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returnofahipster
10-06-2011, 02:05 PM
Me (Lvl 22 Paladin) 45 MR vs Friend (Lvl 15 Paladin) 45 MR

Casting ROOT- Lvl 22 paladin spell
Me (lvl 22) casting on Him (lvl 15)

1- fail
2- fail
3- fail
4- fail
5- fail
6- fail
7- fail
8- fail
9- fail
10- fail
11- fail
12- fail
13- fail
14- fail
15- fail
16- stuck for about 30-35 seconds
17- fail
18- fail
19- fail
20- fail
--------------------------------------------------------------------------

Casting Blind- Lvl 9 Paladin spell
Him (lvl 15) on me (lvl 22)

1-20 ALL FAILS

Terpuntine
10-06-2011, 02:09 PM
If you and your friend would remember to turn off the hacks root would work as intended.

Harrison
10-06-2011, 02:09 PM
http://www.project1999.org/forums/showthread.php?t=50019&page=3

Trying to compile all resist results here (minus wehrmachts stupidity)

It's easier to keep it all in one place for them to read, but they're largely aware of this and have gathered a lot of data on it already. Can't hurt though to keep it in one place.

returnofahipster
10-06-2011, 02:15 PM
ahh yea i forgot where the post was thanks.
and hacks? if bloodstained mantle and shiny brass shield are hacks....
half the server is doomed!

Doors
10-06-2011, 02:17 PM
MR based spells seem completely out of whack on beta. CR, FR, seem to land frequently even against targets with above average resists to these lines of spells.

Can't comment on DR or PR yet.

tbox
10-06-2011, 06:07 PM
:(MR based spells seem completely out of whack on beta. CR, FR, seem to land frequently even against targets with above average resists to these lines of spells.

Can't comment on DR or PR yet.

Which has me wondering if any MR based spell is going get resisted more then another spell with a different resist. That would suck classes with magic damage based dots and nukes.

XiakenjaTZ
10-06-2011, 06:35 PM
:(

Which has me wondering if any MR based spell is going get resisted more then another spell with a different resist. That would suck classes with magic damage based dots and nukes.

True but thats the way it has to be. Most MR spells are too powerful insta kill type spells. There are the ones everyone cries about, snare, root, blind, darkness, fear, whirl, mez, etc..

The MR spells are the "game over" type of spells when they land on someone. They should be on a different resist table than Fire Cold Disease and Poison.

Bockscar
10-06-2011, 06:41 PM
Resist checks work a bit differently for crowd control spells since there can't be a partial resist like with nukes. Magic-based dots usually have a resist penalty and should land fine, except for the darkness line which should resist like any other snare. Root becomes the most worthless spell against high MR since even if it lands, it'll usually last only a few seconds while snares, stuns and mezzes have set durations. It's why it can be worth spamming a low-level snare just for the small chance of landing while casting root against anyone in decent gear is pretty much pointless. It's a shame Earthen Root isn't in until PoP because it has a -30 resist check. Cleric nukes (and the magic-based wizard and magician nukes, if anyone is ever dumb enough to use them in PvP) should land better than CC spells, just almost always for around half damage against people with 100ish MR. Enchanter nukes can't check for partial damage due to the stun component, so I'm not completely sure how that'll work.

Pudge
10-06-2011, 06:49 PM
True but thats the way it has to be. Most MR spells are too powerful insta kill type spells. There are the ones everyone cries about, snare, root, blind, darkness, fear, whirl, mez, etc..

The MR spells are the "game over" type of spells when they land on someone. They should be on a different resist table than Fire Cold Disease and Poison.

if they are "game over" type spells, the solution is to pump MR by getting l33t items, not cry to GMs

on every pvp server ever, ppl stack MR. they have to make a choice about where to put their resists, and the best one is usually MR. after all MR-based spells get nerfed, i think i might complain about poisons next "they can kill you fast!" and then maybe fire, because well.. a lot nukes are fire, and they hurt too

Bockscar
10-06-2011, 06:54 PM
a lot nukes are fire

Not that many actually until Kunark. The best wizard nuke is cold, shaman nukes are cold and poison, and the high-level druid nukes are split evenly between cold and fire. The only class that really has fire as their primary damage source is magician. Then wizards get Sunstrike in Kunark, of course, but people mostly use draughts and lures by then and the best draught is also cold. The 59 druid nuke is fire, though.

Bockscar
10-06-2011, 07:20 PM
I'm talking about fire vs. cold. I'd go for an even split once I'm in range to level 49 wizards. You really don't wanna get hit by a full Ice Comet.

Humerox
10-06-2011, 07:21 PM
ice comet is skeery.

Smedy
10-06-2011, 08:50 PM
Null has new resist code that should go in this weekend if no shit hits the fan.

Not confirmed until null posts though, but that's what i heard.

Crenshinabon
10-07-2011, 12:24 AM
Yea not many updates lately.
Sux.

I am just trying to preserve my 1999 old school grind nostalgia for the live server. Don't wanna burn out.
Hoping they increase the hell out of levels or something soon. Would be super bad ass to test a few higher level classes for a bit with p1999 code.

Titanuk
10-07-2011, 02:37 AM
i think we need longer beta to test this

Yukahwa
10-07-2011, 03:22 AM
I think beta is going to be plenty long. Crenshinabon I hope I don't burn out on the grinding..thats a real worry.

Bockscar
10-07-2011, 06:55 AM
i think we need longer beta to test this

I think they need to:

- Place an NPC in each city that...


Ha, made ya groan. But that's what they should do, though. For reals.

Andis
10-07-2011, 09:55 AM
I noticed that the druid snare and root also got resisted about 85% of the time...on level 10s with no gear...this definitely should be looked at..

Kringe
10-07-2011, 10:59 AM
Moreso ALL of the Nullify/Pillage Enchantment line has to be looked at. Resisted 100% of the time atm when casted on other players... This means No pure melee will be able to cast pumice on anyone (and it also resists when cast on yourself about 50% of the time lol!) Cancel Magic is the only one that deems unresistable atm. Hopefully this can be resolved in this weekends patch as its a primary factor in good pvp.

Nirgon
10-07-2011, 04:43 PM
Resists is one thing that has to be right for this to succeed. Don't go live without it, bros.