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View Full Version : Spells: Banshee Aura not working correctly


Toehammer
06-26-2011, 04:29 PM
Banshee Aura (16 necro spell) is only lasting like 1 minute plus change, should be higher.

Already a thread about it here:
http://www.project1999.org/forums/showpost.php?p=302995&postcount=3

Thanks for all the hard work!

Treats
07-17-2012, 07:05 PM
Bumping this.

Current max duration is 3 minutes and the Damage Shield on it is 8.

Should be 9 minutes and a Damage Shield of 9 (L16) to 12 (L30) I think, was changed June 6, 2000:

http://everquest.allakhazam.com/history/patches-2000-1.html

Updates Not Included in This Patch Message:

* Banshee Aura has had its duration increased.
* Scale of Wolf and Spirit of Scale will no longer be canceled by being
the target of a melee attack. Ranged attacks and spells will still
cancel the spell.
* Shaman can now cast Charm Animal
* Some enchanter and shaman spells have had their casting times/mana
costs altered.
* Augment, Glamour of Kintaz, Rapture, and Clarity II have had their
mana cost lowered.
* Root spells that cause damage (Druid roots, Hungry Earth) now work
properly.

Velious spdat:

Banshee Aura
Damage Shield from 9 (L16) to 12 (L30)


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Classes: Shd (L54), Nec (L16)

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Range to Target: 100 feet

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Skill: Abjuration
Allowable Targets: Self

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Resistance Check: Cold + 25

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Mana Required: 60
Spell Duration: 90 ticks (9.0 minutes)
Duration Formula: 9
Casting Time: 5.0 seconds
Spell Recovery: 2.25 seconds
Recast Delay: 9.50 seconds

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Spell cast on you: A shrieking aura surrounds you.
Spell cast on someone: Soandso is surrounded by a shrieking aura.
Spell fades: The shrieking aura fades.

Treats
09-19-2012, 08:12 AM
Bump

kanras
09-22-2012, 08:28 PM
Fixed, pending update.