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View Full Version : Game Mechanics: Aggro Chaining Incorrectly When Sneaking


Hasbinbad
03-14-2010, 11:28 PM
Mobs should not chain aggro if pulled by a sneaking character behind the target mobs.

This is how sneak pulling works, and it is totally missing on this server.

Please fix sneak pulling! <3

http://www.thesafehouse.org/forums/showthread.php?t=2869

Haynar
03-14-2010, 11:42 PM
It is on my "To Do" list of things to get working.

Haynar

Hasbinbad
03-15-2010, 01:06 AM
Rad!
Thanks :)

Spit
03-16-2017, 08:38 AM
Bump.

Getting closer!

Lmao very proper name to bump ratio.

maximum
03-16-2017, 09:01 AM
Bumped exactly 7 years later? Voted 5 stars.

Brocode
03-16-2017, 11:54 AM
In fact sneak was really alike how its described in that post for a while, until Haynar and others thought it was not true, because on live, they couldnt reproduce, and yet we are supposed to live in a classic timed server meaning live is not a reliable source of information as on live there has been a lot of changes and many were hidden from update logs.

bottom line they felt it was overpowered and too easy to be allowed to be here.

also lots of info here http://www.project1999.com/forums/showthread.php?t=260642&highlight=sneak.

Clearly live now sneak is different from classic EQ and yet we are following live.