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View Full Version : Game Mechanics: Horizontal / vertical mouse sensitivity are not linked


Miko_Sama
12-24-2022, 06:33 AM
Hi,

With the new patch, you guys uncapped the FPS (like it was few years ago), the problem now is horizontal mouse sensitivity for 1st and 3rd person is broken at high FPS, vertical sensitivity isn't affected by this change. Overhead camera and Chase Camera are affected too (probably because its considered a 3rd person variation), while the 3 other are not. Its clearly a bug, horizontal and vertical sensitivity should be linked and affected the same way by general sensitivity setting.

Mjrn

Trixar
12-24-2022, 06:51 PM
Hi,

With the new patch, you guys uncapped the FPS (like it was few years ago), the problem now is horizontal mouse sensitivity for 1st and 3rd person is broken at high FPS, vertical sensitivity isn't affected by this change. Overhead camera and Chase Camera are affected too (probably because its considered a 3rd person variation), while the 3 other are not. Its clearly a bug, horizontal and vertical sensitivity should be linked and affected the same way by general sensitivity setting.

Mjrn

This is an age old problem.

Apparently, someone smarter than me developed a software solution to the problem, but nubs said just to lower the framerate, which is stupid. But that's what we've been doing ever since...BTW the guy is long gone and the link no longer works. I went down the archive.org rabbit hole.

https://www.project1999.com/forums/showthread.php?t=54130