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questever
09-25-2024, 05:22 AM
Is the druid class legitamately fun to level 1-60 or are they just port/buff whores? Never played one and that's why I am asking

Jimjam
09-25-2024, 05:40 AM
Yes they are fun to level to 60. Yes, once 60 they are port/buff whores so they still have a role. Best of both worlds!

Crede
09-25-2024, 09:20 AM
Is the druid class legitamately fun to level 1-60 or are they just port/buff whores? Never played one and that's why I am asking

Yes but only if you’re willing to charm imo. It opens up a whole new fun dynamic for the class. If you’re grouped you’re now a dps class and if you solo it’s a lot faster than quadding. I pretty much charmed 12-60 and had a lot of fun with it. If you just plan to quad then just make a wizard who can do it better.

loramin
09-25-2024, 10:42 AM
If you just plan to quad then just make a wizard who can do it better.

That's like saying Necros shouldn't use their pet, because Magicians have a better one :p

Druids have root/rotting, charming, and quadding in their toolkit (not to mention grouping): being able to try each new technique as you level up is a big part of the class's fun in my opinion.

Toxigen
09-25-2024, 11:22 AM
If you're willing to charm, absolutely. In some ways its easier than enchanter because you can heal yourself. However, it'll never have the same capability once you're at a certain level of skill / understanding of mechanics.

Always good to have a 60 druid in your stable. POTG op.

sajbert
09-25-2024, 12:57 PM
From a wizzies perspective, never played druid.

The leveling is more or less the same shit with quadding. It's fun, until it's not. Doing the same thing over and over thousands of times gets dull. That's until you realize that druids can also charm and root rot.

Ports are so good. It's a real shame both of the porting classes suck in groups. Ports won't make you big money but it's such a QoL.

Grouping isn't really a thing for Druids but it does happen a lot more than it does for Wizards.

Raiding is chill. Cast POTG and cast the occasional harmony. Sometimes farm a beast. Chill is a good thing, raiding like quadding gets dull.

There is limited high-end content you can solo as a druid, with some targets in Chardok and PoM. This makes gearing your 60 druid only half of a waste.

There are quite a few cool items that make a druid extra spicy, like robe of the spring.

No expensive spells. Super nice.

I'd play a Druid on a fresh server if I didn't have a Wizard. The only other argument I have against it is that it's not really a grouping or dungeon crawling class.

Jimjam
09-25-2024, 02:04 PM
When levelling a melee there is a good chance I’d ask an underlevelled druid to port over to me, cast strength, regen and ds while leaching xp. At least they get that group dynamic over wizard.

Snaggles
09-25-2024, 09:02 PM
Druid’s have a nice CC game as well. Targeted AoE root and snare. Single target 3 min root with a 1.8 sec cast. Only annoying when stuff summons. If so, use the snare or the 14 min one that costs 30 mana.

zelld52
09-27-2024, 09:40 AM
Yes - levelled a druid 1-60 and it was a blast. Druid's can do a little of everything. Charming is best xp, and fun.

Porting + SoW on demand is excellent. Decent tracking is nice to have. Hide is great. Long duration roots, Ensnare... Regrowth and Wolf Form.

Lot's of fun to be had with druid

Toxigen
09-27-2024, 02:05 PM
If you go the charming route, dont skip CT alligator alley. Its bonkers.

There were a few "in between" levels where the good charm places are either green or too hard. No shame in quadding or asking a twink melee to tag along with.

But seriously, quadding is dumb.

strongNpretty
09-27-2024, 03:56 PM
If you go the charming route, dont skip CT alligator alley. Its bonkers.

There were a few "in between" levels where the good charm places are either green or too hard. No shame in quadding or asking a twink melee to tag along with.

But seriously, quadding is dumb.

Quadding is lame, and boring, as there is not often a lot, other than exp and downtime to gain. With the exception of Othmirs in Cobalt Scar.. Being able to quad those to finish off those last couple levels up to 60 was, and is amazing... Gems, crustacean armor, othmir fur, good money and exp can be gained from those little otters. Othmirs are really the only thing i ever would suggest quadding that is worth the pain.

Jimjam
09-27-2024, 04:01 PM
A banked set of crusty and a 60 druid is a great recipe for helping a friend level a melee!

zelld52
09-27-2024, 09:31 PM
There were a few "in between" levels where the good charm places are either green or too hard.

Overthere -- I did 34 - 47 charming in overthere. Started with Sabretooth tigresses and moved up to Tigers around 44. Tigers freakin slap and can easily handle 4-5 mobs before they need to be killed themselves

spoil
09-28-2024, 07:02 PM
After that you could head to EJ and charm tigers, gorillas and raptors to your early 50s. Just try to get them to fight something you can't charm since they are limited, usually tried to get 1 pet to get 2 mobs low before breaking and then finished the 3 off with clickies. I pulled to Trak ZL.

plzrelax
09-29-2024, 11:14 AM
Only time I quadded with my Druid was with the lumi staff in TD for a while. Even powerleveling with that got pretty lame and boring. As others have said, charming is the best way to go. 50+ Druid charming in dungeons really forces you to use the entire Druid kit calm animal, fear animal, root, snare, dot, nukes, buffs, various clickies all come into play when charming. This will turn you into a better player. Quadding is just two or three spells.

Toxigen
09-29-2024, 11:29 AM
After that you could head to EJ and charm tigers, gorillas and raptors to your early 50s. Just try to get them to fight something you can't charm since they are limited, usually tried to get 1 pet to get 2 mobs low before breaking and then finished the 3 off with clickies. I pulled to Trak ZL.

thats what i did until i could handle bats n bugs in solb

then i did some chardok ent to exit, i really liked that back area by the exit

then it was on to pits

spoil
09-29-2024, 12:58 PM
You may have turned me on to that spot Tox. I'm going to follow that route eventually, leveling very slowly as I swap between alts.

Only time I quadded with my Druid was with the lumi staff in TD for a while. Even powerleveling with that got pretty lame and boring. As others have said, charming is the best way to go. 50+ Druid charming in dungeons really forces you to use the entire Druid kit calm animal, fear animal, root, snare, dot, nukes, buffs, various clickies all come into play when charming. This will turn you into a better player. Quadding is just two or three spells.

Yeah you don't want to just start learning to charm at 60 in SG or PoM or something.

greatdane
10-01-2024, 08:17 PM
Fun is subjective. On person's favorite class is another person's least favorite. Nobody can tell you if druid is fun.

It's widely regarded as one of the weakest classes. Groups won't go out of their way to look for a druid, and no raid has ever been cancelled due to a lack of druids. Capable of soloing, but not impressively so. The class can do a lot of things but can't do most of them well enough to be desirable.

On the other hand, it's a very convenient class if you don't care too much about being powerful. Probably the most casual-friendly class. You just have to be okay with the limitations and prioritize convenience and ease of living over performance.

loramin
10-01-2024, 09:08 PM
no raid has ever been cancelled due to a lack of druids.

This is only half true; plenty of raids have been cancelled due to a lack of Druids and Wizards.

Toxigen
10-02-2024, 08:00 AM
This is only half true; plenty of raids have been cancelled due to a lack of Druids and Wizards.

orly? when?

theres a difference between raid cancelled and losing FTE because you couldnt mobilize fast enough

loramin
10-02-2024, 11:11 AM
orly? when?

theres a difference between raid cancelled and losing FTE because you couldnt mobilize fast enough

I wasn't even including lost FTE. I was thinking more of like epic fights (in smaller guilds, or bigger guilds at off times) that don't happen because folks can't get to them.

Jimjam
10-02-2024, 11:37 AM
I once lost a raid cos no one girdled my Karanas.

Troxx
10-02-2024, 02:40 PM
I wasn't even including lost FTE. I was thinking more of like epic fights (in smaller guilds, or bigger guilds at off times) that don't happen because folks can't get to them.

That’s not at all the same thing as what greatdane was getting at …

Snaggles
10-02-2024, 04:07 PM
Druids shine the most for CT since they are viable DPS but could be replaced by enchanters. Same goes for Kael battles with wolves. Not sure the FTE comment; they can’t really beat a ranger for Fay and haven’t seen them do much in Fear or Kael. Maybe pulling Talendor if not competitive?

Functionally for low-man stuff they work fine for a lot of things. Depending of course if you need more than about 2mins of spot heals. I farmed my dragon bane herb with my druid over the shaman because canni-tanking seahorses was horrible. I’ve seen them do many camps that a shaman cannot in Chardok (and visa versa). They work in PoM but I haven’t tried mine there so only know by reputation.

In general a lot of druids and shamans show up on raids regardless if they are optimal. Rogue bots often go un-piloted. If you like healing and main a Druid, level up a cleric and get comfortable swapping without being asked. Same thing if you are the 12th SK or Paladin, swallow your pride and think on that for a moment (then swap). Or just play the char that’s less optimal and own some of the outcome if it fails.

Snaggles
10-02-2024, 04:20 PM
If it’s any consolation on this server(s) classes like rangers, knights, mages, and druids get far more chance to shine than ever on live. Since accounts are free and time is basically unlimited you might as well broaden your portfolio or play bots when necessary.

For casual stuff? Who cares. A Druid can keep up with a NTOV geared melee grinding geos for XP. They could literally do anything else solo and level 3x+ faster though. Having a 60 Druid is very fun.

Also, as a quick edit they do extremely well for Guardian Kozz FTE. Maybe the best class for that.

loramin
10-02-2024, 04:30 PM
That’s not at all the same thing as what greatdane was getting at …

Doesn't make it any less true.

Salaryman
10-03-2024, 02:26 PM
look at these pve nerds admitting to cheating with their "bots" (boxes)

there is no low pve nerds wont stoop to

Snaggles
10-03-2024, 04:02 PM
Just because blue and green have a server pop of more than 40 players doesn’t mean people are boxing.

Salaryman
10-03-2024, 06:44 PM
Just because blue and green have a server pop of more than 40 players doesn’t mean people are boxing.

Druids shine the most for CT since they are viable DPS but could be replaced by enchanters. Same goes for Kael battles with wolves. Not sure the FTE comment; they can’t really beat a ranger for Fay and haven’t seen them do much in Fear or Kael. Maybe pulling Talendor if not competitive?

Functionally for low-man stuff they work fine for a lot of things. Depending of course if you need more than about 2mins of spot heals. I farmed my dragon bane herb with my druid over the shaman because canni-tanking seahorses was horrible. I’ve seen them do many camps that a shaman cannot in Chardok (and visa versa). They work in PoM but I haven’t tried mine there so only know by reputation.

In general a lot of druids and shamans show up on raids regardless if they are optimal. Rogue bots often go un-piloted. If you like healing and main a Druid, level up a cleric and get comfortable swapping without being asked. Same thing if you are the 12th SK or Paladin, swallow your pride and think on that for a moment (then swap). Or just play the char that’s less optimal and own some of the outcome if it fails.

Snaggles
10-03-2024, 07:20 PM
Oh sweet summer child lol. Some guilds have chars they level up as loaners; nobody is multi-boxing.

I have 9 of my own 60’s to play one at a time.

Salaryman
10-03-2024, 08:40 PM
so youre saying ver1 is boxing ebayed rogues while they afk collecting dkp and platitnium peices then to twink their 11,111,11 peepee monks to grief crushbone? color me suprised, the color of blue and green, but that would never happen on RED99

shovelquest
10-03-2024, 09:22 PM
yeah red players can't afford a pc that can run 2 titanium exe's at the same time.

:o

Duik
10-04-2024, 04:43 AM
Jesus titty fucking christ.
Play red. Be happy wiff ya Cardigan Robe.
Killz manyz peoplez.
Stay besterest @ pvping on ya ded99 oops sorry red99 server.

I feel sorry for Gustoo if he ever bumps into you on his adventures. He seems normal.

Jimjam
10-04-2024, 05:23 AM
Not saying this is a druid exclusive kill, far from it, but if you want to solo a dragon, druid can tick that off:

U2HrzJqOfgQ

I'd say that is a pro :)

DeathsSilkyMist
10-04-2024, 10:50 AM
Cool video!

questever
10-09-2024, 02:02 PM
Does a druid's charisma factor into there charm?

Jimjam
10-09-2024, 02:20 PM
Does a druid's charisma factor into there charm?

It makes the scroll cheaper to purchase.

Toxigen
10-09-2024, 03:32 PM
Does a druid's charisma factor into there charm?

nope

mob level vs your level, and MR (glamour of tunare vedi gud)

sajbert
10-10-2024, 03:14 PM
Which means after points into stamina dex or agi is the best stat.

Int = Useless

Cha = 5cha won’t affect a vendor breakpoint or you could item swap and nobody DI’s a druid. So useless.

Wisdom = Not that hard to cap. So useless when you can get cheap wis gear i current era.

Str = Weight reduction bags and eventually 150+ str with decent gear makes str never matter outside pitiful boost to pitiful melee damage.

Dex = No useful proc weapons. Useless unless u wanna OT hammer.

Agi = That 5 agi will rock your world. Ok maybe not.

zelld52
10-11-2024, 09:13 AM
Charisma is accounted for in Lull Animals - but there aren't a whole lot of druid items that have WIS, Mana, HP AND Cha.. not quite like Enchanter or Cleric gear thats available

plzrelax
10-14-2024, 03:52 PM
I used lull animals for pulling (going for a crit resist) specifically those bats that are on that upper shelf in solB. I also used it to reset charm pets and get them to heal back to full. Lull them while they are charmed, make sure they are snared, and camp out. They should be back to 100% hp by the time you log back in. Good for the wardogs if you are grouping in Chardok

Asheron's Call
10-15-2024, 03:21 PM
I used lull animals for pulling (going for a crit resist) specifically those bats that are on that upper shelf in solB. I also used it to reset charm pets and get them to heal back to full. Lull them while they are charmed, make sure they are snared, and camp out. They should be back to 100% hp by the time you log back in. Good for the wardogs if you are grouping in Chardok

yup, excellent tip!

zelld52
11-29-2024, 12:43 PM
Came back to emphasize that I think druids have the absolute best charm kit.

Panic Animals: Costs 10!!! mana, 2s cast time. Better than mesmerize for when a pet breaks.
Ensnare: Lasts up to 13 minutes at level 60. oom? just outrun your pet if it breaks.
Tunare druid: mana free damage shield.

Elder spiritist greaves = mana free heal. combined with a fungi, fungi staff and manastone, and youve got infinite mana and HP.

miss my druid with the manastone

Heavydrop
12-15-2024, 06:33 PM
But seriously, quadding is dumb.

Yeah, never cared for it.

Kedge is so much fun to master.
Just have the right gear.

Stroboo
12-27-2024, 04:35 PM
Druid is so much fun to pull with, esp the MM, CoM, KC leveling route where harmony is so OP...between harmony, snare, self heals and roots if your party is without mobs your doing a really really bad job pulling. throw regen and thorns on the tank and back to pulling.

Charming is a lot of fun too, great exp solo of course but duoing with warriors was my favorite, Ramp in OT is a fantastic spot to set up camp and grab a partner as they wander through

plus the ease of self ports and self heals

druid was my favorite leveling experience

the bear caves are pretty fun too!

Duik
12-27-2024, 08:21 PM
I know its a little OT but is a druid charming in Kedge considered a pet class for the purposes of killing Phinny?

Also druid is my fave but is found lacking in this new raid meta. Potg then swap to clr or rog. Limited charming in fear/chardok not withstanding. No thanks.

--- extra double OT edit ---

It's like...
Hey baby I love your boobs but your arse is too fat.
I will only ever be seen with you seated at a resaurant or at the theater. Lolocaust.

Goregasmic
01-01-2025, 11:17 AM
I know its a little OT but is a druid charming in Kedge considered a pet class for the purposes of killing Phinny?

I don't think so. IIRC he has a strong AoE game including a dispell which can make it complicated for charmed pets. That and innate resists is why necro/mage pets are so strong for that fight.

Duik
01-01-2025, 10:41 PM
Of course. Thank you.
Saves some embarrasment for sure.
I wonder if Kedge eat Suhe made from raw WoodElf Druid.

Zarakk
03-29-2025, 06:52 PM
Yes but only if you’re willing to charm imo. It opens up a whole new fun dynamic for the class. If you’re grouped you’re now a dps class and if you solo it’s a lot faster than quadding. I pretty much charmed 12-60 and had a lot of fun with it. If you just plan to quad then just make a wizard who can do it better.

There is no single way to play.

My druid made 60 without ever quadding/kiting or charming.

I did it by grouping. Acting as healer and/or as puller. :)

On raids, druids tend to be buffers and fast spot-healers (and occasionally trackers).

Moll
04-24-2025, 09:10 PM
I've enjoyed it.

My only regret is all of the A gorge hound trains I caused in EK. I am not good at charming.

Duik
04-25-2025, 01:22 AM
You sound very charming, you sound like you had a large following!

kjs86z2
05-01-2025, 10:57 AM
pros: can port and cast potg

cons: everything else

bcbrown
05-01-2025, 02:08 PM
Toxigen I thought you enjoyed charming on all classes that can charm. Druids have a very fun charm toolkit, even if there's fewer places you can use it.

Duik
05-02-2025, 06:54 AM
Yep. Snare that fucker. Magic debuf it if of a lvl to. Then charm. Hand it some of that cheap/easy -MR spikey armor from blackburrow.

Elephant vs Aviaks in SK.

Rhino vs anything in Overthere.

Dogs or apes in higher dungeons (that ive never done).

Kedge works too but its too hard for my tiny brain.

But i enjoy the simplicity/versatility of the druid so biased.

Goregasmic
05-03-2025, 12:51 PM
How root rot stacks up against charming/quadding?

I've seen druids root rot entire indoor camps I assumed they couldn't break so it looks good. I've quadded/charmed a ton so if I made a druid I'd try something different.

bcbrown
05-03-2025, 03:43 PM
Root rotting is the least efficient of the three methods by far, but it's also the most generally applicable and safest. Doing nothing but root rotting to 60 sounds like it would be a real slog. You don't kill very fast and you spend a lot of time sitting. The epic and getting a Drones of Doom clicky both help.

It's great for filling in those awkward levels without other good options, good for killing whatever random mob you need for a quest or when farming some item. Great for when you feel like logging in for a brief session. Probably half my xp from 40 to 50 was root rotting. The -100 modifier on the magic line of dots is really nice too.

Goregasmic
05-03-2025, 07:10 PM
Root rotting is the least efficient of the three methods by far, but it's also the most generally applicable and safest. Doing nothing but root rotting to 60 sounds like it would be a real slog. You don't kill very fast and you spend a lot of time sitting. The epic and getting a Drones of Doom clicky both help.

It's great for filling in those awkward levels without other good options, good for killing whatever random mob you need for a quest or when farming some item. Great for when you feel like logging in for a brief session. Probably half my xp from 40 to 50 was root rotting. The -100 modifier on the magic line of dots is really nice too.

Alright, thanks. That's kind of what I assumed. Seems a much better option once you have epic which is not something available to most people leveling.

I know velious has a couple of quadding options 45+ that are too good to pass up but not super aware of what's available at lower levels.

Druid charm options seem rather limited, can you charm 14-60 or it is spotty at best? Pre velious it seems outside the karanas you pretty much have to wait until bear pits/chardok. Kedge if you're a masochist. Velious seem to open a lot more options 35+.

Snaggles
05-03-2025, 07:41 PM
I root rotted 3 spawns from 56-60. 18 min repop, 3 at once, AFK and repeat. It was arguably faster than quadding suites since half of them are green at 59.

Grinding in this game isn’t always just percentage per kill. Hunting locations open up with dot rotting. It’s slow but there is no setup time to account for. Very little risk (I can’t recall a death in 4 levels). I expect a bear-pit Druid would breeze by the rotter but they would have times that the camp is taken or they spend some time doing a CR.

Goregasmic
05-04-2025, 10:53 AM
Very little risk (I can’t recall a death in 4 levels). I expect a bear-pit Druid would breeze by the rotter but they would have times that the camp is taken or they spend some time doing a CR.

Yeah that's a very valid point and story of my life at 59 right now. The good spots are too often taken to bother and the other spots are either half green or so dangerous it is more a matter of not if but when you're going to die, with excruciating CRs. At least with druids you have a couple of different options and if the spots are taken you can just port around until you find one that isn't.

bcbrown
05-04-2025, 04:13 PM
Druid charm options seem rather limited, can you charm 14-60 or it is spotty at best? Pre velious it seems outside the karanas you pretty much have to wait until bear pits/chardok. Kedge if you're a masochist. Velious seem to open a lot more options 35+.

The Karanas and Oasis are clearly good early charming options. Everfrost has mammoths that are good in the late 20s or early 30s, and you'll eventually need a corrupted mammoth for epic so it's got that incentive too. Cazic Thule has gators that can take you from 28 to 36, although you'll have to fight underwater till like 31-32. The Overthere and Emerald Jungle both have charming options that can probably take you from the 30s all the way up to close to 50, but I've never done that. SolB has "bats and bugs" that Toxigen kept talking about, but I was always too scared of navigating those tunnels and charming in such tight quarters.

Kedge entrance is great in the 30s or 40s, and you can stay there till 60 if you wish. Maybe it makes me a masochist but I really like the zone, and it's very satisfying to master. Chardok and the bear pits are also obvious places for charming. Iceclad, Eastern Wastes, and Great Divide all have plenty of charmable mobs. You can do some fun things with Bloodmaw, and one of my favorite (but least practical) charm targets is the enraged dread wolves in Kithicor at night. They're undercons with high health regen, and they can absolutely wreck the rest of the zone. They're also fairly magic resistant I think, and I never tried them out until most of the zone was xp green. Oh, and in LOIO, the bloodgills are a popular quadding spot but there's also tons of barracudas in the lake to charm, and you'll want the corrupted barracuda for the epic too.

Grinding in this game isn’t always just percentage per kill. Hunting locations open up with dot rotting. It’s slow but there is no setup time to account for. Very little risk (I can’t recall a death in 4 levels). I expect a bear-pit Druid would breeze by the rotter but they would have times that the camp is taken or they spend some time doing a CR.

Good perspective. Root rotting is safe, easy to set up, and especially with self ports opens up a lot of uncontested mobs. I would always make a detour to root rot Shiel Glimmerspindle whenever I found myself in North Karana while I was leveling.

kjs86z2
05-05-2025, 09:03 AM
Bats n Bugs is just the loop. Don't go left towards LDCs / Guano, go right and do the loop. Its pretty much all bats. Nice buffer spot before bear pits and an occasional chance for duo. Its fun to bring a bat over to a LDC monk solo'er and team up.

Mastering Kedge is the druid right of passage.

Goregasmic
05-07-2025, 08:14 AM
Bats n Bugs is just the loop. Don't go left towards LDCs / Guano, go right and do the loop. Its pretty much all bats. Nice buffer spot before bear pits and an occasional chance for duo. Its fun to bring a bat over to a LDC monk solo'er and team up.

Mastering Kedge is the druid right of passage.

Always been scared of bats because if root/charm breaks simultaneously you can get chain stunned. With the all of the good camps out there I never bothered.

Similarly KK if you get mobs on you it can become impossible to cast. I know you can hang out in corners but that's problematic for charming since it requires mobility. I guess you root adds/charm breaks and then change corner if possible?

kjs86z2
05-07-2025, 09:36 AM
idk why people are scared of dying its 2025 live a little and challenge yourself

Goregasmic
05-07-2025, 11:42 AM
idk why people are scared of dying its 2025 live a little and challenge yourself

I've been leveling through 58-59 knocking down mobs on the solo artist challenge list so you're telling that to the wrong person. Went to kedge before and it seemed like a giant hassle for little reward. It was more of a question than a statement as I plan on going back soonish, I have a date with estrella.

spoil
05-07-2025, 01:26 PM
idk why people are scared of dying its 2025 live a little and challenge yourself

Agreed, I think some players have too much ego invested or something to learn from their mistakes so they keep doing the same comfortable shit and never improve. And especially on a charm class where you sometimes have to use your brain, you gotta put yourself in tough spots frequently so your reaction when things go south isn't to panic and be useless.


Similarly KK if you get mobs on you it can become impossible to cast. I know you can hang out in corners but that's problematic for charming since it requires mobility. I guess you root adds/charm breaks and then change corner if possible?

Yeah, a quick-casting root like enveloping roots. Also high MR will help resist the bat's stun proc. I think that's about all you can do unless you can manipulate the mob's pathing.

bcbrown
05-07-2025, 03:32 PM
I've been leveling through 58-59 knocking down mobs on the solo artist challenge list so you're telling that to the wrong person. Went to kedge before and it seemed like a giant hassle for little reward. It was more of a question than a statement as I plan on going back soonish, I have a date with estrella.

Yeah, Kedge is a hassle. I did a little leveling there in my mid-50s but with a couple deaths the xp just wasn't worth it. After hitting 60, though, I came back with the goal of soloing all the nameds except for Phinny. I've gotten them all now, except for tainted/corrupted which I haven't attempted yet.

On breaks you get in a corner and root them, then move away. If you're not getting beat on too hard, you can root both in the same corner, then charm one after you move away. If you're getting really beat on, root one, move away to another corner, then root the other. Heal up and then use the clicky neck before re-charming. I don't bother with snares because they still swim faster than you in the water.

I think part of the problem is also the long respawn timer. You can't really just camp a single room because it takes so long for repops, so you gotta keep moving. If anyone wants to level in there in the 50s, I'd start with the seahorse patriarch room. Root rot the hammerhead shark in the room down below where you can get him solo. Then invis up and go back to patriarch room. Go into the little separate room where you still have LOS and charm one of the two seahorses. I'd skip the outer room with the three sharks where the frenzied cauldron shark spawns, because it's harder to break in with three mobs and the corners aren't as good.

The other good place to hang out is by Undertow's room. Undertow won't aggro while you're killing his two seahorse guards below him. Sometimes you can charm one without either of them aggroing you if they're both on the same side of the room, but often I'll root one, then dart into the corner right outside and channel the charm on the other.

If you ever have three or more on your, don't bother trying to gate, even in a corner. It takes too long to cast and you'll almost certainly get interrupted. Instead try to root them and move away to gate. A WC cap is worth carrying for emergencies.

shovelquest
05-07-2025, 03:35 PM
I love classic everquest more than life itself but id rather be dead than grind in kedge.

Snaggles
05-07-2025, 05:52 PM
See it as risk or efficiency. My path is very safe, boring, and seldom camped. I don’t move around much. I’m not trying to entertain double digits of Twitch subscribers.

I’d rather adventure as a level 60, whether raiding or solo. Outside of melees, my casters while leveling don’t even have great gear. Burn to 60, gear and raid park, go mess around with one of them if you have nothing better to do.

I've been leveling through 58-59 knocking down mobs on the solo artist challenge list so you're telling that to the wrong person. Went to kedge before and it seemed like a giant hassle for little reward. It was more of a question than a statement as I plan on going back soonish, I have a date with estrella.

Don’t take the Kedge bait. You can hit 60 and go solo stuff there. It’s not like the loot is worth it nor the kills are frequent. Like 27 min pops for a blue? It better be like 250% zem lol.

kjs86z2
05-08-2025, 10:27 AM
See it as risk or efficiency. My path is very safe, boring, and seldom camped. I don’t move around much. I’m not trying to entertain double digits of Twitch subscribers.

I’d rather adventure as a level 60, whether raiding or solo. Outside of melees, my casters while leveling don’t even have great gear. Burn to 60, gear and raid park, go mess around with one of them if you have nothing better to do.



Don’t take the Kedge bait. You can hit 60 and go solo stuff there. It’s not like the loot is worth it nor the kills are frequent. Like 27 min pops for a blue? It better be like 250% zem lol.

for some the fun kinda ends at 60 when the xp bar stops moving

i was always a fan of farming while getting xp vs bumrush to 60

WarpathEQ
05-08-2025, 10:54 AM
for some the fun kinda ends at 60 when the xp bar stops moving

i was always a fan of farming while getting xp vs bumrush to 60

For others the game doesn't start until you hit 60

Snaggles
05-08-2025, 11:31 AM
for some the fun kinda ends at 60 when the xp bar stops moving

i was always a fan of farming while getting xp vs bumrush to 60

To each their own. Just entering a counterpoint to why some people don’t like walking a high wire without a net.

I’m still having fun on my 10th grind to 60.

For others the game doesn't start until you hit 60

This. A 60 Druid had a ton more mana regen and a targeted AoE root. It’s a pretty fancy trick for spelunking.

kjs86z2
05-08-2025, 12:53 PM
For others the game doesn't start until you hit 60

if thats the case then theres no reason to play a druid


also big con: having to read / hear loramin tell you you're wrong for not having a gobby earring

Goregasmic
05-08-2025, 02:31 PM
if thats the case then theres no reason to play a druid

For some classes the better gear and new spells just opens up a lot more opportunities at 60. Doesn't mean it wasn't fun but it is barely the same game once you ding.

bcbrown
05-08-2025, 03:06 PM
if thats the case then theres no reason to play a druid

Harsh but true.

Goregasmic, you said you've been working on solo artist challenges on your druid? What have you attempted? Would love to get some ideas on what to try now that I'm mostly done with Kedge.

Snaggles
05-08-2025, 04:04 PM
The Druid has a ton of upside especially as one of multiple characters in your fleet. The most useful version is a level 60.

These servers are on life support. Having a class with all the ports, sow, and various ways to solo makes them more viable than ever before. It’s the best task rabbit in the game.

Goregasmic
05-09-2025, 06:57 AM
Harsh but true.

Goregasmic, you said you've been working on solo artist challenges on your druid? What have you attempted? Would love to get some ideas on what to try now that I'm mostly done with Kedge.

Nah I'm on an ench right now. Lurking here because if there's ever a server reboot I think I'm making a druid.

I've taken a good look at the original solo artist thread and I've seen a couple druids attempt it. So far on ench the biggest challenge is either getting to the spot or doing the pull. You can't harmony indoor but I think for a lot of targets you can root rot your way in with strategic use of camp and corners. You'll have to get comfortable with mobs that summon though, if you're not already used to that.

kjs86z2
05-09-2025, 08:32 AM
the most impressive druid solo ive seen is a cliff golem...and i think another druid got a named in SG somewhat recently

thats about it

Snaggles
05-09-2025, 02:06 PM
Not by me but off the top of my head from videos on YouTube and witnessing my buddy:

Many things in Chardok (bridge keeper, grand herbalist, etc)
WW +4 dragons, ice burrower, Tantor and Strong Horn
A4 in PoM and some names
Cliff golem
Tsserina Sly’Tor

sajbert
05-10-2025, 05:22 AM
Yeah there are definitely some high level targets and cash camps a 60 Druid can do. I'd also say that raid level gear helps out at least a bit and that isn't isn't pointless to actually gear your druid. Raiding with a Druid is p. chill too.

Only thing I don't like is that they're p. much worthless in groups.

druidbob
05-12-2025, 09:37 AM
One of my favorite Druid charm camps that I haven't seen mentioned is Bloodmaw in GD. Easily the fastest xp in the early 40s, and watching 15 or so of those Kodiak die to thorns while trying to kill your 50k hp pet is hilarious.

As for the grind to 60, an option not many druids consider is the hunter/forager cycle in TT. All the mobs on the cycle are blue to 60, and since one spawns right after the other dies the only downtime is finding the next spawn, but once you've done it a few times you become familiar with the spawn points. Plus it's just fun to turn into a wolf and track your prey in the jungle sometimes. Throw in the chance to get an iksar BP or illusion mask to drop and it even becomes a decent plat camp.

WarpathEQ
05-13-2025, 11:13 AM
There was a druid on green that used to hang out on Hill Giant hill in rathe, he would charm and spirit of scale petrifin, it was hilarious (and a total pucker moment) to see petrifin running around at super speed stunning and killing all the trash and then crushing the HGs. Would be a good cash/exp camp and a ton of fun on druid (plus track helps you grab the HGs when they spawn before any competitors on the hill).

bcbrown
05-13-2025, 03:29 PM
One of my favorite Druid charm camps that I haven't seen mentioned is Bloodmaw in GD. Easily the fastest xp in the early 40s, and watching 15 or so of those Kodiak die to thorns while trying to kill your 50k hp pet is hilarious.

My favorite thing to do with Bloodmaw is charm and send him against Vluudeen. The first time I did was amazing. I used Tunare's Request for the charm, gave him the best DS, then rooted/epic-snared/dotted Vluudeen. Charm randomly broke when Vluudeen was at 10% and Bloodmaw was at 50%, and he just slowly walked back to his spawn as if he knew he'd done his job and it was time to go home.

https://i.imgur.com/rI6JHt5.png

There was a druid on green that used to hang out on Hill Giant hill in rathe, he would charm and spirit of scale petrifin, it was hilarious (and a total pucker moment) to see petrifin running around at super speed stunning and killing all the trash and then crushing the HGs. Would be a good cash/exp camp and a ton of fun on druid (plus track helps you grab the HGs when they spawn before any competitors on the hill).

That sounds like a lot of fun, now I want to try that.