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Lyta
02-26-2026, 06:27 PM
What kind of stats should i pick as a human ranger?

DeathsSilkyMist
02-26-2026, 07:05 PM
What kind of stats should i pick as a human ranger?

Put your points into STA.

Snaggles
02-26-2026, 07:40 PM
My ranger put 20 points in STR (made sense in 2011); a half elf with 95 total. Now with decent gear I run around about 190 unbuffed. 200 with a Meljeldin and 205 with a Swiftwind. When I had worse gear and would run jewelry in ToV or just more MR gear I wouldn’t cap with Focus of Spirit (gives 67 STR).

I preferred to be able to self-buff to 255 in my leveling gear. Storm Strength gives you 35 so if that’s the goal, 220 unbuffed is perfect.

I’m more of the mindset that a dps should always try to have capped attack all the time even at an expense of a few hps. The opposite of a tank. Ideally more is always better but just my own approach if I’m picking a poison.

Goregasmic
02-26-2026, 09:36 PM
Tough one really. I say go 20str. Like snaggles said you're DPS in the end. I put 20 sta on mine and it took a long time before I reached ~190 str. Now I'm a big fan of get your main stat first then optimize later. I don't feel like I messed up my ranger though so it isn't a big deal.

You'll also get beat on a lot while pulling/leveling/offtanking so AC/STA/HP is important. And when you reach ~46 you get a lot of cool procs which are somewhat central to the ranger experience so leaning a bit more on dex starts making sense at that point.

And the last time that question came up people universally answered str because it is a bit more damage and nice QOL (carrying capacity). Sta won't do much for you until you're 50+ and even then the utility of that extra ~90hp is debatable.

Crede
02-26-2026, 09:43 PM
Hard to answer that. Are you planning to raid gear this char? Str is always a good option to get closer to capping it. You are a dps class after all and a terrible tank. If not str then maybe dex to get those slow procs off faster. Wisdom is gonna be the min max stat tho.

bcbrown
02-26-2026, 09:49 PM
Put it all into charisma and be the prettiest, most charming ranger you can be.

Seriously though, strength is the easy answer, but I'm going to answer your question from like four different frames of perspective for the sake of being comprehensive. First perspective: it really doesn't matter. Stats just don't have much of an impact, and you can still be really successful even if you put all your points into intelligence. You can pick whatever feels good and have a lot of fun without worrying whether you made the optimal choice.

Next, let's look at the possible candidates. Strength gives two benefits: more carrying capacity and more damage. The extra damage is fairly minimal but over 60 levels it adds up. The carrying capacity is a huge bonus at lower levels if you're untwinked. Stamana adds hp, minimal at lower levels, up to about 80hp at level 60 for an extra 20 stamina. Dex gives you more procs and at some point after the next patch might have a small impact on bow damage. Wisdom gives a little extra mana, maybe as much as 200mana for 20wis at level 60 if I'm reading the wiki right. Charisma makes Calm Animal less likely to crit fail, but that's very niche. The other stats have even less impact.

Another perspective is through what you want to do with this character. Are you starting out untwinked? Strength becomes more important. Are you twinking the hell out of the toon and racing up to start raiding? Stamina might make sense. Do you just want to fuck around on a decently-funded toon and are intrigued by all the cool procs rangers get? Dexterity's got your name written all over it (and maybe try to get yourself an Infestation). Are you hoping to push the class to its limits as a solo artist after getting all the cool toys? That's the only reason I'd consider wisdom, or even, god forbid, charisma.

The last perspective is through the various roles you can play in a group or raid. Rangers make excellent pullers for leveling groups and if you're chain pulling I guess the only stat that really matters is wisdom to let you go longer without a med break, although that was never significant for me pulling in CoM or KC. If your role is mostly DPS then strength is the clear choice. Rangers make shitty tanks but they can do it in a pinch and in that case stamina is a good choice.

One more point I'll make is that especially while soloing a Swarmcaller proc has the most impact on how smoothly a fight goes; an early proc can easily be the difference between getting the kill or having to zone. And lastly, when considering the advice given in this thread I'd urge you to consider how much experience the advice-giver has with playing ranger. For example there's very few people active on this forum with more experience than Snaggles on raiding as a ranger, whereas my ranger recently hit 59 and I'm just beginning to dip my toe into raiding on him.

To summarize, I'd say that from 1-45 the most impactful stat will be strength; from 45-59 it's (imo) dex, and at 60+ it's probably strength until your gear becomes good enough that it becomes stamina or wisdom.

OriginalContentGuy
02-26-2026, 10:35 PM
Whatever your choice invest in running shoes to outpace the sweat lords.

DeathsSilkyMist
02-26-2026, 11:24 PM
Strength is typically not a great stat to put your starting stats into. The exception is if you plan on doing a solo self found character, or if it is your very first character.

https://youtu.be/71aYAD9aB5A?si=ePJ1Qd8Mhh1X-ICI - I have a youtube series leveling a Ranger up to 22 or so.

20 STR will not be a noticeable improvement in your DPS in the lower levels. The math easily shows this. The calculation looks like this: ((STR * 2) - 150) / 3.

At 100 STR: ((100 * 2) - 150) / 3 = 16.667
At 120 STR: ((120 * 2) - 150) / 3 = 30.0
At 140 STR: ((140 * 2) - 150) / 3 = 43.33

You gain the equivalent of ~13 Worn ATK per 20 STR. When you get to the endgame, that honestly isn't a bad deal. But by endgame you are more likely to cap STR anyway. In the low levels you aren't going to see much difference DPS-wise. Everquest is a game where stats work best in the endgame, which is why planning for the endgame in your stat selection makes the most sense.

As for carry capacity, I have like ~140 STR with EC gear and only one Sharalok pack. I was able to loot everything I wanted without being super overweight. It just takes a bit of game knowledge to know what is worth picking up.

STR and DEX are easily capped at the endgame. The two stats that are hardest to cap are STA and WIS. You can choose either one, depending on what outcome you eventually want. Putting points into STA may allow you to eventually cap STA without Riotous Health, saving you a buff slot. Putting points into WIS is a good too, as you will probably never cap WIS.

Snaggles
02-26-2026, 11:46 PM
I don’t think any pick will necessarily hamstring the character. People don’t gear the same way. Whether they go with tigerraptor armor (lots of STR) or use a Velious BP over a fungi (str and dex). There are also some nice raid HP items which also have a ton of STR.

I spent a long time with a fungi, Tranix crown, and jacinth rings so the base STR was handy.

It isn’t a bad idea to mock up a Magelo profile from the wiki. Planning ahead is always a good thing.

DeathsSilkyMist
02-26-2026, 11:52 PM
I don’t think any pick will necessarily hamstring the character. People don’t gear the same way. Whether they go with tigerraptor armor (lots of STR) or use a Velious BP over a fungi (str and dex). There are also some nice raid HP items which also have a ton of STR.

I spent a long time with a fungi, Tranix crown, and jacinth rings so the base STR was handy.

Of course. Starting stats do not matter much in the long run. Dumping all your starting stats into INT as a Ranger won't cripple your character.

That is why I typically tell people to plan for endgame, just because it reduces the risk of regret. I didn't plan on ever getting to 60 and raiding with any character. But later on I changed my mind.

Luckily STR is the easiest stat to get gear-wise in this timeline, especially for melees. So it isn't difficult to get the STR you want with EC gear. Honestly an EE Bag + Large Burlap Sack and a few Sharalok packs is already amazing in terms of weight reduction. That's less than 1000pp worth of bags too.

Snaggles
02-27-2026, 12:21 AM
Of course. Starting stats do not matter much in the long run. Dumping all your starting stats into INT as a Ranger won't cripple your character.

That is why I typically tell people to plan for endgame, just because it reduces the risk of regret. I didn't plan on ever getting to 60 and raiding with any character. But later on I changed my mind.

Luckily STR is the easiest stat to get gear-wise in this timeline, especially for melees. So it isn't difficult to get the STR you want with EC gear. Honestly an EE Bag + Large Burlap Sack and a few Sharalok packs is already amazing in terms of weight reduction. That's less than 1000pp worth of bags too.

To clarify, right now with my gear the way I’m happy I would have 171 STR and 220 STA with the 20 base STA points. I could adapt with different picks but it wouldn’t be “better” just different.

If people aren’t MR freaks it’s way easier to cap STR. Or if you actually wear the Tracker helm. Humans tend to wear them for the dragon hat fashion.

DeathsSilkyMist
02-27-2026, 12:33 AM
To clarify, right now with my gear the way I’m happy I would have 171 STR and 220 STA with the 20 base STA points. I could adapt with different picks but it wouldn’t be “better” just different.

If people aren’t MR freaks it’s way easier to cap STR. Or if you actually wear the Tracker helm. Humans tend to wear them for the dragon hat fashion.

Indeed! Helm of the tracker is great. Humans like the truesight too lol.

My perspective on "better" is simply how often the starting points benefit your character over total playtime. If you never cap your WIS, the 20 points into WIS will benefit you for 100% of your character's playtime. A stat like STR will get capped from time to time as you get higher level from buffs, unless you plan on soloing exclusively. So you may only benefit from the STR starting points like 80% of your total playtime.

bcbrown
02-27-2026, 01:07 AM
Yeah, if you start your ranger with BiS EC tunnel gear and a fungi, starting stats won't matter while leveling. If you do that then strength would be a bad decision. I'd probably go wisdom in that case but stamina is also a fine choice. I wouldn't sleep on dex for the procs though, but that would be just because it's fun to see procs, not necessarily because it's strictly better.

Seriously though, swarmcaller procs are going to be the most important RNG from 45-60. Anything to make that happen as earlier in the fight as possible will improve your experience the most. You just can't ever count on a proc, and going from 75 dex to 255 dex still won't make a huge difference in procs. But no other stat will have a bigger difference in any encounter without a slower in your group.

I went strength on my ranger, and I haven't regretted it yet. If you're not twinked to the gills it's a great option. And by the time you start capping strength you'll be wanting to get resists up, and higher starting strength means you'll be able to swap one or two more slots over to resists.

DeathsSilkyMist
02-27-2026, 01:31 AM
Yeah, if you start your ranger with BiS EC tunnel gear and a fungi, starting stats won't matter while leveling. If you do that then strength would be a bad decision. I'd probably go wisdom in that case but stamina is also a fine choice. I wouldn't sleep on dex for the procs though, but that would be just because it's fun to see procs, not necessarily because it's strictly better.

Seriously though, swarmcaller procs are going to be the most important RNG from 45-60. Anything to make that happen as earlier in the fight as possible will improve your experience the most. You just can't ever count on a proc, and going from 75 dex to 255 dex still won't make a huge difference in procs. But no other stat will have a bigger difference in any encounter without a slower in your group.

I went strength on my ranger, and I haven't regretted it yet. If you're not twinked to the gills it's a great option. And by the time you start capping strength you'll be wanting to get resists up, and higher starting strength means you'll be able to swap one or two more slots over to resists.

You don't need BiS tunnel gear. https://youtu.be/71aYAD9aB5A?si=ePJ1Qd8Mhh1X-ICI

I leveled a Ranger from 1-20 in like 15 hours without a strict plan. I've never really leveled in the qeynos area before.

My character has like 15k worth of gear, the best item being Ceremonial Iksar Chestplate. 8k-15k worth of twinking isn't a huge lift for many P99 players these days. Both servers are top heavy.

At the end of the day, you get 160 STR and 160 DEX from FoS plus Avatar. You'll cap both of those stats just fine if you end up playing your character a lot. If you get bored and stop playing at 30, your choice didn't really matter anyway.

I wouldn't reget whatever choice you make though. As I said, starting stats don't cripple a character.

bcbrown
02-27-2026, 01:54 AM
Yeah, leveling to 20 with an ikky and 280 hp at level 1, starting stats definitely won't matter. If that's what you have, go wisdom or stamina.

Having gone +20 strength wood elf, in BiS EC gear with my resist swaps and FoS I'm at 253 str.

You really can't go wrong with any stat allocation. Strength for untwinked leveling. Dex for fun with procs. Sta to make it not quite so obvious how shitty a tank you are (self deprecating humor! just kidding!). Wisdom to realize that stats don't matter.

Keebz
02-27-2026, 03:42 AM
I did 10 STR / STA on green launch. If I did it again twinked I'd probably go WIS. So I'd say STA and / or WIS are good choices for min / max. STR is practical though, esp. if you don't plan on raiding much. DEX is useless.

In choosing human you've already won, so don't sweat it too much.

Cecily
02-27-2026, 08:23 AM
Literally none of these stats matter. I did 5 str dex sta wis first ranger and I think 20 sta on the next 2. I like idea of +20 wis. I did 20 int on my SK. 20 dex is neat on a character that would get a primal eventually.

Cecily
02-27-2026, 08:27 AM
I did 10 STR / STA on green launch. If I did it again twinked I'd probably go WIS. So I'd say STA and / or WIS are good choices for min / max. STR is practical though, esp. if you don't plan on raiding much. DEX is useless.

In choosing human you've already won, so don't sweat it too much.
No.

Crede
02-27-2026, 09:31 AM
Yeah, leveling to 20 with an ikky and 280 hp at level 1, starting stats definitely won't matter. If that's what you have, go wisdom or stamina.

Having gone +20 strength wood elf, in BiS EC gear with my resist swaps and FoS I'm at 253 str.

You really can't go wrong with any stat allocation. Strength for untwinked leveling. Dex for fun with procs. Sta to make it not quite so obvious how shitty a tank you are (self deprecating humor! just kidding!). Wisdom to realize that stats don't matter.

Yea it’s pretty hard to cap strength without getting into ridiculous starter gear like vindi earring, bentos face guard, etc and even then you’re prob still not capping it without some buff help if you’re not an ogre. I think it’s always the best choice unless you absolutely know you are raid gearing that char then I’d lean into the hybrid mana stat because the mana returns on wis/int are extremely good. I have mixed feelings about dex. I used to be all about it but it just never seems to matter when you actually need a proc.

Goregasmic
02-27-2026, 09:34 AM
I kind of feel like rangers were supposed to be all about that dex life but they were hell bent on making bows trash, which is unfortunate since an early earth/swarmcaller proc makes a world of difference but a dex ranger would be hot garbage since itemization doesn't really allow for it. If you don't compromise too much on str/ac/sta/hp you'll be sitting around 130dex with the best EC gear and if you got a fungi you're even lower.

sammoHung
02-27-2026, 10:00 AM
Ranger get the 3rd best boost from STA to HP conversion, so I recommend Stamina. I did 10 dex / 10 str on my ranger, and to be frank: it really doesn't matter that much, regardless of what stats you primary.

Cecily
02-27-2026, 10:14 AM
Stats aren't real in EQ. It's such a bad design meant to give the feeling of incremental progress with new gear, but it's not real numbers... nothing tangible. Give me a 10 point scale with a list of 3-5 substats getting boosted by 1-5% per point please. +10 STR going from 184 to 194 isn't quite as interesting. In practical EQ terms, you either have the stat capped or you don't, and there's a bit of a power gradient in between. They don't matter all that much. A 20 int ranger is just as strong as any other.

Goregasmic
02-27-2026, 10:30 AM
Stats aren't real in EQ. It's such a bad design meant to give the feeling of incremental progress with new gear, but it's not real numbers... nothing tangible. Give me a 10 point scale with a list of 3-5 substats getting boosted by 1-5% per point please. +10 STR going from 184 to 194 isn't quite as interesting. In practical EQ terms, you either have the stat capped or you don't, and there's a bit of a power gradient in between. They don't matter all that much. A 20 int ranger is just as strong as any other.

Yeah, you can try to eek out every single hp you can out of gear but even if you get a new +50hp piece which is solid by any metric, stuff hits for 300 per round in the 50s so congratulations you may live an extra 2.5 second. I mean, it adds up but it does feel inconsequential. Even if you want to min max there's a point where you get strongly diminishing returns.

sammoHung
02-27-2026, 10:41 AM
Yeah, you can try to eek out every single hp you can out of gear but even if you get a new +50hp piece which is solid by any metric, stuff hits for 300 per round in the 50s so congratulations you may live an extra 2.5 second. I mean, it adds up but it does feel inconsequential. Even if you want to min max there's a point where you get strongly diminishing returns.

Especially for a Ranger. Certain classes really benefit from stacking a bunch of HP, even at the detriment of other stats. Like a Monk, when every 6 minutes you can heal 25% of that.

But any additional HP / Mana on a Ranger just means more downtime (at 50+). The poor class really gets screwed in this era without a reliable Mana regen.

Crede
02-27-2026, 10:58 AM
Especially for a Ranger. Certain classes really benefit from stacking a bunch of HP, even at the detriment of other stats. Like a Monk, when every 6 minutes you can heal 25% of that.

But any additional HP / Mana on a Ranger just means more downtime (at 50+). The poor class really gets screwed in this era without a reliable Mana regen.

Potg balances rangers pretty nicely. Level a potg bot and get people to log them on every few hours and you’re set.

Awsten_Tx
02-27-2026, 11:17 AM
Especially for a Ranger. Certain classes really benefit from stacking a bunch of HP, even at the detriment of other stats. Like a Monk, when every 6 minutes you can heal 25% of that.

But any additional HP / Mana on a Ranger just means more downtime (at 50+). The poor class really gets screwed in this era without a reliable Mana regen.

rangers get all the tools to excel, its just a hardmode close. The proc utility from their top end weapons is insane...

Cecily
02-27-2026, 11:22 AM
Auto-parry Vulak once a week for 12 seconds doesn't count as excelling. 50% slow? 150 pt rune? What are the insane proc utilities? Oh right that 8 dps dot you like from Tunare.

Crede
02-27-2026, 12:17 PM
Auto-parry Vulak once a week for 12 seconds doesn't count as excelling. 50% slow? 150 pt rune? What are the insane proc utilities? Oh right that 8 dps dot you like from Tunare.

The "Total Damage Taken" value is not provided for all of the weapon combos.

So at a glance it looks like the "max survivability" weapon combo of Earthcaller/Silver Whip provides 84% of the DPS of the "max DPS" weapons, while allowing the player to take only 62% of the damage.

Definitely supports the contention that EC/SW is the superior choice for any sort of solo sustained killing.

62% is pretty insane. Not sure why you’re highlighting raid stuff if all you care about is raid dps then just play a rogue.

sammoHung
02-27-2026, 12:38 PM
62% is pretty insane. Not sure why you’re highlighting raid stuff if all you care about is raid dps then just play a rogue.

I kitted up my Ranger with the Sky Cloak, Earthcaller, Tuna Whip and all the standard twink gear Fungi, Lodi Shield, etc. High AC ToV items, SS armor, etc.

Does way worse in 1v1 combat than a monk in tunnel gear. And is useless if out of mana. I think that's what Cecily is referring to.

Jimjam
02-27-2026, 12:47 PM
Especially for a Ranger. Certain classes really benefit from stacking a bunch of HP, even at the detriment of other stats. Like a Monk, when every 6 minutes you can heal 25% of that.

But any additional HP / Mana on a Ranger just means more downtime (at 50+). The poor class really gets screwed in this era without a reliable Mana regen.

The advice is usually “don’t play ranger”. More HP and mana, means more downtime, which is consistent with that initial advice of more time spent not playing ranger.

Awsten_Tx
02-27-2026, 12:49 PM
Auto-parry Vulak once a week for 12 seconds doesn't count as excelling. 50% slow? 150 pt rune? What are the insane proc utilities? Oh right that 8 dps dot you like from Tunare.

your trolling has lots its touch since you got kicked out of every guild on p99...

Crede
02-27-2026, 01:26 PM
I kitted up my Ranger with the Sky Cloak, Earthcaller, Tuna Whip and all the standard twink gear Fungi, Lodi Shield, etc. High AC ToV items, SS armor, etc.

Does way worse in 1v1 combat than a monk in tunnel gear. And is useless if out of mana. I think that's what Cecily is referring to.

Heh yes reminds me of this old decision tree post pretty funny.

https://www.project1999.com/forums/showthread.php?t=156572

Goregasmic
02-27-2026, 04:50 PM
They're a decent melee with track and a few tools. They're fun to play. They're not the best raid toon or soloers but you guys forget that's not all there is to the game.

I got mine to 55 and put the leveling on ice for a while to focus on other things but I found myself busting him out all the time anyway for various things he's best suited for, to the point where I feel like I want to start playing him again.

bcbrown
02-27-2026, 05:07 PM
They're a decent melee with track and a few tools. They're fun to play. They're not the best raid toon or soloers but you guys forget that's not all there is to the game.

I got mine to 55 and put the leveling on ice for a while to focus on other things but I found myself busting him out all the time anyway for various things he's best suited for, to the point where I feel like I want to start playing him again.

Yeah I feel like there's a lot of people who are overly focused on raiding and playing the "best" or most powerful classes. Sure, it's lots of fun the first time you start a toon out with haste, a great weapon, and fungi/ikky, just to see how much it trivializes content. But that's the thing, it trivializes content and I'd usually rather play the slow-paced frustrating game I remember, where every new upgrade is treasured.

I've been playing a mostly-SSF ranger recently and it's been great. I've got Polished Granite Tomahawk and Screaming Mace now which are a lot of fun when they proc. Went human, 20 strength. There's so much more to the game than just raiding.

Snaggles
02-27-2026, 05:08 PM
Not to further muck up this poor persons post but being ready to bump can save a raid. At minimum you will save half a dozen rogues from eating dirt so they can brag about the parse they made.

Back to the topic at hand, 20 points of uncapped STR is about 1 AoB. I’ll take any chance of not giving up one of those over risking 84hps. Plus I’m 5 points from STA capping already. The answer is obvious, mock up a Magelo with what you can get now and estimate what you plan to do. If raiding isn’t in the cards, STR is probably the best path (but no ranger is hamstrung going with any other stat). Unless you are ok with picking one or two goals and likely having only good SV’s or combat stats.

Cecily
02-27-2026, 05:28 PM
your trolling has lots its touch since you got kicked out of every guild on p99...
I'm literally asking what are the mega powerful procs, considering I played 3 rangers to 60 and had.. all of the proc weapons cept the ST drain mace. Maybe you know something I dont! Salindrite is pretty cool. Maybe that's what you mean. I might log on to mess around with mine one of these days on a lv 1.


62% is pretty insane. Not sure why you’re highlighting raid stuff if all you care about is raid dps then just play a rogue.
That's such a huge if and when you proc slow in the fight and get lucky with rune procs. Fight to fight that'll bounce between -20% to -80% and you'll get those unlucky fights where you get the absolute crap beat out of you an extra 20% sure thing dps woulda been pretty good for. I don't aggregate data over an hour when I solo. That's interesting data. It's not the human lizard brain experience which only cares about current or most recent fight. I like to kill the thing quickly. Sustain is pretty neat when you've got outside heals and even then I feel like ungabunga is the better option.

Cecily
02-27-2026, 05:32 PM
Not to further muck up this poor persons post but being ready to bump can save a raid. At minimum you will save half a dozen rogues from eating dirt so they can brag about the parse they made.

Back to the topic at hand, 20 points of uncapped STR is about 1 AoB. I’ll take any chance of not giving up one of those over risking 84hps. Plus I’m 5 points from STA capping already. The answer is obvious, mock up a Magelo with what you can get now and estimate what you plan to do. If raiding isn’t in the cards, STR is probably the best path (but no ranger is hamstrung going with any other stat). Unless you are ok with picking one or two goals and likely having only good SV’s or combat stats.
There's absolutely no reason those rogues can't save themselves. What is it 2 ticks on nimble vs 3 ticks? I pulled off so many emergency bumps on flurry drakes and AoW on Cec.

You can feel when agro is starting to get fucky, the mob starts whipping around clubbing dps, and at that point you put your little finger over the bump button and mentally prep yourself so that you're ready to push it when 4-digit red numbers start showing on your screen. It works pretty often if you're properly buffed.

Snaggles
02-27-2026, 05:54 PM
There's absolutely no reason those rogues can't save themselves. What is it 2 ticks on nimble vs 3 ticks? I pulled off so many emergency bumps on flurry drakes and AoW on Cec.

You can feel when agro is starting to get fucky, the mob starts whipping around clubbing dps, and at that point you put your little finger over the bump button and mentally prep yourself so that you're ready to push it when 4-digit red numbers start showing on your screen. It works pretty often if you're properly buffed.

It’s 12 vs 20 but a ranger bump comes with an aggro dump that saves everyone (and their offensive discs). Plus all the clerics’ sanity.

Cecily
02-27-2026, 06:01 PM
Offensive discs only matter if A: your raid is in danger of wiping if the mob doesn't die immediately or B: your raid needs the mob to die immediately to fuck over another guild elsewhere. 2x damage for 12 seconds isn't going to help worth a fuck vs Velious HP in almost every circumstance, including these. (It's kinda neat vs Kunark mobs) You're a bump specialist, but so is every rogue, monk, and bard on a raid.

Awsten_Tx
02-27-2026, 06:20 PM
I'm literally asking what are the mega powerful procs, considering I played 3 rangers to 60 and had.. all of the proc weapons cept the ST drain mace. Maybe you know something I dont! Salindrite is pretty cool. Maybe that's what you mean. I might log on to mess around with mine one of these days on a lv 1.



That's such a huge if and when you proc slow in the fight and get lucky with rune procs. Fight to fight that'll bounce between -20% to -80% and you'll get those unlucky fights where you get the absolute crap beat out of you an extra 20% sure thing dps woulda been pretty good for. I don't aggregate data over an hour when I solo. That's interesting data. It's not the human lizard brain experience which only cares about current or most recent fight. I like to kill the thing quickly. Sustain is pretty neat when you've got outside heals and even then I feel like ungabunga is the better option.

Never change cecily...

Cecily
02-27-2026, 06:25 PM
Never change cecily...
I feel like you're not engaging with me despite some flaccid attempt at flaming my guild status. If you feel like discussing rangers, feel free. Otherwise shut the fuck up.

Awsten_Tx
02-27-2026, 06:34 PM
I feel like you're not engaging with me despite some flaccid attempt at flaming my guild status. If you feel like discussing rangers, feel free. Otherwise shut the fuck up.

standby finishing this 12 second weaponshield....

Cecily
02-27-2026, 06:46 PM
standby finishing this 12 second weaponshield....
Should I check back in with you later while I wait for your 8 dps dot to kill a raid mob?

Awsten_Tx
02-27-2026, 06:48 PM
You know I'm talking about nimble right?

no, given nimble is a "dodge" not "parry" i dont know that...

Awsten_Tx
02-27-2026, 06:49 PM
this has been an enjoyable nastalgic moment of "What its like trying to reason with Cecily"

Cecily
02-27-2026, 06:58 PM
Sorry I think your Texas yokel is bleeding through because this is literally too dumb for me to follow. Nice catching up with you!

Awsten_Tx
02-27-2026, 07:27 PM
Can you clarify if rogues parry when they pop nimble?

Snaggles
02-27-2026, 07:36 PM
Not personally dying isn’t the definition of a good bump. Helping start a chain on a tank during an engage is not the same as picking up aggro for a tank swap so the chain can roll on the next tank.

Unless you are peeling with a scepter dump on a flurry drake nobody is going to thank you for your service.

Cecily
02-28-2026, 05:32 AM
Locking agro on HoT wurms, flurry drakes, and AoW when a tank drops is the definition of a "good bump" thank you. All it takes is a backstab. It's a little easier to pull off with flame lick and weapon shield, which is why it's a glorified bump bot class. Every other class with an avoidance ability short of warriors can and should be using theirs to prevent deaths (their own and others) from spiraling.