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View Full Version : Post-classic mechanic changes that should be added


God-King Abacab
08-22-2011, 12:04 AM
Group bonus - Groups of 4 or more will receive a bonus % of points for each kill. 4/15%, 5/20%, 6/25%.
Added a set of pumice stones to the PvP merchants that will cast various forms of dispel magic with a 1.5 second cast
Melee attacks have a 50% increased range. This does not affect thrown weapons or archery.
The maximum damage any one spell can do is now capped at 40% of the target's total hit points, down from 75%.
Lowered player melee mitigation, effectively lowering Armor Class by 20%. This will increase the damage potential of melee weapons in PvP. Originally the targets full armor class was considered.

eastadam55
08-22-2011, 12:10 AM
make melee do more dmg

Doors
08-22-2011, 12:28 AM
Just make sure the resist system is somewhat decent.

eastadam55
08-22-2011, 12:49 AM
give warriors the ability to fly

Doors
08-22-2011, 01:47 AM
Yeah make sure we have flying drogmars and a working mail system so I can fedex giegue hatemail.