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View Full Version : Game Mechanics: Prohibited AONs - Unclassic Experience


wwoneo
04-26-2022, 02:50 AM
Currently, the server rules prevent the usage of items that mask the identity of a player within specific zones. However, this eliminates the potential for a classic experience.

Items such as an Amulet of Necropotence that change a players size (specifically allowing a gnome or halfling gain size) are extremely rare, and the prohibition of these items eliminate some potential game mechanics that would otherwise be possible. A potential solution would be to add name plates to these character models allowing players to utilize classic mechanics again and participate in the additional fun.

Kiithsa
04-26-2022, 05:43 AM
I feel like if adding a nameplate to the character model was possible, then that's what they would've done. The fact that there is a ban on that item suggests to me that there is some good reason why that isn't possible. I find it hard to believe that the server staff would just jump to the "ban" solution right away.

totmanc
04-26-2022, 10:51 AM
My biggest complaint is the "classic" AoN allowed anyone to click it while running through locked doors and pop through. Name plates super simple to add for AoN.