View Full Version : BIS Range Slot for Paladin
Dundrige
07-23-2025, 09:04 PM
What's BIS for Paladin?
I don't think it's Brain of Cazic Thule - low AC and -25 CHA... you really going to unequip brain & equip the +30CHA helm when you are pacing a room? Too much...
Please discuss. And follow the paladin code of keeping it civil, please.
Zuranthium
07-23-2025, 09:09 PM
What's BIS for Paladin?
Being level 22 and wielding a Ghoulbane during 1999 era.
Sandwich of Foul Smelling Herbs
MAGIC ITEM
Slot: RANGE
STA: +5 HP: +50
This is a miraculous meal!
WT: 3.0 Size: SMALL
Class: ALL
Race: ALL
Item Lore
(from Identify): A sandwich this big could last for days!
DeathsSilkyMist
07-23-2025, 10:22 PM
Cazic Brain is probably BiS, as Flowing Thought I is harder to come by for Knights.
https://wiki.project1999.com/Essence_Lens is also a really good option. +5 All Res is worth losing 25 HP/Mana compared to Brain. You'll be capped on STR/STA, so those stats don't matter too much on Brain. You'll mainly be losing out on the 10 WIS and Flowing Thought I from Brain.
Your four options for Flowing Thought I are:
https://wiki.project1999.com/Brain_of_Cazic_Thule (-25 CHA)
https://wiki.project1999.com/Eye_of_Cazic_Thule (-25 CHA)
https://wiki.project1999.com/Buckler_of_Insight
https://wiki.project1999.com/Runed_Coldain_Prayer_Shawl
Both Cazic pieces have -25 CHA. Coldain Prayer Shawl is weaker stat-wise compared to other raid options. Buckler of insight cannot be equipped while you are using two handed weapons.
This is why Brain generally ends up being the best choice for Flowing Thought I. AC is generally lower for Range Slot items anyway. The -CHA part is annoying for lulls, I do agree.
kjs86z2
07-24-2025, 08:58 AM
Its Brain. BiS pallies don't care about lulls. In your journey to full BiS I'm sure you can grab a Nev's Left or some shit if the -CHA bothers you when doing lull stuff (or, yknow, just unequip it).
Swish
07-25-2025, 11:22 PM
Any lull class other than an enchanter/bard carries around a bag of CHA goodies for the occasion, don't they?
Snaggles
07-25-2025, 11:46 PM
100% brain. You could swap out CHA gear but if you have gear of this quality just blame the cleric/ench spotting you and bring the heat.
Bring the heat.
Inc 17 a Mob.
PatChapp
07-26-2025, 08:14 AM
Another good option is the essence range. Good ac and resists,but brain is 100% bis
Ripqozko
07-26-2025, 09:51 AM
the good vyemm eye prob 2nd bis but its still brain
Ennewi
07-26-2025, 08:17 PM
The proc from luminary 2H sword offsets the -cha on brain and then some, with a long duration on top of that.
Naethyn
07-28-2025, 11:58 AM
Pal can quad kite with woushi bow.
CrazyPro
08-01-2025, 07:57 PM
BIS range slot item for paladin is CT brain by far
just unequip it for lulls
greatdane
08-23-2025, 01:50 AM
There's an argument for Orb of the Deep Sea. Not universally BIS in all situations, but if you're doing something where there's no real risk of dying and/or you're not being CHed (say, an easy grind session with a non-cleric healer), maximum AC is the most efficient thing you can have. The FT from CT brain is nice if you don't have an enchanter or bard in the group, but if you do, it's pretty negligible. There are situations and group setups where 45 AC is better.
You can also get the orb for low dkp while the brain will cost you a year's worth.
tycohunden
02-14-2026, 10:28 PM
Primal Bow
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I
M
A
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Goregasmic
02-15-2026, 02:55 PM
Pal can quad kite with woushi bow.
I think it was viable due to bow proc rate being based on main hand delay but that's getting fixed next patch. So it will have the proc rate of a 44dly weap now if unhasted.
Dundrige
03-23-2026, 08:40 PM
Honest question: is the koi orb (45 AC) the BiS for group content? I notice a huge difference between when I wear it or my thunderstone.
DeathsSilkyMist
03-24-2026, 01:37 AM
Honest question: is the koi orb (45 AC) the BiS for group content? I notice a huge difference between when I wear it or my thunderstone.
The main consideration for this question is how much AC you have without Koi Orb. AC does get softcapped after a certain amount, so you may get diminishing returns if you already have a bunch of high AC pieces equipped. From my understanding, Warriors get the best softcap returns. The untested number provided by the dev who wrote the AC code is 45%. All other classes get a worse percentage below 45%. The number I saw for knights is 33%, so the 45 AC koi Orb would become a 15 AC Koi Orb if you are above the softcap.
https://www.project1999.com/forums/showthread.php?t=444022
You can read this thread if you want more details on AC, and see what tests were done.
Koi Orb would certainly not be BiS while above the Softcap. Personally I think Cazic Brain would still be better, even when below the softcap. But it would be interesting to see some comparison data.
https://www.project1999.com/forums/showpost.php?p=3766746&postcount=198
This test on my 60 Shaman was parsing hit data from a level 40 mob. Going from 100 AC to 150 AC (both of these values are below softcap) reduced my melee damage taken by roughly 12%.
Flowing Thought I from Cazic Brain gives you 600 mana per hour, which is basically 3 celestial cleansings. So for Koi Orb to potentially be better, it would need to save you at least 175 × 12 = 2100 HP per hour. When using the 12% reduction number, that would mean you need to take more than 18000 damage per hour for Koi Orb to even be a consideration for BiS.
Jimjam
03-24-2026, 02:51 AM
There shouldn’t be post cap returns at all in velious until the very end and even then it was very small… I want to say like 12%?
Still, devs have done a tremendous job creating a facsimile of classic. I appreciate it greatly.
Snaggles
03-26-2026, 12:27 PM
I personally would gear the same for small team content as you would for raiding. It’s cheaper on the DKP bids and better for the bag space. Technically stacking AC is likely more efficient than having an extra 500-1k hps but that hp buffer makes it much easier to land a solid CH. I expect it also helps reduce the chance of RNG spiking you dead.
The only time I took off my HGL’s was duoing Uulump with a Druid. Even then our issue with the subsequent failed fights seemed was the lack of haste (VoG failed and I was out of sham potions).
DeathsSilkyMist
03-26-2026, 02:34 PM
I personally would gear the same for small team content as you would for raiding. It’s cheaper on the DKP bids and better for the bag space. Technically stacking AC is likely more efficient than having an extra 500-1k hps but that hp buffer makes it much easier to land a solid CH. I expect it also helps reduce the chance of RNG spiking you dead.
The only time I took off my HGL’s was duoing Uulump with a Druid. Even then our issue with the subsequent failed fights seemed was the lack of haste (VoG failed and I was out of sham potions).
I agree that having a set of group gear and a set of raid gear would be tough to manage, especially when you typically have resistance gear and clickies in your bags already. I assume Koi Orb is fairly cheap though, so it may be a decent grouping alternative for 1 bag slot if you happen to be at a koi kill when it drops. I haven't looked at dkp price data in a while though. If it is going for a lot of DKP in your guild for whatever reason, don't bother.
Snaggles
03-26-2026, 04:48 PM
I agree that having a set of group gear and a set of raid gear would be tough to manage, especially when you typically have resistance gear and clickies in your bags already. I assume Koi Orb is fairly cheap though, so it may be a decent grouping alternative for 1 bag slot if you happen to be at a koi kill when it drops. I haven't looked at dkp price data in a while though. If it is going for a lot of DKP in your guild for whatever reason, don't bother.
I think that’s a fair approach if it’s a few item swap-out. The orb is very cheap and I think my pally has a fishbone earring so at least the orb has more upside than just EB.
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