View Full Version : Bard invis song
Darksinga
12-08-2011, 06:01 AM
is it not in game? It appears on wiki, yet I had my druid pal go to Erudin and Shauri's Sonorous Clouding (sp) wasn't on the merchant.
xblade724
12-09-2011, 06:12 AM
should be. better be. bards are already being screwed over by the bug that doesnt cause any knockback with the lvl 12 dd
solid
12-09-2011, 07:43 AM
should be. better be. bards are already being screwed over by the bug that doesnt cause any knockback with the lvl 12 dd
http://s3.amazonaws.com/kym-assets/photos/images/newsfeed/000/200/420/BRTky.jpg?1321408042
Cwall
12-09-2011, 08:10 AM
god damn that grafics cat hypnotizing me
solid
12-09-2011, 08:17 AM
ALL GLORY TO THE HYPNOCAT
lululalana
12-09-2011, 09:03 AM
its eyes are v creepy
http://wiki.project1999.org/index.php/Shauri's_Sonorous_Clouding
It's in, I went there and checked the vendor.
Dexter
12-09-2011, 11:08 AM
Confirmed in game and in my backpack.
It was in beta, I got it myself from erudin, ya blind
Lazortag
12-09-2011, 03:03 PM
I have the spell, but in classic it didn't give See Invis (I already bug reported this).
.................................................. ...................
------------------------------
February 3, 2000 8:00 am
------------------------------
The following changes have been implemented on the live servers:
*Spells*
- Lay On Hands: Enhanced to heal more hitpoints per level.
- Enveloping Roots: Casting time reduced to match Immobilize
- Skin Like Nature: Small Damage Shield added. This will stack with
other shields.
- Insidious Fever: Casting time reduced.
- Insidious Malady: Casting time Reduced.
- Burnout series: Negative HP component removed to bring it in line
with the Necromancer's Intensify/Augment death series.
*Songs*
- Syvelian's Anti-magic Aura: Potency increased.
- Shauri's Sonorous Clouding: Now also grants See Invisible. Party
members can now see each other while under the effect of this song.
Additionally, the following songs have been given a slightly larger
radius:
- Selo's Accelerando
- Agilmente's Aria of Eagles
- Shauri's Sonorous Clouding
- Tarew's Aquatic Ayre
*PvP-Teams Change*
Customers on the PvP-Teams servers have been plagued by a tactic known
as "Bind Rushing". Casters would bind themselves in a hostile area or
dungeon, and attack everyone of an opposing race in the area. Sooner or
later the caster would die. They would then respawn, memorize a few
spells, then jump back in to attack their wounded opponents.
As a first step in combating this practice and improving life for those
on the PvP-Servers, casters will now respawn with zero mana after being
killed by another player in a duel or open combat.
This code is new for those on Tallon and Vallon Zek. It has been in
place for some time on Rallos Zek and works very well there.
*The Plane of Sky*
All spells that grant levitation will no longer function in the Plane
of Sky. This affects spells cast by Wizards, Enchanters, Shamans,
Druids, Necromancers, and Bards. The Plane of Sky is designed to be
completed in certain fashion, and the existence of these spells allowed
the islands to be completed out-of-order.
A teleporter will be placed on the first island in the next patch to
allow people access to the room below.
- The EverQuest Team
.................................................. ...................
Darksinga
12-09-2011, 03:40 PM
gd my loyal friend betrayed me and didn't want to spend the 3 plat.
Thx pals
Slave
12-09-2011, 03:57 PM
gd my loyal friend betrayed me and didn't want to spend the 3 plat.
Thx pals
Detective Darksinga on the case
Way to go, Detective.
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