View Full Version : Harmony cooldown remover?
Woodrow
07-20-2023, 12:08 PM
Before I invest in something expensive, what are my options for removing the cooldown on Harmony for my Druid? I have no experience tampering with cooldowns but I tend to say good enough with a couple Harmony casts and get killed for not thoroughly Harmony-ing everything.
DeathsSilkyMist
07-20-2023, 01:05 PM
Before I invest in something expensive, what are my options for removing the cooldown on Harmony for my Druid? I have no experience tampering with cooldowns but I tend to say good enough with a couple Harmony casts and get killed for not thoroughly Harmony-ing everything.
You cannot do anything to modify the recast time of a spell. That is a timer being run on the server that checks to see if you can cast the spell again. https://wiki.project1999.com/Harmony has a 12 second recast time, and a 3 second cast time.
There is another timer, called a "Global Cooldown", which greys out all of your spell slots until that "Global Cooldown" finishes, even if the spell is ready to cast again. If a spell hasn't finished the recast timer, it normally remains greyed out. You can force end the "Global Cooldown" by clicking an instant cast item, also known as a "clickie". https://wiki.project1999.com/Shrunken_Goblin_Skull_Earring is one such example. This is also known as a "GCD Item", which stands for "Global Cooldown Item".
The top spell slot will un-grey out when you use a GCD item, even if the recast timer on the server hasn't finished. What this means is you can cast the top spell slot during the recast timer on the server, and if the recast timer on the server finishes before the casting is finished, you will land the spell. Otherwise, you will get a red message saying "Recast timer not met".
In summary, the best you can do is cast Harmony 2.5 seconds sooner if you have a GCD item, and if you put Harmony in the top spell slot. This is because the cast time is 3 seconds, and you are casting the spell near the end of the recast timer on the server.
I am not sure if it is worth it to do this, as you are only saving 2.5 seconds per Harmony, but you can try it. You need to keep a separate timer so you know when there is only 3 seconds left before the server recast timer finishes. You would start this 9.5 second timer as soon as Harmony finishes casting the first time. As soon as the 9.5 second timer finishes, start casting Harmony again.
loramin
07-20-2023, 01:07 PM
You need to keep a separate timer so you know when there is only 3 seconds left before the server timer finishes.
Couldn't you just click the GCD item right after you cast Harmony, and not need a timer?
DeathsSilkyMist
07-20-2023, 01:10 PM
Couldn't you just click the GCD item right after you cast Harmony, and not need a timer?
You need to keep track of the 12 second recast timer, because the cast time of Harmony is much shorter than the recast time. Yes, you can click the GCD item immediately after casting Harmony. You just can't cast Harmony again right away. You need to wait 9.5 seconds first before starting to cast Harmony again. Otherwise you will get the "Recast timer not met" red message, because the recast timer is on the server. The server won't let you force end the recast timer. The "Global Cooldown" timer is on the client, which is why you can use a GCD item to force end it. The server isn't being authoritative in that case.
You are thinking of a spell like Cannibalize, where the casting time and recasting time are similar enough to where you can just spam it without worry. Cannibalize has a 1.25 second cast time, and a 2.25 second recast time. It takes about a second to click your GCD item and start recasting, so it just works out by default. That is why you put Cannibalize in your top spell slot, so you can spam it as fast as possible.
Woodrow
07-20-2023, 02:22 PM
So that Grim Aura clicky for example won't let me instantly recast Harmony? I'm a little confused about all of this.
What is the use case for the clicky then?
DeathsSilkyMist
07-20-2023, 02:31 PM
So that Grim Aura clicky for example won't let me instantly recast Harmony? I'm a little confused about all of this.
What is the use case for the clicky then?
It's a little hard to explain, I apologize. You can review my previous posts if you want more technical details. Here is all you need to know:
1. Put Harmony in your top spell slot.
2. Cast Harmony.
3. Click your GCD item ( https://wiki.project1999.com/Shrunken_Goblin_Skull_Earring ) as soon as Harmony finishes casting.
4. Start a 9.5 second timer on your computer, phone, gina, etc.
5. Cast Harmony again once that 9.5 second timer finishes.
Repeat steps 3-5 for however many Harmonies you want to cast back to back. This will only work if you are casting Harmony back to back.
You are saving 2.5 seconds per cast of Harmony after the first cast with this method. Whether or not you feel this is worth it is up to you. I personally don't think it is going to be a big benefit. You cannot remove the 12 second recast time with any game mechanic unfortunately.
loramin
07-20-2023, 03:20 PM
Couldn't you just click the GCD item right after you cast Harmony, and not need a timer?
You need to keep track of the 12 second recast timer, because the cast time of Harmony is much shorter than the recast time. Yes, you can click the GCD item immediately after casting Harmony. You just can't cast Harmony again right away. You need to wait 9.5 seconds first before starting to cast Harmony again. Otherwise you will get the "Recast timer not met" red message, because the recast timer is on the server. The server won't let you force end the recast timer. The "Global Cooldown" timer is on the client, which is why you can use a GCD item to force end it. The server isn't being authoritative in that case.
You are thinking of a spell like Cannibalize, where the casting time and recasting time are similar enough to where you can just spam it without worry. Cannibalize has a 1.25 second cast time, and a 2.25 second recast time. It takes about a second to click your GCD item and start recasting, so it just works out by default. That is why you put Cannibalize in your top spell slot, so you can spam it as fast as possible.
Man, you sure used a lot of argumentative words just to agree (in your very next post) that my point was correct:
3. Click your GCD item ( https://wiki.project1999.com/Shrunken_Goblin_Skull_Earring ) as soon as Harmony finishes casting.
DeathsSilkyMist
07-20-2023, 03:22 PM
Man, you sure used a lot of argumentative words just to agree (in your very next post) that my point was correct:
What was the purpose of this post? It doesn't help OP, and simply shows you are trying to find anything you can to nitpick. Your personal opinion on how posts should be worded is not relevant. I answered the question correctly in both posts.
Couldn't you just click the GCD item right after you cast Harmony, and not need a timer?
I needed to answer the second part of your question. You still need a timer, because the GCD item does not remove the recast timer. It simply allows you to click the top spell slot again while the recast timer is going. You could click your GCD item 3 seconds into the 9.5 second timer if you wanted to, and the method I described here https://www.project1999.com/forums/showpost.php?p=3627069&postcount=6 would still work fine. I suggest that you click your GCD item right after your spell finishes, simply because it's easier to manage your rhythm when repeating the steps. The only time you actually need to immediately click your GCD item after the spell finishes is when you are casting a spell like Cannibalize. This is because the recast timer and cast timer are close enough to where you don't need a timer.
Ruien
07-20-2023, 03:56 PM
Man, you sure used a lot of argumentative words just to agree (in your very next post) that my point was correct
No, your point wasn't correct. If you just click the GCD item right after you cast Harmony, and proceed to cast the spell without using a timer, you'll get a "recast time not met" failure.
If you instead put the spell in a non-top spell gem, then the GCD item is not relevant; the gem will remain grayed out for the full 12 seconds and no cooldown time will be saved.
DSM's description is the only way to reduce the cooldown, and does so by as much as is possible.
Crede
07-20-2023, 04:29 PM
Anyone actually tested this with harmony? I feel like it didn’t work on spells with longer recast times for whatever reason. Could be wrong though, maybe I just didn’t get the timing down.
DeathsSilkyMist
07-20-2023, 04:35 PM
Anyone actually tested this with harmony? I feel like it didn’t work on spells with longer recast times for whatever reason. Could be wrong though, maybe I just didn’t get the timing down.
You need to set a timer for X seconds (recast timer) - Y seconds (cast timer) + 0.5 seconds (padding) and wait for that timer to finish before casting the spell again.
You cannot finish casting the spell, click your GCD, and then immediately recast Harmony. You will get the "Recast timer not met" error message.
You can test this on any spell that has a recast timer significantly longer than it's cast time.
The reason why you probably think it doesn't work is because it's not really worth the trouble to do this on a spell with a long recast timer. You typically only apply this strategy to spells like Cannibalize. The recast timer and cast timer are similar enough to where you can spam the spell faster without a timer.
Woodrow
07-20-2023, 04:37 PM
Thanks all, if anything I need a 2 min timer from my first harmony cast to make sure it doesn't start fading before I start pulling.
DeathsSilkyMist
07-20-2023, 04:43 PM
Thanks all, if anything I need a 2 min timer from my first harmony cast to make sure it doesn't start fading before I start pulling.
That makes sense.
Using this method https://www.project1999.com/forums/showpost.php?p=3627069&postcount=6 , You would be able to Harmony 9 times instead of 8 before the first Harmony faded. Not a huge boost, but it's something that may help you on a specific camp. Or you could Harmony 8 times and have an additional 17 second padding to do whatever you need to do.
loramin
07-20-2023, 06:56 PM
No, your point wasn't correct. If you just click the GCD item right after you cast Harmony, and proceed to cast the spell without using a timer, you'll get a "recast time not met" failure.
If you instead put the spell in a non-top spell gem, then the GCD item is not relevant; the gem will remain grayed out for the full 12 seconds and no cooldown time will be saved.
DSM's description is the only way to reduce the cooldown, and does so by as much as is possible.
I wasn't saying DSM's whole post was wrong; almost everything he said was correct. All of this GCD stuff works fundamentally the same as it does for a resetting slow (a mechanic that DSM and I, both being Shaman players, are very familiar with).
I quoted one specific sentence in my reply, about a separate timer:
You need to keep a separate timer so you know when there is only 3 seconds left before the server recast timer finishes.
Myh point was, it doesn't matter when you click the GCD reset: you only need one timer (for 9.5 seconds), not two separate ones.
In retrospect, I'm honestly not even sure if DSM even meant "separate" as in two timers, or as in "separate from the in-game gem timer". But either way, the point of my second post was, he could have just agreed that "you don't need a separate timer" ... but instead (in typical DSM fashion) he responded with three argumentative paragraphs. :rolleyes:
DeathsSilkyMist
07-20-2023, 07:15 PM
Myh point was, it doesn't matter when you click the GCD reset: you only need one timer (for 9.5 seconds), not two separate ones.
In retrospect, I'm honestly not even sure if DSM even meant "separate" as in two timers, or as in "separate from the in-game gem timer". But either way, the point of my second post was, he could have just agreed that "you don't need a separate timer"
You only need one timer you keep track of yourself via your phone, computer, gina, etc. This timer would be for 9.5 seconds, so you can know when to cast Harmony again. As for your point, it wasn't clear at all:
Couldn't you just click the GCD item right after you cast Harmony, and not need a timer?
As you can see, you simply asked if you needed a timer at all. There is nothing here about two timers. Your comment was vague, and didn't specify you were confused about what I was saying with regards to what I meant by "separate". We are not mind readers, so if it isn't in the text you write, we can't see it. Thank you for clarifying, and I agree I wasn't very clear about what I meant by "separate". I was trying to drive home the point that the timer that you set for 9.5 seconds is not the same as the recast timer. It is a timer you set manually yourself via your phone, computer, gina, etc.
... but instead (in typical DSM fashion) he responded with three argumentative paragraphs. :rolleyes:
Your idea that I was being argumentative is nonsense, so please stop making stuff up. Why do you always feel the need to make comments like this? It doesn't help OP, it isn't correct, and it simply makes you look silly. Next time please spend more time writing your comments properly, so we know what you are talking about, and less time posting nonsense like this.
Ruien
07-20-2023, 08:21 PM
Myh point was, it doesn't matter when you click the GCD reset: you only need one timer (for 9.5 seconds), not two separate ones.
Got it.
I completely misunderstood and thought you meant there was no need to keep a manual timer apart from the built-in UI spell gem cooldown.
7thGate
07-20-2023, 11:50 PM
The reason why you probably think it doesn't work is because it's not really worth the trouble to do this on a spell with a long recast timer. You typically only apply this strategy to spells like Cannibalize. The recast timer and cast timer are similar enough to where you can spam the spell faster without a timer.
This gets used a lot for CotH accelleration. Playing a Rogue, I didn't know about the mechanics mentioned here until very recently, when someone pointed out I wasn't CotH botting as well as I could while manning a bot to help CotH a raid to triples. I wasn't using a GCD reset to interleave the cast and refresh time since I didn't realize how the top slot refresh mechanics worked and didn't think there would be an effect of resetting global cooldown on such a long recharge spell.
CotH takes 12 seconds to cast and 15 to recharge, so you can save 11+ seconds per cycle if you do it right like you suggested. I think I have since seen some mages suggest using Manna robe as a perfect spacer that also gets a bit of mana recharged for this.
DeathsSilkyMist
07-21-2023, 01:01 AM
This gets used a lot for CotH accelleration. Playing a Rogue, I didn't know about the mechanics mentioned here until very recently, when someone pointed out I wasn't CotH botting as well as I could while manning a bot to help CotH a raid to triples. I wasn't using a GCD reset to interleave the cast and refresh time since I didn't realize how the top slot refresh mechanics worked and didn't think there would be an effect of resetting global cooldown on such a long recharge spell.
CotH takes 12 seconds to cast and 15 to recharge, so you can save 11+ seconds per cycle if you do it right like you suggested. I think I have since seen some mages suggest using Manna robe as a perfect spacer that also gets a bit of mana recharged for this.
Ah I never thought about that. Nice tip!
Snaggles
07-21-2023, 09:12 AM
Anyone actually tested this with harmony? I feel like it didn’t work on spells with longer recast times for whatever reason. Could be wrong though, maybe I just didn’t get the timing down.
It can actually cut a lot of time of COTH too but there is a window where you can outrun the client and get the “this spell is not yet ready” message. Even top slot Flash of Light can be cast too quickly and get the message.
The real answer for this is to practice with a GCD. Whether you want to count a couple seconds or just get used to a slight pause before casting. Much of the game is instinctual and practice, often with silly things.
Edit: didn’t read the second page again :)
Ripqozko
07-21-2023, 09:46 AM
It can actually cut a lot of time of COTH too but there is a window where you can outrun the client and get the “this spell is not yet ready” message. Even top slot Flash of Light can be cast too quickly and get the message.
The real answer for this is to practice with a GCD. Whether you want to count a couple seconds or just get used to a slight pause before casting. Much of the game is instinctual and practice, often with silly things.
Edit: didn’t read the second page again :)
You won’t get the msg on coth if you wait on rest of spells to reset then use click to reset coth gcd. Saves couple secs and doesn’t screw ya with msg. It’s just timing it proper. Some spells don’t need it, mage aoe for instance scintillation requires nothing can insta click it.
Snaggles
07-21-2023, 10:29 AM
You won’t get the msg on coth if you wait on rest of spells to reset then use click to reset coth gcd. Saves couple secs and doesn’t screw ya with msg. It’s just timing it proper. Some spells don’t need it, mage aoe for instance scintillation requires nothing can insta click it.
That’s good to know. I just started counting a few seconds before casting the next and it was working. Certainly faster than waiting for the gem to naturally repop for COTH. I knew about Scint and the other spells, just started using it for the long recast ones recently.
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