Sarkhan
11-13-2011, 06:46 PM
Hello all,
Quick question here -> managing to crawl your way into a wall / tree seems like an obvious exploit. I'm curious to know how, if at all, players will be dealt with when (because you know some will) wedge themselves into places that they shouldn't be in. (mom jokes aside)
Whether they are stuck or not, should players be able to use it to their advantage? I remember certain zones being exploitable like this -> for example only, Dulak (LoY) was one that you could run up a wall and fall behind and then run around a good part of zone (near zone in) and watch from behind the wall as people zoned in. You could cast on them but i don't believe they could cast on you...
Also, would the situation change how severe they should be punished? Like if they can get in a wall (like dulak) that they can cast on you and you can't cast on them.. what about if they are in a wall where they CAN"T cast on you, but still can watch / hide from you?
Quick question here -> managing to crawl your way into a wall / tree seems like an obvious exploit. I'm curious to know how, if at all, players will be dealt with when (because you know some will) wedge themselves into places that they shouldn't be in. (mom jokes aside)
Whether they are stuck or not, should players be able to use it to their advantage? I remember certain zones being exploitable like this -> for example only, Dulak (LoY) was one that you could run up a wall and fall behind and then run around a good part of zone (near zone in) and watch from behind the wall as people zoned in. You could cast on them but i don't believe they could cast on you...
Also, would the situation change how severe they should be punished? Like if they can get in a wall (like dulak) that they can cast on you and you can't cast on them.. what about if they are in a wall where they CAN"T cast on you, but still can watch / hide from you?