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View Full Version : Current BETA resists review!


Lovely
10-16-2011, 06:28 AM
I've done some extensive testing on myself (50 wizard) and on Flip (50 druid) with various resists in Fire/Cold and Magic.

Having over 65 in Fire/Cold and Magic makes you 100% immune to any spells in that category. We've tried it with over 100+ casts with different spells.

Having 64-60 in Fire/Cold and Magic makes around 5% of the cast works (root,snares, dispells, lowerelement I Etc). If the nukes hit they will hit for minimum damage. Aka a Ice comet will hit for like 80 dmg..

Having 50-59 will make spells start to hit rarely maybe around 10% which is still bullshit, but at least something hits. The nukes will still almost do no damage at these resists.

We didn't really try much spells with lower resists then that since that's like the lowest possible resists anyone will have in game already. So anything lower doesn't matter. It also seems like Roots, snares, nukes with stuns and dispells all have the same resist code.

Before the last "FIX" I never ever had a full resist on any nukes, it was only partial resists (aka 10 to 100% damage or something like that) no matter how much resist gear they had. I'm assuming that's the way it should be.

But all in all the magic number is 65. If you have 65 or higher you are totally immune against any spell in game. Beside those with -% on cast.

Anyway here are some screenshots with between 65 and 80 in Magic/Fire and Cold. NOT a single spell hit ever.

http://imageshack.dk/imagesfree/JMp60418.jpg

http://imageshack.dk/imagesfree/tmT60483.jpg

http://imageshack.dk/imagesfree/m6L60504.jpg

http://imageshack.dk/imagesfree/xsf60522.jpg

http://imageshack.dk/imagesfree/iZT60546.jpg

http://imageshack.dk/imagesfree/k7K60571.jpg

Currently you do more damage as a Wizard meleeing with a Dagger then casting Ice comets.

Sorath
10-16-2011, 06:30 AM
FIX THIS NOWWWWW PLZ THX LOVELy !

jilena
10-16-2011, 11:57 AM
Lovely can you either make a new thread or add all of these screens to your thread in the bugs section?

Silikten
10-16-2011, 12:33 PM
What spell is Enstill...instill?

Mardur
10-16-2011, 01:00 PM
It's a root...

Muaar
10-16-2011, 01:34 PM
How are resists this broken AFTER the patch? Maybe we don't realize how hard it is to change them? This doesn't make sense... We know around the range that resists should make you resist a large portion of spells but we can't seem to put that into a system.

carnequare
10-16-2011, 01:38 PM
How are resists this broken AFTER the patch? Maybe we don't realize how hard it is to change them? This doesn't make sense... We know around the range that resists should make you resist a large portion of spells but we can't seem to put that into a system.

dont criticize the devs, poopsock, and go do tests to help them confirm and fix it

Muaar
10-16-2011, 01:45 PM
I honestly can't test anything near my level because my spells are too expensive =(

wtb /plat command on beta to assist in resist checking


edit: where have you been carnequare?

Lazortag
10-16-2011, 02:00 PM
I tested resists a bit today and can confirm that no magic spells were landing on players with exactly 65 MR. Currently the server also doesn't seem to be differentiating between CC spells and damage spells in terms of resistability, which is a problem, but I assume this'll get fixed soon.

mitic
10-16-2011, 02:03 PM
i was pvping today and the resists mid 30 where ok... i was even landing spells on red players as a wiz

Tamiah2011
10-16-2011, 02:18 PM
i was pvping today and the resists mid 30 where ok... i was even landing spells on red players as a wiz

LOLmuhahah the great ranger made a wizzie, what about your awsome ranger skillz?

Lovely
10-16-2011, 02:19 PM
You can't sit and say that resists are okay when you don't even know how much resist points the people you fight have. Resists are fine if I'm naked and don't self buff at 50 also

mitic
10-16-2011, 02:32 PM
LOLmuhahah the great ranger made a wizzie, what about your awsome ranger skillz?

well, i won the game as a ranger on blue, now its time to win it with another class.

Nirgon
10-16-2011, 03:02 PM
Try more ice comet casts. Things like root and markar's shouldn't make a dent on good magic resist ever. Comet should still be hitting in those ranges, not failing 100%.

Lovely
10-16-2011, 04:55 PM
65 or 80 magic resist is not good, that's 0 items and 1-2 items with buffs. It's awful resists. We did 20+ ice comet and if someone got over 65 it won't ever hit. Aka 75 on Ice comet due to the -10. The screenshots are just some examples.

naez
10-16-2011, 05:07 PM
6+ months of development, 2 weeks into beta, dispell still resistable and worst resist system of any box ever. this is elementary algebra

easy shit still broken, whats the point? negative nancy but literally you could slop a more playable box together from stock source in 45 mins

Vile
10-16-2011, 05:33 PM
6+ months of development, 2 weeks into beta, dispell still resistable and worst resist system of any box ever. this is elementary algebra

easy shit still broken, whats the point? negative nancy but literally you could slop a more playable box together from stock source in 45 mins

:p

Muaar
10-16-2011, 06:21 PM
6+ months of development, 2 weeks into beta, dispell still resistable and worst resist system of any box ever. this is elementary algebra

easy shit still broken, whats the point? negative nancy but literally you could slop a more playable box together from stock source in 45 mins

Count to 100 bro

Mardur
10-16-2011, 06:28 PM
6+ months of development, 2 weeks into beta, dispell still resistable and worst resist system of any box ever. this is elementary algebra

easy shit still broken, whats the point? negative nancy but literally you could slop a more playable box together from stock source in 45 mins

I don't understand what prevented Null, or anyone, the 2 minutes it takes to log in and cast some spells on yourself and realize that your code's bad and needs to be reworked.

naez
10-16-2011, 07:18 PM
Count to 100 bro

I wasn't mad or trying to be rude. Simple standard things haven't been addressed, this late into the game... the breakdown of 2 second db variable change for unresistable dispells for instance

Rust1d?
10-16-2011, 07:35 PM
So why did people quit k&b? The server was solid, things worked and when they didn't they got fixed fast. I thought everyone was waiting for red 99, knowing null was developing it then when it comes people just shit all over the floor like a pack of zoo chikps.

Macken
10-16-2011, 07:37 PM
..... Simple standard things haven't been addressed, this late into the game... the breakdown of 2 second db variable change for unresistable dispells for instance

....which would suggest it's not a matter of knowing how to code but knowing what to code.

The last few weeks have demonstrated to even the slowest of players, that the pvp staff lacks pvp knowledge.

Vile
10-16-2011, 08:02 PM
So why did people quit k&b? The server was solid, things worked and when they didn't they got fixed fast. I thought everyone was waiting for red 99, knowing null was developing it then when it comes people just shit all over the floor like a pack of zoo chikps.


too custom/gay

Amuk
10-16-2011, 09:12 PM
Rust1d prolly still farmen KAB with circle of retards waiten for people to return.

Null
10-16-2011, 11:14 PM
I wasn't mad or trying to be rude. Simple standard things haven't been addressed, this late into the game... the breakdown of 2 second db variable change for unresistable dispells for instance

That specific issue (and quite a few others) has more to do with me not being completely aware in all of the changes made to the P99 code. They have a very verbose change log on the forums but I just never noticed it back when I made the majority of my changes (a few months ago). Since it has been brought to my attention, I just have not gotten around to fixing that particular issue because honestly coding wise there are just much bigger fish to fry.

As far as resists in general go, you can ask anyone who helped me test internally a few months ago when I was setting resists up. The shit was working, but at some point when we starting merging things together something got left out (either I didn't send it or it didn't get merged in for whatever reason) which is caused the first round of resist issues. The current set of issues, I'm not so sure about but I will figure them out when I get back home.

Chill out, everything will get fixed.

mourning
10-16-2011, 11:16 PM
NULL is our savior, and creator. I am a Dark Elf.

Null
10-16-2011, 11:18 PM
NULL is our savior, and creator. I am a Dark Elf.

http://27.media.tumblr.com/tumblr_lp3tw87j0o1qadflco1_500.jpg

Silikten
10-16-2011, 11:19 PM
Awesome. Thanks for everything, Null. You had a great resist system on vztz. I hope this one will be similar.

MakeYouMad
10-17-2011, 02:00 AM
Awesome. Thanks for everything, Null. You had a great resist system on vztz. I hope this one will be similar.

It plays nothing like EQ classic though and this server is supposed to be a P99 PvP server, not TZVZ custom server all over again.

We all already know what resist rates were for CC spells on EQ live and I found a wizard parsing his nuke damage against himself with 167CR in the thread below so there's no reason whatsoever to use custom anything:

http://www.project1999.org/forums/showthread.php?t=51839

Harrison
10-17-2011, 02:44 AM
....which would suggest it's not a matter of knowing how to code but knowing what to code.

The last few weeks have demonstrated to even the slowest of players, that the pvp staff lacks pvp knowledge.

Can we reban this kid yet?

Sniperfire
10-17-2011, 09:35 AM
i also pvped all day yesterday and had no prob rooting or snaring people

Rust1d?
10-17-2011, 09:45 AM
Rust1d prolly still farmen KAB with circle of retards waiten for people to return.

Amuk, still pulling his pud in hopes of growing hair on his hands.

fiegi
10-17-2011, 10:09 AM
too custom/gay

this

Rust1d?
10-17-2011, 12:30 PM
What about red69

Nirgon
10-17-2011, 02:59 PM
Patience grasshoppers.

Darwoth
10-17-2011, 03:32 PM
i also pvped all day yesterday and had no prob rooting or snaring people

try fighting someone with a handful of resist gear or a buff on instead of naked/unprepared blueb newbs

Vile
10-17-2011, 03:54 PM
What about red69

Died because of news of R99.. plus they didn't enable boxing when the server really needed it most. And R99 is coming out...

Envious
10-17-2011, 06:08 PM
Fix.

Mother.

Fucking.

Rez.