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View Full Version : What happened to all of the guilds on Blue, and what is Fuse?


Wakanda
07-13-2025, 01:32 PM
People prob think this is a troll thread, but I'm actually curious what happen to all the guilds that were here like a year ago? I assume that Fuse stands for fusing all the guilds together? Because I see people I knew from Riot, Vanquish, Dawn Believers, Ex Astra and Kittens etc. in <Fuse> now, but I don't see any actual lore and am curious to know what happened.

Samoht
07-13-2025, 03:55 PM
Fuse is just riot renamed, trying to dodge their reputation to attract leaders from kittens to join them, but they're still just as bad

Vanquish raiders play green or are in Gravity

Teddie1056
07-13-2025, 05:01 PM
Long story short, to dominate content, Kittens and Fuse created the largest guild in server history and choked out all of the smaller guilds. The smaller guilds still exist, but it's hard to compete with 150 man raids when you bring 35 people.

Swish
07-14-2025, 03:40 AM
Long story short, to dominate content, Kittens and Fuse created the largest guild in server history and choked out all of the smaller guilds. The smaller guilds still exist, but it's hard to compete with 150 man raids when you bring 35 people.

Why would "hundreds" of P99 raiders all want to compete for loot in the same raid? :o

Duik
07-14-2025, 06:10 AM
Pixel fever.
Also guild leaders are notorious for being charismatic and being able to convince people "its better for the guild if you sink all ya time into my guild bank so I can gatekeep who gets what by making convoluted rulesets that can be manipulated"

Also there gets to a point where ita better to get 0.1% of something in a maga guild than get 50% of nothing.

jolanar
07-14-2025, 09:10 AM
Why would "hundreds" of P99 raiders all want to compete for loot in the same raid? :o

Surely it's better than competing for loot from mobs your guild isn't killing?

kjs86z2
07-14-2025, 09:27 AM
a simple byproduct of the current raid rules

Snaggles
07-14-2025, 02:47 PM
Fuse is what happens when you take the top two raiding guilds and put them together. Before that, they had a longstanding respect for each other and would team up against Freedom/Vanquish and often for other select encounters. Officers are a mix of Riot and Kittens with Arcler as the leader.

Fuse has picked up other quality raiders and is open to new applicants.

https://www.project1999.com/forums/showthread.php?t=440094

I wouldn’t say Fuse teamed up to dominate the content. Kittens would occasionally sock for natural respawns but Riot would reliably. On quakes Riot would get a lot of content but Kittens easily was getting the 2nd most kills. I was never an officer or Kittens but have been an active raider with them for years and have enjoyed hanging out with Riot pals under a shared tag with a mix of our cultures.

Or listen to what Samoht and Swish say, lol. Clearly, the elder statemen of P99…

Swish
07-14-2025, 04:01 PM
I haven't raided on blue in years but I don't see the fun in sending 100+ people to kill a target. BDA and Taken used to do it for Trakanon (saw 120 a few times) pre-Velious. Mob dies in under 10 seconds.

Did you have fun? Did you get a realistic shot at any loot? lmaooo

So when is Fuse merging with Gravity?

zelld52
07-14-2025, 04:24 PM
Castle on Green has the same strategy. They team up with Safe Space, and their combined raid forces can be from 120-150 people, depending on the target.

Meanwhile, they are the least successful, despite this. Because there's still good competition on Green. When Castle becomes the ONLY raid force in town, Green officially dies

Gozuk
07-14-2025, 05:35 PM
Who is coming up with these guild tags and who is agreeing to them? After years of <Riot> there was a great opportunity to come up with something better and you guys went with <Fuse>?

Ripqozko
07-14-2025, 05:51 PM
Who is coming up with these guild tags and who is agreeing to them? After years of <Riot> there was a great opportunity to come up with something better and you guys went with <Fuse>?

there hasnt been a good guild name since rustle

Teddie1056
07-15-2025, 10:03 PM
I'm still sad that <Vanquish> went with that instead of my idea: <REGULATORS>

Could have shouted "REGULATORS! Mount up." Whenever we entered a zone.

Snaggles
07-15-2025, 10:54 PM
I'm still sad that <Vanquish> went with that instead of my idea: <REGULATORS>

Could have shouted "REGULATORS! Mount up." Whenever we entered a zone.

Still would have been Vanquish.

Sabanrai
07-16-2025, 02:00 AM
Castle on Green has the same strategy. They team up with Safe Space, and their combined raid forces can be from 120-150 people, depending on the target.

Meanwhile, they are the least successful, despite this. Because there's still good competition on Green. When Castle becomes the ONLY raid force in town, Green officially dies

Well, Castle is indeed popular and perhaps others should endeavor to understand why players like the alliance Castle has built on the server. I see a server pop typically around 650. A raiding force consisting of multiple allied guilds, let's say 150 players, doesn't seem like a server majority. I imagine it may take a few decades yet before Castle is in any position to take over the server so there is no worry about Green dying anytime soon. Castle also seems quite successful as a raiding force. Enough so to warrant concerns from other guilds' members, like yourself.

Enjoy the competition.

CrazyPro
07-16-2025, 04:20 AM
Castle on Green has the same strategy. They team up with Safe Space, and their combined raid forces can be from 120-150 people, depending on the target.

Meanwhile, they are the least successful, despite this. Because there's still good competition on Green. When Castle becomes the ONLY raid force in town, Green officially dies

Something something, "You either die a hero, or live long enough to see yourself become the villain."

This all depends on your definition of success. If consistently getting big raid targets is your definition of success, which it clearly isn't, then Castle is just as successful as Kingdom and GG. If your definition of success is simply never having raid petitions filed against you, then you're spot on. Why does this keep happening recently? I dunno, blame Furoar.

We need GM enforced raid rotations. All of this needless drama is entirely preventable, the current raid scene on P99 is unhealthy and if anyone somehow thinks this absolute cesspool is the best way things can be then maybe GMs should pick them up by their fat rolls and toss them out into some grass and lock them outside until they rethink their life choices.

p99 is the ninth circle of hell, lord and savior Brad McQuaid please set us free from this pandemonium

mSjsjsmamajaamkakakakaksjdjdjjjzjsjajajamjamsmsjsj smsmsjmdmdj

kjs86z2
07-16-2025, 08:19 AM
<Freedom> forever

Andyman1022
07-16-2025, 09:14 AM
I haven't raided on blue in years but I don't see the fun in sending 100+ people to kill a target. BDA and Taken used to do it for Trakanon (saw 120 a few times) pre-Velious. Mob dies in under 10 seconds.

Did you have fun? Did you get a realistic shot at any loot? lmaooo

So when is Fuse merging with Gravity?

I've only won 12 items since inception (March 15) with a 38% lifetime RA. OmGeRd loot lines don't exist the way you want them to in your head :)

Pint
07-16-2025, 09:24 AM
Long story short, to dominate content, Kittens and Fuse created the largest guild in server history and choked out all of the smaller guilds. The smaller guilds still exist, but it's hard to compete with 150 man raids when you bring 35 people.

You could replace kittens and fuse in this post and change the year and it would just be another day on p99 blue.

zelld52
07-16-2025, 10:21 AM
W I see a server pop typically around 650. A raiding force consisting of multiple allied guilds, let's say 150 players, doesn't seem like a server majority.


650 people are not raiding. Maybe 200-250 are raiding, and Castle alliance is about half of that.

Ennewi
07-16-2025, 10:33 AM
I haven't raided on blue in years but I don't see the fun in sending 100+ people to kill a target. BDA and Taken used to do it for Trakanon (saw 120 a few times) pre-Velious. Mob dies in under 10 seconds.

Did you have fun? Did you get a realistic shot at any loot? lmaooo

There's still fun to be had, even just in terms of "can it be done", pushing class roles to their limit. BiS knights tanking Vyemm and Vulak, for example. Bards tanking Aary. Wizards deleting Sontalak.

It was actually harder to accomplish raid tasks as CSG, a zerg by most accounts, because with that many players, a few aren't going to be paying attention and others aren't going to follow directions well, if at all. Some would push Vulak incorrectly, right into a wall or corner, preventing the interrupt. Others would turn VS, push Iki over the tank only for them to be backstabbed, etc. In certain ways, raiding is easier with a leaner force.

But whether a guild is big or small, raid loot has always been just a matter of time, which these servers have offered far more of than classic did. Smaller guilds will see less opportunities at the hardest targets and BiS, so they also don't have the most realistic shot at specific loot; for larger guilds, the opposite holds true, with harder targets being killed more regularly, but the loot itself being divvied out among more players, requiring greater personal investment to obtain x, y, z.

cd288
07-16-2025, 10:45 AM
Fuse is what happens when you take the top two raiding guilds and put them together. Before that, they had a longstanding respect for each other and would team up against Freedom/Vanquish and often for other select encounters. Officers are a mix of Riot and Kittens with Arcler as the leader.

Fuse has picked up other quality raiders and is open to new applicants.

https://www.project1999.com/forums/showthread.php?t=440094

I wouldn’t say Fuse teamed up to dominate the content. Kittens would occasionally sock for natural respawns but Riot would reliably. On quakes Riot would get a lot of content but Kittens easily was getting the 2nd most kills. I was never an officer or Kittens but have been an active raider with them for years and have enjoyed hanging out with Riot pals under a shared tag with a mix of our cultures.

Or listen to what Samoht and Swish say, lol. Clearly, the elder statemen of P99…

yeah Riot would consistently sock natural spawns more, but on quakes it was virtually equal. And Kittens was starting to be able to take draft targets that Riot normally didn't have to compete on.

Ennewi
07-16-2025, 10:50 AM
I'm still sad that <Vanquish> went with that instead of my idea: <REGULATORS>

Could have shouted "REGULATORS! Mount up." Whenever we entered a zone.

Still would have been Vanquish.

Vanquished. And all because of an inability or unwillingness to self-regulate.

Tewaz
07-16-2025, 11:04 AM
The GMs refused to change natural respawn meta in the years after Vanquish quit so the #2 guild who competed in Fear only on natural respawns joined the #1 guild when their numbers began to wane post Quarm/THJ/Pantheon launches.

Magically, this move woke the GMs up to try different metas. This was the 16th year of CSR doing too little too late on the Project 1999 Blue server.

kjs86z2
07-16-2025, 11:35 AM
Riot was a mistake right at the get go. Guild should have been called CorPSe as it was a merge of Core and Paradiggum Shit.

Fuse is another bland title...im sure ratclaw hands Arcler cooked it up.

By the way, is that nasally little carebear still at 99% RA?

Ataxio
07-16-2025, 04:49 PM
Zergling guild that's worse then TMO or doljo ever was. Have had the worst experince with <Fuse> across the board since they formed. Easily worst folks going all the way back to 2013. On one had I like them being contained in one place. On the other, I don't like being trained by them over and over and am not a fan of the smarmy holier then thou attitudes that seem common amongst them.

That being said a small fraction of them are nice folks. Many such cases.

Andyman1022
07-16-2025, 05:07 PM
Riot was a mistake right at the get go. Guild should have been called CorPSe as it was a merge of Core and Paradiggum Shit.

Fuse is another bland title...im sure ratclaw hands Arcler cooked it up.

By the way, is that nasally little carebear still at 99% RA?

Take a shower.

YendorLootmonkey
07-16-2025, 06:54 PM
Castle on Green has the same strategy. They team up with Safe Space, and their combined raid forces can be from 120-150 people, depending on the target.

Meanwhile, they are the least successful, despite this. Because there's still good competition on Green. When Castle becomes the ONLY raid force in town, Green officially dies

Ah yes, the ol' cycle:

Guild 1 gets some raid targets
Guild 2 attempts to compete
Guild 2 realizes its a numbers meta
Guild 2 merges or partners with Guild 3
Guild 2/3 gets some raid targets
Guild 1 makes fun of them for being a zerg
Guild 1 realizes its a numbers meta
Guild 1 merges or partners with Guild 4
Guild 2/3 makes fun of them for being a zerg
.
.
.
etc

Teddie1056
07-16-2025, 08:50 PM
<Fuse> broke the mold, though, Yendor.

Guild 1 got most of the raid targets.
Guild 2 got some others.
Guild 3 started building steam.
Guild 1 and 2 merged to make the largest guild in server history just to beat Guild 3.

cd288
07-17-2025, 10:21 AM
<Fuse> broke the mold, though, Yendor.

Guild 1 got most of the raid targets.
Guild 2 got some others.
Guild 3 started building steam.
Guild 1 and 2 merged to make the largest guild in server history just to beat Guild 3.

It seems to me that most Kittens members didn't even want to merge. It was just certain officers and high RA folks who didn't like not getting 100% of targets. So they ruin what is quite possibly Blue's longest standing guild to merge with Riot...

zelld52
07-17-2025, 10:54 AM
Ah yes, the ol' cycle:

Guild 1 gets some raid targets
Guild 2 attempts to compete
Guild 2 realizes its a numbers meta
Guild 2 merges or partners with Guild 3
Guild 2/3 gets some raid targets
Guild 1 makes fun of them for being a zerg
Guild 1 realizes its a numbers meta
Guild 1 merges or partners with Guild 4
Guild 2/3 makes fun of them for being a zerg
.
.
.
etc

How can it possibly be a numbers meta, when you have 10 people doing all the work, while the other 110 sit and soak DKP?

Seems like Guild 2 wanted to MAKE it a numbers meta.

Snaggles
07-17-2025, 12:12 PM
It seems to me that most Kittens members didn't even want to merge. It was just certain officers and high RA folks who didn't like not getting 100% of targets. So they ruin what is quite possibly Blue's longest standing guild to merge with Riot...

I can only speak for me, but I was all for it. As a core raider, not in management, I understand officers have to deal with logistics when playing a game we don’t have to. Leading raids, dealing with internal squabbles and individuals, answering to the UN for the most inane of proposals by bad faith actors.

I enjoy being around my friends. The vast majority now have a different tag. The ones who retired were mostly tired long before the merge and still chat it up on Discord. Some kittens who retired have come back and apped to Fuse. The new/old Riot friends seem very cool.

This 100% was NOT a push for pixel domination. Or even a variety of pixels. Neither guild had any issue before. It’s possible that opinion was out there for some but it was not the dominant opinion (or one I even know of).

kjs86z2
07-17-2025, 02:36 PM
pixel sickness gets everyone in the end

Snaggles
07-17-2025, 03:27 PM
pixel sickness gets everyone in the end

Ok Toxigen.

cd288
07-17-2025, 03:36 PM
I can only speak for me, but I was all for it. As a core raider, not in management, I understand officers have to deal with logistics when playing a game we don’t have to. Leading raids, dealing with internal squabbles and individuals, answering to the UN for the most inane of proposals by bad faith actors.

I enjoy being around my friends. The vast majority now have a different tag. The ones who retired were mostly tired long before the merge and still chat it up on Discord. Some kittens who retired have come back and apped to Fuse. The new/old Riot friends seem very cool.

This 100% was NOT a push for pixel domination. Or even a variety of pixels. Neither guild had any issue before. It’s possible that opinion was out there for some but it was not the dominant opinion (or one I even know of).

What was the reason then

Snaggles
07-17-2025, 07:20 PM
What was the reason then

General membership didn’t take a poll. Maybe it’s just something that happens 10 years after the launch of velious?

DeathsSilkyMist
07-17-2025, 08:03 PM
This is the end result of rooted dragons. Unroot dragons, and smaller guilds can compete again. You'd have more small elite guilds instead of just one or two large guilds.

When dragons were unrooted you'd often see 4-5 guilds competing in ToV, including Kittens.

Tewaz
07-17-2025, 09:19 PM
This is the end result of rooted dragons. Unroot dragons, and smaller guilds can compete again. You'd have more small elite guilds instead of just one or two large guilds.

When dragons were unrooted you'd often see 4-5 guilds competing in ToV, including Kittens.

We competed on quakes.

Real problem is natural respawn windows. If those were shorter we would've competed more.

zelld52
07-18-2025, 12:27 PM
Real problem is natural respawn windows. If those were shorter we would've competed more.

Yah, I was part of a more-casual guild that also competed on Quakes, but nobody wanted to spend 16/24 hours poopsocking a window, so the natural spawns all went to the guilds with members willing to do that.

That's the real answer. Unrooting dragons would change the raid meta for the hardcore players that can answer batphones at any time of day, and have a core force willing to sock windows.

But it wouldn't open the door for more casual raiders to win targets.

kjs86z2
07-18-2025, 01:21 PM
But it wouldn't open the door for more casual raiders to win targets.

1 hour FTE lockouts + unrooted would - at least on repop day after a quake where spawn timers are still tight

if your guild cant do the bare minimum then yeah...you won't get shit outside of drafts and quakes

and if your guild isn't willing track, do you even have people competent enough to pull an unrooted dragon to ToV entrance? prob not

zelld52
07-18-2025, 01:34 PM
1 hour FTE lockouts + unrooted would - at least on repop day after a quake where spawn timers are still tight

if your guild cant do the bare minimum then yeah...you won't get shit outside of drafts and quakes

and if your guild isn't willing track, do you even have people competent enough to pull an unrooted dragon to ToV entrance? prob not

true, the lockouts would help. but spare time to sit at stare at a screen for hours and hours waiting for a spawn does not equate to competence in raiding. they are mutually exclusive.

in the smaller more casual guilds (that can compete on quakes), in my experience, have much tighter Ops than the large guilds that people know they can join and soak DKP without lifting a finger to help.

id rather be 1 of 2 shaman on a raid, where each shaman is a pro at timing slows and doesnt get killed - compared to 1 of 8 shaman on a raid, where 4 shaman are slowing, 3 are slowing too early, and 4 are sitting semi AFK waiting for buffs for tells.

its just that people have lives and dont have the time to sit at a screen for dozens of hours per week waiting for 25 year old raid mobs to spawn, or log in at 3am because they have discord notifications set to wake them up if King Tormax spawns over night

kjs86z2
07-18-2025, 02:36 PM
oh shit i didnt see Visc's post

evidently they're trying 1 hour lockouts...starting today

guarantee theres a quake this weekend

have fun staying inside

YendorLootmonkey
07-18-2025, 03:37 PM
How can it possibly be a numbers meta, when you have 10 people doing all the work, while the other 110 sit and soak DKP?

Seems like Guild 2 wanted to MAKE it a numbers meta.

Just in case you weren't being intentionally obtuse...

Because if you need X of Y class to FTE and successfully kill a raid target, what are you going to be able to more quickly get that bare minimum class composition (and thus FTE faster) with?

100 available casual-hardcore raiders

50% of which can log in within 30 seconds of spawn
20% of which can log in within 60 seconds of spawn,
10% of which can log in within 90 seconds of spawn, etc.


50 available hardcore raiders

75% of which can log in within 30 seconds of spawn
15% of which can log in within 60 seconds of spawn
5% of which can log in within 90 seconds of spawn, etc.


Casual-hardcore guild has 50 players logged in at 30 seconds
Hardcore guild has 45 players logged in at 60 seconds

It's all about who can reach critical mass the quickest... and that is a numbers game, my friend. If you don't have the responsiveness because you don't have the same percentage of try-hards chained to the computer, you can't tell people to change their lives, quit their jobs, ignore their families to be ready to log in at any given point in time -- you compensate with numbers.

Naethyn
07-18-2025, 07:09 PM
Riot didn't need kittens to dominate content over some non existent #3 guild. Fuse was created to "keep the band together" as a result of kittens leadership not wanting to be as active anymore.

In the end it really comes down to leadership - who wants to keep putting in the effort, because it takes a ton of maintenance behind the scenes. Riot/Fuse is lucky to have leadership who keep putting in the effort when other guild's leadership has decided to quit or move on.

I really wish it was about competition but it's not. I've been saying #K1C1 for over 5 years now and this isn't a 2024/2025 problem.

Duik
07-19-2025, 06:29 AM
Sounds like raiding is a shit fight. I'd rather beat up Emporer Crush a dozen times than play with diaper wearing adult babies.
B.I.S = Butts In Shit.