View Full Version : Too much to ask for a character face change?
kudos.dude
09-23-2025, 04:53 PM
I seem to have chosen a very popular face and want to give my existing character a face-lift. Can this be done?
Thanks in advance! =)
loramin
09-23-2025, 05:38 PM
It's unlikely: names and faces are part of your identity, and both live and P99 GMs have always been very much against letting someone change their identity (with the one exception being that they force you to change it if the name is inappropriate).
You're almost certainly going to need to start a new character if you want a new face.
Skarne
09-23-2025, 07:36 PM
Used to be you were able to change your face anytime a few years ago. Alas! Not classic!
kudos.dude
09-23-2025, 07:48 PM
I thought I read somewhere that this was something you could petition for in live, is that not right?
Taydris
09-24-2025, 05:20 AM
I thought I read somewhere that this was something you could petition for in live, is that not right?
It is most likely that such a request would go unfulfilled. I'm nearly sure of it. This time your instinct is correct. A previous poster has correctly remarked on why.
loramin
09-24-2025, 11:14 AM
Used to be you were able to change your face anytime a few years ago. Alas! Not classic!
I thought I read somewhere that this was something you could petition for in live, is that not right?
These are both correct. In classic, there was no way to change faces, so you couldn't change your face. Many years later (after Verant became SOE, and maybe even after SOE became Daybreak?) they changed their policy and added a button to change faces.
P99 was originally based on code from that era, so it too had that button for awhile ... but like all most other unclassic bits in the stock EQ Emulator (/cough SHIFT+T /cough), the staff removed it to make things more like they were in ''99-'01.
WarpathEQ
09-24-2025, 12:07 PM
These are both correct. In classic, there was no way to change faces, so you couldn't change your face. Many years later (after Verant became SOE, and maybe even after SOE became Daybreak?) they changed their policy and added a button to change faces.
P99 was originally based on code from that era, so it too had that button for awhile ... but like all most other unclassic bits in the stock EQ Emulator (/cough SHIFT+T /cough), the staff removed it to make things more like they were in ''99-'01.
Haha I didn't remember shift+T being a thing. Makes sense now, didn't realize it was an unclassic addition from later eras. It certainly is useful though :) I guess technically you could do the same by cycling through F9 for different camera options, just nice to be able to quickly go back to my preferred default camera view.
loramin
09-24-2025, 12:15 PM
Haha I didn't remember shift+T being a thing. Makes sense now, didn't realize it was an unclassic addition from later eras. It certainly is useful though :) I guess technically you could do the same by cycling through F9 for different camera options, just nice to be able to quickly go back to my preferred default camera view.
Yeah, I'm really conflicted on SHIFT+T personally. On the one hand, I've taken some great screenshots with it, and I'm not certain I even could have taken them all with F9. Better screenshots are fun ... and harmless.
On the other hand, SHIFT+T lets you "look behind" instantly, and that really does make some things (eg. kiting) easier than it was on live. The whole point of this place is to play real, classic (ie. hard mode) EverQuest, so making things easier with unclassic features feels out of place.
WarpathEQ
09-24-2025, 04:15 PM
Yeah, I'm really conflicted on SHIFT+T personally. On the one hand, I've taken some great screenshots with it, and I'm not certain I even could have taken them all with F9. Better screenshots are fun ... and harmless.
On the other hand, SHIFT+T lets you "look behind" instantly, and that really does make some things (eg. kiting) easier than it was on live. The whole point of this place is to play real, classic (ie. hard mode) EverQuest, so making things easier with unclassic features feels out of place.
Yeah definitely feels like a cheat code to look around while feign death or see around corners.
Jimjam
09-25-2025, 02:57 AM
Yeah definitely feels like a cheat code to look around while feign death or see around corners.
It makes a sick rear view mirror, which may sound unclassic, but this used to be a feature of the inventory window. As the inventory mirror is currently missing, it seems fair to have an alternative implementation elsewhere.
roguep1999
09-25-2025, 02:59 AM
Maybe they should offer face / name change for donation
loramin
09-25-2025, 11:34 AM
It makes a sick rear view mirror, which may sound unclassic, but this used to be a feature of the inventory window. As the inventory mirror is currently missing, it seems fair to have an alternative implementation elsewhere.
Since I started a little bit later in the classic era, I had no idea what you were talking about, but then I saw this and remembered it from watching my friend play (although I don't remember him ever using it as a "rearview mirror"):
https://everquest.allakhazam.com/gallery/alphabeta/original-screenshot.jpg
SHIFT+T is obviously way better, but seeing it as unclassic replacement for a classic feature makes way more sense than seeing it as Nilbog choosing unclassic easy mode.
Jimjam
09-25-2025, 01:25 PM
Since I started a little bit later in the classic era, I had no idea what you were talking about, but then I saw this and remembered it from watching my friend play (although I don't remember him ever using it as a "rearview mirror"):
https://everquest.allakhazam.com/gallery/alphabeta/original-screenshot.jpg
SHIFT+T is obviously way better, but seeing it as unclassic replacement for a classic feature makes way more sense than seeing it as Nilbog choosing unclassic easy mode.
If you pressed the inventory button on the top right the worn item slots would disappear giving decent forward view while keeping the rearview mirror open. Very nice.
Alas! Not classic!
Honestly this is no longer a valid response to simple changes that don't effect gameplay. Don't get me wrong, I am ALL FOR patching out clearly unintended mechanics that are exploited by the userbase to provide an undeserved advantage. But since they're openly stating they're now making changes to preserve the "spirit" of classic (I know this is not the first "unclassic" implementation-- just the first time I saw one in the patchnotes that didn't have a real reason behind it) and not just implementing what *is* classic? "shit's classic"/ "not classic" means nothing.
Skarne
10-03-2025, 09:14 AM
Honestly this is no longer a valid response to simple changes that don't effect gameplay. Don't get me wrong, I am ALL FOR patching out clearly unintended mechanics that are exploited by the userbase to provide an undeserved advantage. But since they're openly stating they're now making changes to preserve the "spirit" of classic (I know this is not the first "unclassic" implementation-- just the first time I saw one in the patchnotes that didn't have a real reason behind it) and not just implementing what *is* classic? "shit's classic"/ "not classic" means nothing.
Take it to da devs!
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