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hagglebaby
11-07-2024, 09:09 PM
Wanted to do a fun build on a warrior dual wielding at lvl 13. I have a wavecrasher, venomous axe of the velium brood and a bunch of cheaper dex gear.

Which wep has the better dps before lvl 13?

What level will I need to switch to ratio weapons and take off the dex gear?

Jimjam
11-08-2024, 03:10 AM
61

I only got my dex guy to 52 tho. He has a frostbringer and skean atm. That was before the 2h boost. Maybe lord bob axe is the way to got 30+ now?

PatChapp
11-08-2024, 07:33 AM
Before lvl 13 it just doesn't matter
Assuming you have a fungi,seahorse belt and any weapon around 1:2 ratio you don't ever need to stop killing.

PatChapp
11-08-2024, 07:35 AM
Also go gnome for the ridiculous clickies for a fun toon
Clicky haste,dex,str is crazy fun for leveling.

Jimjam
11-08-2024, 08:20 AM
Wanted to do a fun build on a warrior dual wielding at lvl 13. I have a wavecrasher, venomous axe of the velium brood and a bunch of cheaper dex gear.

Which wep has the better dps before lvl 13?

What level will I need to switch to ratio weapons and take off the dex gear?

Wavecrasher to 10. Maybe axe to 13 just for seeing those big dd procs.

Once you get dual wield remember most times the secondary delay elapses you won’t swing, but you still have a chance to proc. Early on you may see more procs than swings!

Rather than switching to ratio weapons you may find it better to switch to 2handers around 28-30.

Snaggles
11-08-2024, 09:35 AM
You could parse and run averages to determine when a ven axe will lose steam over a ratio weapon like a seb dirk. Like Pat said though, it doesn’t matter with a fungi since it will fly you to 30 when a Reaver is your best friend.

There is no price low enough to tempt me to buy a Dojo axe. It has a 10% worse ratio than a Staff of Battle…

PatChapp
11-08-2024, 11:07 AM
Yeah other than procs for fun,stuff like vene axe etc is all junk. Your better off just using better weapons.
Once you get a bit of levels,trunch is definitely worthwhile
Theres also fear kiting options with an anklesmasher + jousting that fear proc thing

Jimjam
11-08-2024, 11:12 AM
You could parse and run averages to determine when a ven axe will lose steam over a ratio weapon like a seb dirk. Like Pat said though, it doesnÂ’t matter with a fungi since it will fly you to 30 when a Reaver is your best friend.

There is no price low enough to tempt me to buy a Dojo axe. It has a 10% worse ratio than a Staff of BattleÂ…

Okay, I felt like doing some dirty simple maths (i.e. way oversimplified to be realistic or applicable) to see when bob axe is better than SoB.

I'm going to assume the damage bonus tables according to Lucy are correct, since this is really just an academic exercise and I don't care if the answer is wrong or useless.

Below level 30 the dmg cap is 30, so the question is at what value of n does the following statement become true (30n+4)/44>(30n+1)/37.

Lets multiply both sides by the denominators (37 and 44)

(30n+4)*37 > (30n+1)*44

expands to

30n*37 + 4*37 > 30n*44 + 44
1110n + 148 > 1320n + 44

isolate n

148-44 > 1320n-1110n
104 > 210n

n< 104/210 ~~ 0.5

ergo below level 30, the multiplier to dmg must be about 0.5 or less for bob to out white damage SoB - if we assume multiplier can be from 0.1 to 2 x dmg (which holds true for str+offence < 201) this means your average hits would need to be very low (high AC / level targets?) for this situation to precipitate.

Level 30+ the statement becomes (33n+4)/44 > (31n+1)/37 as dmg for these weapons becomes uncapped. In this situation the modifier to dmg must be n<0.7 for bob to produce better white damage than sob.

Following throuhg to 60, where the damage bonus becomes +37 and +31 instead of +4 and +1 (again according to Lucy), bob would only outwhitedamage sob when n<0.03 (a situation which can't occur as the lowest possible dmg multiplier is 0.1, one tenth of dmg).

So yeah, my DSM confirms that at lower levels, especially at 30 BoB has better white damage than SoB against targets with strong mitigation, even before considering the extra 3 or 4 dps granted by it's proc.


I have no idea why I did this. Completely pointless.

hagglebaby
11-08-2024, 12:59 PM
Okay, I felt like doing some dirty simple maths (i.e. way oversimplified to be realistic or applicable) to see when bob axe is better than SoB.

I'm going to assume the damage bonus tables according to Lucy are correct, since this is really just an academic exercise and I don't care if the answer is wrong or useless.

Below level 30 the dmg cap is 30, so the question is at what value of n does the following statement become true (30n+4)/44>(30n+1)/37.

Lets multiply both sides by the denominators (37 and 44)

(30n+4)*37 > (30n+1)*44

expands to

30n*37 + 4*37 > 30n*44 + 44
1110n + 148 > 1320n + 44

isolate n

148-44 > 1320n-1110n
104 > 210n

n< 104/210 ~~ 0.5

ergo below level 30, the multiplier to dmg must be about 0.5 or less for bob to out white damage SoB - if we assume multiplier can be from 0.1 to 2 x dmg (which holds true for str+offence < 201) this means your average hits would need to be very low (high AC / level targets?) for this situation to precipitate.

Level 30+ the statement becomes (33n+4)/44 > (31n+1)/37 as dmg for these weapons becomes uncapped. In this situation the modifier to dmg must be n<0.7 for bob to produce better white damage than sob.

Following throuhg to 60, where the damage bonus becomes +37 and +31 instead of +4 and +1 (again according to Lucy), bob would only outwhitedamage sob when n<0.03 (a situation which can't occur as the lowest possible dmg multiplier is 0.1, one tenth of dmg).

So yeah, my DSM confirms that at lower levels, especially at 30 BoB has better white damage than SoB against targets with strong mitigation, even before considering the extra 3 or 4 dps granted by it's proc.


I have no idea why I did this. Completely pointless.

I found it useful.

Would this math more or less hold true for a winters fury and scimitar of the emerald dawn (two 1 handers I already own) vs wavecrasher + venomous axe of the velium brood?

hagglebaby
11-08-2024, 05:33 PM
Just a little trip report:

Was duoing with a cleric pre lvl 13 and I used the wavecrasher early on in a fight against red and yellow cons to get an early slow and dot off. Once I got the wavecrasher proc off or the fight progressed to a certain point where it wasn’t as worth it anymore, I switched to venomous axe hoping to get an 85dmg proc off to end the fight.

If I’m fighting against blues or clearing greens and the chance of death or needing heals is very low, then max dps wep is best.

Snaggles
11-08-2024, 11:32 PM
Okay, I felt like doing some dirty simple maths (i.e. way oversimplified to be realistic or applicable) to see when bob axe is better than SoB.

I'm going to assume the damage bonus tables according to Lucy are correct, since this is really just an academic exercise and I don't care if the answer is wrong or useless.

Below level 30 the dmg cap is 30, so the question is at what value of n does the following statement become true (30n+4)/44>(30n+1)/37.

Lets multiply both sides by the denominators (37 and 44)

(30n+4)*37 > (30n+1)*44

expands to

30n*37 + 4*37 > 30n*44 + 44
1110n + 148 > 1320n + 44

isolate n

148-44 > 1320n-1110n
104 > 210n

n< 104/210 ~~ 0.5

ergo below level 30, the multiplier to dmg must be about 0.5 or less for bob to out white damage SoB - if we assume multiplier can be from 0.1 to 2 x dmg (which holds true for str+offence < 201) this means your average hits would need to be very low (high AC / level targets?) for this situation to precipitate.

Level 30+ the statement becomes (33n+4)/44 > (31n+1)/37 as dmg for these weapons becomes uncapped. In this situation the modifier to dmg must be n<0.7 for bob to produce better white damage than sob.

Following throuhg to 60, where the damage bonus becomes +37 and +31 instead of +4 and +1 (again according to Lucy), bob would only outwhitedamage sob when n<0.03 (a situation which can't occur as the lowest possible dmg multiplier is 0.1, one tenth of dmg).

So yeah, my DSM confirms that at lower levels, especially at 30 BoB has better white damage than SoB against targets with strong mitigation, even before considering the extra 3 or 4 dps granted by it's proc.


I have no idea why I did this. Completely pointless.

I used a Staff of Battle as an example because it’s 500p where the Dojo is like 10k on blue. A Reaver is 6k.

If I had a Dojo and couldn’t sell it, id put it on an EC mule. BiS for that :)

PatChapp
11-09-2024, 11:09 AM
Since you have a winters fury,I would just use that. It's wildly superior damage output will work out to more damage than the one -2 procs per minute with the shitty vene axe

Crede
11-09-2024, 07:18 PM
This is chance to talk about the fun I set out to accomplish on my warrior while leveling.

A warrior when leveling doesn't always hold the attention of the player like the other classes.

The exciting point in leveling when you get your next slow, charm, buff, teleport etc.. just isn't there as it is with the other classes.

So gearing can be where the fun is.

I set out to have a warrior with 255 dex at all times who had a number of procing weapons and let me tell you it has been a very fun journey.

This is the gear I accomplished from the start for my warrior that gave me 255 dex.
https://wiki.project1999.com/Magelo_Blue:DexTroll

(all gear was bought, however, some were very rare)

I have a lot of procing weapons and it help to find the ones you want to get from this list.
https://wiki.project1999.com/Weapon_Procs

The best from level one, was the Doljonijiarnimorinar
https://wiki.project1999.com/Doljonijiarnimorinar

It proced often and was a lot of fun to lay out the mobs very early on. I would almost consider it a powerleveling weapon.

For procing buffs -
Best fun was the Cat o' Nine Tails (swapped it in and out for the buff starting at level 20)
https://wiki.project1999.com/Cat_o%27_Nine_Tails

Next best fun was the Beetle Stinger (swapped it in and out for the buff starting at level 30)
https://wiki.project1999.com/Beetle_Stinger

Next best fun was the Luminary Two Handed Sword (a Cha buff ... But not needed)

For low level fun and mob control was the
Glaive of Marltek - (Procs a Snare at level 15)
https://wiki.project1999.com/Glaive_of_Marltek

And I am currently at level 53 with the Truncheon of Doom - (Procs a 50% slow at level 50)
https://wiki.project1999.com/Truncheon_of_Doom

Lastly for soloing I do use two Blood Point and they do proc often for life steal
https://wiki.project1999.com/Blood_Point

For faction farming I use the Earthshaker or Sword of Skyfire - Earthshaker for fun
https://wiki.project1999.com/Earthshaker
https://wiki.project1999.com/Sword_of_Skyfire

Last fun procing item is for those annoying debuffs; the Glowing Black Sword (You don't need it thou and you don't want to use it in group)
https://wiki.project1999.com/Glowing_Black_Sword

I don't have a the Paebala Warbone but I hear that is fun too
(Oh this reminds me, I need to verify whether there is some type of aggro that carries from putting the illusion debuff on the mob. I think there is.)
https://wiki.project1999.com/Paebala_Warbone

I want a Herbalist Spade to test aggro control
https://wiki.project1999.com/Herbalist%27s_Spade

I have a no drop Wish List to test aggro generation and that is:
https://wiki.project1999.com/Neb%27s_Warbone
https://wiki.project1999.com/Tserrina%27s_Whip
https://wiki.project1999.com/Sarnak_Lightning_Caller

And I am working with the Bow of the Huntsman with A Weighted Axe (I don't think it affects procs and there are too few procs even with 255 dex. Something is borked.)
https://wiki.project1999.com/Bow_of_the_Huntsman

.. the Exquisite Velium Reinforced Bow is better

Either way having fun!

Pulled this from another thread, I think this guy figured out everything you need for a warrior dex build.