View Full Version : Can anyone explain the current raid rules to a new P99er?
Swish
05-26-2025, 11:37 PM
I don't raid on blue and haven't done properly in years but would anyone like to write a concise explanation of how it all works currently?
I assume all raiding guilds wouldn't say no to more players getting into their 50s and heading for 60 and looking to raid but one of the blockers is probably working out what the hell happens when the servers quake versus raid mob respawns etc.
Lets see it, and try to keep it civil :)
https://i.imgur.com/LLhfKo0.jpeg
Kavros
05-27-2025, 04:11 AM
Greetings Swish!
This might help with the rules -
Project 1999 Raid Rules FAQ (https://www.project1999.com/forums/showthread.php?t=421057)
The majority of the raid rules apply for both a natural spawn of a raid target and simulated server re-pop (earthquake) besides ones such as -
Q24: What happens if there's a simulated re-pop while we are currently in a raid zone?
A: As long as the person or persons that were in the zone leave that zone or go back to the race line and come back before doing anything with the desired raid target, you will not be DQ'd from that target (camping/logging out of game does not count). We do not want people socking re-pops, but we also do not want to punish players by preventing them from doing other things (like HoT, Juggs, Vindi, etc) for fear of getting their guild DQ'd. This should accomplish both of those things, but will be updated if/as needed.
I believe your best bet, if you're keen and willing to raid, is to join a raiding guild and let them guide you with how it works. Experience is experience, you can't teach it.
Enjoy!
loramin
05-27-2025, 12:21 PM
That is a lot of rules!
Ephirith
05-27-2025, 09:26 PM
That is a lot of rules!
All written in elf blood and tears. And 15 years of petitions and elf jurisprudence
Swish
06-02-2025, 11:04 PM
good lord
Ssouky
06-04-2025, 11:54 AM
No.
Ataxio
06-04-2025, 12:42 PM
This just confirmed I'm not missing anything at all.
Better to be rich in friends then have to endure that legal gauntlet for clout in what is a museum.
Samoht
06-04-2025, 01:01 PM
This just confirmed I'm not missing anything at all.
Better to be rich in friends then have to endure that legal gauntlet for clout in what is a museum.
I wouldn't put too much value into anything swish touches. He's a known forum troll, and that's likely why this post has so few responses. People are leery of his intent.
Some know better, tho, and his intent is obvious. This post is just to troll players on the blue server.
In other words, we don't feed the trolls.
For end game, you get out what you put in. You're not automatically handed a set of BIS just for zoning in like in some other games. But the game can be enjoyable while raiding even if you don't intend to go for BIS gear.
loramin
06-04-2025, 02:05 PM
P99 would be better (and more classic) if it had fewer/simpler raid rules.
Change my mind.
DeathsSilkyMist
06-04-2025, 02:17 PM
P99 would be better (and more classic) if it had fewer/simpler raid rules.
Change my mind.
Agreed. Honestly there don't need to be many/any rules.
If you removed the rules people will train each other for a week or two and get bored of not getting pixels. It'll be self correcting.
Unroot dragons and undo unclassic nerfs to clickies.
kjs86z2
06-04-2025, 02:18 PM
no CSR VP
WarpathEQ
06-04-2025, 03:01 PM
Agreed. Honestly there don't need to be many/any rules.
If you removed the rules people will train each other for a week or two and get bored of not getting pixels. It'll be self correcting.
Unroot dragons and undo unclassic nerfs to clickies.
I've been thinking about this lately, what if we just made it completely legal to train other raid forces? It would eliminate basically any resources CSR spends on adjudicating raid behavior. It would be a much more interesting case study for PVP in a way that would likely work much better for the community than a true PVP (i.e. Red) server. It would increase the amount of skill and complexity needed to defeat content (which is way more trivial on P99 than it ever was in classic).
My viewpoint is that after a couple weeks of huffy puffies that the adjustments raid forces would end up making would actually revert gameplay much closer to classic where guilds actually clear to targets to de-risk the chance of a competitor training them.
Ataxio
06-04-2025, 03:15 PM
I wouldn't put too much value into anything swish touches. He's a known forum troll, and that's likely why this post has so few responses. People are leery of his intent.
Some know better, tho, and his intent is obvious. This post is just to troll players on the blue server.
In other words, we don't feed the trolls.
For end game, you get out what you put in. You're not automatically handed a set of BIS just for zoning in like in some other games. But the game can be enjoyable while raiding even if you don't intend to go for BIS gear.
Perhaps, but there is strong merit in why these rules exist. I've been here since 2013 and was invited to have <Just A Phase> partake in the raid council devised by Derubael, to which we declined. So i've certainly seen first hand from all sides of the fence just how ugly things are.
The raid scene has more or less always been marred by individuals I strongly prefer not to associate with. There are of course always outliers and exceptions, but by and large being in the top end guild meant you were enduring many things I personally do not agree with.
Its unfortunate we need so many rules in place to mitigate things that really in my mind should not be happening at all. If I had my way, I'd delete them all and let chaos reign. Sleep in the bed you've made and all that. But, it's pretty easy to enjoy the game without needing BIS. Really just boils down to what you want to extract from this relic of a game.
kjs86z2
06-04-2025, 03:27 PM
xs-qfCUTzx8
Samoht
06-04-2025, 06:02 PM
Perhaps, but there is strong merit in why these rules exist. I've been here since 2013 and was invited to have <Just A Phase> partake in the raid council devised by Derubael, to which we declined. So i've certainly seen first hand from all sides of the fence just how ugly things are.
The raid scene has more or less always been marred by individuals I strongly prefer not to associate with. There are of course always outliers and exceptions, but by and large being in the top end guild meant you were enduring many things I personally do not agree with.
Its unfortunate we need so many rules in place to mitigate things that really in my mind should not be happening at all. If I had my way, I'd delete them all and let chaos reign. Sleep in the bed you've made and all that. But, it's pretty easy to enjoy the game without needing BIS. Really just boils down to what you want to extract from this relic of a game.
Sanctum and TSS have found their niche, and they can schedule raids during drafts and other server events just like anybody else.
You don't have to be in Riot to enjoy this server.
DeathsSilkyMist
06-04-2025, 06:49 PM
I've been thinking about this lately, what if we just made it completely legal to train other raid forces? It would eliminate basically any resources CSR spends on adjudicating raid behavior. It would be a much more interesting case study for PVP in a way that would likely work much better for the community than a true PVP (i.e. Red) server. It would increase the amount of skill and complexity needed to defeat content (which is way more trivial on P99 than it ever was in classic).
My viewpoint is that after a couple weeks of huffy puffies that the adjustments raid forces would end up making would actually revert gameplay much closer to classic where guilds actually clear to targets to de-risk the chance of a competitor training them.
Yep. Guilds would probably come to mutual agreements about training and kick people who don't comply. Normal zone disruption rules would still apply to unguilded people training the zone. That would be the only time CSR needs to get involved.
loramin
06-04-2025, 08:36 PM
I mean, "just let everyone sort it out" is an option, but ... per https://wordcounter.net/website-word-count there are literally more than ten thousand words on the raid FAQ alone.
Imagine if StarCraft players, or Half-life players, or players of any other game, had to read 10k words just to start to know how to not break the rules. This has nothing to do with P99: when the only way to know the rules is to read a damn encyclopedia ... in any game ... you're going to have a lot of rules breaking.
Couldn't there be something in-between ten thousand words and "lets just throw the whole book out?" Wouldn't a short, simple, clear set of rules be easier for everyone to follow?
Tewaz
06-05-2025, 11:59 AM
Swish is a real player. He sold me 6/65 rings on red when Obama was still the president.
Send me a message Swish and let's get you raiding on blue!
Zuranthium
06-06-2025, 07:25 PM
it's pretty easy to enjoy the game without needing BIS
If there are other players who actually want to adventure instead of doing boring raids and camps. Although even with more willing people, the game suffers from not having a mechanism that rewards "adventuring".
And most of the top end Velious gear should just be removed from game. All it does is devalue content by unnecessarily increasing the power level of characters, and make grouping less active. (also unbalances PvP a lot)
Ataxio
06-06-2025, 07:40 PM
If there are other players who actually want to adventure instead of doing boring raids and camps. Although even with more willing people, the game suffers from not having a mechanism that rewards "adventuring".
And most of the top end Velious gear should just be removed from game. All it does is devalue content by unnecessarily increasing the power level of characters, and make grouping less active. (also unbalances PvP a lot)
The reward for adventuring IS the adventure! Lots of people lose focus and forget it's not the destination that matters but the journey it self.
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