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compulsion
12-15-2011, 02:26 AM
This last week has been all about the crazy hate between people who have not used mage swords, the people who have used the shit out of them, and a few who are mad because the bug fix won't allow them the opportunity to use them.
GMs are annoyed with the blame game, potential players lose interest in what looks to have become a waste of time, etc.

This isn't a crisis, it's just something that happens with games. To a population that has played shitty, easy mode games for the last 5 years I'm sure that tripling your pet's damage with an item made sense in the same way that 20 minute levels and 2 shotting your way through WoW or Rift made sense. I doubt a big percentage of the Red99 playerbase both played a mage and remembers how big of a POS those swords were in 1999 - 2002.

A witch hunt for the perceived exploiters is unrealistic. It won't accomplish anything, and in a few months it won't matter at all. What will work would be rewarding the players who have put gameplay over personal advancement and bring back players who have lost interest.

It has been mentioned before, but this is actually a perfect opportunity to reward the people who made parses and did research to call attention to the bug as well as involve more people in the server. Add back the +50% xp bonus for, lets say the 19th to the 2nd. For two weeks the kids are out of school, the adults are taking vacations, and the atheists have lots of extra free time. It is the perfect chance to maybe get some old EQ players who are wary of an emu to give it a shot as well as remind the players who have been playing the game as intended that this is still supposed to be fun.

Remember how much more fun this was when 500+ were playing?

gloinz
12-15-2011, 02:56 AM
pvp champ approved

Truth
12-15-2011, 03:03 AM
eta

Lovely
12-15-2011, 08:15 AM
If only people would just play the game instead of trying to get advantages for themselves ;)

Danger
12-15-2011, 08:20 AM
server confirmed dying

wingman
12-15-2011, 08:52 AM
50% bonus is in now, i get 1.5b per kill!

Vile
12-15-2011, 10:10 AM
8 DAYS OF XP BONUS CONFIRMED

Lovely
12-15-2011, 10:49 AM
You all understand that every time you make a thread like this the odds of it actually happening is going down big tajmz?

sawin
12-15-2011, 10:50 AM
i completely agree there should be a commensurate reward for a bug post. why bother otherwise? most folks seem to prefer the bug as a reward for their sleuthing.


as it stands, if i alt tab i run the chance of a ctd. even if i dont ctd, i have to deal with an annoying cursor that changes shape whenever i click in the right side.
"The Wikimedia Foundation hopes easier, more intuitive editing will shore up waning contributor numbers."

then there's the fact that when a bug is obviously exploited by a significant portion of the playerbase, from my viewpoint, it has the appearance that said exploiter comes out on top.

guards not working at launch is on development.

i will still definitely bug things like, not having the totemic quest folks in lake rathe for a month. i probably wont bug things like nxza gkjza gkyuxzs xz lkhnef.

tl;dr i play on a small pop free emu and i contribute 0% because it

Lulz Sect
12-15-2011, 11:02 AM
im having a fucking blast at level 7 - fuck racing to 50 im here for the ride

Vile
12-15-2011, 11:22 AM
You all understand that every time you make a thread like this the odds of it actually happening is going down big tajmz?

no

Melveny
12-15-2011, 12:09 PM
Someone respond to lovely so he can go to a different thread and not repost after two messages.

Oh wait.

Hairybuttwhole
12-15-2011, 12:13 PM
isn't she lovely?

Nirgon
12-15-2011, 12:58 PM
From another post: *The lack of hacking and boxing on this server is commendable. That's the good part.*

Focus on this, less on the people who poop socked 50, because that's what EQ is for the most part. It probably isn't important in the long run. Even live games have bugs, and ones that are many times more breaking than the ones being used. The ones used here were at one point agreed by some to be classic. When shit blew up, certain people voiced concerns to have those changes reverted or made a more vocal call to have them addressed. Now, whether their intentions were to squash their competitions' ability to take advantage of them in the future after they had already benefitted is another matter. The truth is we're not even at Kunark, these things will be removed before then and the box will go on.

As far as the forums, some people just need to be restricted to RNF and much is solved. There's some less than major issues getting blown up. Don't get trolled.

Snukie
12-15-2011, 02:00 PM
im having a fucking blast at level 7 - fuck racing to 50 im here for the ride

I escpecially loved the Lul wall in CB.

Daefuin
12-15-2011, 04:28 PM
Yes to exp bonus


Regardless of guard assist being in or not, I can't believe I have to once again say this, I think I've said it enough:

There will never be a fucking character wipe or server reset. STOP asking about it, STOP trolling about it, We DON'T do them. This is NOT VZ/TZ or any other server you may have been used to that happening.

compulsion
12-16-2011, 12:56 AM
- "The truth is we're not even at Kunark, these things will be removed before then and the box will go on."

That, in a way, is the whole reason I posted this topic. What kind of population do we need to support the release of Kunark and maintain an actual PvP game? More importantly, what kind of a population would make this server as much fun as the Zek servers used to be?

I'm sure I'm not the only one who thinks that every pay for MMO out right now is a total piece of shit, and I'm sure there are others of the same mindset who just aren't sure about playing an emulator yet. This isn't about the players who raced for 50, they are there and I could care less, but the combination of the sword bug and the out-of-zone group "feature" have a profound impact on perceived legitimacy of the server. Think about it this way...

EQ is distinct in that it is such a pain in the ass game for a few players, and a really great game for a community of players. Running across a continent for a group, trying to find a bind, that alone could eat up an hour or more of playtime. Hell, the boats are a 45 min round trip. On the other hand, with a guild or a group of friends, you grab a few buffs and port off to faraway lands to fight for PvP glory in a matter of minutes...

And that is why these two bugs are such an issue. A bug which doubled or tripled pet dps with the out-of-zone group "feature" allowed players clear through mobs in seconds using a single spell instead of half a mana bar or more. A lot of people have leveled at 3 or 5 or more times the normal rate. Without this, population likely would have been somewhat evenly distributed across the levels and incoming players would have been able to group in or guild-up in populated zones. Instead, everything under 25 is empty aside from a few re-rolls and twinks. At worst you have twinks with OOR healers rolling strays because they are afraid that PvP will slow down the leveling of their main.

I'm still having fun. I would rather not see the predictions come true that the server will end up a handful of lifers clinging to their perceived e-fame in an empty world while the rest of us kill time on Call of Duty. I think the xp bonus might give some new people the opportunity to get to the point where the game starts getting fun.

PS: Since it was mentioned, I want to commend and thank the staff on making this game more hack and cheat free than any live EQ server I can remember. I didn't even know it was possible after the shitshow Sullon and Discord turned into.

Tombom
12-16-2011, 01:06 AM
Holiday bonus would be perfect. We all go spam a few forums. Motivate our lazy RL friends to give it a go, and get some people hooked in. Boost up the working man to compete with 1% Lovely and her wall street corrupt lvls and ill begotten loots.

Please Saint Rog, Lady Angel Nilbog.

Give this server a christmas miracle.

Misto
12-16-2011, 01:10 AM
k