PDA

View Full Version : Summoning mobs


Selene
06-11-2025, 12:32 AM
My druid is getting destroyed fighting any summoning mob and was wondering if any 60 druids have had better luck? (Assuming it can’t be feared)

In general, which classes do the best against summoning mobs solo? Feel like their prevalence at the high end is ruining my Druidic experience!

Nickelback8469
06-11-2025, 06:36 AM
Your best bet against any summoning mob on a druid is to use a charmed pet to hold aggro. There's some videos on YT of druids kiting summoning mobs and relying on regrowth/fungi to sustain through the inevitable damage while spamming their dots and epic snare, but it's risky and you need a lot of room to kite.

Lots of classes can handle summoning mobs solo, and assuming it's immune to fear, usually with charm pets or slow, so enchanter, necro, and shaman. High end monks have enough durability and damage to solo a lot of 50+ mobs, and even warriors warriors can solo some high end mobs to a lesser degree.

WarpathEQ
06-11-2025, 10:18 AM
Yep common problem.

Step 1. Avoid summoning mobs whenever possible
Step 2. Use an ideal class (melee or casted pets)
Step 3. Learn how to avoid overtaking your pet's agro
Step 4. If you try this with a charmed pet and it breaks your basically dead

I tend to use Shaman for summoning mobs, no charm break concerns, has a pet that can help with tanking, big slows, beefy boy can take some hits and either back out or stay in and tank. If you have a melee toon that can handle the mob 1 on 1 that would be super easy but generally most summoning mobs are too challenging for melee to solo.

DeathsSilkyMist
06-11-2025, 10:32 AM
Class-wise Shamans work well on summoning mobs, as WarpathEQ says. Slow + Torpor + Cannibalize allows Shamans to face tank summoning mobs while you kill them with DoTs and/or your pet.

One strategy you can try on your Druid (depending on mob resistance) is blind kiting. Ideally you'd want a https://wiki.project1999.com/Bioluminescent_Orb for this, as it's mana free.

A mob that is blinded will run around as if they were feared while you (and your pet if you have one) are not in melee range. A blinded mob that is running around will not summon. Blind also works on mobs that are normally immune to fear, like 55+ mobs. Blind will work on non-animals too, as Druid fears are limited to animals.

That said, 55+ mobs often have pretty good resistances, so blind may be resisted a bit too often for this to work. It should work well enough on non-animal mobs lower than level 55 that don't have high MR resistance.

Snaggles
06-11-2025, 01:11 PM
Yea, slow and a pet are the best way to deal with a summoning mob.

I’d focus on all the other stuff you can do with a Druid. Or find a place with animals nearby and pack a midnight mallet for those select situations.

Goregasmic
06-11-2025, 01:52 PM
A few things to consider: charm works but is dicey because even if you recharm after a break you need to blur it or it will pound you until pet gains aggro again. Depending on how much aggro you already have it can be difficult. And if a shaman slowed your pet you're doomed don't ask me how I know.. Not rooting helps but you need to lean on other types of CC if charm breaks. It isn't too bad to manage a summoner but if your pet also summons it can get messy real fast. Not sure how much of the druid toolkit lets you manage this.

I remember reading there's a sweet spot just outside of melee range where you won't get hit but won't get summoned but I haven't really tested it out.

kjs86z2
06-12-2025, 08:05 AM
reroll enchanter or shaman

those are really the only two viable classes, pick your flavor (enc high skill cap shaman for poopybrains)

Goregasmic
06-12-2025, 08:10 AM
Where would necro fit in there? I know some do well in a couple places.

WarpathEQ
06-12-2025, 10:07 AM
Where would necro fit in there? I know some do well in a couple places.

Necro great too, probably a bit better on undead mobs then shaman but worse on non-undead.

Goregasmic
06-12-2025, 10:32 AM
Necro great too, probably a bit better on undead mobs then shaman but worse on non-undead.

When the lull nerf hits I think they might benefit since they can split.

Jimjam
06-13-2025, 02:00 AM
On live, didn’t players get summoned into fights where there were only pets in melee range?

Zuranthium
06-13-2025, 08:44 PM
On live, didn’t players get summoned into fights where there were only pets in melee range?

No, but there should be a limit of 4 pets per target.