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View Full Version : NPC Spawn Issue: Low level mobs not dealing enough damage


Slave
11-30-2011, 08:11 PM
In Classic EverQuest, mobs dealt 1-4 damage at level 1. It increased 2 points per level thereafter, ie a level 3 mob dealt 1-8 damage. This was independent of the weapons they were using; a decaying skeleton dealt 1-10 damage with a cracked staff.

This low level lovefest is getting a little crazy... level 1 mobs here only deal 1-2 damage EVEN IF THEY HAVE A WEAPON. Mobs need to deal 1-4 + 0-2 damage for every level they have, as well as weapons counting toward their damage.