Log in

View Full Version : Game Mechanics: Monk Feign Death Fail Rate!


Brinkman
10-03-2011, 03:35 AM
This issue has been brought up a few times before, but I would like to cover this myself with a little more detail and info.

I played an iksar monk from Kunark release and got him to lvl 60 before Velious on live. From what I can remember myself, FD fail rates after 100 skill where far and few between. There have been many posts over the years on Project 1999 about FD seemingly being off esecially at lower lvls, and even still at max lvl, just not as much. Ive lvled my monk to 24 on P99 and got his skill to 125 ( max for the lvl ). My FD fails a TON, nearly half the time I would say. This is definatally not how it's supposed to be. This is what I have found so far:

Patch notes from 2004:

------------------------------
December 15, 2004
------------------------------

- The Monk's feign death success rate has been improved. It was
previously capped at 95% at 100 skill and now it ramps up the success
rate for higher skill levels.

What I can gather from this, is that prior to this patch ( presumably from release till this patch ), once you had 100 skill in feign death you had a 95% success rate, no matter what your lvl ( conicidentally this is the exact same cap ( 95% ) that casters have for trivial spells, which makes sense.)

On P99 there seems to be some sort of lvl based increase added into this formula, ignoring some, or part of the skill level. I tested out FD on my lvl 24 Iksar monk with 125 FD skill 20 attempts. I had 10 fails. This is in no way a scientific parse, but note I had 5 FD failures in a row at one point. The percent chance of failing 5 indipendant FD attempts in a row at a 5% fail rate is 0.0000003125% .. or 1 in 30 million or so... There is something wrong here...

http://i679.photobucket.com/albums/vv158/Brinkman01/EQ%20SCREENS/EQ000005.jpg

Brinkman
10-03-2011, 07:53 PM
.

Brinkman
10-06-2011, 07:06 PM
Sending this up again, I know its not very Red99 oriented ( the focus atm ) but an issue either way.

Brinkman
10-09-2011, 02:46 PM
Not going to let this go.

Arillious
10-10-2011, 10:22 AM
On live, FD worked 100% of the time until you really needed it to work, then it failed. Please fix.

maximum
10-10-2011, 12:55 PM
A 95% success rate for a Level 24 sounds pretty awesome...

Brinkman
10-10-2011, 03:22 PM
A 95% success rate for a Level 24 sounds pretty awesome...

I am not sure what level has to do with this, the failure check is skill based. The success rate was capped at "master" which is 100 skill. Just because the skill can raise higher, does not mean it did anything. Which was the point of the patch in 2004, to make the points from 100-200 mean something.

Thats the way it was, are we not trying to emulate it?


As it is right now, monks under 200 skill cannot pull, period. try to split mobs in a dungeon, your dead or train your group.

kanras
10-29-2011, 09:52 PM
Fixed, pending update.

Brinkman
10-29-2011, 11:22 PM
Fixed, pending update.

Awesome!

I was gonna bump this a lot, but decided to lay off a bit since red99 launch and VP are incoming soon.

Thanks for digging a few pages for this Kanras!