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View Full Version : Game Mechanics: Spells not working properly


tokeefe821
11-30-2022, 05:02 PM
I was fear kiting frost giants in Great Divide and the mobs would act as though they weren't feared even though the spell had landed. I would get a message when the fear spell would stop, but when I casted fear again they would still act as though they resisted. However it still would tell me when they actually resisted.

zelld52
12-02-2022, 12:51 PM
Giants are immune to fear, root as far as i know

Chortles Snortles
12-02-2022, 02:29 PM
they flee too

zelld52
12-02-2022, 02:44 PM
I went to ignore chortles on forums here, and there are like 6 different accounts because youve been banned so many times or w/e. either way ive ignored you by now, because its borderline harassment to follow me around on each post and comment.

also- this person is asking a legitimate question on a bug forum and you treat it like its RnF -- potentially clouding this persons understanding of what they originally asked.

so to reiterate: giants are immune to fear / root.

Kirdan
12-02-2022, 11:06 PM
Giants are immune to stun, not fear and root.

Videri
12-03-2022, 03:35 AM
Hey original poster, which fear spell were you using, exactly? I wonder if it's a special one or something.

Giants are immune to fear, root as far as i know

Nay, fellow forum user, giants are immune to mez and stun. Fear and root are the only CC spells that work on them. Unless you count kiting, I suppose.