View Full Version : Wizard
questever
01-21-2025, 05:24 PM
Thinking about starting a wizard, but know little about them.
Is quadding the only way to level up or are there other alternatives?
Jimjam
01-21-2025, 07:48 PM
Facetanknukespam or rootnnuke. Corner kite clicky nuke. Fte memblurred mobs and finish them off. Stealing xp on bard kites.
shovelquest
01-21-2025, 07:49 PM
Jimjam playing a wizard.
https://i.imgur.com/xj9W5Pg.gif
wait for a new server and do chardok aoe
sajbert
01-22-2025, 09:51 AM
Jimjam p. much covered it.
root nuke.
quad
if you have a clicky nuke you can use it too.
Snaggles
01-22-2025, 11:03 AM
I leveled mine to 53/4 on single target kills without the luxury of a velk robe or orb. This was back in HK with the 140zem or whatever. These days it would still work but slowly. With a Velks robe or VP click you would have way better options.
In the 50’s, wakening lands and CS for a wizard is too good to pass up. I hate it to this day but it’s the least effort for most gain. Plus unlike BW or TD, it’s easy to get rezzes and you can earn a few gems.
Kich867
01-22-2025, 12:35 PM
It's basically just quadding and its significantly easier with Jboots / flux staff or whatever its called.
I pretty much quaded from like, whatever level you can start doing it to 60.
I forget the order but I think I quadded gnolls in SK, then snow dervishes / drolvargs, then at 45 I did bloodgills to 51, wyverns to 57, suits to 60. You hit 60 pretty quickly and make a lot of money 51 to 60, sell gems and hides and sentient gear.
Jimjam
01-22-2025, 02:39 PM
I did a lot of voracious brutes, ravening drolvarg, seafuries, cobalt wyverns/drakes and sentient suits or single target KC trash on my wiz. I even did a bunch of xp green orcs for a bit to get a stash of orc fang / rygorr crap for alts :)
At level 59 you may be able to fac/stun tank while your sword prt DPS from the rear which is fun inefficient flex but make sure it don’t take a hit and you have a reclaim energy clicky or you just wasted 700 mana.
Deffo get a sky neck, it’s a great escape rope.
Wizzy is pretty fun to play in short bursts. It doesn’t really have any costs (even burning through peridots you’ll make more than enough pp to cover), ngl was kinda sad when mine hit 60 and the levelling adventures were over.
Currentky I believe he is bound at guk runneye for picking up some easy wr bags for alts that can’t afford tinks.
jonnyquest
01-22-2025, 09:28 PM
Duke Nuke Em
moozh
01-24-2025, 01:45 AM
On live, I got my wiz to 65 but since I wasn’t taking hits during quadding, my defense was super low and never skilled up. As a result, even trash mobs waaaaaay below my level could kill me. So, don’t neglect taking some hits sometimes.
one3eight
01-24-2025, 03:10 AM
make a bard your BFF and get free swarm exp
On live, I got my wiz to 65 but since I wasn’t taking hits during quadding, my defense was super low and never skilled up. As a result, even trash mobs waaaaaay below my level could kill me. So, don’t neglect taking some hits sometimes.
Just become the group evacer. Mobs automatically know when a porter is evaccing. On live my wiz had not-so-great defense, initially...
Sorry, everyone (almost everyone) here solos. Groups hate wizards cuz "current meta". We will never have true classic here. Although it did take forever to lvl.
questever
01-24-2025, 03:14 PM
STA the play for starting points?
shovelquest
01-24-2025, 03:15 PM
How many HP does a level 60 wiz get from full sta?
Good question, I need to prep for the gold server.
Jimjam
01-24-2025, 05:38 PM
STA the play for starting points?
Str for carrying coin and fine steel in the mid levels.
rjw513
01-24-2025, 07:46 PM
^ agree - go Eru for the int bump
You’re gonna die easy with aggro or bad kite whether you have 600 hp or 612 hp
Male high elf and female dark elf are the only acceptable choices for wizard.
Jimjam
01-25-2025, 03:11 AM
Human male.
It is an outrage there is no greybeard.
shovelquest
01-25-2025, 03:14 AM
Red eyed angry darkelf is a good wizard IMO.
Balimon
01-25-2025, 08:56 PM
Sta is kind of pointless to a wizard with the 800 point rune click on the epic. Str isn't a bad choice especially because of the Sol Ro rings. Int is really the best choice though in my opinion, it helps to open up gear choices and for most folks getting BIS gear is sorta wasted on a wizard. Sure there's a difference between 3500 mana and 4k+ and most folks aren't going to need that. 25 in int also would let you wear more resist gear, which is more important a lot of the time anyway.
sajbert
01-26-2025, 01:51 PM
Sta is useless. For one, Wizards don't really do any solo heroics at 60 and group even less. The times that extra measly HP will save you in a raid is almost never and the amount f times that will make the difference in an encounter is even less than almost never. Even if you quad you're typically dead either way if you let them clip you, unless you're quadding low level mobs at 60 in which case you'll probably be fine either way.
Charisma is only for vendoring and there are items for that if you care enough. But sure, could maybe save you some bagspace and possibly be the best choice. The fact that Wizards don't really farm plat in any tradional sense kinda makes me think it's not worth it however.
Str is nice initially but then you get WR bags and it starts being pointless. Again, you don't really do any traditional farming on a Wiz.
Dex is useful for procs and maybe unironically the best stat in order to get to HH as fast as possible using the hammer proc. But yeah, it's still pretty crummy.
Agi does practically nothing, similar deal as with stamina.
Wis does nothing.
Int helps a LOT for leveling, especially if you aren't twinked. Few wizards ever get capped int whilst having good resists and +hp items but yes, eventually you can. However there's just not much point to gearing a wiz with raid loot. Doesn't change what you do with the character. Possibly having int could help you on a corpse run too, or if you're bound in zone or just outside run back in and throw in more nukes. I'm reaching here though, I'd say that it's pretty useless still if you ever get sufficiently raid geared. So I'd say if you care about having the highest total number of combined stats to look at in your character profile, don't pick Int.
Either way, it doesn't really matter what you pick in this instance as far as minmax endgame goes and until that point INT is certainly best.
Goregasmic
01-26-2025, 03:31 PM
At 60 you get 2,4hp per sta point as a purecaster. 20 sta gives you 48hp.
It would take you like 2-4 gear slots to get 20 int depending on which slots and the gear you'd have access to while you could get that much hp in a single slot. Just get one of those 65hp/mana necks, hp rings or whatever if you really want the hp. Much easier to max int and do trade offs with gear if you want to raise something else.
shovelquest
01-26-2025, 03:38 PM
Yeah, TBB on a wiz instead of +4 or 5 int is pretty good exchange.
WarpathEQ
01-28-2025, 01:16 PM
Going to roll a wizard and tend to go gnome because what racial ability could trump seeing through walls? I came to the realization that wizard may be one class that gnome could be a downfall considering in the end game wizards are mainly used for FTE and Kiting.
Does being a shorty create headaches and liability for an end game min/max raid wizard and I should go with a taller starting race or does it not really matter and I should stick with the master race and roll gnome?
Balimon
01-28-2025, 04:44 PM
Going to roll a wizard and tend to go gnome because what racial ability could trump seeing through walls? I came to the realization that wizard may be one class that gnome could be a downfall considering in the end game wizards are mainly used for FTE and Kiting.
Does being a shorty create headaches and liability for an end game min/max raid wizard and I should go with a taller starting race or does it not really matter and I should stick with the master race and roll gnome?
Ya don't go gnome, it'll cause headaches for kiting.
Snaggles
01-28-2025, 06:35 PM
Ya don't go gnome, it'll cause headaches for kiting.
Where?
Goregasmic
01-28-2025, 07:47 PM
Going to roll a wizard and tend to go gnome because what racial ability could trump seeing through walls? I came to the realization that wizard may be one class that gnome could be a downfall considering in the end game wizards are mainly used for FTE and Kiting.
Does being a shorty create headaches and liability for an end game min/max raid wizard and I should go with a taller starting race or does it not really matter and I should stick with the master race and roll gnome?
You're missing the big picture here, you should roll gnome because increased run speed feels so much nicer and we got all the best puns.
Seriously though, my wiz was erudite and I didn't raid kite back then so can't speak for that but you're not exactly a dungeon crawling class, unless the content is trivial so you won't need the gnome perk all that much. And even then it is basically low effort snooping, as I don't think you can target through walls and wiz will need LOS for all their spells so very limited use. Worst case scenario you'll be able to use camera work and bind sight aaaand you have eye of zomm which is pretty damn neat. Also, if you plan on being a high end raid wiz, seeing through walls is probably useless.
My ench lives the dungeoneering life though and it is gnome all day every day but even then I find it more of a nice perk than a necessity. When grouping I often wish I was taller for better area oversight so I usually illusion into something taller. There's no perfect race all the time and none of those considerations are make or break.
Jimjam
01-28-2025, 07:52 PM
Use eye of zomm and bind sight.
Snaggles
01-28-2025, 10:01 PM
Gnomes are only an issue running up stairs. I don’t know a kiting situation where they are limited on the raid scene.
Being preshrunk is never a bad thing. I ended up going high elf for fun but gnome seems just as valid (if not more).
Goregasmic
01-29-2025, 09:41 AM
Gnomes are only an issue running up stairs.
Only stairs I've had a problem with are the ones in Kael. I always levi when I need to go through. Never had an issue getting around anywhere else.
Fun fact: you can go through the grates and prison bars in najena with no keys. Not sure if there are other places like that.
sajbert
01-29-2025, 11:11 AM
Going to roll a wizard and tend to go gnome because what racial ability could trump seeing through walls? I came to the realization that wizard may be one class that gnome could be a downfall considering in the end game wizards are mainly used for FTE and Kiting.
Does being a shorty create headaches and liability for an end game min/max raid wizard and I should go with a taller starting race or does it not really matter and I should stick with the master race and roll gnome?
AoN can solve the issue. It rarely is an issue too.
WarpathEQ
01-29-2025, 12:23 PM
AoN can solve the issue. It rarely is an issue too.
Boom! Sold! Gnome it is, if I have a high end problem now I have a high end solution :)
shovelquest
01-29-2025, 01:53 PM
Boom! Sold! Gnome it is, if I have a high end problem now I have a high end solution :)
Good luck finding your way from the guild hall to the newbie area!
Snaggles
01-29-2025, 04:51 PM
Good luck finding your way from the guild hall to the newbie area!
Attack mechanical rat
Get port to WC
Bind in WFP.
Never go back to Akanon.
(Same path for anyone born in Paineel, replace rat with skeleton).
shovelquest
01-29-2025, 05:00 PM
Attack mechanical rat
Get port to WC
Bind in WFP.
Never go back to Akanon.
(Same path for anyone born in Paineel, replace rat with skeleton).
*gasps in guild leader
https://i.imgur.com/8xGYZJA.gif
kjs86z2
02-24-2025, 12:46 PM
the only way id play a wiz is with a dedicated bard static duo
the only way id play a wiz is with a dedicated bard static duo
Thinking on this...
Is that idea for the bard to grab 4 mobs as if its a (small) swarm and you burn them down fast all while sitting and being in range of mana song pulse?
Maybe not though, big AOE burns prolly pull agro off the bard... Ping pong works with a bard/wiz?
Snare, 2 dots and mana easy twist. Be pretty boring though. Faster xp for the wiz for sure.
Can the pair do 6 quads in the time it takes a bard to do one swarm?
WarpathEQ
02-25-2025, 11:26 AM
Wizard gonna take agro with first nuke and bard won't get it back in any way that allows for more nukes in any sort of effecient killing outcome. Only thing bard can do is spam aoe snare/slow and it will take a lot of that to overcome the nuke agro.
Maybe can root mobs in a group, bard spams snare song just outside of range while wizard nukes that way when root breaks mob doesn't move far out of group range before re-rooted.
Snaggles
02-25-2025, 11:50 AM
Bards can root rot pretty well. I’d prob have the wiz pull and park. Especially with Fetter.
For swarming you pretty much have to wait until the mobs are half health and help finish them off. With the cap to bard song hate, it would take a ton snares to build up enough hate to ensure the Wiz won’t peel off the kite.
In general though…just level up a wiz to have a wiz. I hate quadding but just dealt with it. Between the ports and spells enjoy your AFK breaks and seclusion.
WarpathEQ
02-25-2025, 12:28 PM
Could have the wizzy doing normal quad kiting but using bard snare to make the mobs move even slower, agro will stay on the wizzy and bard can add AOE dmg in between snare song. More mana for nukes for wizzy, extra dps from bard, quite frankly the two of them could probably just each solo and get more than combined but its something they can do together.
Selene
03-02-2025, 06:17 AM
Noooooo! Quadding is fun. Making things go boom with the game’s best nukes is no small feat :D
small feat
So Gnome then?
Gauge
03-12-2025, 12:48 PM
Biggest issue I had was in the mid to late 40s as the Circle of Force level 34 quad spell capped at 216 and mobs have ~3500 hp, with resists and re-bonding due to low dmg requiring so many casts, you use your whole mana pool and have to throw in a harvest to even clear them all. Probably just needed better gear! haha
Kich867
03-13-2025, 07:25 PM
Biggest issue I had was in the mid to late 40s as the Circle of Force level 34 quad spell capped at 216 and mobs have ~3500 hp, with resists and re-bonding due to low dmg requiring so many casts, you use your whole mana pool and have to throw in a harvest to even clear them all. Probably just needed better gear! haha
You can do Spirocs I think until 51 and they only have like ~1500-2400hp, not a huge difference but a bit less.
However, I personally did Bloodgills to 51 and they have around 1300hp according to the wiki.
Have levitate up and don't be a keyboard turner, rest at the safe spot in the center of the lake above them. When they pop, run out to one side, go into water, select a goblin, spam your flux staff until you're in range to hit it, as soon as it hits turn around immediately to the surface, run to other side, repeat, look up while running to the shore and levitate will keep you above the surface.
Snare, Quad them down.
Repeat every 13 minutes.
Treefall
03-18-2025, 01:29 PM
Just become the group evacer. Mobs automatically know when a porter is evaccing. On live my wiz had not-so-great defense, initially...
Sorry, everyone (almost everyone) here solos. Groups hate wizards cuz "current meta". We will never have true classic here. Although it did take forever to lvl.
To be fair, I mained a wizard back in 2000 and it was common knowledge wizards were super down time.
Goregasmic
03-18-2025, 01:45 PM
To be fair, I mained a wizard back in 2000 and it was common knowledge wizards were super down time.
Yeah back then there were also a ton of rogues/mages/rangers/necros/monk LFG so as a wizard you had to compete with all those too. At least not every monk/rogues had epics or better but it was still hard to find a group.
With evac/stuns/snare/root and the ability to delete stuff on a whim they have better group utility than people give them credit for in my opinion but yeah, hard to rival a geared melee on sustained DPS and every rogue out there has a ragebringer now.
Jimjam
03-18-2025, 03:41 PM
Yeah back then there were also a ton of rogues/mages/rangers/necros/monk LFG so as a wizard you had to compete with all those too. At least not every monk/rogues had epics or better but it was still hard to find a group.
With evac/stuns/snare/root and the ability to delete stuff on a whim they have better group utility than people give them credit for in my opinion but yeah, hard to rival a geared melee on sustained DPS and every rogue out there has a ragebringer now.
Nothing more satisfying than deleting an xp green mob with 250 dps in 7 seconds then celebrating by taking a well deserved 15 minutes afk break.
WarpathEQ
03-18-2025, 04:38 PM
Insert mana free clicky nukes here
Jimjam
03-18-2025, 04:43 PM
Insert mana free clicky nukes here
Auto attack with extra clicks.
Nothing more satisfying than deleting an xp green mob with 250 dps in 7 seconds then celebrating by taking a well deserved 15 minutes afk break.
As much as i hate to admit it. This is 100% true.
But in a group situ, a well played wiz did add something to the group. Especially if casters were involved.
Completus Healus Interuptus especially.
Until we got good at this game and meta'd the wiz outta here.
Goregasmic
03-19-2025, 05:46 AM
Nothing more satisfying than deleting an xp green mob with 250 dps in 7 seconds then celebrating by taking a well deserved 15 minutes afk break.
You often don't have to but it is possible when you need to. In a decent group, usually just a stun and an ice spear or two will silence most healers for good. If you feel fancy you can stun lock them.
There weren't that many chanters/bards back then. So you often found yourself in a situation where you had to help with CC. On a bad/big pull you can AE snare and just root stuff. If you need to with those DD you could peel anything and and park it. I always kept an eye on healers a thing yu can easily do with all that downtime.
Free mana clickies are nice but its high end velious stuff, most people won't have access to that while leveling. Cast time is horrendous too if I remember right but it has its uses.
Jimjam
03-19-2025, 08:50 AM
Too many posts on how to play a wizard efficiently. Obviously some level of efficiency is desirable, but that just isn’t the wizard’s speciality.
Wizards show boat.
Cast 3 rains in quick succession and explode people’s screen with continuous bombardment!
Summon the sword pet every mob - but don’t forget to click that mage focus before it is too late!
Amaze people with your DOUBLE DS buff (ironically probably the wizard’s most efficient source of damage, pitiful as it may be).
Don’t cc with root, kite things round with t staff. Got 4 adds? Quad them down before the group kills the main target.
Dumb fun.
WarpathEQ
03-19-2025, 09:53 AM
You often don't have to but it is possible when you need to. In a decent group, usually just a stun and an ice spear or two will silence most healers for good. If you feel fancy you can stun lock them.
There weren't that many chanters/bards back then. So you often found yourself in a situation where you had to help with CC. On a bad/big pull you can AE snare and just root stuff. If you need to with those DD you could peel anything and and park it. I always kept an eye on healers a thing yu can easily do with all that downtime.
Free mana clickies are nice but its high end velious stuff, most people won't have access to that while leveling. Cast time is horrendous too if I remember right but it has its uses.
If your lvl 1 doesn't have high end velious gear are you really playing P99?
Gauge
03-19-2025, 09:54 AM
I am playing a Wizard currently cause it was one of the classes I never tried out back on live. Sadly, I also like to group a lot in MMO's and have only found 1 group in Paw around 29/30 and 1 group in Mistmoore around 34. Wizard is currently 47 so kinda bummed can never find groups in CoM and even witness a group of 4 just ignore and invite others as they enter the zone later to join their groups, even doubling up on Shamans or Clerics over a Wizard. So, all the above is definitely true and Wizard isn't the meta. I just play modern games for my grouping itch as needed.
On the bright side, I am really getting a lot of shows I wanted to binge, watched. I even discovered a Speed Video controller extension for my browser to adjust when an ad comes on I can go to 1600x speed and zoom through it.
On the game bright side, it is cool to be able to travel anywhere and kill anything I want to mix things up. I read that Wizards may be more wanted in the 50s but not holding my breath.
kjs86z2
03-19-2025, 11:02 AM
I read that Wizards may be more wanted in the 50s but not holding my breath.
nah wizzies are only wanted at 60 in full raid gear with porlos...TL boxes offer some very nice utility in train meta
unfortunately their kit just doesnt add anything to xp groups
Goregasmic
03-19-2025, 03:26 PM
nah wizzies are only wanted at 60 in full raid gear with porlos...
Heh, in every wizard gear thread the answer is "spend your dkp on another class".
Jimjam
03-19-2025, 04:20 PM
Heh, in every wizard gear thread the answer is "spend your dkp on another class".
that means full wiz exclusive BiS is like 17dkp?
WarpathEQ
03-19-2025, 04:42 PM
that means full wiz exclusive BiS is like 17dkp?
Only problem is nothing on the BIS list is Wiz only, and a good chunk of it is all/all
kjs86z2
03-20-2025, 08:44 AM
Heh, in every wizard gear thread the answer is "spend your dkp on another class".
yeah the best play is to get a lvl 1 (or 46 for tov) fully equipped and then flex on pug groups in KC
Khadgars
03-29-2025, 09:11 PM
Been having a blast playing wizard. Quad kiting awesome, makes you xp machine solo. This is good quad kiting guide.
https://wiki.project1999.com/Wizard_Quad_Kiting_Guide_12-60
wuanahto
03-30-2025, 10:56 PM
you can quad before level 29?
Tethler
04-09-2025, 05:43 AM
you can quad before level 29?
Yeah, I started quadding crag spiders on my wizard around level 20 by strafe running. Much better with jboots or sow, but it is doable.
Skyking
05-16-2025, 04:13 AM
it's not very fun unless you twink and double the mana of a normal 29 wizzy tho
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