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Treefall
01-31-2023, 06:31 PM
As I've said in another thread, convinced my wife to play EQ with me and we've gone Shaman Monk for this experience - it's been very slow but steady and we're up to level 21 now.

Before I ask if I am doing it right, never make your friend/wife that's never played an MMO before have her first character be a puller. I didn't think that aspect through very well.

Mana seems to be an issue, but no canni yet - hopefully that changes things.

I have been casting every buff, which felt good, but going forward should it be:

Highest STR buff
Highest AC buff
Haste
Highest STA buff (maybe pointless until higher levels, but heard mend scales)
Mid 30s inner fire replacement


From what I've read agi/dex are pointless to waste mana on.

I've been doing burst of strength during fights, quick healing with heal, down time healing with inner fire, and casting a down ranked slow on most mobs, and root adds. No damage anymore from me.

Any tips or advice? Things to change up, or what to do at slightly higher levels. We're pooling the plat and aside from my spells first priority now is getting her a haste item either the hand wraps or fbss.

Further, any recommendations on easy dungeons for this duo/dungeons to 100% avoid?

Lastly, for fd splitting these days without sneak is it really all about having one get back to their spawn, or is there a specific trick to get the walk back timer longer for one?

DeathsSilkyMist
01-31-2023, 06:53 PM
Until level 24 Shamans aren't very good. You will get a noticeable improvement once you hit 24.

The only buffs you really need to apply in this level range are STR, Haste, Regen, and your best HP buff. STA is optional since you don't get great returns from it at lower levels anyway. If you have the mana, go for it, but you are probably only getting like 30 HP off of it.

AC/Agility aren't really necessary in the lower levels, because the mobs are purposely tuned down to be easier. I wouldn't bother casting them until you start fighting mobs that are level 40+, which means you need to be in your 40s yourself.

Dex is only good to cast on people using proc weapons. Most good proc weapons for monks don't start proccing until level 50, so you are good there too.

Don't use the quick buffs like Burst of Strength. The amount of mana you spend isn't worth the small benefit.

For offensive spells just focus on rooting and slowing. Shaman damage spells have poor mana to damage ratios early on.

Get the Hand Wraps if your money is tight. There is no reason to spend the extra 1.5k or so on FBSS at your level. The main benefit of FBSS is it weighs less than Hand Wraps, and Monk AC gets penalized if you are carrying too much. But at low levels I didn't notice the AC penalty being a big issue on the Monk I am currently leveling. I was generally over weight and still doing just fine.

For FD pulling on a Monk, yeah I don't think there is anything else you can do other than wait until all but 1 mob goes back. Depending on the camp, you could probably just root adds instead of trying to get your wife to perfectly FD pull each time. If she doesn't enjoy it or doesn't want to do it, that is going to end up stopping the EQ sessions hehe.

For dungeons I would recommend doing Crystal Caverns once you get closer to level 30. The ZEM is pretty good, and it is generally not too crowded. You just need to be a bit careful around the Shaman Orcs. Avoid Splitpaw, Dalnir, Droga, and Kaesora. All of those are generally much tougher than the level range they are designed for, or have pathing issues in the case of Splitpaw.

Treefall
01-31-2023, 07:07 PM
Until level 24 Shamans aren't very good. You will get a noticeable improvement once you hit 24.
...


Wow awesome post, thank you! Really looking forward to 24.

I swear I feel when her weight is over in the dmg she takes but that could just be psychological since I am expecting it. Haha.

DeathsSilkyMist
01-31-2023, 07:12 PM
Wow awesome post, thank you! Really looking forward to 24.

I swear I feel when her weight is over in the dmg she takes but that could just be psychological since I am expecting it. Haha.

To caveat my experience with my Monk, I have a Fungi Tunic on. So that was absorbing a lot of the damage I took. It is possible going over weight is more noticeable without a Fungi.

At times I have thought the AC bonus was causing me to take more damage, but I think that was just bad luck. With and without the AC penalty I have had NPCs hit me hard like 10x in a row. But I haven't collated data to actually confirm if there is a significant trend or not in terms of how much extra damage you take with the AC penalty active.

Treefall
01-31-2023, 07:34 PM
To caveat my experience with my Monk, I have a Fungi Tunic on. So that was absorbing a lot of the damage I took. It is possible going over weight is more noticeable without a Fungi.

At times I have thought the AC bonus was causing me to take more damage, but I think that was just bad luck. With and without the AC penalty I have had NPCs hit me hard like 10x in a row. But I haven't collated data to actually confirm if there is a significant trend or not in terms of how much extra damage you take with the AC penalty active.

Just saw your link for youtube at the bottom of your profile, subscribed and will definitely check it out.

Is there ever a point to cast Malise before slow in the future or its upgrades? The other day slow got resisted literally 5x in a row (fighting giants) so I cast a malise which also got resisted, so it's like what's the point?

DeathsSilkyMist
01-31-2023, 07:41 PM
Just saw your link for youtube at the bottom of your profile, subscribed and will definitely check it out.

Is there ever a point to cast Malise before slow in the future or its upgrades? The other day slow got resisted literally 5x in a row (fighting giants) so I cast a malise which also got resisted, so it's like what's the point?

Thanks!

The answer is it depends on the mob. Both Malaise and Slow have the same chance of being resisted. This means if you are fighting a mob with low/average resistances, often times it isn't worth the mana to cast Malaise. If you land Malaise, that means you would have landed Slow if you had cast Slow instead.

Malaise is good to cast on mobs that have high resistances, and the fight is going to last longer than the duration of a single slow. In that case, having Malaise applied allows you to land multiple slows easier. But again, if you only need 1 slow per mob, there isn't any point.

The other situation in which Malaise is good is when you want to decrease the chance of root breaking on a mob. This is good in a situation where you are rooting adds that are quite dangerous, and can seriously mess up your encounter if they break early.

Generally speaking you don't need to worry too much about Malaise at your level, since most mobs aren't going to have high resistances, and you probably don't need multiple slows on a single mob. Knowing which mobs need to be Malaised comes with experience and reading the wiki (if it is up to date for the mob you are looking at).

Snaggles
01-31-2023, 08:46 PM
Up to about 24 or so stuff dies quick. You're prob better off meleeing and throwing in tainted breath. Topping off with inner fire and keeping sow up. Strength buffs are generally a good return on investment mana-wise. Canni dance with regen on.

At 29 things are hitting a bit harder. You get haste and should probably slow some stuff if its taking a while to kill it. Unless you have a solid weapon I'd prob pull with Tagar's insects and let her take over. Heal if needed but otherwise just canni-med (dance) to top off and keep buffs up. Until buffs last an hour it's a lot of upkeep so just manage your sanity and your hp/mana bars :) .

Later on it's just a more extreme version but similar. Slow, is becoming a great friend. Heal, med/canni. Some Jaundiced Bone Bracer mixed in if you are a non-iksar.

Crede
01-31-2023, 09:56 PM
As I've said in another thread, convinced my wife to play EQ with me and we've gone Shaman Monk for this experience - it's been very slow but steady and we're up to level 21 now.

Before I ask if I am doing it right, never make your friend/wife that's never played an MMO before have her first character be a puller. I didn't think that aspect through very well.

Mana seems to be an issue, but no canni yet - hopefully that changes things.

I have been casting every buff, which felt good, but going forward should it be:

Highest STR buff
Highest AC buff
Haste
Highest STA buff (maybe pointless until higher levels, but heard mend scales)
Mid 30s inner fire replacement


From what I've read agi/dex are pointless to waste mana on.

I've been doing burst of strength during fights, quick healing with heal, down time healing with inner fire, and casting a down ranked slow on most mobs, and root adds. No damage anymore from me.

Any tips or advice? Things to change up, or what to do at slightly higher levels. We're pooling the plat and aside from my spells first priority now is getting her a haste item either the hand wraps or fbss.

Further, any recommendations on easy dungeons for this duo/dungeons to 100% avoid?

Lastly, for fd splitting these days without sneak is it really all about having one get back to their spawn, or is there a specific trick to get the walk back timer longer for one?

Reroll and go enc/cleric. It’s better than monk/shaman in like 99% of situations and you will steam roll mobs not to mention she can play cleric which is easier. Make sure she goes human or de for that snare neck, will be a fun duo.

DeathsSilkyMist
01-31-2023, 10:34 PM
Reroll and go enc/cleric. It’s better than monk/shaman in like 99% of situations and you will steam roll mobs not to mention she can play cleric which is easier. Make sure she goes human or de for that snare neck, will be a fun duo.

Monk/Shaman is fine, it's one of the strongest duo's out there.

Crede
02-01-2023, 01:42 AM
Monk/Shaman is fine, it's one of the strongest duo's out there.

Not saying it isn’t good. But one of the first things OP said was how making his wife pull was not an ideal situation. It’s not a big deal to reroll in this game, especially at their level. Unless you’re desperate to raid, there’s really no rush. Being lvl 60 isn’t all that interesting IMO.

Silverback
02-01-2023, 01:53 AM
What are both of your weapon setups?

Jimjam
02-01-2023, 04:05 AM
Inner fire never gets upgraded. The buff in the 30s+ are a different buff slot.

Inner fire is equivalent to the cleric’s courage line, hp talisman are equivalent to the magi’s shield lines.

Tldr you can cast innerfire and talisman on the same target.

Just saw your link for youtube at the bottom of your profile, subscribed and will definitely check it out.

Is there ever a point to cast Malise before slow in the future or its upgrades? The other day slow got resisted literally 5x in a row (fighting giants) so I cast a malise which also got resisted, so it's like what's the point?

Both malise and slow are magic spells with no resist mod to landing. When malise sticks slow would have stuck.

Unless your group are casting a lot of spells on a mob it isn’t worth using malise imo.

Toxigen
02-01-2023, 09:38 AM
Keep it simple. If you're more aware of whats going on around camp just coach your wife along. This isn't a complicated game she'll have it down shortly.

Every time a mob(s) come into camp, cast a low level root and get it slowed out first and foremost. That way you aren't going to immediately rip aggro off the wife with a slow and she's chasing the mob around. If you don't have mana to do this continuously, something is wrong. You're either over-buffing, over-healing, over-pulling, or a combo of all 3.

Regen is the 2nd highest priority. Both you and the monk should never be at 100% hp when things are going well (once you hit 24 and get Canni this will become very clear). Its the 2nd most efficient "heal" (slow being #1 by far and why its important to root + slow mobs immediately on pull). Play the game like the LAST thing you want to do is toss a direct heal on the monk. Let the Iksar racial, your regen, mend, and slow do the heavy lifting.

Haste for the monk is 3rd. Re-haste only when the other two higher priorities are being met. This shouldn't be an issue.

STR is a distant 4th and even more distant followed by the HP/AC buffs. Consider anything with a yellow shield spell icon pure luxury and only if you're swimming in mana.


Side notes: have your wife save her mend if she's unsure on a tricky pull...rather than using it on cooldown. Once camp is broken and things are smooth you can help her keep an eye on mend cooldown and make sure she is below 70% so you can get more max mends per hour. I know that may seem a little spergy but the more HP throughput she can offer the more mana you're going to have (remember: the goal is to cast as few direct heal spells as possible).

Its good to let her learn the pulling mechanics early on. Keep in mind roamers remain on the aggro table for a long damn time...even after she's flopped and they're off roaming around again. Sometimes the easiest solution is to /q while FD'd and reset...but you shouldn't be anywhere where this is a major issue right now anyway.

Save up and buy your wife Silver Chitin Hand Wraps (22% haste) and an Imbued Fighters Staff (https://wiki.project1999.com/Imbued_Fighters_Staff). Aim to have this by low 30s level. She may not like the slow animation at first, but she will take significantly less damage due to fewer mob ripostes. This weapon will easily last her to 60. You take the rest of your cash for spells (you don't need all of them, just make sure you get your best slow and regen, the rest can be bought whenever you save up enough).

+55 HP rings, orc fang earrings, and a chipped velium amulet are nice bang-for-your-buck mend/str boosters too. Make sure you do all the looting and keep her under weight as well.

Some other monk gear ideas either for cheap for going to go farm them yourselves when level appropriate:
Syythrak Hide Vest
Drake-hide Sleeves
Shimmering Terror Hide Cloak
Silvery Mask
Monk Headband Quest
Gatorscale Legs
Black Panther Wrists

Treefall
02-01-2023, 10:24 AM
Keep it simple. If you're more aware of whats going on around camp just coach your wife along. This isn't a complicated game she'll have it down shortly.

Every time a mob(s) come into camp, cast a low level root and get it slowed out first and foremost. That way you aren't going to immediately rip aggro off the wife with a slow and she's chasing the mob around. If you don't have mana to do this continuously, something is wrong. You're either over-buffing, over-healing, over-pulling, or a combo of all 3.

Regen is the 2nd highest priority. Both you and the monk should never be at 100% hp when things are going well (once you hit 24 and get Canni this will become very clear). Its the 2nd most efficient "heal" (slow being #1 by far and why its important to root + slow mobs immediately on pull). Play the game like the LAST thing you want to do is toss a direct heal on the monk. Let the Iksar racial, your regen, mend, and slow do the heavy lifting.

Haste for the monk is 3rd. Re-haste only when the other two higher priorities are being met. This shouldn't be an issue.

STR is a distant 4th and even more distant followed by the HP/AC buffs. Consider anything with a yellow shield spell icon pure luxury and only if you're swimming in mana.


Side notes: have your wife save her mend if she's unsure on a tricky pull...rather than using it on cooldown. Once camp is broken and things are smooth you can help her keep an eye on mend cooldown and make sure she is below 70% so you can get more max mends per hour. I know that may seem a little spergy but the more HP throughput she can offer the more mana you're going to have (remember: the goal is to cast as few direct heal spells as possible).

Its good to let her learn the pulling mechanics early on. Keep in mind roamers remain on the aggro table for a long damn time...even after she's flopped and they're off roaming around again. Sometimes the easiest solution is to /q while FD'd and reset...but you shouldn't be anywhere where this is a major issue right now anyway.

Save up and buy your wife Silver Chitin Hand Wraps (22% haste) and an Imbued Fighters Staff (https://wiki.project1999.com/Imbued_Fighters_Staff). Aim to have this by low 30s level. She may not like the slow animation at first, but she will take significantly less damage due to fewer mob ripostes. This weapon will easily last her to 60. You take the rest of your cash for spells (you don't need all of them, just make sure you get your best slow and regen, the rest can be bought whenever you save up enough).

+55 HP rings, orc fang earrings, and a chipped velium amulet are nice bang-for-your-buck mend/str boosters too. Make sure you do all the looting and keep her under weight as well.

Some other monk gear ideas either for cheap for going to go farm them yourselves when level appropriate:
Syythrak Hide Vest
Drake-hide Sleeves
Shimmering Terror Hide Cloak
Silvery Mask
Monk Headband Quest
Gatorscale Legs
Black Panther Wrists

Appreciate all the tips, copying your post to a bookmark - you've helped me in the past before with other chars. Always valuable. Although I do kind of wish you roasted me at least a little bit.

We're at 1.5k saved up now for the hands, and two answer another poster she's got two wu's trance sticks for keeping 1h/dual wield up but whenever that's maxed using 2h quivering staff. Didn't realize upgrading that 2h was super important but it will definitely be the next item we save for - and I am looting everything.

Based on your strat I think we may just be in a pad spot for these two levels but it will get better, lots of white/yellow mobs that force me to direct heal even with slows.

She really is getting the hang of the game. Kind of cool seeing her go from barely being able to turn the camera and falling into the canals to flying through Cab with me.

To the others, thank you for all of your help too. I let my wife pick a char she wanted to play (which happened to be a monk/puller), I honestly was hoping she would pick mage or cleric but I just want her to have fun. We're only getting in 1-2 hours a day so it's slow but good times. She is asking me to log in, not always the other way, so that tells me it is sticking.

Snaggles
02-01-2023, 10:58 AM
Literally the best thing you can do in EQ is pick the class you love and get good at it. This is a LONG grind of a game.

Lots of unconventional combos that work fine if people are good. Sham and monk is super solid. Pushing them into a class because “it’s better” doesn’t make sense if you want them to be happy.

Toxigen
02-01-2023, 11:06 AM
She really is getting the hang of the game. Kind of cool seeing her go from barely being able to turn the camera and falling into the canals to flying through Cab with me.

To the others, thank you for all of your help too. I let my wife pick a char she wanted to play (which happened to be a monk/puller), I honestly was hoping she would pick mage or cleric but I just want her to have fun. We're only getting in 1-2 hours a day so it's slow but good times. She is asking me to log in, not always the other way, so that tells me it is sticking.

thats all that matters, keep with it

Toxigen
02-01-2023, 11:46 AM
And the 2hb thing is going to "feel" bad to her. The slow animation really pains some folks.

Once you guys hit 30 and are at a nice broken camp...do a half hour with the 1 handers and a half hour with the 2 hander. Try to get a feel for how much damage shes taking. It should be pretty obvious the 2 hander is the way to go, and that will only get better when you have the IFS at 40 delay (and a much better ratio). People tend to focus on the negative side of the equation. There will be periods where her damage will dry up with a lot of missed swings...just convince her to look at those massive ripostes and how you're able to keep her going with far fewer direct heals.

In the end, if she is happier playing using 1 handers...it'll still be fine. I'm just a min/max nerd.

Focus on getting her those SCHW first, 22% worn haste is going to be the biggest upgrade possible right now. Try to stick to XP that also yields good money. Sure, you'll level slower, but having gear upgrades sooner is going to keep things far more rewarding for her. Women love buying things!

Oh one other thing: definitely plan to do / camp the pieces for the first monk robe: https://wiki.project1999.com/Robe_of_the_Lost_Circle

Raster is a classic-AF camp that you can get some good XP at. Targin should be XP-able as well. The sash and headband quests are simple, albeit long, but are a nice break from just grinding away...and she'll have some classic monk gear! (Just make sure she doesn't botch her turn-ins, thats the biggest EQ bummer possible.)

Vivitron
02-01-2023, 01:20 PM
We're at 1.5k saved up now for the hands, and two answer another poster she's got two wu's trance sticks for keeping 1h/dual wield up but whenever that's maxed using 2h quivering staff. Didn't realize upgrading that 2h was super important but it will definitely be the next item we save for - and I am looting everything.

Looks like you have a chance of finding the hands a bit cheaper than that even; https://unixgeek.com/prices-P1999Green-SilverChitinHandWraps.html. You can toss the plat on a mule in east commons and setup a watch with the bot on https://discord.gg/uVBGuCU4vW, then you can make offers while you level.

Based on your strat I think we may just be in a pad spot for these two levels but it will get better, lots of white/yellow mobs that force me to direct heal even with slows.

That does make a big difference in resources required to kill the mobs. Not even just white vs blue, but how blue the mob is.

Sounds like a fun duo.

Toxigen
02-01-2023, 01:45 PM
Yeah at this point in your 20s I wouldn't be going after anything white con. Its fine if you're twinked but things will flow so much easier sticking to blues. Even if you ding and that same mob that used to con blue is now green, its "green XP" and not bad staying for another level if a lot of the other mobs around are still blue. Especially so if you're making some decent coin while you're at it.

Danth
02-01-2023, 04:45 PM
Cast the fewest buffs you can get away with because if you try to keep everything up at low levels you'll go mad. At high levels stuff lasts longer and it's less of an issue but you have to get there first. You'll curse regeneration and haste when you first get them because they both have a very short duration to begin with.

You can downrank slows as appropriate for the damage you're taking.

Might not even bother rooting something; you can alternately stand and take a few hits while the monk peels it off. That saves the running around and hassle. As a shaman you'll want to make sure you level your defense skill anyway.

Long run, this is one of the high-capibility duos in EQ. Stick with it and you'll be rewarded.

Danth

Treefall
02-02-2023, 03:53 PM
We got the hand wraps, we switched back to an area with mostly blues and it has been amazing. This is even before I have regen or canni.

Trying to find a good spot 22 to 24, seems most places have a mix of whites/yellows and dark blues in kurns are getting to be too sparse for a duo.

Thanks again everyone! Night and day with your advice.

Toxigen
02-02-2023, 04:54 PM
Might not even bother rooting something; you can alternately stand and take a few hits while the monk peels it off. That saves the running around and hassle. As a shaman you'll want to make sure you level your defense skill anyway.


thats a really solid point, totally forgot about that

Toxigen
02-02-2023, 05:04 PM
Trying to find a good spot 22 to 24, seems most places have a mix of whites/yellows and dark blues in kurns are getting to be too sparse for a duo.


You're both Iksar right? Probably trying to stay close to Cab?

Treefall
02-02-2023, 05:12 PM
You're both Iksar right? Probably trying to stay close to Cab?

Yes, I was debating soloing up a troll for JBB to swap out for my iks, but not sure I'll have the motivation for that.

DeathsSilkyMist
02-02-2023, 06:20 PM
Yes, I was debating soloing up a troll for JBB to swap out for my iks, but not sure I'll have the motivation for that.

JBB is very good for leveling, but you are already duoing with your wife. It's better for when you are soloing. Unless you really think you can gain those 20ish levels back quickly, I wouldn't worry at this point. If you were only level 10 I would say it may be worth rerolling.

That being said, if you do decide to roll Troll, it isn't too difficult to be an Iksar outside of Kunark. You can get wolf form in EC when your wife needs to train new monk skills, and a troll will be able to buy stuff for both of you since they aren't as hated. Monks can also sneak behind merchants and buy/sell.

Crede
02-02-2023, 07:14 PM
Yes, I was debating soloing up a troll for JBB to swap out for my iks, but not sure I'll have the motivation for that.

Reroll if you want. Jbb is a cool toy to have. I’ve rerolled in the 50s. It’s really not a big deal. There’s no rush, get as much enjoyment as you can along the way. As a troll you can just hang near ec/wc and get Druids to buff you then just plow through the levels in befallen.

Also trolls get the clicky snare necklace which will come in handy since you have a monk with you.

Treefall
02-02-2023, 09:46 PM
I probably will reroll troll, not a huge issue as was said before with EC buffs and I could have her help sometimes too with fd dps.

Amazing community as always.

Crede
02-03-2023, 09:48 AM
I probably will reroll troll, not a huge issue as was said before with EC buffs and I could have her help sometimes too with fd dps.

Amazing community as always.

Good choice. Make sure to go innoruuk for the clinging darkness necklace.

Toxigen
02-03-2023, 02:27 PM
Yes, I was debating soloing up a troll for JBB to swap out for my iks, but not sure I'll have the motivation for that.

Don't re-roll. That is god awful advice you're getting and shame on these veterans for steering you in that direction. You have a monk as a static duo there is no need for a JBB.

Save the money and upgrade your wife's weapon (IFS), haste (RBG / RBB), and HP / str gear. You'll get WAY more bang for your buck doing that than a stupid JBB you'll only want to click in niche situations.

I don't know of a good place near Cab for your level...but if you're willing to empty your inventory (bring some spells for future levels) you could bring the wife to Unrest. Its a great beginner friendly, classic dungeon.

I'd try to bring her around to as many dungeons as possible, honestly. Keeps things fresh and challenging (having to learn new areas).

I'm still shocked these guys were seriously recommending re-roll for a 20k item you have utterly ZERO need for. /facepalm

Crede
02-03-2023, 06:49 PM
We’re talking about rerolling in the 20s. Not at 59 and 3/4. Jbb will be clicked a lot when you get it, and the snare neck should also be clicked on like every mob to makes the monks life easier. Those are 2 things 100% worth considering if you’re having some doubts. As mentioned before iksars main benefit is robe fashion.

Danth
02-03-2023, 07:18 PM
I agree with Toxigen. Changing characters is unsound unless the individual was thinking of doing it anyway. In that duo a jaundice bracer would take a very long time making up the time lost re-leveling to the 20's, assuming they get to 45 at all (and assuming they have the money for it). The dreariest part of a shaman's life is the low level range and re-doing that part when the player's on the cusp of escaping it also seems questionable. The object is to have fun, not get stuck in an endless re-roll loop in pursuit of some perceived advantage. A monk/shaman duo gets more fun the higher level it gets as the characters become more capable. The world's practically theirs for the taking at 60. I've watched relatively casual players get stuck in re-roll loops before, never quite settle on a character, and quit before even making mid-levels, much less upper. It's better to settle on something then stick with it.

Maybe the troll might be worth making if he plays more than his gal does and he catches it up in his spare time. It's not worth delaying their duo for it.

Danth

Treefall
02-04-2023, 01:23 AM
I agree with Toxigen. Changing characters is unsound unless the individual was thinking of doing it anyway. In that duo a jaundice bracer would take a very long time making up the time lost re-leveling to the 20's, assuming they get to 45 at all (and assuming they have the money for it). The dreariest part of a shaman's life is the low level range and re-doing that part when the player's on the cusp of escaping it also seems questionable. The object is to have fun, not get stuck in an endless re-roll loop in pursuit of some perceived advantage. A monk/shaman duo gets more fun the higher level it gets as the characters become more capable. The world's practically theirs for the taking at 60. I've watched relatively casual players get stuck in re-roll loops before, never quite settle on a character, and quit before even making mid-levels, much less upper. It's better to settle on something then stick with it.

Maybe the troll might be worth making if he plays more than his gal does and he catches it up in his spare time. It's not worth delaying their duo for it.

Danth

Yeah I will decide that but probably not rerolling. We are coming up on a couple weeks where she can't play, if I do it, it won't slow down our duo. Liking the Iksar though, so meh. Snare necklace more than JBB motivates me even though I know it is gimmicky.

Crede
02-04-2023, 01:09 PM
Yeah I will decide that but probably not rerolling. We are coming up on a couple weeks where she can't play, if I do it, it won't slow down our duo. Liking the Iksar though, so meh. Snare necklace more than JBB motivates me even though I know it is gimmicky.

Just reroll man. You’ll be glad you had the clickies. If you’re on blue I’ll take you to warrens and we can knock out the first 20 levels quick.

Treefall
02-05-2023, 07:37 PM
Just reroll man. You’ll be glad you had the clickies. If you’re on blue I’ll take you to warrens and we can knock out the first 20 levels quick.

Appreciate the offer, but we are on green, and if I decide to do it I'll find a way to make it quick. Appreciate as always the kindness in this community.

Going to let this thread go but keep it bookmarked, I have learned a lot and we are already much more efficient.

Toxigen
02-06-2023, 11:00 AM
Yeah just keep going. Iksar master race. Trolls and ogres are poopybutts.

ithaqua
02-10-2023, 07:17 PM
We got the hand wraps, we switched back to an area with mostly blues and it has been amazing. This is even before I have regen or canni.

Trying to find a good spot 22 to 24, seems most places have a mix of whites/yellows and dark blues in kurns are getting to be too sparse for a duo.

Thanks again everyone! Night and day with your advice.

Do giants in warslik woods, decent pp drops and loops for the shaman if lucky. Brutes in the caves leading to dalnir is also good, drops lots of low gems and research mats.

When you hit 30+ try Dalnir for some crescent armor and sarnak ears for the monk, can be pretty deadly but nothing see’s invis so not that hard to recover. Snare neck would be handy to stop runners but liberal use of root works too

ithaqua
02-10-2023, 07:30 PM
Fd tips is a bit hard to convey but one thing that can help is that once a mob starts to path back home it always paths back home immediately when you fd until it returns to it’s spawn point.
So if one mob returns to spawn and the second mob still are pathing home then when you reaggro both and flop, one is guaranteed to path home directly and the other one sticks around corpse camping you, hopefully long enough to separate for a easy solo pull

cuzbot
02-12-2023, 03:31 AM
Lake of ill omen is also really great for your level range. Can level there until 29 at least.