tjgotsmj
03-29-2010, 01:03 PM
Ok, ive been searching forums for days and tried everything.....
Im on a: AMD Athlon 64 X2 Dual Core Processor 4400+ 2.30 GHz
Nvidia Gefore 8100 / nForce 720a
4GB Ram
Running: Vista 64-bit
Problem: From Server select screen, i click play everquest, than the screen goes black for 20-30 seconds (sometimes it minimizes) and pops back up, and im back at login screen. does same thing with all the servers.
Tried: Ive updated all my drivers, tried it in all resolutions, tried all the compatibility tab ones, turned off all models and setting down, taken screen outta widescreen mode, restarting modem, updated windows, setting computer to run on one core instead of dual, used WinEQ and other window mode programs, it does the samething no matter what i do.
Also: Im on Satilite internet and was told maybe server blocking me cause it uses Proxy.
Log file dbg:
2010-03-29 13:01:17 Starting EverQuest (Build Oct 31 2005 10:33:37)
2010-03-29 13:01:17 Timezone: UTC-5h00m
2010-03-29 13:01:17 Loading graphics DLL.
2010-03-29 13:01:17 Parsing INI file .\eqclient.ini
2010-03-29 13:01:17 INI file .\eqclient.ini loaded.
2010-03-29 13:01:18 Initializing timers.
2010-03-29 13:01:21 Checking critical files.
2010-03-29 13:01:21 Initializing WinSock.
2010-03-29 13:01:21 Enumerating 3D devices.
2010-03-29 13:01:21 Found adapter #0 - NVIDIA GeForce 8100 / nForce 720a (8.17.11.9621)
2010-03-29 13:01:21 Adapter #0 - NVIDIA GeForce 8100 / nForce 720a :
2010-03-29 13:01:21 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
2010-03-29 13:01:21 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
2010-03-29 13:01:21 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
2010-03-29 13:01:21 Initializing keypress handler.
2010-03-29 13:01:21 Parsing INI file .\defaults.ini
2010-03-29 13:01:21 INI file .\defaults.ini loaded.
2010-03-29 13:01:21 Loading keyboard tables.
2010-03-29 13:01:21 Creating window.
2010-03-29 13:01:21 Checking display driver version.
2010-03-29 13:01:22 Activating window.
2010-03-29 13:01:22 Picking a default resolution, desktop is 1024 x 768, 32 bits
2010-03-29 13:01:22 Ratio is 1.33
2010-03-29 13:01:22 Resolution selected 1024 x 768, 32 bits
2010-03-29 13:01:22 CRender::InitDevice: Using 32bit mode.
2010-03-29 13:01:23 CRender::InitDevice: Using vsync 0.
2010-03-29 13:01:23 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2010-03-29 13:01:23 CRender::InitDevice: HardwareTnL Enabled.
2010-03-29 13:01:23 Using hardware vertex shaders.
2010-03-29 13:01:23 Initializing render system.
2010-03-29 13:01:23 Trilinear Mipmapping available.
2010-03-29 13:01:23 Vertex Shader Version: 3.0
2010-03-29 13:01:23 Pixel Shader Version: 3.0
2010-03-29 13:01:23 Initializing engine internals.
2010-03-29 13:01:23 CRender::InitDevice completed successfully.
2010-03-29 13:01:23 Parsing INI file ./eqlsUIConfig.ini
2010-03-29 13:01:23 INI file ./eqlsUIConfig.ini loaded.
2010-03-29 13:01:40 Server selected P99-World.Rogean.com (0164214).
2010-03-29 13:01:41 Initializing DirectInput.
2010-03-29 13:01:41 Initializing Keyboard.
2010-03-29 13:01:41 Initializing Mouse.
2010-03-29 13:01:41 Creating font list.
2010-03-29 13:01:41 Creating game object.
2010-03-29 13:01:41 Deleting obsolete files.
2010-03-29 13:01:41 Loading string tables.
2010-03-29 13:01:41 Initializing client variables.
2010-03-29 13:01:41 Loading spell effects.
2010-03-29 13:01:41 Initializing display structures.
2010-03-29 13:01:41 Sound Manager loaded 2165 filenames from soundassets.txt.
2010-03-29 13:01:42 Voice Manager loaded 12 macros from VoiceData.txt.
2010-03-29 13:01:42 Networking: using port [53051].
2010-03-29 13:01:42 Networking: Connection Established [1]
2010-03-29 13:01:43 WorldAuthenticate: Initiating Login.
2010-03-29 13:02:24 Networking: Connection Closed [0] with 466 pending bytes.
2010-03-29 13:02:24 *** ERROR: WorldAuthenticate. My message arrival was NULL, the net has been shutdown.
2010-03-29 13:02:24 *** WorldAuthenticate. Checkpoint 3.
2010-03-29 13:02:24 Cleanup 4
2010-03-29 13:02:24
2010-03-29 13:02:24 Cleanup 5
2010-03-29 13:02:24
2010-03-29 13:02:24 Cleanup 6
2010-03-29 13:02:24
2010-03-29 13:02:24 Cleanup 7
2010-03-29 13:02:24
2010-03-29 13:02:24 Cleanup 8
2010-03-29 13:02:24
2010-03-29 13:02:24 Cleanup 9
2010-03-29 13:02:24
2010-03-29 13:02:24 Cleanup 10
2010-03-29 13:02:25
2010-03-29 13:02:25 Cleanup 11
2010-03-29 13:02:25
2010-03-29 13:02:25 Picking a default resolution, desktop is 1024 x 768, 32 bits
2010-03-29 13:02:25 Ratio is 1.33
2010-03-29 13:02:25 Resolution selected 1024 x 768, 32 bits
2010-03-29 13:02:25 CRender::InitDevice: Using 32bit mode.
2010-03-29 13:02:25 CRender::InitDevice: Using vsync 0.
2010-03-29 13:02:25 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2010-03-29 13:02:25 CRender::InitDevice: HardwareTnL Enabled.
2010-03-29 13:02:25 Using hardware vertex shaders.
2010-03-29 13:02:25 Initializing render system.
2010-03-29 13:02:25 Trilinear Mipmapping available.
2010-03-29 13:02:25 Vertex Shader Version: 3.0
2010-03-29 13:02:25 Pixel Shader Version: 3.0
2010-03-29 13:02:25 Initializing engine internals.
2010-03-29 13:02:25 CRender::InitDevice completed successfully.
2010-03-29 13:02:26 Parsing INI file ./eqlsUIConfig.ini
2010-03-29 13:02:26 INI file ./eqlsUIConfig.ini loaded.
If anyone has an idea please help me. Id really like to start playing with my friends.
Im on a: AMD Athlon 64 X2 Dual Core Processor 4400+ 2.30 GHz
Nvidia Gefore 8100 / nForce 720a
4GB Ram
Running: Vista 64-bit
Problem: From Server select screen, i click play everquest, than the screen goes black for 20-30 seconds (sometimes it minimizes) and pops back up, and im back at login screen. does same thing with all the servers.
Tried: Ive updated all my drivers, tried it in all resolutions, tried all the compatibility tab ones, turned off all models and setting down, taken screen outta widescreen mode, restarting modem, updated windows, setting computer to run on one core instead of dual, used WinEQ and other window mode programs, it does the samething no matter what i do.
Also: Im on Satilite internet and was told maybe server blocking me cause it uses Proxy.
Log file dbg:
2010-03-29 13:01:17 Starting EverQuest (Build Oct 31 2005 10:33:37)
2010-03-29 13:01:17 Timezone: UTC-5h00m
2010-03-29 13:01:17 Loading graphics DLL.
2010-03-29 13:01:17 Parsing INI file .\eqclient.ini
2010-03-29 13:01:17 INI file .\eqclient.ini loaded.
2010-03-29 13:01:18 Initializing timers.
2010-03-29 13:01:21 Checking critical files.
2010-03-29 13:01:21 Initializing WinSock.
2010-03-29 13:01:21 Enumerating 3D devices.
2010-03-29 13:01:21 Found adapter #0 - NVIDIA GeForce 8100 / nForce 720a (8.17.11.9621)
2010-03-29 13:01:21 Adapter #0 - NVIDIA GeForce 8100 / nForce 720a :
2010-03-29 13:01:21 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
2010-03-29 13:01:21 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
2010-03-29 13:01:21 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
2010-03-29 13:01:21 Initializing keypress handler.
2010-03-29 13:01:21 Parsing INI file .\defaults.ini
2010-03-29 13:01:21 INI file .\defaults.ini loaded.
2010-03-29 13:01:21 Loading keyboard tables.
2010-03-29 13:01:21 Creating window.
2010-03-29 13:01:21 Checking display driver version.
2010-03-29 13:01:22 Activating window.
2010-03-29 13:01:22 Picking a default resolution, desktop is 1024 x 768, 32 bits
2010-03-29 13:01:22 Ratio is 1.33
2010-03-29 13:01:22 Resolution selected 1024 x 768, 32 bits
2010-03-29 13:01:22 CRender::InitDevice: Using 32bit mode.
2010-03-29 13:01:23 CRender::InitDevice: Using vsync 0.
2010-03-29 13:01:23 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2010-03-29 13:01:23 CRender::InitDevice: HardwareTnL Enabled.
2010-03-29 13:01:23 Using hardware vertex shaders.
2010-03-29 13:01:23 Initializing render system.
2010-03-29 13:01:23 Trilinear Mipmapping available.
2010-03-29 13:01:23 Vertex Shader Version: 3.0
2010-03-29 13:01:23 Pixel Shader Version: 3.0
2010-03-29 13:01:23 Initializing engine internals.
2010-03-29 13:01:23 CRender::InitDevice completed successfully.
2010-03-29 13:01:23 Parsing INI file ./eqlsUIConfig.ini
2010-03-29 13:01:23 INI file ./eqlsUIConfig.ini loaded.
2010-03-29 13:01:40 Server selected P99-World.Rogean.com (0164214).
2010-03-29 13:01:41 Initializing DirectInput.
2010-03-29 13:01:41 Initializing Keyboard.
2010-03-29 13:01:41 Initializing Mouse.
2010-03-29 13:01:41 Creating font list.
2010-03-29 13:01:41 Creating game object.
2010-03-29 13:01:41 Deleting obsolete files.
2010-03-29 13:01:41 Loading string tables.
2010-03-29 13:01:41 Initializing client variables.
2010-03-29 13:01:41 Loading spell effects.
2010-03-29 13:01:41 Initializing display structures.
2010-03-29 13:01:41 Sound Manager loaded 2165 filenames from soundassets.txt.
2010-03-29 13:01:42 Voice Manager loaded 12 macros from VoiceData.txt.
2010-03-29 13:01:42 Networking: using port [53051].
2010-03-29 13:01:42 Networking: Connection Established [1]
2010-03-29 13:01:43 WorldAuthenticate: Initiating Login.
2010-03-29 13:02:24 Networking: Connection Closed [0] with 466 pending bytes.
2010-03-29 13:02:24 *** ERROR: WorldAuthenticate. My message arrival was NULL, the net has been shutdown.
2010-03-29 13:02:24 *** WorldAuthenticate. Checkpoint 3.
2010-03-29 13:02:24 Cleanup 4
2010-03-29 13:02:24
2010-03-29 13:02:24 Cleanup 5
2010-03-29 13:02:24
2010-03-29 13:02:24 Cleanup 6
2010-03-29 13:02:24
2010-03-29 13:02:24 Cleanup 7
2010-03-29 13:02:24
2010-03-29 13:02:24 Cleanup 8
2010-03-29 13:02:24
2010-03-29 13:02:24 Cleanup 9
2010-03-29 13:02:24
2010-03-29 13:02:24 Cleanup 10
2010-03-29 13:02:25
2010-03-29 13:02:25 Cleanup 11
2010-03-29 13:02:25
2010-03-29 13:02:25 Picking a default resolution, desktop is 1024 x 768, 32 bits
2010-03-29 13:02:25 Ratio is 1.33
2010-03-29 13:02:25 Resolution selected 1024 x 768, 32 bits
2010-03-29 13:02:25 CRender::InitDevice: Using 32bit mode.
2010-03-29 13:02:25 CRender::InitDevice: Using vsync 0.
2010-03-29 13:02:25 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2010-03-29 13:02:25 CRender::InitDevice: HardwareTnL Enabled.
2010-03-29 13:02:25 Using hardware vertex shaders.
2010-03-29 13:02:25 Initializing render system.
2010-03-29 13:02:25 Trilinear Mipmapping available.
2010-03-29 13:02:25 Vertex Shader Version: 3.0
2010-03-29 13:02:25 Pixel Shader Version: 3.0
2010-03-29 13:02:25 Initializing engine internals.
2010-03-29 13:02:25 CRender::InitDevice completed successfully.
2010-03-29 13:02:26 Parsing INI file ./eqlsUIConfig.ini
2010-03-29 13:02:26 INI file ./eqlsUIConfig.ini loaded.
If anyone has an idea please help me. Id really like to start playing with my friends.