View Full Version : Game Mechanics: Player Conning
Joerosion
09-29-2011, 04:41 AM
On live, so long as you were in pvp range of a player, they'd con even. People here are yellow/blue/etc, as if they were NPCs.
Softcore PK
09-29-2011, 04:45 AM
http://web.archive.org/web/20010818131101/http://eq.castersrealm.com/viewarticle.asp?Article=3492
In classic players conned yellow and blue.
http://everquest.allakhazam.com/history/patches-2001-1.html
http://www.tski.co.jp/baldio/patch/20010508.html
one of these links has to work!
------------------------------
May 8, 2001 3:00 am
------------------------------
** PvP changes **
We have made the first of our upcoming changes to the PvP aspects of
EverQuest:
- Consider: /Consider will only have three results when used to
consider a Player Character. The character will show as 'green' if he
is below the range that allows you to attack him. The character will
show as 'white/black' if he is within your ability to attack. And the
character will show as 'red' if he is above your range. This will only
take effect on PvP servers.
Joerosion
09-29-2011, 05:35 AM
Well I'll be.
Thanks!
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