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Kich867
12-13-2025, 10:33 PM
Got a 60 epic wizard, not looking for the highest plat per hour shit, just want a place I can maybe flux staff pull a bunch of mobs and AOE them down every 20 minutes or something for some plat. Don't wanna sit in AH for hours trying to sell a jagged band or whatever.

Any places people have like this? I made most of my plat selling gems from wyverns / suits, not really interested in doing that again though.

shovelquest
12-13-2025, 10:53 PM
OOT cyclopes?

Vexenu
12-14-2025, 08:58 AM
An Epic Wiz can easily pull and AOE the entire goblin fort in Warslik's Wood at once.

Wizard is legitimately the best class for camping the Gob skull earring. And since it's not a lore item you can snag multiple in a session if you're lucky.

Crede
12-14-2025, 11:57 AM
This camp doesn’t exist. Otherwise you’d be seeing more people doing it. Best I can think of is sol an and selling the high quality bricks but they nerfed the drop rate I think. Or maybe lower lvl paineel guards?

Jimjam
12-14-2025, 12:02 PM
I sometimes do The Warrens, under the pipe dream that if i murder enough kobolds/names The Heretics may finally accept my human wizard so I can just destroy and rebuy my hole key when needed instead of relying on less convenient things. There is some pp value in some of the drops. Not great though.

DeathsSilkyMist
12-14-2025, 03:47 PM
Guards are probably one of your better bets. There are some guard areas that aren't too spread out.

East freeport Guards at the docks and in the nearby tavern. Can sell to the evil undergrond if your faction is good enough. You can still bank in NFP since the paladins hate the millitia guards. That's probably like ~200pp-250pp per hour.

Halfling Guards at Misty Thicket Wall would be a guaranteed ~150pp per hour, all easy kills. You can sell/bank in Runnyeye if you didn't mess up your faction. Just be wary of Ella Foodcrafter when she runs to the gate.

Killing Goblins in Droga might work since you have your Rune clickie via Epic.

Geos in Crystal Caverns or Goos in WL are good too, but a bit more random.

Snaggles
12-15-2025, 02:00 PM
I’d go to HK when empty. Root a guard on floor 4, invis and run (or gate) to the zone in, sit and wait. Each root break should bring roughly 25-30 guards. Sell that for about 200-250pp and afk for another 20’ish minutes.

Slinging TL’s from Hammer Hill is more plat per hour if active at the keyboard, but less fun and profitable for 5mins of time spent.

I made most my early money with a pally in HK with an Earthshaker (leveled to 60 there). I’d do every spawn from 4th to 1st. It’s just a problem of zone disruption. I haven’t AE’d outdoors for years so there might be rule changes to consider.

(No idea, just my disclaimer).

Belambic
12-15-2025, 02:30 PM
Bouncers in The Feerrott and the entrance to Oggok used to be a good place for plat drops.

Kich867
12-15-2025, 03:29 PM
Tyty got some ideas of places to go from all this.

Balimon
12-15-2025, 07:05 PM
An Epic Wiz can easily pull and AOE the entire goblin fort in Warslik's Wood at once.

Wizard is legitimately the best class for camping the Gob skull earring. And since it's not a lore item you can snag multiple in a session if you're lucky.

This is the way.

Kich867
12-15-2025, 09:18 PM
Trying it out now, you're right, very easily able to pull entire fort and aoe them down.

Haven't found an earring yet but only seen 6 of him.

Found another giga chill spot in Swap of No Hope, near the cave to Trak's teeth, 9 Iksar Exiles spawn every 6m 40s and its roughly 180p/hour. Each one drops about a plat and often have 2-3p weapons, gems, or jewelry. Only annoying part is destroying all their no drop items.

shovelquest
12-15-2025, 09:48 PM
I enjoy watching old episodes of goosebumps while doing that camp. Or did once at least.

Infectious
12-15-2025, 09:59 PM
NG. Outside of the roamer frog, 3 bugs every 27 minutes and I've seen a 60 epic wiz camp.

Kich867
12-15-2025, 10:50 PM
NG. Outside of the roamer frog, 3 bugs every 27 minutes and I've seen a 60 epic wiz camp.

Sorry what now?

shovelquest
12-15-2025, 11:01 PM
I think infectious means the necrosis scarab in sebilils?

https://wiki.project1999.com/A_Necrosis_Scarab

3 static bugs that drop gems and some times, and 1 roamer frog.

Kich867
12-15-2025, 11:40 PM
I think infectious means the necrosis scarab in sebilils?

https://wiki.project1999.com/A_Necrosis_Scarab

3 static bugs that drop gems and some times, and 1 roamer frog.

That seems pretty wild to do on a wizard ngl, not totally sure what they would do to kill those mobs. Anyone have any idea?

shovelquest
12-15-2025, 11:48 PM
Well, pretty much all of them are solo pulls, if you do it right, can you root and blast them? I have never played a wizard :eek:

Kich867
12-16-2025, 12:08 AM
Well, pretty much all of them are solo pulls, if you do it right, can you root and blast them? I have never played a wizard :eek:

So, technically, but according to the wiki they have almost 12k hp. With my gear I'm sittin around 3500 mana, so, maybe. If everything went absolutely perfectly I could kill one with a little more than my entire mana bar. Just feels a tad unlikely.

I have the rend robe too but that'd be preeetty slow.

Kich867
12-16-2025, 12:23 AM
An Epic Wiz can easily pull and AOE the entire goblin fort in Warslik's Wood at once.

Wizard is legitimately the best class for camping the Gob skull earring. And since it's not a lore item you can snag multiple in a session if you're lucky.

About how often do you expect to find one doing this? Just spent nearly 4 hours there, got 16 spawns, zero hits.

shovelquest
12-16-2025, 12:29 AM
About how often do you expect to find one doing this? Just spent nearly 4 hours there, got 16 spawns, zero hits.

thats.. a little unlucky, but.... to be expected!

But then youl get like 3 in a row, or more than one once.

Snaggles
12-16-2025, 09:49 AM
I spent hours there before without any success as well. While the Gob earring is an easy sell, you still have to sell them to people and not vendors.

Samoht
12-16-2025, 09:56 AM
Only annoying part is destroying all their no drop items.

/hidecorpse looted

DeathsSilkyMist
12-16-2025, 11:03 AM
About how often do you expect to find one doing this? Just spent nearly 4 hours there, got 16 spawns, zero hits.

I've done a lot of hours at the goblin earring camp. It is very RNG. Once I got 3 earrings in 2 hours or so. Usually it was more like one earring every 4+ hours.

Personally I would go elsewhere if you want more consistency.

Jimjam
12-16-2025, 11:07 AM
/hidecorpse looted

but that doesn't deny the opposing guilds of important loots like research pieces!!

Kich867
12-16-2025, 11:07 AM
I've done a lot of hours at the goblin earring camp. It is very RNG. Once I got 3 earrings in 2 hours or so. Usually it was more like one earring every 4+ hours.

Personally I would go elsewhere if you want more consistency.

Yea, going to track droga tonight maybe. That sounds like it aligns more with what I want, just lootin armor and weapons to vendor.

Crede
12-16-2025, 11:12 AM
Yea, going to track droga tonight maybe. That sounds like it aligns more with what I want, just lootin armor and weapons to vendor.

Not really sure how efficient droga will be on a wizard. it’s much better suited for mages/necros/bards. Watch the ones who HT any more than 4-5 of them and you might not actually be able to aoe them. Like 20 will for sure probably kill you but worth a shot I guess let us know how it goes.

Vexenu
12-16-2025, 11:43 AM
Not sure what sort of pp/hr you're looking for, but Seafuries might still be an option even with the nerfed drop rate. Very easy to quad then afk.

Kich867
12-16-2025, 12:58 PM
Not sure what sort of pp/hr you're looking for, but Seafuries might still be an option even with the nerfed drop rate. Very easy to quad then afk.

Less about amount and more about the easiness and chillness of it. Quadding giants is an option, feels like a bit more work than I'd like.

Is there a noticeable difference between Seafuries and idk the hill giants in rathe mountains or whatever? I think I remember people quadding those guys too.

Another thing I've done is AOE pull crystal spiders for their silk but that's another thing you have to then go to EC and hope someone wants to buy. It's a tad bit dangerous iirc but I remember it being pretty easy.

shovelquest
12-16-2025, 01:00 PM
Yea, going to track droga tonight maybe. That sounds like it aligns more with what I want, just lootin armor and weapons to vendor.

Are sea fury cyclopse not wirth the time anymore?

I liked that camp.

Chilling in the ocean on the beach collecting gems.

Honestly bro, it’s the most relaxing request I’ve ever played.

Kich867
12-16-2025, 01:02 PM
Are sea fury cyclopse not wirth the time anymore?

I liked that camp.

Chilling in the ocean on the beach collecting gems.

Honestly bro, it’s the most relaxing request I’ve ever played.

Not sure, never tried them tbh, maybe I'll poke around out there and try it out as well.

DeathsSilkyMist
12-16-2025, 01:07 PM
Are sea fury cyclopse not wirth the time anymore?

I liked that camp.

Chilling in the ocean on the beach collecting gems.

Honestly bro, it’s the most relaxing request I’ve ever played.

The drop rates got nerfed years ago, so it's not as popular of a camp. I am sure you can still make some money off of it.

Crede
12-16-2025, 01:08 PM
Are sea fury cyclopse not wirth the time anymore?

I liked that camp.

Chilling in the ocean on the beach collecting gems.

Honestly bro, it’s the most relaxing request I’ve ever played.

The drop rate of their gems were were nerfed many years ago here. At least 10 years ago on Blue. Not sure if it’s worth the time anymore, worth a shot I guess.

DeathsSilkyMist
12-16-2025, 01:09 PM
Another thing I've done is AOE pull crystal spiders for their silk but that's another thing you have to then go to EC and hope someone wants to buy. It's a tad bit dangerous iirc but I remember it being pretty easy.

Geos in crystal caverns drop decent plat. I want to say 200-400pp per hour. Just grab all the goes on the ramp and nuke em.

shovelquest
12-16-2025, 01:25 PM
The drop rate of their gems were were nerfed many years ago here. At least 10 years ago on Blue. Not sure if it’s worth the time anymore, worth a shot I guess.

OP i suggest doing it for a night and seeing how much you take in, the gems go straight to the merchant which is nice, the sounds of the ocean, the island, its like retiring but still playing at the same time.

Like getting onto the florida team.

https://i.imgur.com/eykraH3.jpeg

Jimjam
12-16-2025, 01:27 PM
You can splode spectres, gornit, ac ph all closeby too.

shovelquest
12-16-2025, 01:30 PM
Camping seafuries like

MkasIx_D8lw

Kich867
12-16-2025, 02:59 PM
Geos in crystal caverns drop decent plat. I want to say 200-400pp per hour. Just grab all the goes on the ramp and nuke em.

In my experience I didn't love geos, they're surprisingly durable, they seemed somewhat magic resistant which was annoying to land snare, and some of them are casters. Idk if maybe only the non-casters spawn where you're referring to but getting a caster in the mix is annoying.

Also kinda circles back to, supposedly these guys got about 9500hp or so, my quad spell hits for about 950, I'd have to hit 10 or 11 times (possibly more if any partial resists or full resists). With my mana bar, minus fitting a Harvest in maybe, I can only hit the quad spell about 9 times before I'm OOM (around 3500 mana, I think a little more).

In contrast, suits are around 5600hp, very doable with my mana bar, but slowwwww respawn. And I'd feel bad taking a quad camp spot from non-60's trying to push, I remember how hotly contested either suits camp is.

kjs86z2
12-16-2025, 03:29 PM
In my experience I didn't love geos, they're surprisingly durable, they seemed somewhat magic resistant which was annoying to land snare, and some of them are casters. Idk if maybe only the non-casters spawn where you're referring to but getting a caster in the mix is annoying.

Also kinda circles back to, supposedly these guys got about 9500hp or so, my quad spell hits for about 950, I'd have to hit 10 or 11 times (possibly more if any partial resists or full resists). With my mana bar, minus fitting a Harvest in maybe, I can only hit the quad spell about 9 times before I'm OOM (around 3500 mana, I think a little more).

In contrast, suits are around 5600hp, very doable with my mana bar, but slowwwww respawn. And I'd feel bad taking a quad camp spot from non-60's trying to push, I remember how hotly contested either suits camp is.

hes talking about CC geos, not WL geos

Kich867
12-16-2025, 03:32 PM
hes talking about CC geos, not WL geos

Ooooh gotcha, interesting.

DeathsSilkyMist
12-16-2025, 04:00 PM
Ooooh gotcha, interesting.

Yeah there are lower level Geos in Crysyal Caverns. Levels 32-37 or so. Very close to the crystal spiders you were farming for silk.

They drop random vendor gems. Ideally you want this mob to spawn:

https://wiki.project1999.com/A_focus_gem

It always drops a gem if I remember right.

Snaggles
12-16-2025, 05:21 PM
While it’s not likely to die while farming green cons, it is possible. Droga and Crystal Caverns are certainly not Permafrost…but it sucks to get a rez if you need one.

IMHO, I’d be AE’ing fairly close to a zone wall. The epic rune wont last forever and some of those greens will hit fairly hard.

Kich867
12-16-2025, 05:35 PM
While it’s not likely to die while farming green cons, it is possible. Droga and Crystal Caverns are certainly not Permafrost…but it sucks to get a rez if you need one.

IMHO, I’d be AE’ing fairly close to a zone wall. The epic rune wont last forever and some of those greens will hit fairly hard.

For sure, I found even when camping the goblin earring that, if two pit fighter dob's or something spawned, kinda had to handle it in two packs those guys ripped through the shield if they got a few stunning bashes off.

WarpathEQ
12-16-2025, 05:46 PM
Droga prolly a bad idea, like half the mobs in there harm touch so its not really a zone you can AOE unless you're doing it in a team (Green server recently did a droga farm event that turned into an aoe party and it was a lot of fun).

Suits in WL is popular for wizards. 4 mob quads on a 14.5min respawn timer. Made $10k in a couple of days just on the raw plat and vendor gems/armor. Also nets you a bunch of velious armor gems that you can sell or hoard for yourself.

Kich867
12-16-2025, 11:43 PM
Looool I tried the ry'gorr orc camp fuuuuck that XD. Fuckin 40 dudes walked through a wall and stone cold stunner'd me.

kjs86z2
12-17-2025, 10:45 AM
sorry you dont got farming character

hope this helped

Kich867
12-17-2025, 11:11 AM
sorry you dont got farming character

hope this helped

ye

Vexenu
12-17-2025, 12:07 PM
Another idea is Everfrost/Permafrost. You can quad (triple really, since it's a three-spawn) the ice giants if you can catch all three spawns open. You'll want a couple of tink bags to hold the FS weapons between runs to the Barb vendor at the ruined temple. You'll also probably have to bind in EF and port out to bank unless you have Halas faction, because you'll get weighed down quickly by all the gold. Ice giant toes can be sold for 40-50pp a pop for Wort pots. This is a solid cash camp but you'll have to play off-peak to find all three spawns open.

If the ice giants are taken you can try farming ore in Perma. Go deep inside and Fetter a few different goblins at the end of several corridors, then run/gate to entrance and sit. Wait until root breaks and you should have a massive train headed your way that you can AOE down. You will definitely need a couple of tinks bags for this as well because the ore is super heavy.

These camps are both technically viable on a Wiz, but even if you can make them work you'll quickly wish you were playing a Mage instead. For max pp/hr and lowest APM, I think a Wiz is best off either rotating between WC/EC and OT and selling TLs, camping AC and selling JBoot MQs, or learning how to efficiently camp Gob Skull Earring in Warslik's.

Kich867
12-17-2025, 03:09 PM
These camps are both technically viable on a Wiz, but even if you can make them work you'll quickly wish you were playing a Mage instead. For max pp/hr and lowest APM, I think a Wiz is best off either rotating between WC/EC and OT and selling TLs, camping AC and selling JBoot MQs, or learning how to efficiently camp Gob Skull Earring in Warslik's.

Good suggestion, I'm going to give the gob skull earring another shot maybe tonight, it just felt pretty bad blowing up that fort every ~7 minutes or so, seeing 16 spawns of the guy, and getting zero earrings after 4 hours.

In comparison I just hung out at my little iksar exile camp, absolutely zero competition, zero mobs path through there, zero risk of dying, super consistently 180p/hr. Only real issue is bag space as they drop a lot of weapons that all go for about 2.5-3p/ea and you fill up on them very quickly. Only have one box of abukar and evil eye bag though, works decently enough.

Gambler's fallacy is telling me should I spend another night doing the fort and see if I can get a couple earrings to offset my time wasted there.

I might also try the geo's in CC tonight, I walked there and didn't quite read what the map was saying so walked through the one-way exit and got bummed. Was just exploring to see how many spawned there.

Vexenu
12-17-2025, 05:03 PM
In comparison I just hung out at my little iksar exile camp, absolutely zero competition, zero mobs path through there, zero risk of dying, super consistently 180p/hr.

180pp/hr feels really low, even for a chill camp, when you could just hang out in OT/EC semi-afk and be getting regular 50-100pp tips for TLs.


Gambler's fallacy is telling me should I spend another night doing the fort and see if I can get a couple earrings to offset my time wasted there.

Yeah, one day you'll get nothing in four hours, another day you'll get four earrings in an hour. The EQ RNG giveth, and she taketh away.

Jimjam
12-17-2025, 05:10 PM
How about upper guk? Loads of fs, mesh and gems. Wimpy mobs too.

WarpathEQ
12-17-2025, 05:51 PM
Looool I tried the ry'gorr orc camp fuuuuck that XD. Fuckin 40 dudes walked through a wall and stone cold stunner'd me.

Haha I tried a little bit of that last night and yeah it was alright but lots of pathers and agro since walls aren't real outdoors. I went over to the giant fort and found it to be much more chill and similar difficulty. And the giants seemed to spawn faster than zone timer?

Kich867
12-17-2025, 06:00 PM
180pp/hr feels really low, even for a chill camp, when you could just hang out in OT/EC semi-afk and be getting regular 50-100pp tips for TLs.

Oh don't get me wrong, I know, but the point of the thread is chill camps. Sold lots of TL's, just don't feel like sitting in EC and spamming and responding to tells etc. etc.

It's nice to just throw a show on -> setup log parser to track exactly when they'll pop -> spend my 10 seconds pulling and AOE'ing them down and go back to watching stuff.

Yeah, one day you'll get nothing in four hours, another day you'll get four earrings in an hour. The EQ RNG giveth, and she taketh away.

See I think that's where I'm like, I guess I'm just skeptical that if you tracked it for 20 hours or something do you expect to make more than 200p/hour and if so by how much? This one is at least an easy camp it just feels shitty not getting anything for hours and if, on average, you get one like every 5-6 hours, then we're already very close to or below 180p/hour. Right? It's that thing of like, ok cool you camped an item for 40 hours, you sold it for 8000p, you still basically made 200p/hour. Obviously its different if you're, idk, camping something in seb and just from random shit that drops you're probably doing pretty alright besides the big ticket drops but I can't fkn do that as a wiz.

Uguk is an interesting option, maybe the barracks? If I recall there's a lot of monsters there, possible shot at a ghoulbane and whatnot. At 16m 30s respawns though, less than 4 spawns per hour, feels like they'd have to drop a lot of shit to offset that spawn timer.

Not sure if I'll be able to try these out tonight but will track and see how it goes when I do!

DeathsSilkyMist
12-17-2025, 06:40 PM
Good suggestion, I'm going to give the gob skull earring another shot maybe tonight, it just felt pretty bad blowing up that fort every ~7 minutes or so, seeing 16 spawns of the guy, and getting zero earrings after 4 hours.

Average price of Goblin Earring is like ~1.5k at best looking at both servers. If you average 1 earring every 5 hours, that's only a 300pp per hour camp, not including sell time.

I don't think goblin earring camp is as good in 2025. I did it back before Green launched, when Earrings were selling for 2-3k and there were more players/alts to sell to. The camp was more like ~500pp per hour back then.

Guard camps, CC Geos, or WL goos are probably on average going to be roughly as good, without the time to sell to players, and with more consistency.

Kich867
12-17-2025, 07:07 PM
Average price of Goblin Earring is like ~1.5k at best looking at both servers. If you average 1 earring every 5 hours, that's only a 300pp per hour camp, not including sell time.

I don't think goblin earring camp is as good in 2025. I did it back before Green launched, when Earrings were selling for 2-3k and there were more players/alts to sell to. The camp was more like ~500pp per hour back then.

Guard camps, CC Geos, or WL goos are probably on average going to be roughly as good, without the time to sell to players, and with more consistency.

Ah ok I was assuming 1k, wiki prices seemed to be about there for green.

I'm chillin at geos at the moment, didn't walk through the zoneline like a dumbass this time, seems like a very solid candidate for what I'm looking for so far. Only annoyance is they have slightly more than 1615hp sometimes so one sunstrike doesn't always kill.

loramin
12-17-2025, 09:52 PM
https://wiki.project1999.com/Treasure%20Hunting%20Guide makes it easy to check (Blue) item prices from a single page ... and it has lots of camp ideas too.

Snaggles
12-17-2025, 09:53 PM
Try out HK like I mentioned. Putting down 30 gold helmet humans in a pull is cathartically pleasing. 2 pulls an hour, about 500p. There are some easy AFK spots and it’s pure plat. Maybe even sling some TL’s for donations.

red_demonman
12-18-2025, 09:48 AM
Guild tag yourself <Dial a Port>, port people for plat.

Alternative: if you don't want to tag to that guild, sit in EC and set up GINA trigger for "port" then be first one to respond to port request.

Porting will beat out any plat farming methods.

Kich867
12-18-2025, 10:32 AM
Tried out Geos last night, I probably got a bit lucky but in ~3ish hours I pulled in 1400 plat, I had to jumble some stuff and eat dinner through there so probably less active time and left the camp up a bit so I wasn't super optimal, would estimate this area at 500p/hr.

So far, clear winner of a camp. If they don't die to the initial nuke, can use a smaller cheaper one to follow up and finish it, only remote bit of finesse is to use the cheap nuke on the last one first so it doesn't flee down to the stalag terror and waste more mana / time.

kjs86z2
12-18-2025, 10:52 AM
Tried out Geos last night, I probably got a bit lucky but in ~3ish hours I pulled in 1400 plat, I had to jumble some stuff and eat dinner through there so probably less active time and left the camp up a bit so I wasn't super optimal, would estimate this area at 500p/hr.

So far, clear winner of a camp. If they don't die to the initial nuke, can use a smaller cheaper one to follow up and finish it, only remote bit of finesse is to use the cheap nuke on the last one first so it doesn't flee down to the stalag terror and waste more mana / time.

I'd prob do that + tag up DaP. You never know, especially during repops. There are some big tippers out there.

Goregasmic
12-18-2025, 03:26 PM
Gobby earring is like 5% drop rate or whatever. It is bound to be swingy but good wiz camp.

Necrosis scarab summons and there's a 2 bug pull. You could root and camp out aggro. Pather also summons sometimes. Sounds like a hairy camp on a wiz and necrosis pop would lock you out. Anything in sebilis is bound to suck due to see invis frogs anyway.

Wizards don't have a lot of high money options. You don't have much CC and very mana reliant. Strengths are invis/IVU, strong AE game, burst damage, caster killers and ports.

I know back on live I 1shot winds of gelid (1260dd) the entire 2nd flood of ToFS. I'm sure there are a bunch of places where you could turn that into something lucrative depending on your style. Like warslick woods but maybe NK for highland lions or entire dungeon areas for bricks/FS whatever. That orc shaft in CC. Crystalline spider silks if those still sell. Geos in CC too like others have said. Sarnak fort for bracers. Droga would be the upper limit of what you could handle solo IIRC if you watch out for HT and maybe not pull 25 first try.

Like people already said you could quad wyverns/otters/suits for gems, pelts and vendor trash. If not you could also break easier camps like TBB, WR bags or SMR/hand in Lguk. Guano harvester, hand of the reaper. Droga ear/idol/skins. Nothing great but stuff that still has demand. Or long shots like staff of the dreaded gaze.

Port around for WC cap quest and AE for the drops. Or just port money, I never see wiz doing it but you got some good locations and TL to bind.

There's options, depends on how involved you want to be.

Crede
12-18-2025, 04:12 PM
Tried out Geos last night, I probably got a bit lucky but in ~3ish hours I pulled in 1400 plat, I had to jumble some stuff and eat dinner through there so probably less active time and left the camp up a bit so I wasn't super optimal, would estimate this area at 500p/hr.

So far, clear winner of a camp. If they don't die to the initial nuke, can use a smaller cheaper one to follow up and finish it, only remote bit of finesse is to use the cheap nuke on the last one first so it doesn't flee down to the stalag terror and waste more mana / time.

500 pp/hour for a non farming class? This seems like either huge overestimation or you just discovered a place nobody had considered before lol

Kich867
12-18-2025, 05:08 PM
500 pp/hour for a non farming class? This seems like either huge overestimation or you just discovered a place nobody had considered before lol

Certainly doesn't seem like a place no one has considered since it was recommended here!

It's very likely that I got pretty lucky though.

Goregasmic
12-18-2025, 05:20 PM
500 pp/hour for a non farming class? This seems like either huge overestimation or you just discovered a place nobody had considered before lol

Some gems are worth 150pp IIRC. Depending on how many named you get it could vary a fair bit.

That spot is well known, nearly perma camped due to CC ZEM on top of being good money. Someone grinding for xp will have a much lower kill per hour but an AE wiz can clean it efficiently. Bank/vendor nearby so monk favorite.

IIRC seb NG is like 1000pp per hour. That's mostly a farming class thing but you can get good money from vendor trash. I think people like WL geos for that reason too but not as lucrative.

Kich867
12-18-2025, 05:38 PM
Some gems are worth 150pp IIRC. Depending on how many named you get it could vary a fair bit.

That spot is well known, nearly perma camped due to CC ZEM on top of being good money. Someone grinding for xp will have a much lower kill per hour but an AE wiz can clean it efficiently. Bank/vendor nearby so monk favorite.

IIRC seb NG is like 1000pp per hour. That's mostly a farming class thing but you can get good money from vendor trash. I think people like WL geos for that reason too but not as lucrative.

Yea I got a pretty solid set of diamonds/fire emeralds/black pearls from it.

It did seem like they only dropped from the nameds and I did pretty well with those. I think at least every 2-3 spawn cycles had one or both up.

I have a better idea of what the items are worth now too so I won't fill up my bags with junk.

I will say though, maybe I could try it, but I didn't feel comfortable AOE'ing them because I don't have Winds of Gelid I think(?). I gotta check again. Maybe I do but Jyll's is more mana efficient so I've just been using that? With winds + jylls they should all die. Honestly forgot that was even a spell, just getting back into EQ again after a long break.

I think even like 4 of them at a time would rip through the epic shield pretty quickly. I just walk down and sunstrike / low nuke each one then go back to the top and sit until full mana.

WarpathEQ
12-18-2025, 06:02 PM
Geos in WL are easily $1kp/hr in just raw plat and vendor items not including selling the velious armor gems and that was based off killing 6 per cycle before repops so I wouldn't be surprised to see half that coming from the lower level geos.

Goregasmic
12-18-2025, 07:51 PM
I will say though, maybe I could try it, but I didn't feel comfortable AOE'ing them because I don't have Winds of Gelid I think(?). I gotta check again. Maybe I do but Jyll's is more mana efficient so I've just been using that? With winds + jylls they should all die. Honestly forgot that was even a spell, just getting back into EQ again after a long break.

I think even like 4 of them at a time would rip through the epic shield pretty quickly. I just walk down and sunstrike / low nuke each one then go back to the top and sit until full mana.

It depends on a lot of things. Winds of gelid is niche and cool but not a great tool for most situations. It can 1 shot basically anything up to level 30 but it is a 6 second cast. Made it work before but I'd be lying if I said I didn't find myself sweating bullets when it fails to launch a couple times in a row and your HP is dwindling. Works better with a puller or mobs that don't have much sting. Jyll's 2sec cast time is often the better option but you need to have other PBAEs memmed to cycle through due to the recast time, so not really faster but safer.

Geos in CC might be on droga level so a bit nastier but I think one could possibly work something out with mobs like the orcs/spiders in there.

Snaggles
12-19-2025, 01:06 PM
I would likely do the same thing, sunstrike and get back to AFK ASAP.

Winds is really only good for big AE groups when you can time a pack coming your way. Mainly when trying to Ks other AE groups (like in Fear or Growth). It’s a good opener for sure but Jyll’s are definitely the workhorses of the kit.

Maybe for CC Geos a Thunderbold into Jyll’s would be the combo? With a GCD you could probably get the second cast off before the stun fades.

Kich867
12-19-2025, 01:22 PM
I would likely do the same thing, sunstrike and get back to AFK ASAP.

Winds is really only good for big AE groups when you can time a pack coming your way. Mainly when trying to Ks other AE groups (like in Fear or Growth). It’s a good opener for sure but Jyll’s are definitely the workhorses of the kit.

Maybe for CC Geos a Thunderbold into Jyll’s would be the combo? With a GCD you could probably get the second cast off before the stun fades.

Yea, honestly its pretty chill with just sunstriking and then having a followup nuke if needed. Inferno Shock if they survive at 7% hp, Flame Shock if they survive at 5% or lower.

And then 8th Geo towards the entrance of the ramp I just inferno shock ahead of time so that it runs to me and the sunstrike kills it. Had a few spawn cycles early where it'd survive the sunstrike and run to the stalag terror and by then I had like zero mana to kill the terror afterwards, part of the reason my ~3 hours didn't feel accurate I lost a pretty decent chunk of time dealing with the terror in those scenarios, had to root and med until ~450 mana to sun strike it and every time it breaks root early to interrupt medding was more time wasted.

Once again wishing that Harvest had a real spell line and/or wasn't absolutely hot garbage. Restore 33% of my mana or something..

Snaggles
12-19-2025, 04:20 PM
Once again wishing that Harvest had a real spell line and/or wasn't absolutely hot garbage. Restore 33% of my mana or something..

Easier said than done but clicky DD’s solve a lot of issues being able to blast trash mobs without needing to med it back. Quest robes have an option but it’s pretty gross dps. I’d almost rather fetter and cycle camp than use extra sunstrikes.

Agreed on the Harvest. What a bummer no level 60 update on that :( .

Kich867
12-19-2025, 06:15 PM
Easier said than done but clicky DD’s solve a lot of issues being able to blast trash mobs without needing to med it back. Quest robes have an option but it’s pretty gross dps. I’d almost rather fetter and cycle camp than use extra sunstrikes.

Agreed on the Harvest. What a bummer no level 60 update on that :( .

I've got a rend robe but it's a pretty long cast time, suppose it would be more mana efficient to just sunstrike -> root -> rend if its not dead.

That's another kind of annoying thing, why are my robe clickies all like 28 second casts for 300 damage haha. Rend robe is at least, I think its like 10 seconds or something so not the worst. If I wanted to spend 30 seconds on each mob and potentially re-root it a bit I could do it in 3 casts.

Or, if I wanted to keep a decent pace, I could ice spear -> root -> rend and that should be enough to kill them they have like, 1800hp max and that'd be over 1900.

Speaking of fetter, is it at all worth it to use that over root? Does it break less often? I don't think I've ever cast anything besides root because I assumed it didn't do anything.

Snaggles
12-19-2025, 06:54 PM
If you have the rend you can also burn up WL geos and fairies for gems.

People say Fetter is brittle (as is Immobilize). I can’t recall anyone testing that though. It’s fast and cheap, I just leave it loaded 24/7.

Goregasmic
12-19-2025, 09:17 PM
Speaking of fetter, is it at all worth it to use that over root? Does it break less often? I don't think I've ever cast anything besides root because I assumed it didn't do anything.

Fetter is insane for charming but if you're going to blow up a mob real quick just use base root since DD breaks it. On live they had different resist rates but on p99 it is all the same outside cast time and efficiency so pick one that suits your needs. In my chanter's and ranger spellbook I have both shortest and longest root readily accessible depending on needs.

Snaggles
12-19-2025, 09:29 PM
True, root is cheap for 30 seconds if you are GCD spamming. It’s prob worth using it and Bonds of Force with the savings over Fetter.

Kich867
12-21-2025, 08:18 PM
Managed to do 3 nights here, just wanted to report in on the CC Geos. Each camp was somewhere between 3-3.5 hours, and each time I walked away with ~1200-1400 plat.

So, 500p/hr is definitely pushing it, I think with good spawns it could be, but its definitely somewhere in the 400p/hr.

For me, what I'm lookin for, definitely the winner of the thread.

DeathsSilkyMist
12-21-2025, 08:40 PM
Managed to do 3 nights here, just wanted to report in on the CC Geos. Each camp was somewhere between 3-3.5 hours, and each time I walked away with ~1200-1400 plat.

So, 500p/hr is definitely pushing it, I think with good spawns it could be, but its definitely somewhere in the 400p/hr.

For me, what I'm lookin for, definitely the winner of the thread.

Glad to hear it! I enjoyed that camp on my Shaman and Monk while leveling them up.

Gilder
12-21-2025, 10:53 PM
Imagine a Chill Dad giving away his camp.

Kich867
12-22-2025, 12:56 AM
Imagine a Chill Dad giving away his camp.

It's important that chill dads share.

Duik
12-22-2025, 04:13 AM
That's what makes him chill.

plzrelax
12-22-2025, 06:04 PM
I would aoe down a mid level dungeon like paw and sell all of the FS that drops