-range PvP.

Teams:
Ogre/Wood Elf/High Elves VS
Humans/Barbarians/Erudites/Dwarves VS
Trolls/Gnomes/Halflings

Wait.. are you Wehrmacht?

Snukie
12-18-2011, 05:31 PM
Eve online is a piece of shit, it has the diplomacy and all that, but really, it's just slightly more fancy than a text based mmorpg.

I've tried it, not a fan of all the safe zones/instances either.


You havent played it then....there are no safe zones there are no instances.

Its all one cluster one universe. There are no "servers" and there are no instances and it might be one of the most complex and existing mmos out there...the PvP is pure rush...compared to EQ let me put it that way. If Eve PvP Ruleset would apply to EQ you would loose ALL your equipment on you and your lvls IF you didnt pay a priest to safe your actual soul to at least keep your lvl. You wouldnt wear anything that you cannot affort to loose.


Eve online has no safe zones per say. PvP is possible everywhere. There are however security status. Security Status 1.0 to 0.5 means Concord ( Space Police) will spawn within 5-10 seconds of your attack and destroy you. 05-01 Space Police wont spawn only Spacestation turrets and Gate turrets will shoot at the agressor BUT they can be tanked, thats why on choke points there are gate camps by pirate players (pks).

However there are exceptions to the space police rules in the security area 1.0- 0.5. I freakt out a lot of bluebies by ninja looting. This is how it goes.

You scan out missions runners ( EQ terms a player that is camping say a quest mob). You use scanners to find battleships and battlecruisers that are in dead space..means they arent near a station or a gate, thats a very good indicator the player is doing a mission right now.

You take your fastest ship ( Tier 1 friget) and fly to the coordinates of the mission runner you scaned out. Then you start looting (stealing) the stuff of the npc ships he destroyed. Stealing doesent trigger space police but gives the blue kill rights on you for 15 mins. YOU are not allowed to shoot him but he is allowed to shoot you first without consequences. Now start harrassing him. Loot Quest items he needs to finish his mission. He gets mad and starts shooting at you. BAM! Thats the moment you have waited. The moment he shoots at you YOU now have the right to shoot back and kill him for the next 15 mins without space police intervention.

Since he is in a Battleship and you in a small but fast ship he wont hit you ( Big guns turn slower than small ship can fly) Now you have to be fast. You fly asap to your station where your PvP ready Battlecruiser is parked. You switch ships jump back to the coordinates and blast the bluebie out of space even in a security 1.0 system without space police intervention. You make alot of profit, and the tears of the blubie are priceless.

Thats only one of the maybe dozens ways to kill blues in "secure" areas. The easiest way is. Your Corporation ( Eve term for Guild) declares war on the Blubie corp...Baam you can shoot down any member anywhere without space police jumping in...cuz there is no need for the blubie guild to accept the war.



However Eve Online has one drawback...it is a game you have to commit too but if you do it is the best sandbox PvP , drama mmo out there hands down. With shitload of content and always something new to learn and find out.

So sry Bro you havent played it i admit thought it has a very high learning curve but i like that it never gets boring and there is always something to do...but it will eat up your real life :-D

Oh and there is always the sucide gank. If you believe you can make more profit by destroying the enemy when loosing ur ships by space police. The JihadSwarm was very succesfull that way.

http://www.youtube.com/watch?v=858ARtV4M9w

Slave
12-18-2011, 05:45 PM
The gigantic problem with EVE is that skills are learned over IRL time and there is absolutely nothing that you can do as a hardcore player to improve your skill training time over a totally casual player.

So now we have a situation where any beginner is literally years behind most of the veterans, which you can never, ever make up. And skills COUNT. Even after you're able to get into a strong Tech 2 PvP ship, and roll with a good crew, you're going to be routinely eaten alive by someone that has trained up a host of other skills in the same ship.

Another problem is the complete lack of Avatar interaction. After a while, it really feels like you're not playing a MMORPG any more.

The biggest issue though is that combat in EVE is NOT FUN. PvP is NOT FUN. PvE is NOT FUN. You are dots pressing a button to autofire dots at other dots. It is not immersive and it does not really grip you after your first month or two.

And getting killed... it's not like going back to level 1 at all. It's like losing a weapon that you grinded an hour or two for. It's something, it's more than we have here, I'll give it that. In the end, EVE is a very good game with inherent flaws, like anything else. They do get several things very right, such as the 1-server paradigm.

This is information coming from a 4-year MASTER of EVE Online, and the entire time I was a 0.0 CEO and Alliance leader.

Smedy
12-18-2011, 05:48 PM
not sure why you bothered to post a book about eve online, i've tried it... it was free, it's basically a fancy text based mmorpg or like null said "spreadsheet mmorpg", it might be fun for people who enjoy these kinds of games but cannot be compared with eq/rift/aoc/vanguard/wow etc, these games have a different design.

Slave
12-18-2011, 05:51 PM
not sure why you bothered to post a book about eve online, i've tried it... it was free, it's basically a fancy text based mmorpg or like null said "spreadsheet mmorpg", it might be fun for people who enjoy these kinds of games but cannot be compared with eq/rift/aoc/vanguard/wow etc, these games have a different design.

Smedy's... sigh... right, here. It's not comparable if what you're looking for is rich avatar-based gameplay like EQ.

MrSparkle001
12-18-2011, 06:02 PM
Unless you've been living under a rock the past 10 years... Games "designed for pvp" have absolutely no death penalty, neither do they have any good reason to pvp, besides gaining points.... much like experience.

Yes, games designed for pvp makes pvp much like the pve grind is in everquest, brain dead and boring.

That's because that model is what works. Remember Shadowbane? It didn't last; that model is not appealing. Dark Age Of Camelot on the other hand had the best PvP of any MMORPG.

You want good PvP, play DAOC. There's emulators for it. You want the frustration of a MMORPG that was never designed for PvP, play EQ.

(hint: item loss, xp loss etc. do not a good PvP game make, else we'd have successful MMORPGs that used that model)

mitic
12-18-2011, 06:29 PM
iplayed eve beta back the day for some hours and deinstalled after. i just hate space mmos (but love allmost all space movies, go figure haha)

Autotune
12-18-2011, 06:38 PM
http://media.screened.com/uploads/0/2774/342196-spacepo.jpg

Smedy
12-18-2011, 06:41 PM
REAL PVP _insert any game here besides eq_

your argument is invalid, not classic, and i don't give a shit about your real pvp talk

joel.popick
12-18-2011, 07:05 PM
I would be down for one item loot rule. maybe try it for a week and see how people like it. or take a vote?

Truth
12-18-2011, 08:33 PM
eve is fucking awful

eq was designed for pvp

server needs item loots

Diggles
12-18-2011, 09:50 PM
eve pvp blows.

Snukie
12-19-2011, 05:26 AM
The gigantic problem with EVE is that skills are learned over IRL time and there is absolutely nothing that you can do as a hardcore player to improve your skill training time over a totally casual player.

So now we have a situation where any beginner is literally years behind most of the veterans, which you can never, ever make up. And skills COUNT. Even after you're able to get into a strong Tech 2 PvP ship, and roll with a good crew, you're going to be routinely eaten alive by someone that has trained up a host of other skills in the same ship.

Another problem is the complete lack of Avatar interaction. After a while, it really feels like you're not playing a MMORPG any more.

The biggest issue though is that combat in EVE is NOT FUN. PvP is NOT FUN. PvE is NOT FUN. You are dots pressing a button to autofire dots at other dots. It is not immersive and it does not really grip you after your first month or two.

And getting killed... it's not like going back to level 1 at all. It's like losing a weapon that you grinded an hour or two for. It's something, it's more than we have here, I'll give it that. In the end, EVE is a very good game with inherent flaws, like anything else. They do get several things very right, such as the 1-server paradigm.

This is information coming from a 4-year MASTER of EVE Online, and the entire time I was a 0.0 CEO and Alliance leader.


Well, now that im playing EQ i do see the advantage of the EvE system. You can actually go and take a 2 weeks vacation and your Character keeps getting skills. A 5 year old Characater can only have frigs to 5 same as a 2 month old character. There you have your Tier 1 pointer, scrambler. However Eve is way more social than EQ. People take newbs into their their guilds , people train newbs , people want to bind newbs to their guilds.


I was never attracted to 0 sec PvP. Low sec pirating or High Sec pirating is way more fun and personal...or even going out solo is still a rush. I dont know about button pushing and autoattacks...isnt there a mmo without it?? Ever played melee in EQ ? :-D


Eve PvP is all about tactics , gameplay knowledge. I like that, it takes time to really be good in PvP and there are no easy roads like insta clickys...all that say Eve online PvP is awfull got their asses handed to them and couldnt replace the ship they lost :P

fuark
12-19-2011, 08:39 AM
That's because that model is what works. Remember Shadowbane? It didn't last; that model is not appealing. Dark Age Of Camelot on the other hand had the best PvP of any MMORPG.

You want good PvP, play DAOC. There's emulators for it. You want the frustration of a MMORPG that was never designed for PvP, play EQ.

(hint: item loss, xp loss etc. do not a good PvP game make, else we'd have successful MMORPGs that used that model)

Concur. Too bad we don't have the population for a Mordred version of Uthgard. We are relegated to playing on the i50 PVP servers that come and go on DAOC Portal.

A lot of these poopsocking "red?" EQ players PVE grinding their way to Red99 glory could have a lot more fun with a lot less time investment by just playing some DAOC PVP.

Everquest is a PVE game, pure and simple.

mitic
12-19-2011, 09:24 AM
pop numbers doubled the moment item loot was TAKEN OUT on vztz so how on earth are u guys thinking that item loot would help since the contrary would occur

just don't post if u don't have a fukin clue. accept the rules or get the fuck outa here. staff is already pissed enuf about all the other current issues

Doors
12-19-2011, 09:25 AM
Ya I probably wouldn't even play this shit box if itam loot was in. Getting zero'd by some neckbeard with ice comet that has 40 days playtime already for my gear is stupid.

Billbike
12-19-2011, 12:22 PM
Itemloot dumb.

http://www.the-games-blog.com/wp-content/uploads/2011/04/Confirmed-Myth-Busters.jpg

HippoNipple
12-19-2011, 12:57 PM
not enough hardcore pvpers around for item loot

people get really defensive and scared when you bring it up even though there is no chance of it coming here

Tassador
12-19-2011, 01:15 PM
item loot is the best makes people mad.

Snukie
12-19-2011, 02:07 PM
Item loot in EQ == Casters dream. We already have a low melee population...